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9 Commits
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@@ -20,5 +20,6 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
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SOFTWARE.
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||||
|
||||
====
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||||
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||||
WenQuanYi font is distributed under GNU GPL Version 2. See their [license document here](http://wenq.org/wqy2/index.cgi?GPL)
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26
README.md
@@ -4,7 +4,9 @@
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|
||||

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||||
This font is a bitmap font used in my game project, Terrarum (hence the name). It Supports ExtA, Romanian (subset of ExtB), Cyrillic (Russian, Bulgarian, Serbian), Greek, Chinese, Japanese and Korean.
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**Font demo** — head to the **Release** tab
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This font is a bitmap font used in my game project, Terrarum (hence the name). The font supports more than 90 % of european languages, as well as Chinese, Japanese and Korean. More technical side, it supports Latin-1 Supplement, Latin Ext-A, Latin Ext-B, Cyrillic (Russian, Bulgarian, Serbian), Greek, Chinese (limited to Unicode BMP), Japanese, Korean (all 11 172 possible syllables).
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The code for the fonts are meant to be used with Slick2d (extends ```Font``` class). If you are not using the framework, please refer to the __Font metrics__ section to implement the font metrics correctly on your system.
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@@ -13,20 +15,20 @@ The issue page is open. If you have some issues to submit, or have a question, p
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|
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## Contribution guidelines
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|
||||
You can contribute to the font by fixing wrong glyphs, suggesting better ones, extending character set (like Latin Extended B), or code for other game frameworks such as LibGDX. Please leave pull request for that.
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You can contribute to the font by fixing wrong glyphs, suggesting better ones, extending character set (like Georgian and Thai), or code for other game frameworks such as LibGDX. Please leave pull request for that.
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Font images are stored in ```assets/graphics/fonts``` directory. Image format must be TGA with Alpha — no PNG. If someone needs PNG, they can batch-convert the font using utils like ImageMagick.
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Font Spritesheets are stored in ```assets/graphics/fonts``` directory. Image format must be TGA with Alpha — no PNG. If someone needs PNG, they can batch-convert the font using utils like ImageMagick.
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|
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## Using on Slick2d
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On your code (Kotlin):
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class YourGame {
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||||
class YourGame : BasicGame("YourGameName") {
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||||
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||||
lateinit var fontGame: Font
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override fun initStatesList(gc: GameContainer) {
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override fun init(gc: GameContainer) {
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fontGame = GameFontImpl()
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...
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}
|
||||
@@ -39,16 +41,16 @@ On your code (Kotlin):
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||||
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On your code (Java):
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||||
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||||
class YourGame {
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class YourGame extends BasicGame {
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||||
|
||||
Font fontGame;
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||||
|
||||
void initStatesList(GameContainer gc) {
|
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@Override void init(GameContainer gc) {
|
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fontGame = new GameFontImpl();
|
||||
...
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}
|
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|
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void render(GameContainer gc, Graphics g) {
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@Override void render(GameContainer gc, Graphics g) {
|
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g.setFont(fontGame);
|
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g.drawString(...);
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}
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@@ -56,11 +58,11 @@ On your code (Java):
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|
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## Font metrics
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|
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The font expects both variable widths and fixed width to be supported. Any images with ```_variable``` means it expects variable widths. Anything else expects fixed width. ```romana_narrow``` has width of 6 (no, not 5), ```romana_wide``` has width of 9, ```cjkpunct``` has width of 10, ```kana``` has width of 12, ```hangul_johab``` has width of 11, ```wenquanyi``` has width of 16.
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Although the font is basically a Spritesheet, some of the sheet expects variable widths to be supported. Any sheets with ```_variable``` means it expects variable widths. Anything else expects fixed width (regular Spritesheet behaviour). ```cjkpunct``` has width of 10, ```kana``` has width of 12, ```hangul_johab``` has width of 11, ```wenquanyi``` has width of 16.
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### Parsing glyph widths for variable font sheets
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Width is encoded in binary number, on pixels. On the font image, every glyph has vertical dots on their right side (to be exact, every (16k - 1)th pixel on x axis). From top to bottom, each dot represents 1, 2, 4 and 8. For example, ASCII glyph 'C' has width of 9, 'W' has width of 11, " (double quote) has width of 6.
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Width is encoded in binary number, on pixels. On the font spritesheet, every glyph has vertical dots on their right side (to be exact, every (16k - 1)th pixel on x axis). From top to bottom, each dot represents 1, 2, 4 and 8. For example, ASCII glyph 'C' has width of 9, 'W' has width of 11, " (double quote) has width of 6.
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### Implementing the Korean writing system
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@@ -68,6 +70,10 @@ On this font, Hangul letters are printed by assemblying two or three letter piec
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This is a Kotlin-like pseudocode for assembling the glyph:
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function getHanChosung(hanIndex: Int) = hanIndex / (21 * 28)
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function getHanJungseong(hanIndex: Int) = hanIndex / 28 % 21
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||||
function getHanJongseong(hanIndex: Int) = hanIndex % 28
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||||
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jungseongWide = arrayOf(8, 12, 13, 17, 18, 21)
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jungseongComplex = arrayOf(9, 10, 11, 14, 15, 16, 22)
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||||
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||||
|
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@@ -56,7 +56,9 @@ open class GameFontBase : Font {
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||||
|
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private fun isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
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private fun isAscii(c: Char) = c.toInt() >= 0x20 && c.toInt() <= 0xFF
|
||||
private fun isRunic(c: Char) = runicList.contains(c)
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private fun isExtA(c: Char) = c.toInt() >= 0x100 && c.toInt() < 0x180
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private fun isExtB(c: Char) = c.toInt() >= 0x180 && c.toInt() < 0x250
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private fun isKana(c: Char) = c.toInt() >= 0x3040 && c.toInt() < 0x3100
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private fun isCJKPunct(c: Char) = c.toInt() >= 0x3000 && c.toInt() < 0x3040
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private fun isUniHan(c: Char) = c.toInt() >= 0x3400 && c.toInt() < 0xA000
|
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@@ -66,14 +68,18 @@ open class GameFontBase : Font {
|
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private fun isWenQuanYi1(c: Char) = c.toInt() >= 0x33F3 && c.toInt() <= 0x69FC
