awwww

minjaesong
2022-09-13 13:15:12 +09:00
parent 6824824b9b
commit 973d410c9a

@@ -116,7 +116,7 @@ Block spritesheet must be one of following sizes (assuming global TILE_SIZE of 1
![If this image does not load, please look at the ingame asset located on assets/mods/basegame/blocks/33.tga](autotiling1.png)
The "empty" tile at the (6,5) work as a "barcode" to assign properties. Each row on the square encodes a number in binary: pixel plotted = 1
- The "empty" tile at the (6,5) work as a "barcode" to assign properties. Each row on the square encodes a number in binary: pixel plotted = 1
- Topmost row: the connection type
- …0000—connect mutually (every tile tagged as 0 will connect to each other); …0001—connect to self
- Second row: the mask type