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@@ -116,7 +116,7 @@ Block spritesheet must be one of following sizes (assuming global TILE_SIZE of 1
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The "empty" tile at the (6,5) work as a "barcode" to assign properties. Each row on the square encodes a number in binary: pixel plotted = 1
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- The "empty" tile at the (6,5) work as a "barcode" to assign properties. Each row on the square encodes a number in binary: pixel plotted = 1
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- Topmost row: the connection type
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- Topmost row: the connection type
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- …0000—connect mutually (every tile tagged as 0 will connect to each other); …0001—connect to self
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- …0000—connect mutually (every tile tagged as 0 will connect to each other); …0001—connect to self
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- Second row: the mask type
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- Second row: the mask type
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