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private fun isWenQuanYi2(c: Char) = c.toInt() >= 0x69FD && c.toInt() <= 0x9FDC
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private fun isGreek(c: Char) = c.toInt() >= 0x370 && c.toInt() <= 0x3CE
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private fun isRomanian(c: Char) = c.toInt() >= 0x218 && c.toInt() <= 0x21A
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private fun isRomanianNarrow(c: Char) = c.toInt() == 0x21B
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|
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private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
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private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
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|
||||
private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
|
||||
private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
|
||||
|
||||
private fun runicIndexX(c: Char) = runicList.indexOf(c) % 16
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private fun runicIndexY(c: Char) = runicList.indexOf(c) / 16
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||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
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||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
|
||||
@@ -100,19 +106,6 @@ open class GameFontBase : Font {
|
||||
private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
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||||
private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
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||||
|
||||
private fun romanianIndexX(c: Char) = c.toInt() - 0x218
|
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private fun romanianIndexY(c: Char) = 0
|
||||
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||||
private fun thaiIndexX(c: Char) = (c.toInt() - 0xE00) % 16
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||||
private fun thaiIndexY(c: Char) = (c.toInt() - 0xE00) / 16
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||||
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||||
private fun thaiNarrowIndexX(c: Char) = 3
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||||
private fun thaiNarrowIndexY(c: Char) = 0
|
||||
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||||
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||||
private val narrowWidthSheets = arrayOf(
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||||
SHEET_EXTB_ROMANIAN_NARROW
|
||||
)
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
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SHEET_FW_UNI,
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@@ -126,7 +119,8 @@ open class GameFontBase : Font {
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||||
SHEET_ASCII_VARW,
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SHEET_CYRILIC_VARW,
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SHEET_EXTA_VARW,
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||||
SHEET_GREEK_VARW
|
||||
SHEET_GREEK_VARW,
|
||||
SHEET_EXTB_VARW
|
||||
)
|
||||
|
||||
|
||||
@@ -151,8 +145,6 @@ open class GameFontBase : Font {
|
||||
}
|
||||
else if (zeroWidthSheets.contains(ctype))
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||||
len += 0
|
||||
else if (narrowWidthSheets.contains(ctype))
|
||||
len += W_LATIN_NARROW
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len += W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
@@ -188,6 +180,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isHangul(ch)) {
|
||||
val hIndex = ch.toInt() - 0xAC00
|
||||
|
||||
@@ -246,6 +243,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isWenQuanYi1(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
wenQuanYi_1.getSubImage(wenQuanYiIndexX(ch), wenQuanYi1IndexY(ch)).drawWithShadow(
|
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@@ -263,6 +265,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isWenQuanYi2(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
wenQuanYi_2.getSubImage(wenQuanYiIndexX(ch), wenQuanYi2IndexY(ch)).drawWithShadow(
|
||||
@@ -280,6 +287,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
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||||
if (!isHangul(ch) && !isUniHan(ch)) {
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||||
|
||||
// if not init, endUse first
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||||
@@ -296,6 +308,10 @@ open class GameFontBase : Font {
|
||||
sheetX = extAindexX(ch)
|
||||
sheetY = extAindexY(ch)
|
||||
}
|
||||
SHEET_EXTB_VARW -> {
|
||||
sheetX = extBindexX(ch)
|
||||
sheetY = extBindexY(ch)
|
||||
}
|
||||
SHEET_KANA -> {
|
||||
sheetX = kanaIndexX(ch)
|
||||
sheetY = kanaIndexY(ch)
|
||||
@@ -320,14 +336,6 @@ open class GameFontBase : Font {
|
||||
sheetX = greekIndexX(ch)
|
||||
sheetY = greekIndexY(ch)
|
||||
}
|
||||
SHEET_EXTB_ROMANIAN_WIDE -> {
|
||||
sheetX = romanianIndexX(ch)
|
||||
sheetY = romanianIndexY(ch)
|
||||
}
|
||||
SHEET_EXTB_ROMANIAN_NARROW -> {
|
||||
sheetX = 0
|
||||
sheetY = 0
|
||||
}
|
||||
else -> {
|
||||
sheetX = ch.toInt() % 16
|
||||
sheetY = ch.toInt() / 16
|
||||
@@ -365,10 +373,7 @@ open class GameFontBase : Font {
|
||||
}
|
||||
|
||||
private fun getSheetType(c: Char): Int {
|
||||
// EFs
|
||||
if (isRomanianNarrow(c))
|
||||
return SHEET_EXTB_ROMANIAN_NARROW
|
||||
else if (isHangul(c))
|
||||
if (isHangul(c))
|
||||
return SHEET_HANGUL
|
||||
else if (isKana(c))
|
||||
return SHEET_KANA
|
||||
@@ -378,6 +383,8 @@ open class GameFontBase : Font {
|
||||
return SHEET_ASCII_VARW
|
||||
else if (isExtA(c))
|
||||
return SHEET_EXTA_VARW
|
||||
else if (isExtB(c))
|
||||
return SHEET_EXTB_VARW
|
||||
else if (isCyrilic(c))
|
||||
return SHEET_CYRILIC_VARW
|
||||
else if (isUniPunct(c))
|
||||
@@ -388,8 +395,8 @@ open class GameFontBase : Font {
|
||||
return SHEET_FW_UNI
|
||||
else if (isGreek(c))
|
||||
return SHEET_GREEK_VARW
|
||||
else if (isRomanian(c))
|
||||
return SHEET_EXTB_ROMANIAN_WIDE
|
||||
else if (c.isColourCode())
|
||||
return SHEET_COLOURCODE
|
||||
else
|
||||
return SHEET_UNKNOWN// fixed width punctuations
|
||||
// fixed width
|
||||
@@ -418,6 +425,8 @@ open class GameFontBase : Font {
|
||||
drawString(x + xoff, y, printedBody, color)
|
||||
}
|
||||
|
||||
fun Char.isColourCode() = colourKey.containsKey(this)
|
||||
|
||||
fun buildWidthTable(sheet: SpriteSheet, codeOffset: Int, codeRange: IntRange, rows: Int = 16) {
|
||||
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
|
||||
|
||||
@@ -483,6 +492,7 @@ open class GameFontBase : Font {
|
||||
internal val asciiWidths: HashMap<Int, Int> = HashMap()
|
||||
|
||||
lateinit internal var extASheet: SpriteSheet
|
||||
lateinit internal var extBSheet: SpriteSheet
|
||||
lateinit internal var kanaSheet: SpriteSheet
|
||||
lateinit internal var cjkPunct: SpriteSheet
|
||||
// static SpriteSheet uniHan;
|
||||
@@ -492,8 +502,6 @@ open class GameFontBase : Font {
|
||||
lateinit internal var wenQuanYi_1: SpriteSheet
|
||||
lateinit internal var wenQuanYi_2: SpriteSheet
|
||||
lateinit internal var greekSheet: SpriteSheet
|
||||
lateinit internal var romanianSheet: SpriteSheet
|
||||
lateinit internal var romanianSheetNarrow: SpriteSheet
|
||||
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
@@ -502,8 +510,7 @@ open class GameFontBase : Font {
|
||||
internal val W_HANGUL = 11
|
||||
internal val W_KANA = 12
|
||||
internal val W_UNIHAN = 16
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters, including m
|
||||
internal val W_LATIN_NARROW = 5 // width of letter f, t, i, l
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters
|
||||
|
||||
internal val H = 20
|
||||
internal val H_HANGUL = 16
|
||||
@@ -512,24 +519,42 @@ open class GameFontBase : Font {
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
internal val SHEET_EXTA_VARW = 2
|
||||
internal val SHEET_KANA = 3
|
||||
internal val SHEET_CJK_PUNCT = 4
|
||||
internal val SHEET_UNIHAN = 5
|
||||
internal val SHEET_CYRILIC_VARW = 6
|
||||
internal val SHEET_FW_UNI = 7
|
||||
internal val SHEET_UNI_PUNCT = 8
|
||||
internal val SHEET_WENQUANYI_1 = 9
|
||||
internal val SHEET_WENQUANYI_2 = 10
|
||||
internal val SHEET_GREEK_VARW = 11
|
||||
internal val SHEET_EXTB_ROMANIAN_WIDE = 12
|
||||
internal val SHEET_EXTB_ROMANIAN_NARROW = 13
|
||||
internal val SHEET_EXTA_VARW = 3
|
||||
internal val SHEET_EXTB_VARW = 4
|
||||
internal val SHEET_KANA = 5
|
||||
internal val SHEET_CJK_PUNCT = 6
|
||||
internal val SHEET_UNIHAN = 7
|
||||
internal val SHEET_CYRILIC_VARW = 8
|
||||
internal val SHEET_FW_UNI = 9
|
||||
internal val SHEET_UNI_PUNCT = 10
|
||||
internal val SHEET_WENQUANYI_1 = 11
|
||||
internal val SHEET_WENQUANYI_2 = 12
|
||||
internal val SHEET_GREEK_VARW = 13
|
||||
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
internal val SHEET_COLOURCODE = 255
|
||||
|
||||
lateinit internal var sheetKey: Array<SpriteSheet?>
|
||||
|
||||
/**
|
||||
* Runic letters list used for game. The set is
|
||||
* Younger Futhark + Medieval rune 'e' + Punct + Runic Almanac
|
||||
|
||||
* BEWARE OF SIMILAR-LOOKING RUNES, especially:
|
||||
|
||||
* * Algiz ᛉ instead of Maðr ᛘ
|
||||
|
||||
* * Short-Twig Hagall ᚽ instead of Runic Letter E ᛂ
|
||||
|
||||
* * Runic Letter OE ᚯ instead of Óss ᚬ
|
||||
|
||||
* Examples:
|
||||
* ᛭ᛋᛁᚴᚱᛁᚦᛦ᛭
|
||||
* ᛭ᛂᛚᛋᛅ᛭ᛏᚱᚢᛏᚾᛁᚾᚴᚢᚾᛅ᛬ᛅᚱᚾᛅᛏᛅᛚᛋ
|
||||
*/
|
||||
internal val runicList = arrayOf('ᚠ', 'ᚢ', 'ᚦ', 'ᚬ', 'ᚱ', 'ᚴ', 'ᚼ', 'ᚾ', 'ᛁ', 'ᛅ', 'ᛋ', 'ᛏ', 'ᛒ', 'ᛘ', 'ᛚ', 'ᛦ', 'ᛂ', '᛬', '᛫', '᛭', 'ᛮ', 'ᛯ', 'ᛰ')
