| Constructor and Description |
|---|
ScreenAdapter() |
| Modifier and Type | Method and Description |
|---|---|
void |
dispose()
Called when this screen should release all resources.
|
void |
hide()
Called when this screen is no longer the current screen for a
Game. |
void |
pause() |
void |
render(float delta)
Called when the screen should render itself.
|
void |
resize(int width,
int height) |
void |
resume() |
void |
show()
Called when this screen becomes the current screen for a
Game. |
public void render(float delta)
Screenpublic void resize(int width,
int height)
resize in interface ScreenApplicationListener.resize(int, int)public void show()
ScreenGame.public void hide()
ScreenGame.public void pause()
pause in interface ScreenApplicationListener.pause()public void resume()
resume in interface ScreenApplicationListener.resume()