Commit Graph

74 Commits

Author SHA1 Message Date
minjaesong
edc3d53f4e refactoring around 2021-08-06 13:34:17 +09:00
minjaesong
870e165cf6 renaiming debug timers 2021-07-29 10:23:32 +09:00
minjaesong
8cb3fc2d33 moving things around between packages 2021-07-28 10:11:18 +09:00
minjaesong
67a5e2e1e6 tilesize declaration refactoring 2021-07-27 16:17:54 +09:00
minjaesong
a91156ac21 gdx 1.10/lwjgl3 migration; removing old Lua stuffs 2021-07-27 12:43:01 +09:00
minjaesong
c25e9f92be storage chest still wip 2021-03-13 15:48:14 +09:00
minjaesong
e97a74483f trying to fix the '720p' bug but faild :/ 2020-11-21 17:56:22 +09:00
minjaesong
c0db310a66 phys arguments are now single PhysProperties object 2020-07-15 21:58:44 +09:00
minjaesong
07b9e76090 Reducing hierarchy by merging ActorWithBody with ActorWBMovable 2020-03-20 19:30:17 +09:00
minjaesong
01783387ad new skybox drawing wip 2019-12-10 15:24:05 +09:00
minjaesong
4eb1940d13 motherfucking git 2019-10-14 15:40:01 +09:00
minjaesong
9e775d9d57 fixd a bug where HUD will draw on top of console window 2019-08-19 02:05:00 +09:00
Minjae Song
018160b541 fix func name conflict 2019-08-13 15:50:31 +09:00
minjaesong
e8ba837b09 trying to make fixtures with UIs working, was not successful 2019-07-08 04:05:04 +09:00
minjaesong
ae8d7a67f2 issue #26 resolved (someone is hoolding stale ingame context) 2019-07-03 03:59:37 +09:00
minjaesong
42dbaaa242 backend stuffs in the Terrarum moved to the AppLoader 2019-07-02 05:10:32 +09:00
minjaesong
4c23cde4a9 no more context fuckups on apploader 2019-07-02 04:59:24 +09:00
minjaesong
04ea9aec42 more cleanup regarding fireRecalculateEvent 2019-06-25 22:48:38 +09:00
minjaesong
ed58e72724 refactoring the call order of the renderers' init code invocation 2019-06-25 22:26:16 +09:00
minjaesong
d2e886aec2 q&d hack to circumvent the dangling pointer issue #26 2019-06-25 15:22:24 +09:00
minjaesong
30ae587554 no more access violation from freeing already freed memory 2019-06-08 03:29:38 +09:00
minjaesong
15cb42e26b 80 fps with unsafe access 2019-06-08 03:00:47 +09:00
minjaesong
b52dd12807 furred npc test might delete later 2019-05-20 12:07:01 +09:00
minjaesong
7359519982 ingamerenderer: things won't update when the game is paused (e.g. UI open) 2019-03-05 17:45:41 +09:00
Minjae Song
d979332cbf requesting xinput will always fail on non-windows 2019-03-04 04:55:12 +09:00
minjaesong
a05e2fc695 createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas 2019-03-03 21:53:56 +09:00
minjaesong
36c6cb78ba inventory screen doesn't need two char info display 2019-02-06 11:05:58 +09:00
minjaesong
8da8fdb863 F3 moved to PostProcessor; palette UI for buildingmaker 2019-02-03 17:01:27 +09:00
minjaesong
e2dec79ca5 terrain texture change by all seasons 2019-02-01 15:59:54 +09:00
minjaesong
b842780761 gpu rendered light wip 2019-01-29 02:21:22 +09:00
minjaesong
07373e13d2 smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader 2019-01-22 13:16:21 +09:00
minjaesong
a6921fe924 game actually reads fps setting from config 2019-01-22 05:29:03 +09:00
minjaesong
6d0616a7bd instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
2019-01-22 02:59:22 +09:00
minjaesong
5786b843e4 removing default batch on blendxxx() funs 2019-01-20 03:09:23 +09:00
minjaesong
9ca078687f issue #16: walking fixed, jump not 2019-01-19 16:44:59 +09:00
minjaesong
adf45b1f68 prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
2019-01-07 17:34:47 +09:00
Minjae Song
288fa46418 still cleaning up
Making wall item textures takes SO long
2018-12-25 15:39:01 +09:00
minjaesong
91ade00bbb bringing back onscreen debug info 2018-12-08 05:05:42 +09:00
minjaesong
10ee5f0f0f drawing of the tile breakage 2018-11-10 21:09:02 +09:00
minjaesong
688294120c Can setTitle() cause memleak (right before test commit) 2018-11-08 22:42:27 +09:00
minjaesong
9b087f0ae5 fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
2018-11-06 04:02:33 +09:00
minjaesong
83fd44df4c abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
2018-10-05 23:40:03 +09:00
minjaesong
07724942b0 title remocon: menu UI with no child should be displayed now 2018-09-15 01:08:10 +09:00
minjaesong
16854a4be5 more remoCon thingies 2018-08-30 21:30:39 +09:00
minjaesong
6c4c0214a1 UI Remote Controller reworked (now 90% less stupidity) 2018-08-30 17:24:53 +09:00
minjaesong
6ed012f0c1 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
98d9cc49c1 reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
2018-07-03 22:45:00 +09:00
minjaesong
1250bb49c4 title screen using IngameRenderer 2018-07-01 01:38:07 +09:00
minjaesong
cf04b7d22a IngameRenderer: damned thing finally works somewhat 2018-06-30 16:47:22 +09:00
minjaesong
a6ea2b4e18 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00