|
||||
|
||||
internal var interchar = 0
|
||||
internal var scale = 1
|
||||
set(value) {
|
||||
@@ -537,6 +562,49 @@ open class GameFontBase : Font {
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
val colourKey = hashMapOf(
|
||||
Pair(0x10.toChar(), Color(0xFFFFFF)), //*w hite
|
||||
Pair(0x11.toChar(), Color(0xFFE080)), //*y ellow
|
||||
Pair(0x12.toChar(), Color(0xFFB020)), //o range
|
||||
Pair(0x13.toChar(), Color(0xFF8080)), //*r ed
|
||||
Pair(0x14.toChar(), Color(0xFFA0E0)), //f uchsia
|
||||
Pair(0x15.toChar(), Color(0xE0A0FF)), //*m agenta (purple)
|
||||
Pair(0x16.toChar(), Color(0x8080FF)), //*b lue
|
||||
Pair(0x17.toChar(), Color(0x80FFFF)), //c yan
|
||||
Pair(0x18.toChar(), Color(0x80FF80)), //*g reen
|
||||
Pair(0x19.toChar(), Color(0x008000)), //v iridian
|
||||
Pair(0x1A.toChar(), Color(0x805030)), //x (khaki)
|
||||
Pair(0x1B.toChar(), Color(0x808080)) //*k
|
||||
//* marked: commonly used
|
||||
)
|
||||
val colToCode = hashMapOf(
|
||||
Pair("w", 0x10.toChar()),
|
||||
Pair("y", 0x11.toChar()),
|
||||
Pair("o", 0x12.toChar()),
|
||||
Pair("r", 0x13.toChar()),
|
||||
Pair("f", 0x14.toChar()),
|
||||
Pair("m", 0x15.toChar()),
|
||||
Pair("b", 0x16.toChar()),
|
||||
Pair("c", 0x17.toChar()),
|
||||
Pair("g", 0x18.toChar()),
|
||||
Pair("v", 0x19.toChar()),
|
||||
Pair("x", 0x1A.toChar()),
|
||||
Pair("k", 0x1B.toChar())
|
||||
)
|
||||
val codeToCol = hashMapOf(
|
||||
Pair("w", colourKey[0x10.toChar()]),
|
||||
Pair("y", colourKey[0x11.toChar()]),
|
||||
Pair("o", colourKey[0x12.toChar()]),
|
||||
Pair("r", colourKey[0x13.toChar()]),
|
||||
Pair("f", colourKey[0x14.toChar()]),
|
||||
Pair("m", colourKey[0x15.toChar()]),
|
||||
Pair("b", colourKey[0x16.toChar()]),
|
||||
Pair("c", colourKey[0x17.toChar()]),
|
||||
Pair("g", colourKey[0x18.toChar()]),
|
||||
Pair("v", colourKey[0x19.toChar()]),
|
||||
Pair("x", colourKey[0x1A.toChar()]),
|
||||
Pair("k", colourKey[0x1B.toChar()])
|
||||
)
|
||||
}// end of companion object
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,8 @@ class GameFontImpl : GameFontBase() {
|
||||
"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtA_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extBSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtB_variable.tga", 15, 19, 1)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H_KANA)
|
||||
GameFontBase.cjkPunct = SpriteSheet(
|
||||
@@ -43,15 +45,13 @@ class GameFontImpl : GameFontBase() {
|
||||
"./assets/graphics/fonts/wenquanyi_11pt_part2.tga", 16, 18, 2)
|
||||
GameFontBase.greekSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/greek_variable.tga", 15, 19, 1)
|
||||
GameFontBase.romanianSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_wide.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.romanianSheetNarrow = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_narrow.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
|
||||
val shk = arrayOf(
|
||||
GameFontBase.asciiSheet,
|
||||
GameFontBase.hangulSheet,
|
||||
null, // here was customised runic sheet
|
||||
GameFontBase.extASheet,
|
||||
GameFontBase.extBSheet,
|
||||
GameFontBase.kanaSheet,
|
||||
GameFontBase.cjkPunct,
|
||||
null, // Full unihan, filler because we're using WenQuanYi
|
||||
@@ -60,16 +60,24 @@ class GameFontImpl : GameFontBase() {
|
||||
GameFontBase.uniPunct,
|
||||
GameFontBase.wenQuanYi_1,
|
||||
GameFontBase.wenQuanYi_2,
|
||||
GameFontBase.greekSheet,
|
||||
GameFontBase.romanianSheet,
|
||||
GameFontBase.romanianSheetNarrow
|
||||
GameFontBase.greekSheet
|
||||
)
|
||||
GameFontBase.sheetKey = shk
|
||||
|
||||
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(extBSheet, 0x180, 0..0xCF)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(greekSheet, 0x370, 0..0x5F)
|
||||
}
|
||||
|
||||
fun reload() {
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
}
|
||||
}
|
||||
|
||||
|
Before Width: | Height: | Size: 160 KiB After Width: | Height: | Size: 160 KiB |
BIN
assets/graphics/fonts/LatinExtB_variable.tga
Normal file
|
After Width: | Height: | Size: 260 KiB |
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 192 KiB After Width: | Height: | Size: 192 KiB |
|
Before Width: | Height: | Size: 444 B |
|
Before Width: | Height: | Size: 2.2 KiB |
552
code_for_Slick2d/GameFontBase.kt
Normal file
@@ -0,0 +1,552 @@
|
||||
package net.torvald.imagefont
|
||||
|
||||
import org.lwjgl.opengl.GL11
|
||||
import org.newdawn.slick.*
|
||||
import org.newdawn.slick.opengl.Texture
|
||||
import java.nio.ByteOrder
|
||||
import java.util.*
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-01-27.
|
||||
*/
|
||||
open class GameFontBase : Font {
|
||||
|
||||
private fun getHan(hanIndex: Int): IntArray {
|
||||
val han_x = hanIndex % JONG_COUNT
|
||||
val han_y = hanIndex / JONG_COUNT
|
||||
val ret = intArrayOf(han_x, han_y)
|
||||
return ret
|
||||
}
|
||||
|
||||
private fun getHanChosung(hanIndex: Int) = hanIndex / (JUNG_COUNT * JONG_COUNT)
|
||||
|
||||
private fun getHanJungseong(hanIndex: Int) = hanIndex / JONG_COUNT % JUNG_COUNT
|
||||
|
||||
private fun getHanJongseong(hanIndex: Int) = hanIndex % JONG_COUNT
|
||||
|
||||
private val jungseongWide = arrayOf(8, 12, 13, 17, 18, 21)
|
||||
private val jungseongComplex = arrayOf(9, 10, 11, 14, 15, 16, 22)
|
||||
|
||||
private fun isJungseongWide(hanIndex: Int) = jungseongWide.contains(getHanJungseong(hanIndex))
|
||||
private fun isJungseongComplex(hanIndex: Int) = jungseongComplex.contains(getHanJungseong(hanIndex))
|
||||
|
||||
private fun getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
private fun getHanMedialRow(hanIndex: Int) = if (getHanJongseong(hanIndex) == 0) 6 else 7
|
||||
|
||||
private fun getHanFinalRow(hanIndex: Int): Int {
|
||||
val jungseongIndex = getHanJungseong(hanIndex)
|
||||
|
||||
return if (jungseongWide.contains(jungseongIndex))
|
||||
8
|
||||
else
|
||||
9
|
||||
}
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
|
||||
private fun isAscii(c: Char) = c.toInt() >= 0x20 && c.toInt() <= 0xFF
|
||||
private fun isExtA(c: Char) = c.toInt() >= 0x100 && c.toInt() < 0x180
|
||||
private fun isKana(c: Char) = c.toInt() >= 0x3040 && c.toInt() < 0x3100
|
||||
private fun isCJKPunct(c: Char) = c.toInt() >= 0x3000 && c.toInt() < 0x3040
|
||||
private fun isUniHan(c: Char) = c.toInt() >= 0x3400 && c.toInt() < 0xA000
|
||||
private fun isCyrilic(c: Char) = c.toInt() >= 0x400 && c.toInt() < 0x460
|
||||
private fun isFullwidthUni(c: Char) = c.toInt() >= 0xFF00 && c.toInt() < 0xFF20
|
||||
private fun isUniPunct(c: Char) = c.toInt() >= 0x2000 && c.toInt() < 0x2070
|
||||
private fun isWenQuanYi1(c: Char) = c.toInt() >= 0x33F3 && c.toInt() <= 0x69FC
|
||||
private fun isWenQuanYi2(c: Char) = c.toInt() >= 0x69FD && c.toInt() <= 0x9FDC
|
||||
private fun isGreek(c: Char) = c.toInt() >= 0x370 && c.toInt() <= 0x3CE
|
||||
private fun isRomanian(c: Char) = c.toInt() >= 0x218 && c.toInt() <= 0x21A
|
||||
private fun isRomanianNarrow(c: Char) = c.toInt() == 0x21B
|
||||
|
||||
|
||||
|
||||
private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
|
||||
private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
|
||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
|
||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
|
||||
private fun cjkPunctIndexX(c: Char) = (c.toInt() - 0x3000) % 16
|
||||
private fun cjkPunctIndexY(c: Char) = (c.toInt() - 0x3000) / 16
|
||||
|
||||
private fun uniHanIndexX(c: Char) = (c.toInt() - 0x3400) % 256
|
||||
private fun uniHanIndexY(c: Char) = (c.toInt() - 0x3400) / 256
|
||||
|
||||
private fun cyrilicIndexX(c: Char) = (c.toInt() - 0x400) % 16
|
||||
private fun cyrilicIndexY(c: Char) = (c.toInt() - 0x400) / 16
|
||||
|
||||
private fun fullwidthUniIndexX(c: Char) = (c.toInt() - 0xFF00) % 16
|
||||
private fun fullwidthUniIndexY(c: Char) = (c.toInt() - 0xFF00) / 16
|
||||
|
||||
private fun uniPunctIndexX(c: Char) = (c.toInt() - 0x2000) % 16
|
||||
private fun uniPunctIndexY(c: Char) = (c.toInt() - 0x2000) / 16
|
||||
|
||||
private fun wenQuanYiIndexX(c: Char) =
|
||||
(c.toInt() - if (c.toInt() <= 0x4DB5) 0x33F3 else 0x33F3 + 0x4A) % 32
|
||||
private fun wenQuanYi1IndexY(c: Char) = (c.toInt() - (0x33F3 + 0x4A)) / 32
|
||||
private fun wenQuanYi2IndexY(c: Char) = (c.toInt() - 0x69FD) / 32
|
||||
|
||||
private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
|
||||
private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
|
||||
|
||||
private fun romanianIndexX(c: Char) = c.toInt() - 0x218
|
||||
private fun romanianIndexY(c: Char) = 0
|
||||
|
||||
private fun thaiIndexX(c: Char) = (c.toInt() - 0xE00) % 16
|
||||
private fun thaiIndexY(c: Char) = (c.toInt() - 0xE00) / 16
|
||||
|
||||
private fun thaiNarrowIndexX(c: Char) = 3
|
||||
private fun thaiNarrowIndexY(c: Char) = 0
|
||||
|
||||
|
||||
private val narrowWidthSheets = arrayOf(
|
||||
SHEET_EXTB_ROMANIAN_NARROW
|
||||
)
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
|
||||
SHEET_FW_UNI,
|
||||
SHEET_WENQUANYI_1,
|
||||
SHEET_WENQUANYI_2
|
||||
)
|
||||
private val zeroWidthSheets = arrayOf(
|
||||
SHEET_COLOURCODE
|
||||
)
|
||||
private val variableWidthSheets = arrayOf(
|
||||
SHEET_ASCII_VARW,
|
||||
SHEET_CYRILIC_VARW,
|
||||
SHEET_EXTA_VARW,
|
||||
SHEET_GREEK_VARW
|
||||
)
|
||||
|
||||
|
||||
override fun getWidth(s: String) = getWidthSubstr(s, s.length)
|
||||
|
||||
private fun getWidthSubstr(s: String, endIndex: Int): Int {
|
||||
var len = 0
|
||||
for (i in 0..endIndex - 1) {
|
||||
val chr = s[i]
|
||||
val ctype = getSheetType(s[i])
|
||||
|
||||
if (chr.toInt() == 0x21B) // Romanian t; HAX!
