15 Commits

Author SHA1 Message Date
minjaesong
d8922485ad dirt textures 2024-08-29 13:22:33 +09:00
minjaesong
43e8d1a8d0 working deblocking 2024-08-29 03:00:39 +09:00
minjaesong
d02282a64d deblocking wip 2 2024-08-28 18:40:21 +09:00
minjaesong
7554459281 deblocking wip 2024-08-28 01:51:55 +09:00
minjaesong
1cce4e6ee2 tree foliage tiles 2023-10-15 00:01:52 +09:00
minjaesong
4e0d1e0c9d more natural occlusion texture 2021-09-11 20:53:44 +09:00
minjaesong
e19187eea9 first working wall occlusion (issue #39) 2021-07-29 12:25:56 +09:00
minjaesong
6f09040174 resources for issue #39 2021-07-28 21:04:32 +09:00
minjaesong
b6a688c484 render is fixed (tile breakage not tested as loading items are still wip); air tile no longer has tilenum of 0 2021-02-24 11:04:11 +09:00
minjaesong
65cc484475 enough resources to test impl the thing 2019-03-01 03:22:46 +09:00
minjaesong
6c8bb1f8fa test impl of the new block atlas maker 2019-03-01 01:20:07 +09:00
minjaesong
7f1e48304b buildingmaker block marking 2019-02-18 16:36:21 +09:00
minjaesong
a3ef1b435d buildingmaker penmenu; resolving mouse click clash between world and UIs 2019-02-16 17:11:36 +09:00
minjaesong
8da8fdb863 F3 moved to PostProcessor; palette UI for buildingmaker 2019-02-03 17:01:27 +09:00
minjaesong
3184e33461 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00