yet another tooltip stuffs

This commit is contained in:
minjaesong
2024-10-12 11:26:29 +09:00
parent 66c2ffa598
commit dbb0c60976
24 changed files with 53 additions and 82 deletions

View File

@@ -304,7 +304,7 @@ class AxeCopper(originalID: ItemID) : GameItem(originalID) {
if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
/**
@@ -334,7 +334,7 @@ class AxeIron(originalID: ItemID) : GameItem(originalID) {
if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
/**
@@ -364,7 +364,7 @@ class AxeSteel(originalID: ItemID) : GameItem(originalID) {
if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
/**
@@ -394,7 +394,7 @@ class AxeWood(originalID: ItemID) : GameItem(originalID) {
if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
/**
@@ -424,6 +424,6 @@ class AxeStone(originalID: ItemID) : GameItem(originalID) {
if (AxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = AxeCore.endPrimaryUse(actor, this)
// override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = AxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}

View File

@@ -307,7 +307,7 @@ class PickaxeCopper(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
@@ -338,7 +338,7 @@ class PickaxeIron(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor , delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
@@ -369,7 +369,7 @@ class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
@@ -400,7 +400,7 @@ class PickaxeWood(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}
@@ -431,6 +431,6 @@ class PickaxeStone(originalID: ItemID) : GameItem(originalID) {
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, this)
override fun effectWhileEquipped(actor: ActorWithBody, delta: Float) = PickaxeCore.showOresTooltip(actor, this, Terrarum.mouseTileX, Terrarum.mouseTileY)
override fun effectOnUnequip(actor: ActorWithBody) { INGAME.setTooltipMessage(null) }
override fun effectOnUnequip(actor: ActorWithBody) { clearTooltip() }
}

View File

@@ -71,7 +71,6 @@ class WireGraphDebugger(originalID: ItemID) : GameItem(originalID) {
override fun effectOnUnequip(actor: ActorWithBody) {
(Terrarum.ingame!! as TerrarumIngame).selectedWireRenderClass = ""
(Terrarum.ingame!! as TerrarumIngame).setTooltipMessage(null)
blockMarker.hideMarker()
removeFromTooltipRecord()
}