|
||||
len += 6
|
||||
else if (variableWidthSheets.contains(ctype)) {
|
||||
try {
|
||||
len += asciiWidths[chr.toInt()]!!
|
||||
}
|
||||
catch (e: kotlin.KotlinNullPointerException) {
|
||||
println("KotlinNullPointerException on glyph number ${Integer.toHexString(chr.toInt()).toUpperCase()}")
|
||||
System.exit(1)
|
||||
}
|
||||
}
|
||||
else if (zeroWidthSheets.contains(ctype))
|
||||
len += 0
|
||||
else if (narrowWidthSheets.contains(ctype))
|
||||
len += W_LATIN_NARROW
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len += W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
len += W_HANGUL
|
||||
else if (ctype == SHEET_KANA)
|
||||
len += W_KANA
|
||||
else if (unihanWidthSheets.contains(ctype))
|
||||
len += W_UNIHAN
|
||||
else
|
||||
len += W_LATIN_WIDE
|
||||
|
||||
if (i < endIndex - 1) len += interchar
|
||||
}
|
||||
return len * scale
|
||||
}
|
||||
|
||||
override fun getHeight(s: String) = H * scale
|
||||
|
||||
override fun getLineHeight() = H * scale
|
||||
|
||||
override fun drawString(x: Float, y: Float, s: String) = drawString(x, y, s, Color.white)
|
||||
|
||||
override fun drawString(x: Float, y: Float, s: String, color: Color) {
|
||||
GL11.glEnable(GL11.GL_BLEND)
|
||||
GL11.glColorMask(true, true, true, true)
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA)
|
||||
|
||||
var thisCol = color
|
||||
|
||||
// hangul fonts first
|
||||
//hangulSheet.startUse() // disabling texture binding to make the font coloured
|
||||
// JOHAB
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (isHangul(ch)) {
|
||||
val hIndex = ch.toInt() - 0xAC00
|
||||
|
||||
val indexCho = getHanChosung(hIndex)
|
||||
val indexJung = getHanJungseong(hIndex)
|
||||
val indexJong = getHanJongseong(hIndex)
|
||||
|
||||
val choRow = getHanInitialRow(hIndex)
|
||||
val jungRow = getHanMedialRow(hIndex)
|
||||
val jongRow = getHanFinalRow(hIndex)
|
||||
|
||||
val glyphW = getWidth(ch.toString())
|
||||
|
||||
hangulSheet.getSubImage(indexCho, choRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJung, jungRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJong, jongRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(((H - H_HANGUL) / 2).toFloat() + y + 1f).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
}
|
||||
//hangulSheet.endUse()
|
||||
|
||||
// unihan fonts
|
||||
/*uniHan.startUse();
|
||||
for (int i = 0; i < s.length(); i++) {
|
||||
char ch = s.charAt(i);
|
||||
|
||||
if (isUniHan(ch)) {
|
||||
int glyphW = getWidth("" + ch);
|
||||
uniHan.renderInUse(
|
||||
Math.round(x
|
||||
+ getWidthSubstr(s, i + 1) - glyphW
|
||||
)
|
||||
, Math.round((H - H_UNIHAN) / 2 + y)
|
||||
, uniHanIndexX(ch)
|
||||
, uniHanIndexY(ch)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
uniHan.endUse();*/
|
||||
|
||||
// WenQuanYi 1
|
||||
//wenQuanYi_1.startUse()
|
||||
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (isWenQuanYi1(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
wenQuanYi_1.getSubImage(wenQuanYiIndexX(ch), wenQuanYi1IndexY(ch)).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round((H - H_UNIHAN) / 2 + y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
//wenQuanYi_1.endUse()
|
||||
// WenQuanYi 2
|
||||
//wenQuanYi_2.startUse()
|
||||
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (isWenQuanYi2(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
wenQuanYi_2.getSubImage(wenQuanYiIndexX(ch), wenQuanYi2IndexY(ch)).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round((H - H_UNIHAN) / 2 + y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
//wenQuanYi_2.endUse()
|
||||
|
||||
// regular fonts
|
||||
var prevInstance = -1
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (!isHangul(ch) && !isUniHan(ch)) {
|
||||
|
||||
// if not init, endUse first
|
||||
if (prevInstance != -1) {
|
||||
//sheetKey[prevInstance].endUse()
|
||||
}
|
||||
//sheetKey[getSheetType(ch)].startUse()
|
||||
prevInstance = getSheetType(ch)
|
||||
|
||||
val sheetX: Int
|
||||
val sheetY: Int
|
||||
when (prevInstance) {
|
||||
SHEET_EXTA_VARW -> {
|
||||
sheetX = extAindexX(ch)
|
||||
sheetY = extAindexY(ch)
|
||||
}
|
||||
SHEET_KANA -> {
|
||||
sheetX = kanaIndexX(ch)
|
||||
sheetY = kanaIndexY(ch)
|
||||
}
|
||||
SHEET_CJK_PUNCT -> {
|
||||
sheetX = cjkPunctIndexX(ch)
|
||||
sheetY = cjkPunctIndexY(ch)
|
||||
}
|
||||
SHEET_CYRILIC_VARW -> {
|
||||
sheetX = cyrilicIndexX(ch)
|
||||
sheetY = cyrilicIndexY(ch)
|
||||
}
|
||||
SHEET_FW_UNI -> {
|
||||
sheetX = fullwidthUniIndexX(ch)
|
||||
sheetY = fullwidthUniIndexY(ch)
|
||||
}
|
||||
SHEET_UNI_PUNCT -> {
|
||||
sheetX = uniPunctIndexX(ch)
|
||||
sheetY = uniPunctIndexY(ch)
|
||||
}
|
||||
SHEET_GREEK_VARW -> {
|
||||
sheetX = greekIndexX(ch)
|
||||
sheetY = greekIndexY(ch)
|
||||
}
|
||||
SHEET_EXTB_ROMANIAN_WIDE -> {
|
||||
sheetX = romanianIndexX(ch)
|
||||
sheetY = romanianIndexY(ch)
|
||||
}
|
||||
SHEET_EXTB_ROMANIAN_NARROW -> {
|
||||
sheetX = 0
|
||||
sheetY = 0
|
||||
}
|
||||
else -> {
|
||||
sheetX = ch.toInt() % 16
|
||||
sheetY = ch.toInt() / 16
|
||||
}
|
||||
}
|
||||
|
||||
val glyphW = getWidth("" + ch)
|
||||
try {
|
||||
sheetKey[prevInstance]!!.getSubImage(sheetX, sheetY).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
|
||||
// to deal with the height difference of the sheets
|
||||
Math.round(y).toFloat() + (if (prevInstance == SHEET_CJK_PUNCT) -1 // height hack
|
||||
else if (prevInstance == SHEET_FW_UNI) (H - H_HANGUL) / 2 // completely legit height adjustment
|
||||
else 0).toFloat(),
|
||||
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
catch (e: ArrayIndexOutOfBoundsException) {
|
||||
// character that does not exist in the sheet. No render, pass.
