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https://github.com/curioustorvald/tsvm.git
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TAV: decompression done on GPU
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@@ -120,6 +120,10 @@ Peripheral memories can be accessed using `vm.peek()` and `vm.poke()` functions,
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- JavaScript test programs available in `assets/disk0/`
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- Videotron2K assembly examples in documentation
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## Notes
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- The 'gzip' namespace in TSVM's JS programs is a misnomer: the actual 'gzip' functions (defined in CompressorDelegate.kt) call Zstd functions.
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## TVDOS
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### TVDOS Movie Formats
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@@ -69,18 +69,17 @@ let notifHideTimer = 0
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const NOTIF_SHOWUPTIME = 3000000000
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let [cy, cx] = con.getyx()
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let seqreadserial = require("seqread")
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let seqreadtape = require("seqreadtape")
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//let playgui = require("playgui")
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let seqread = undefined
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let fullFilePathStr = fullFilePath.full
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// Select seqread driver to use
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if (fullFilePathStr.startsWith('$:/TAPE') || fullFilePathStr.startsWith('$:\\\\TAPE')) {
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seqread = seqreadtape
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if (fullFilePathStr.startsWith('$:/TAPE') || fullFilePathStr.startsWith('$:\\TAPE')) {
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seqread = require("seqreadtape")
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seqread.prepare(fullFilePathStr)
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seqread.seek(0)
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} else {
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seqread = seqreadserial
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seqread = require("seqread")
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seqread.prepare(fullFilePathStr)
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}
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@@ -686,33 +685,20 @@ try {
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else if (packetType === TAV_PACKET_IFRAME || packetType === TAV_PACKET_PFRAME) {
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// Video packet
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const compressedSize = seqread.readInt()
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const isKeyframe = (packetType === TAV_PACKET_IFRAME)
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// Read compressed tile data
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let compressedPtr = seqread.readBytes(compressedSize)
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updateDataRateBin(compressedSize)
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let actualSize
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let decompressStart = sys.nanoTime()
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try {
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// Use gzip decompression (only compression format supported in TSVM JS)
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actualSize = gzip.decompFromTo(compressedPtr, compressedSize, blockDataPtr)
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decompressTime = (sys.nanoTime() - decompressStart) / 1000000.0
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} catch (e) {
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decompressTime = (sys.nanoTime() - decompressStart) / 1000000.0
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console.log(`Frame ${frameCount}: Gzip decompression failed, skipping (compressed size: ${compressedSize}, error: ${e})`)
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sys.free(compressedPtr)
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continue
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}
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try {
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// serial.println(actualSize)
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let decodeStart = sys.nanoTime()
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// Call TAV hardware decoder (like TEV's tevDecode but with RGB buffer outputs)
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graphics.tavDecode(
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blockDataPtr,
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CURRENT_RGB_ADDR, PREV_RGB_ADDR, // RGB buffer pointers (not float arrays!)
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// Call new TAV hardware decoder that handles Zstd decompression internally
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// Note: No longer using JS gzip.decompFromTo - Kotlin handles Zstd natively
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graphics.tavDecodeCompressed(
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compressedPtr, // Pass compressed data directly
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compressedSize, // Size of compressed data
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CURRENT_RGB_ADDR, PREV_RGB_ADDR, // RGB buffer pointers
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header.width, header.height,
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header.qualityLevel, header.qualityY, header.qualityCo, header.qualityCg,
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frameCount,
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@@ -723,6 +709,7 @@ try {
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)
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decodeTime = (sys.nanoTime() - decodeStart) / 1000000.0
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decompressTime = 0 // Decompression time now included in decode time
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// Upload RGB buffer to display framebuffer (like TEV)
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let uploadStart = sys.nanoTime()
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@@ -73,6 +73,8 @@ import kotlin.text.format
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import kotlin.text.lowercase
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import kotlin.text.toString
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import kotlin.times
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import io.airlift.compress.zstd.ZstdInputStream
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import java.io.ByteArrayInputStream
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class GraphicsJSR223Delegate(private val vm: VM) {
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@@ -4137,6 +4139,53 @@ class GraphicsJSR223Delegate(private val vm: VM) {
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private val tavDebugFrameTarget = -1 // use negative number to disable the debug print
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private var tavDebugCurrentFrameNumber = 0
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// New tavDecode function that accepts compressed data and decompresses internally
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fun tavDecodeCompressed(compressedDataPtr: Long, compressedSize: Int, currentRGBAddr: Long, prevRGBAddr: Long,
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width: Int, height: Int, qIndex: Int, qYGlobal: Int, qCoGlobal: Int, qCgGlobal: Int, frameCount: Int,
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waveletFilter: Int = 1, decompLevels: Int = 6, isLossless: Boolean = false, tavVersion: Int = 1) {
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// Read compressed data from VM memory into byte array
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val compressedData = ByteArray(compressedSize)
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for (i in 0 until compressedSize) {
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compressedData[i] = vm.peek(compressedDataPtr + i)!!.toByte()
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}
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try {
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// Decompress using Zstd
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val bais = ByteArrayInputStream(compressedData)
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val zis = ZstdInputStream(bais)
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val decompressedData = zis.readBytes()
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zis.close()
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bais.close()
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// Allocate buffer for decompressed data
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val decompressedBuffer = vm.malloc(decompressedData.size)
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try {
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// Copy decompressed data to unsafe buffer
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UnsafeHelper.memcpyRaw(
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decompressedData, UnsafeHelper.getArrayOffset(decompressedData),
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null, vm.usermem.ptr + decompressedBuffer.toLong(),
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decompressedData.size.toLong()
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)
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// Call the existing tavDecode function with decompressed data
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tavDecode(decompressedBuffer.toLong(), currentRGBAddr, prevRGBAddr,
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width, height, qIndex, qYGlobal, qCoGlobal, qCgGlobal, frameCount,
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waveletFilter, decompLevels, isLossless, tavVersion)
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} finally {
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// Clean up allocated buffer
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vm.free(decompressedBuffer)
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}
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} catch (e: Exception) {
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println("TAV Zstd decompression error: ${e.message}")
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throw e
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}
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}
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// Original tavDecode function for backward compatibility (now handles decompressed data)
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fun tavDecode(blockDataPtr: Long, currentRGBAddr: Long, prevRGBAddr: Long,
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width: Int, height: Int, qIndex: Int, qYGlobal: Int, qCoGlobal: Int, qCgGlobal: Int, frameCount: Int,
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waveletFilter: Int = 1, decompLevels: Int = 6, isLossless: Boolean = false, tavVersion: Int = 1) {
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