minjaesong
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9efb800d47
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alpha blending diagnostic shaders
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2026-02-13 21:03:01 +09:00 |
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minjaesong
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fe4318877a
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shader preloading
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2024-12-16 19:36:58 +09:00 |
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minjaesong
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3322878074
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both outline and a shadow for 'behind' actors
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2024-12-05 21:47:02 +09:00 |
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minjaesong
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450129f650
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better shadow for wall-stickers
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2024-11-30 20:52:52 +09:00 |
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minjaesong
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661c4cdc4d
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more prominent shadow around wall-sticking tiles
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2024-11-24 22:41:44 +09:00 |
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minjaesong
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a24eab209b
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shallow shadow improvements
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2024-11-24 19:13:12 +09:00 |
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minjaesong
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6ec5ba5603
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no shadows against skybox
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2024-11-24 18:52:44 +09:00 |
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minjaesong
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8cf4b5d9a9
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shadows around actors as well as terrain
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2024-11-24 17:02:00 +09:00 |
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minjaesong
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ec59000ae9
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performance improvements by disabling tile deblocking
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2024-09-13 13:18:01 +09:00 |
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minjaesong
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85a4c46240
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trying to optimise the tiling code (its broken now)
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2024-08-30 02:37:53 +09:00 |
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minjaesong
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43e8d1a8d0
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working deblocking
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2024-08-29 03:00:39 +09:00 |
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minjaesong
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d02282a64d
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deblocking wip 2
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2024-08-28 18:40:21 +09:00 |
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minjaesong
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7554459281
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deblocking wip
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2024-08-28 01:51:55 +09:00 |
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minjaesong
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86c7f7925b
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breakage overlay is back
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2024-08-26 23:11:34 +09:00 |
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minjaesong
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9bd1471a64
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rendertags on subtile sheet
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2024-08-22 14:59:14 +09:00 |
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minjaesong
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a74d4bbced
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working subtile rendering
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2024-08-22 01:43:04 +09:00 |
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minjaesong
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b0480e6225
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fliprot revived
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2024-08-21 14:34:42 +09:00 |
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minjaesong
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ebcc2ef4bf
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old tiling is adapted to subtiling (no fliprot/breakage yet)
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2024-08-20 22:01:59 +09:00 |
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minjaesong
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e12a049e70
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texcoord is wrong but silhouette is correct
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2024-08-20 03:58:35 +09:00 |
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minjaesong
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88680fb0fc
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making room for larger tile ID to accomodate subtiling
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2024-08-19 02:52:32 +09:00 |
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minjaesong
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e18f6512bc
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subtiling wip
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2024-08-18 03:33:02 +09:00 |
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minjaesong
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fd124062cf
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particle fading shader
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2024-06-16 17:47:28 +09:00 |
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minjaesong
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e2a87d0e14
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OKHsv util
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2024-04-18 00:51:34 +09:00 |
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minjaesong
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1ddc696e78
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temporal bayer dithering for particles
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2024-04-17 16:10:43 +09:00 |
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minjaesong
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5e85d560b0
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bayer alpha for particles
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2024-04-17 03:05:24 +09:00 |
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minjaesong
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a569a34005
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charcoal; smelter item sprite;
crafting-fixed navigate-ingredients-crafting-recipe behav
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2024-02-02 16:48:07 +09:00 |
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minjaesong
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fd8cdb94bc
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more emissive and glow codes that fixes glow/emsv-seen-thru-foreground
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2024-01-27 04:32:42 +09:00 |
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minjaesong
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b02f4d7703
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sprite: emissive layer
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2024-01-27 01:27:45 +09:00 |
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minjaesong
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46234d3d9d
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assets updates for randomised tiling
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2023-11-04 17:45:31 +09:00 |
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minjaesong
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eaef2f0c6a
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randomised tiling
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2023-11-04 17:21:15 +09:00 |
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minjaesong
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552cfd5f06
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pickaxe to drop ores when they were mined
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2023-10-11 17:59:10 +09:00 |
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minjaesong
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3b32242a2b
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tiling optimisation 2.2ms -> 1.7ms
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2023-10-10 18:16:35 +09:00 |
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minjaesong
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430de3dcbf
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fixture ghost is now red when it cant be placed there
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2023-09-28 23:40:58 +09:00 |
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minjaesong
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0a4811ca02
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fix: forgot to change the shadiness
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2023-09-25 19:55:46 +09:00 |
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minjaesong
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2c9f3ce1e5
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floating points packing for shaders
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2023-09-25 19:09:26 +09:00 |
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minjaesong
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7623b120ac
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scrolling credit text outside of text area would not move the scrollbar
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2023-09-25 17:38:49 +09:00 |
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minjaesong
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03195910f7
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cloud model to take their height into accout
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2023-09-25 17:17:11 +09:00 |
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minjaesong
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e83b2d1908
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better skybox model for better sunset
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2023-09-21 19:52:40 +09:00 |
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minjaesong
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5616b81a31
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cloud model update
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2023-09-19 01:34:43 +09:00 |
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minjaesong
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13b1942d0e
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shader: auto versioning and feature selection to allow broader compatibility
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2023-09-18 17:54:42 +09:00 |
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minjaesong
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61f0528205
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more 'correct' dithering shader code
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2023-09-15 15:51:37 +09:00 |
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minjaesong
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cacef34473
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batch code improvements
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2023-09-15 11:56:22 +09:00 |
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minjaesong
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9f38e32d47
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fix: halfassed new spritebatch
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2023-09-14 23:37:32 +09:00 |
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minjaesong
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d6fea9889e
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spritebatch with hdr colour
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2023-09-14 23:17:37 +09:00 |
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minjaesong
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79892f2525
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vibrancy is applied to the world only, as it should be
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2023-09-13 15:09:31 +09:00 |
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minjaesong
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0b5e3d7b77
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skybox: old-current weather turbidity blend
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2023-09-06 21:07:39 +09:00 |
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minjaesong
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6c97a9d5ab
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cloud stage has more depth
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2023-09-06 18:01:33 +09:00 |
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minjaesong
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c4deba14da
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cloud rendering: gamma change
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2023-09-05 01:04:09 +09:00 |
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minjaesong
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78075d779b
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each cloud now carry its own gamma value
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2023-09-02 02:40:27 +09:00 |
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minjaesong
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52938a4b60
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improved cloud draw perf
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2023-08-22 17:43:53 +09:00 |
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