|
||||
}
|
||||
catch (e1: RuntimeException) {
|
||||
// System.err.println("[GameFontBase] RuntimeException raised while processing character '$ch' (U+${Integer.toHexString(ch.toInt()).toUpperCase()})")
|
||||
// e1.printStackTrack()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (prevInstance != -1) {
|
||||
//sheetKey[prevInstance].endUse()
|
||||
}
|
||||
|
||||
GL11.glEnd()
|
||||
}
|
||||
|
||||
private fun getSheetType(c: Char): Int {
|
||||
// EFs
|
||||
if (isRomanianNarrow(c))
|
||||
return SHEET_EXTB_ROMANIAN_NARROW
|
||||
else if (isHangul(c))
|
||||
return SHEET_HANGUL
|
||||
else if (isKana(c))
|
||||
return SHEET_KANA
|
||||
else if (isUniHan(c))
|
||||
return SHEET_UNIHAN
|
||||
else if (isAscii(c))
|
||||
return SHEET_ASCII_VARW
|
||||
else if (isExtA(c))
|
||||
return SHEET_EXTA_VARW
|
||||
else if (isCyrilic(c))
|
||||
return SHEET_CYRILIC_VARW
|
||||
else if (isUniPunct(c))
|
||||
return SHEET_UNI_PUNCT
|
||||
else if (isCJKPunct(c))
|
||||
return SHEET_CJK_PUNCT
|
||||
else if (isFullwidthUni(c))
|
||||
return SHEET_FW_UNI
|
||||
else if (isGreek(c))
|
||||
return SHEET_GREEK_VARW
|
||||
else if (isRomanian(c))
|
||||
return SHEET_EXTB_ROMANIAN_WIDE
|
||||
else
|
||||
return SHEET_UNKNOWN// fixed width punctuations
|
||||
// fixed width
|
||||
// fallback
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw part of a string to the screen. Note that this will still position the text as though
|
||||
* it's part of the bigger string.
|
||||
* @param x
|
||||
* *
|
||||
* @param y
|
||||
* *
|
||||
* @param s
|
||||
* *
|
||||
* @param color
|
||||
* *
|
||||
* @param startIndex
|
||||
* *
|
||||
* @param endIndex
|
||||
*/
|
||||
override fun drawString(x: Float, y: Float, s: String, color: Color, startIndex: Int, endIndex: Int) {
|
||||
val unprintedHead = s.substring(0, startIndex)
|
||||
val printedBody = s.substring(startIndex, endIndex)
|
||||
val xoff = getWidth(unprintedHead)
|
||||
drawString(x + xoff, y, printedBody, color)
|
||||
}
|
||||
|
||||
fun buildWidthTable(sheet: SpriteSheet, codeOffset: Int, codeRange: IntRange, rows: Int = 16) {
|
||||
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
|
||||
|
||||
/** @return Intarray(R, G, B, A) */
|
||||
fun Texture.getPixel(x: Int, y: Int): IntArray {
|
||||
val textureWidth = this.textureWidth
|
||||
val hasAlpha = this.hasAlpha()
|
||||
|
||||
val offset = (if (hasAlpha) 4 else 3) * (textureWidth * y + x) // 4: # of channels (RGBA)
|
||||
|
||||
if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN) {
|
||||
return intArrayOf(
|
||||
this.textureData[offset].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset + 2].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
else {
|
||||
return intArrayOf(
|
||||
this.textureData[offset + 2].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
val binaryCodeOffset = 15
|
||||
|
||||
val cellW = sheet.getSubImage(0, 0).width + 1 // should be 16
|
||||
val cellH = sheet.getSubImage(0, 0).height + 1 // should be 20
|
||||
|
||||
// control chars
|
||||
for (ccode in codeRange) {
|
||||
val glyphX = ccode % rows
|
||||
val glyphY = ccode / rows
|
||||
|
||||
val codeStartX = (glyphX * cellW) + binaryCodeOffset
|
||||
val codeStartY = (glyphY * cellH)
|
||||
|
||||
var glyphWidth = 0
|
||||
for (downCtr in 0..3) {
|
||||
// if alpha is not zero, assume it's 1
|
||||
if (sheet.texture.getPixel(codeStartX, codeStartY + downCtr)[3] == 255) {
|
||||
glyphWidth = glyphWidth or (1 shl downCtr)
|
||||
}
|
||||
}
|
||||
|
||||
asciiWidths[codeOffset + ccode] = glyphWidth
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
lateinit internal var hangulSheet: SpriteSheet
|
||||
lateinit internal var asciiSheet: SpriteSheet
|
||||
|
||||
internal val asciiWidths: HashMap<Int, Int> = HashMap()
|
||||
|
||||
lateinit internal var extASheet: SpriteSheet
|
||||
lateinit internal var kanaSheet: SpriteSheet
|
||||
lateinit internal var cjkPunct: SpriteSheet
|
||||
// static SpriteSheet uniHan;
|
||||
lateinit internal var cyrilic: SpriteSheet
|
||||
lateinit internal var fullwidthForms: SpriteSheet
|
||||
lateinit internal var uniPunct: SpriteSheet
|
||||
lateinit internal var wenQuanYi_1: SpriteSheet
|
||||
lateinit internal var wenQuanYi_2: SpriteSheet
|
||||
lateinit internal var greekSheet: SpriteSheet
|
||||
lateinit internal var romanianSheet: SpriteSheet
|
||||
lateinit internal var romanianSheetNarrow: SpriteSheet
|
||||
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
|
||||
internal val W_ASIAN_PUNCT = 10
|
||||
internal val W_HANGUL = 11
|
||||
internal val W_KANA = 12
|
||||
internal val W_UNIHAN = 16
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters, including m
|
||||
internal val W_LATIN_NARROW = 5 // width of letter f, t, i, l
|
||||
|
||||
internal val H = 20
|
||||
internal val H_HANGUL = 16
|
||||
internal val H_UNIHAN = 16
|
||||
internal val H_KANA = 20
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
internal val SHEET_EXTA_VARW = 2
|
||||
internal val SHEET_KANA = 3
|
||||
internal val SHEET_CJK_PUNCT = 4
|
||||
internal val SHEET_UNIHAN = 5
|
||||
internal val SHEET_CYRILIC_VARW = 6
|
||||
internal val SHEET_FW_UNI = 7
|
||||
internal val SHEET_UNI_PUNCT = 8
|
||||
internal val SHEET_WENQUANYI_1 = 9
|
||||
internal val SHEET_WENQUANYI_2 = 10
|
||||
internal val SHEET_GREEK_VARW = 11
|
||||
internal val SHEET_EXTB_ROMANIAN_WIDE = 12
|
||||
internal val SHEET_EXTB_ROMANIAN_NARROW = 13
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
internal val SHEET_COLOURCODE = 255
|
||||
|
||||
lateinit internal var sheetKey: Array<SpriteSheet?>
|
||||
|
||||
internal var interchar = 0
|
||||
internal var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
}// end of companion object
|
||||
}
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, color: Color) =
|
||||
this.drawWithShadow(x, y, 1f, color)
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, scale: Float, color: Color) {
|
||||
this.draw(x + 1, y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x , y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x + 1, y , scale, color.darker(0.5f))
|
||||
|
||||
this.draw(x, y, scale, color)
|
||||
}
|
||||
75
code_for_Slick2d/GameFontImpl.kt
Normal file
@@ -0,0 +1,75 @@
|
||||
package net.torvald.imagefont
|
||||
|
||||
import net.torvald.terrarum.imagefont.GameFontDemo
|
||||
import org.newdawn.slick.*
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-01-20.
|
||||
*/
|
||||
class GameFontImpl : GameFontBase() {
|
||||
|
||||
init {
|
||||
|
||||
GameFontBase.hangulSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H_HANGUL)
|
||||
GameFontBase.asciiSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtA_variable.tga", 15, 19, 1)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H_KANA)
|
||||
GameFontBase.cjkPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H_KANA)
|
||||
/*uniHan = new SpriteSheet(
|
||||
"./assets/graphics/fonts/unifont_unihan"
|
||||
+ ((!terrarum.gameLocale.contains("zh"))
|
||||
? "_ja" : "")
|
||||
+".tga"
|
||||
, W_UNIHAN, H_UNIHAN
|
||||
);*/
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
GameFontBase.fullwidthForms = SpriteSheet(
|
||||
"./assets/graphics/fonts/fullwidth_forms.tga", GameFontBase.W_UNIHAN, GameFontBase.H_UNIHAN)
|
||||
GameFontBase.uniPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/unipunct.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.wenQuanYi_1 = SpriteSheet(
|
||||
"./assets/graphics/fonts/wenquanyi_11pt_part1.tga", 16, 18, 2)
|
||||
GameFontBase.wenQuanYi_2 = SpriteSheet(
|
||||
"./assets/graphics/fonts/wenquanyi_11pt_part2.tga", 16, 18, 2)
|
||||
GameFontBase.greekSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/greek_variable.tga", 15, 19, 1)
|
||||
GameFontBase.romanianSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_wide.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.romanianSheetNarrow = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_narrow.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
|
||||
val shk = arrayOf(
|
||||
GameFontBase.asciiSheet,
|
||||
GameFontBase.hangulSheet,
|
||||
GameFontBase.extASheet,
|
||||
GameFontBase.kanaSheet,
|
||||
GameFontBase.cjkPunct,
|
||||
null, // Full unihan, filler because we're using WenQuanYi
|
||||
GameFontBase.cyrilic,
|
||||
GameFontBase.fullwidthForms,
|
||||
GameFontBase.uniPunct,
|
||||
GameFontBase.wenQuanYi_1,
|
||||
GameFontBase.wenQuanYi_2,
|
||||
GameFontBase.greekSheet,
|
||||
GameFontBase.romanianSheet,
|
||||
GameFontBase.romanianSheetNarrow
|
||||
)
|
||||
GameFontBase.sheetKey = shk
|
||||
|
||||
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(greekSheet, 0x370, 0..0x5F)
|
||||
}
|
||||
}
|
||||
1
code_for_Slick2d/README.md
Normal file
@@ -0,0 +1 @@
|
||||
Font implementations for Slick2d
|
||||
154
demo/.idea/workspace.xml
generated
@@ -23,8 +23,8 @@
|
||||
</component>
|
||||
<component name="ExecutionTargetManager" SELECTED_TARGET="default_target" />
|
||||
<component name="FileEditorManager">
|
||||
<leaf>
|
||||
<file leaf-file-name="GameFontDemo.kt" pinned="false" current-in-tab="true">
|
||||
<leaf SIDE_TABS_SIZE_LIMIT_KEY="300">
|
||||
<file leaf-file-name="GameFontDemo.kt" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="610">
|
||||
@@ -39,8 +39,8 @@
|
||||
<file leaf-file-name="GameFontBase.kt" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="400">
|
||||
<caret line="516" column="36" lean-forward="false" selection-start-line="516" selection-start-column="36" selection-end-line="516" selection-end-column="36" />
|
||||
<state relative-caret-position="202">
|
||||
<caret line="493" column="0" lean-forward="false" selection-start-line="493" selection-start-column="0" selection-end-line="493" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#31#171#0" expanded="true" />
|
||||
</folding>
|
||||
@@ -48,31 +48,11 @@
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="config.properties" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/config.properties">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
<caret line="0" column="10" lean-forward="true" selection-start-line="0" selection-start-column="10" selection-end-line="0" selection-end-column="10" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="text.txt" pinned="false" current-in-tab="false">
|
||||
<entry file="file://$PROJECT_DIR$/text.txt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
<caret line="0" column="95" lean-forward="false" selection-start-line="0" selection-start-column="95" selection-end-line="0" selection-end-column="95" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</file>
|
||||
<file leaf-file-name="GameFontImpl.kt" pinned="false" current-in-tab="false">
|
||||
<file leaf-file-name="GameFontImpl.kt" pinned="false" current-in-tab="true">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="190">
|
||||
<caret line="29" column="0" lean-forward="false" selection-start-line="29" selection-start-column="0" selection-end-line="29" selection-end-column="0" />
|
||||
<state relative-caret-position="356">
|
||||
<caret line="48" column="26" lean-forward="false" selection-start-line="48" selection-start-column="26" selection-end-line="48" selection-end-column="26" />
|
||||
<folding>
|
||||
<element signature="e#31#108#0" expanded="true" />
|
||||
</folding>
|
||||
@@ -112,21 +92,21 @@
|
||||
<component name="IdeDocumentHistory">
|
||||
<option name="CHANGED_PATHS">
|
||||
<list>
|
||||
<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt" />
|
||||
<option value="$PROJECT_DIR$/text.properties" />
|
||||
<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt" />
|
||||
<option value="$PROJECT_DIR$/text.txt" />
|
||||
<option value="$PROJECT_DIR$/config.properties" />
|
||||
<option value="$PROJECT_DIR$/META-INF/MANIFEST.MF" />
|
||||
<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt" />
|
||||
<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt" />
|
||||
<option value="$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt" />
|
||||
<option value="$PROJECT_DIR$/text.txt" />
|
||||
</list>
|
||||
</option>
|
||||
</component>
|
||||
<component name="ProjectFrameBounds">
|
||||
<option name="x" value="-8" />
|
||||
<option name="x" value="-1688" />
|
||||
<option name="y" value="-8" />
|
||||
<option name="width" value="1936" />
|
||||
<option name="height" value="1176" />
|
||||
<option name="width" value="1696" />
|
||||
<option name="height" value="1026" />
|
||||
</component>
|
||||
<component name="ProjectView">
|
||||
<navigator currentView="ProjectPane" proportions="" version="1">
|
||||
@@ -404,7 +384,7 @@
|
||||
<servers />
|
||||
</component>
|
||||
<component name="ToolWindowManager">
|
||||
<frame x="-8" y="-8" width="1936" height="1176" extended-state="6" />
|
||||
<frame x="-1688" y="-8" width="1696" height="1026" extended-state="6" />
|
||||
<editor active="true" />
|
||||
<layout>
|
||||
<window_info id="Palette" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
|
||||
@@ -417,14 +397,13 @@
|
||||
<window_info id="Run" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3292683" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Terminal" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="9" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Designer" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.17948718" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
|
||||
<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.20833333" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
|
||||
<window_info id="LuaJ" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32960597" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Find" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Structure" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3054371" sideWeight="0.5" order="11" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Ant Build" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="UI Designer" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Favorites" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="4" side_tool="true" content_ui="tabs" />
|
||||
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.26007676" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.25896862" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Cvs" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Message" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Commander" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="7" side_tool="false" content_ui="tabs" />
|
||||
@@ -434,6 +413,7 @@
|
||||
<window_info id="Capture Analysis" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="8" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Documentation" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.1544196" sideWeight="0.4651163" order="10" side_tool="false" content_ui="tabs" x="1380" y="-157" width="1720" height="857" />
|
||||
<window_info id="Inspection" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Find" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
|
||||
<window_info id="Gradle" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
|
||||
</layout>
|
||||
</component>
|
||||
@@ -449,35 +429,19 @@
|
||||
<option name="FILTER_TARGETS" value="false" />
|
||||
</component>
|
||||
<component name="editorHistoryManager">
|
||||
<entry file="file://$PROJECT_DIR$/text.txt">
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
<caret line="0" column="95" lean-forward="false" selection-start-line="0" selection-start-column="95" selection-end-line="0" selection-end-column="95" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="190">
|
||||
<caret line="29" column="0" lean-forward="false" selection-start-line="29" selection-start-column="0" selection-end-line="29" selection-end-column="0" />
|
||||
<caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#31#108#0" expanded="true" />
|
||||
<element signature="e#40#238#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/META-INF/MANIFEST.MF">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="28">
|
||||
<caret line="2" column="57" lean-forward="true" selection-start-line="2" selection-start-column="57" selection-end-line="2" selection-end-column="57" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="400">
|
||||
<state relative-caret-position="7168">
|
||||
<caret line="516" column="36" lean-forward="false" selection-start-line="516" selection-start-column="36" selection-end-line="516" selection-end-column="36" />
|
||||
<folding>
|
||||
<element signature="e#31#171#0" expanded="true" />
|
||||
@@ -485,14 +449,6 @@
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/../../Ba-AA/src/net/torvald/aa/demoplayer/BaAA.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="273">
|
||||
<caret line="428" column="8" lean-forward="false" selection-start-line="428" selection-start-column="8" selection-end-line="429" selection-end-column="87" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/config.properties">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
@@ -501,6 +457,38 @@
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/text.txt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
<caret line="0" column="95" lean-forward="false" selection-start-line="0" selection-start-column="95" selection-end-line="0" selection-end-column="95" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="392">
|
||||
<caret line="29" column="0" lean-forward="false" selection-start-line="29" selection-start-column="0" selection-end-line="29" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#31#108#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/META-INF/MANIFEST.MF">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="28">
|
||||
<caret line="2" column="57" lean-forward="true" selection-start-line="2" selection-start-column="57" selection-end-line="2" selection-end-column="57" />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/../../Ba-AA/src/net/torvald/aa/demoplayer/BaAA.java">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="273">
|
||||
<caret line="428" column="8" lean-forward="false" selection-start-line="428" selection-start-column="8" selection-end-line="429" selection-end-column="87" />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="610">
|
||||
@@ -511,6 +499,42 @@
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/config.properties">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="0">
|
||||
<caret line="0" column="10" lean-forward="false" selection-start-line="0" selection-start-column="10" selection-end-line="0" selection-end-column="10" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontBase.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="202">
|
||||
<caret line="493" column="0" lean-forward="false" selection-start-line="493" selection-start-column="0" selection-end-line="493" selection-end-column="0" />
|
||||
<folding>
|
||||
<element signature="e#31#171#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/text.txt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="84">
|
||||
<caret line="6" column="0" lean-forward="true" selection-start-line="6" selection-start-column="0" selection-end-line="6" selection-end-column="0" />
|
||||
<folding />
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
<entry file="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontImpl.kt">
|
||||
<provider selected="true" editor-type-id="text-editor">
|
||||
<state relative-caret-position="356">
|
||||
<caret line="48" column="26" lean-forward="false" selection-start-line="48" selection-start-column="26" selection-end-line="48" selection-end-column="26" />
|
||||
<folding>
|
||||
<element signature="e#31#108#0" expanded="true" />
|
||||
</folding>
|
||||
</state>
|
||||
</provider>
|
||||
</entry>
|
||||
</component>
|
||||
<component name="masterDetails">
|
||||
<states>
|
||||
|
||||
@@ -56,7 +56,9 @@ open class GameFontBase : Font {
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
|
||||
private fun isAscii(c: Char) = c.toInt() >= 0x20 && c.toInt() <= 0xFF
|
||||
private fun isRunic(c: Char) = runicList.contains(c)
|
||||
private fun isExtA(c: Char) = c.toInt() >= 0x100 && c.toInt() < 0x180
|
||||
private fun isExtB(c: Char) = c.toInt() >= 0x180 && c.toInt() < 0x250
|
||||
private fun isKana(c: Char) = c.toInt() >= 0x3040 && c.toInt() < 0x3100
|
||||
private fun isCJKPunct(c: Char) = c.toInt() >= 0x3000 && c.toInt() < 0x3040
|
||||
private fun isUniHan(c: Char) = c.toInt() >= 0x3400 && c.toInt() < 0xA000
|
||||
@@ -66,14 +68,18 @@ open class GameFontBase : Font {
|
||||
private fun isWenQuanYi1(c: Char) = c.toInt() >= 0x33F3 && c.toInt() <= 0x69FC
|
||||
private fun isWenQuanYi2(c: Char) = c.toInt() >= 0x69FD && c.toInt() <= 0x9FDC
|
||||
private fun isGreek(c: Char) = c.toInt() >= 0x370 && c.toInt() <= 0x3CE
|
||||
private fun isRomanian(c: Char) = c.toInt() >= 0x218 && c.toInt() <= 0x21A
|
||||
private fun isRomanianNarrow(c: Char) = c.toInt() == 0x21B
|
||||
|
||||
|
||||
|
||||
private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
|
||||
private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
|
||||
|
||||
private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
|
||||
private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
|
||||
|
||||
private fun runicIndexX(c: Char) = runicList.indexOf(c) % 16
|
||||
private fun runicIndexY(c: Char) = runicList.indexOf(c) / 16
|
||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
|
||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
|
||||
@@ -100,19 +106,6 @@ open class GameFontBase : Font {
|
||||
private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
|
||||
private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
|
||||
|
||||
private fun romanianIndexX(c: Char) = c.toInt() - 0x218
|
||||
private fun romanianIndexY(c: Char) = 0
|
||||
|
||||
private fun thaiIndexX(c: Char) = (c.toInt() - 0xE00) % 16
|
||||
private fun thaiIndexY(c: Char) = (c.toInt() - 0xE00) / 16
|
||||
|
||||
private fun thaiNarrowIndexX(c: Char) = 3
|
||||
private fun thaiNarrowIndexY(c: Char) = 0
|
||||
|
||||
|
||||
private val narrowWidthSheets = arrayOf(
|
||||
SHEET_EXTB_ROMANIAN_NARROW
|
||||
)
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
|
||||
SHEET_FW_UNI,
|
||||
@@ -126,7 +119,8 @@ open class GameFontBase : Font {
|
||||
SHEET_ASCII_VARW,
|
||||
SHEET_CYRILIC_VARW,
|
||||
SHEET_EXTA_VARW,
|
||||
SHEET_GREEK_VARW
|
||||
SHEET_GREEK_VARW,
|
||||
SHEET_EXTB_VARW
|
||||
)
|
||||
|
||||
|
||||
@@ -151,8 +145,6 @@ open class GameFontBase : Font {
|
||||
}
|
||||
else if (zeroWidthSheets.contains(ctype))
|
||||
len += 0
|
||||
else if (narrowWidthSheets.contains(ctype))
|
||||
len += W_LATIN_NARROW
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len += W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
@@ -188,6 +180,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isHangul(ch)) {
|
||||
val hIndex = ch.toInt() - 0xAC00
|
||||
|
||||
@@ -246,6 +243,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isWenQuanYi1(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
wenQuanYi_1.getSubImage(wenQuanYiIndexX(ch), wenQuanYi1IndexY(ch)).drawWithShadow(
|
||||
@@ -263,6 +265,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isWenQuanYi2(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
wenQuanYi_2.getSubImage(wenQuanYiIndexX(ch), wenQuanYi2IndexY(ch)).drawWithShadow(
|
||||
@@ -280,6 +287,11 @@ open class GameFontBase : Font {
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (!isHangul(ch) && !isUniHan(ch)) {
|
||||
|
||||
// if not init, endUse first
|
||||
@@ -296,6 +308,10 @@ open class GameFontBase : Font {
|
||||
sheetX = extAindexX(ch)
|
||||
sheetY = extAindexY(ch)
|
||||
}
|
||||
SHEET_EXTB_VARW -> {
|
||||
sheetX = extBindexX(ch)
|
||||
sheetY = extBindexY(ch)
|
||||
}
|
||||
SHEET_KANA -> {
|
||||
sheetX = kanaIndexX(ch)
|
||||
sheetY = kanaIndexY(ch)
|
||||
@@ -320,14 +336,6 @@ open class GameFontBase : Font {
|
||||
sheetX = greekIndexX(ch)
|
||||
sheetY = greekIndexY(ch)
|
||||
}
|
||||
SHEET_EXTB_ROMANIAN_WIDE -> {
|
||||
sheetX = romanianIndexX(ch)
|
||||
sheetY = romanianIndexY(ch)
|
||||
}
|
||||
SHEET_EXTB_ROMANIAN_NARROW -> {
|
||||
sheetX = 0
|
||||
sheetY = 0
|
||||
}
|
||||
else -> {
|
||||
sheetX = ch.toInt() % 16
|
||||
sheetY = ch.toInt() / 16
|
||||
@@ -365,10 +373,7 @@ open class GameFontBase : Font {
|
||||
}
|
||||
|
||||
private fun getSheetType(c: Char): Int {
|
||||
// EFs
|
||||
if (isRomanianNarrow(c))
|
||||
return SHEET_EXTB_ROMANIAN_NARROW
|
||||
else if (isHangul(c))
|
||||
if (isHangul(c))
|
||||
return SHEET_HANGUL
|
||||
else if (isKana(c))
|
||||
return SHEET_KANA
|
||||
@@ -378,6 +383,8 @@ open class GameFontBase : Font {
|
||||
return SHEET_ASCII_VARW
|
||||
else if (isExtA(c))
|
||||
return SHEET_EXTA_VARW
|
||||
else if (isExtB(c))
|
||||
return SHEET_EXTB_VARW
|
||||
else if (isCyrilic(c))
|
||||
return SHEET_CYRILIC_VARW
|
||||
else if (isUniPunct(c))
|
||||
@@ -388,8 +395,8 @@ open class GameFontBase : Font {
|
||||
return SHEET_FW_UNI
|
||||
else if (isGreek(c))
|
||||
return SHEET_GREEK_VARW
|
||||
else if (isRomanian(c))
|
||||
return SHEET_EXTB_ROMANIAN_WIDE
|
||||
else if (c.isColourCode())
|
||||
return SHEET_COLOURCODE
|
||||
else
|
||||
return SHEET_UNKNOWN// fixed width punctuations
|
||||
// fixed width
|
||||
@@ -418,6 +425,8 @@ open class GameFontBase : Font {
|
||||
drawString(x + xoff, y, printedBody, color)
|
||||
}
|
||||
|
||||
fun Char.isColourCode() = colourKey.containsKey(this)
|
||||
|
||||
fun buildWidthTable(sheet: SpriteSheet, codeOffset: Int, codeRange: IntRange, rows: Int = 16) {
|
||||
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
|
||||
|
||||
@@ -483,6 +492,7 @@ open class GameFontBase : Font {
|
||||
internal val asciiWidths: HashMap<Int, Int> = HashMap()
|
||||
|
||||
lateinit internal var extASheet: SpriteSheet
|
||||
lateinit internal var extBSheet: SpriteSheet
|
||||
lateinit internal var kanaSheet: SpriteSheet
|
||||
lateinit internal var cjkPunct: SpriteSheet
|
||||
// static SpriteSheet uniHan;
|
||||
@@ -492,8 +502,6 @@ open class GameFontBase : Font {
|
||||
lateinit internal var wenQuanYi_1: SpriteSheet
|
||||
lateinit internal var wenQuanYi_2: SpriteSheet
|
||||
lateinit internal var greekSheet: SpriteSheet
|
||||
lateinit internal var romanianSheet: SpriteSheet
|
||||
lateinit internal var romanianSheetNarrow: SpriteSheet
|
||||
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
@@ -502,8 +510,7 @@ open class GameFontBase : Font {
|
||||
internal val W_HANGUL = 11
|
||||
internal val W_KANA = 12
|
||||
internal val W_UNIHAN = 16
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters, including m
|
||||
internal val W_LATIN_NARROW = 5 // width of letter f, t, i, l
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters
|
||||
|
||||
internal val H = 20
|
||||
internal val H_HANGUL = 16
|
||||
@@ -512,24 +519,42 @@ open class GameFontBase : Font {
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
internal val SHEET_EXTA_VARW = 2
|
||||
internal val SHEET_KANA = 3
|
||||
internal val SHEET_CJK_PUNCT = 4
|
||||
internal val SHEET_UNIHAN = 5
|
||||
internal val SHEET_CYRILIC_VARW = 6
|
||||
internal val SHEET_FW_UNI = 7
|
||||
internal val SHEET_UNI_PUNCT = 8
|
||||
internal val SHEET_WENQUANYI_1 = 9
|
||||
internal val SHEET_WENQUANYI_2 = 10
|
||||
internal val SHEET_GREEK_VARW = 11
|
||||
internal val SHEET_EXTB_ROMANIAN_WIDE = 12
|
||||
internal val SHEET_EXTB_ROMANIAN_NARROW = 13
|
||||
internal val SHEET_EXTA_VARW = 3
|
||||
internal val SHEET_EXTB_VARW = 4
|
||||
internal val SHEET_KANA = 5
|
||||
internal val SHEET_CJK_PUNCT = 6
|
||||
internal val SHEET_UNIHAN = 7
|
||||
internal val SHEET_CYRILIC_VARW = 8
|
||||
internal val SHEET_FW_UNI = 9
|
||||
internal val SHEET_UNI_PUNCT = 10
|
||||
internal val SHEET_WENQUANYI_1 = 11
|
||||
internal val SHEET_WENQUANYI_2 = 12
|
||||
internal val SHEET_GREEK_VARW = 13
|
||||
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
internal val SHEET_COLOURCODE = 255
|
||||
|
||||
lateinit internal var sheetKey: Array<SpriteSheet?>
|
||||
|
||||
/**
|
||||
* Runic letters list used for game. The set is
|
||||
* Younger Futhark + Medieval rune 'e' + Punct + Runic Almanac
|
||||
|
||||
* BEWARE OF SIMILAR-LOOKING RUNES, especially:
|
||||
|
||||
* * Algiz ᛉ instead of Maðr ᛘ
|
||||
|
||||
* * Short-Twig Hagall ᚽ instead of Runic Letter E ᛂ
|
||||
|
||||
* * Runic Letter OE ᚯ instead of Óss ᚬ
|
||||
|
||||
* Examples:
|
||||
* ᛭ᛋᛁᚴᚱᛁᚦᛦ᛭
|
||||
* ᛭ᛂᛚᛋᛅ᛭ᛏᚱᚢᛏᚾᛁᚾᚴᚢᚾᛅ᛬ᛅᚱᚾᛅᛏᛅᛚᛋ
|
||||
*/
|
||||
internal val runicList = arrayOf('ᚠ', 'ᚢ', 'ᚦ', 'ᚬ', 'ᚱ', 'ᚴ', 'ᚼ', 'ᚾ', 'ᛁ', 'ᛅ', 'ᛋ', 'ᛏ', 'ᛒ', 'ᛘ', 'ᛚ', 'ᛦ', 'ᛂ', '᛬', '᛫', '᛭', 'ᛮ', 'ᛯ', 'ᛰ')
|
||||
|
||||
internal var interchar = 0
|
||||
internal var scale = 1
|
||||
set(value) {
|
||||
@@ -537,6 +562,49 @@ open class GameFontBase : Font {
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
val colourKey = hashMapOf(
|
||||
Pair(0x10.toChar(), Color(0xFFFFFF)), //*w hite
|
||||
Pair(0x11.toChar(), Color(0xFFE080)), //*y ellow
|
||||
Pair(0x12.toChar(), Color(0xFFB020)), //o range
|
||||
Pair(0x13.toChar(), Color(0xFF8080)), //*r ed
|
||||
Pair(0x14.toChar(), Color(0xFFA0E0)), //f uchsia
|
||||
Pair(0x15.toChar(), Color(0xE0A0FF)), //*m agenta (purple)
|
||||
Pair(0x16.toChar(), Color(0x8080FF)), //*b lue
|
||||
Pair(0x17.toChar(), Color(0x80FFFF)), //c yan
|
||||
Pair(0x18.toChar(), Color(0x80FF80)), //*g reen
|
||||
Pair(0x19.toChar(), Color(0x008000)), //v iridian
|
||||
Pair(0x1A.toChar(), Color(0x805030)), //x (khaki)
|
||||
Pair(0x1B.toChar(), Color(0x808080)) //*k
|
||||
//* marked: commonly used
|
||||
)
|
||||
val colToCode = hashMapOf(
|
||||
Pair("w", 0x10.toChar()),
|
||||
Pair("y", 0x11.toChar()),
|
||||
Pair("o", 0x12.toChar()),
|
||||
Pair("r", 0x13.toChar()),
|
||||
Pair("f", 0x14.toChar()),
|
||||
Pair("m", 0x15.toChar()),
|
||||
Pair("b", 0x16.toChar()),
|
||||
Pair("c", 0x17.toChar()),
|
||||
Pair("g", 0x18.toChar()),
|
||||
Pair("v", 0x19.toChar()),
|
||||
Pair("x", 0x1A.toChar()),
|
||||
Pair("k", 0x1B.toChar())
|
||||
)
|
||||
val codeToCol = hashMapOf(
|
||||
Pair("w", colourKey[0x10.toChar()]),
|
||||
Pair("y", colourKey[0x11.toChar()]),
|
||||
Pair("o", colourKey[0x12.toChar()]),
|
||||
Pair("r", colourKey[0x13.toChar()]),
|
||||
Pair("f", colourKey[0x14.toChar()]),
|
||||
Pair("m", colourKey[0x15.toChar()]),
|
||||
Pair("b", colourKey[0x16.toChar()]),
|
||||
Pair("c", colourKey[0x17.toChar()]),
|
||||
Pair("g", colourKey[0x18.toChar()]),
|
||||
Pair("v", colourKey[0x19.toChar()]),
|
||||
Pair("x", colourKey[0x1A.toChar()]),
|
||||
Pair("k", colourKey[0x1B.toChar()])
|
||||
)
|
||||
}// end of companion object
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,8 @@ class GameFontImpl : GameFontBase() {
|
||||
"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtA_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extBSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtB_variable.tga", 15, 19, 1)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H_KANA)
|
||||
GameFontBase.cjkPunct = SpriteSheet(
|
||||
@@ -43,15 +45,13 @@ class GameFontImpl : GameFontBase() {
|
||||
"./assets/graphics/fonts/wenquanyi_11pt_part2.tga", 16, 18, 2)
|
||||
GameFontBase.greekSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/greek_variable.tga", 15, 19, 1)
|
||||
GameFontBase.romanianSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_wide.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.romanianSheetNarrow = SpriteSheet(
|
||||
"./assets/graphics/fonts/romana_narrow.tga", GameFontBase.W_LATIN_NARROW, GameFontBase.H)
|
||||
|
||||
val shk = arrayOf(
|
||||
GameFontBase.asciiSheet,
|
||||
GameFontBase.hangulSheet,
|
||||
null, // here was customised runic sheet
|
||||
GameFontBase.extASheet,
|
||||
GameFontBase.extBSheet,
|
||||
GameFontBase.kanaSheet,
|
||||
GameFontBase.cjkPunct,
|
||||
null, // Full unihan, filler because we're using WenQuanYi
|
||||
@@ -60,16 +60,24 @@ class GameFontImpl : GameFontBase() {
|
||||
GameFontBase.uniPunct,
|
||||
GameFontBase.wenQuanYi_1,
|
||||
GameFontBase.wenQuanYi_2,
|
||||
GameFontBase.greekSheet,
|
||||
GameFontBase.romanianSheet,
|
||||
GameFontBase.romanianSheetNarrow
|
||||
GameFontBase.greekSheet
|
||||
)
|
||||
GameFontBase.sheetKey = shk
|
||||
|
||||
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(extBSheet, 0x180, 0..0xCF)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(greekSheet, 0x370, 0..0x5F)
|
||||
}
|
||||
|
||||
fun reload() {
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
}
|
||||
}
|
||||
|
||||
BIN
font_test_3.PNG
|
Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 55 KiB |
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 22 KiB |