minjaesong
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2701934f89
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adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
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minjaesong
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c8debd351f
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rain megaparticle experiment
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2017-12-18 20:45:32 +09:00 |
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minjaesong
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24a6aa5a9a
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196 dithering instead of 625
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2017-12-10 14:33:12 +09:00 |
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minjaesong
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f3075dfc18
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cheat detected notification
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2017-12-10 14:32:32 +09:00 |
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minjaesong
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6901b17bb6
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language vars are fully moved to apploader
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2017-11-25 22:29:59 +09:00 |
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minjaesong
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d9258bcb84
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tooltip UI; tooltip in the inventory
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2017-11-25 17:56:57 +09:00 |
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minjaesong
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b5e908d271
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inventory grid mode buttons working highlight
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2017-11-07 23:29:07 +09:00 |
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minjaesong
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60d1a5cea2
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map & save button for inventory
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2017-11-03 22:48:13 +09:00 |
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minjaesong
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a22d2dbb92
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postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
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2017-11-02 17:47:52 +09:00 |
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minjaesong
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b892d2e70c
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hacked the titlescreen to fix resize-related UI shit
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2017-11-01 15:46:09 +09:00 |
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minjaesong
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cec6d9c3c2
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encumbrance meter for new inventory
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2017-10-30 04:28:27 +09:00 |
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minjaesong
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0266f518fc
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black background for inventory
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2017-10-29 13:26:34 +09:00 |
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minjaesong
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f72f18a821
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working "equipped" view with unequip
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2017-10-28 15:07:58 +09:00 |
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minjaesong
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c2ac328cab
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"equipped" indicator on item grid
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2017-10-25 05:53:39 +09:00 |
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minjaesong
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07d609ca72
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fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible
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2017-10-24 07:25:05 +09:00 |
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minjaesong
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af027e616d
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catbar and grid: updates and renders as intended
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2017-10-24 00:21:13 +09:00 |
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minjaesong
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04161525eb
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at least some of the new UIs are working
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2017-10-23 03:44:45 +09:00 |
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minjaesong
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0023b4a4a8
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new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
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2017-10-22 02:03:23 +09:00 |
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minjaesong
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a5d0d5e525
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somehow fixed a consolewin bug
- It would read a key even if it's closed
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2017-10-18 03:52:11 +09:00 |
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minjaesong
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5b8bee6777
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lightmap draw shift fixed; game will properly resize
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2017-10-16 22:47:16 +09:00 |
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minjaesong
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76260cbc18
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renderFront is fixed
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2017-10-14 02:48:52 +09:00 |
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minjaesong
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a7849d2635
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sprite shift re-fixed with a correct method
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2017-10-14 02:13:06 +09:00 |
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minjaesong
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595681d6e9
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player sprites now aligned to hitbox && drawn at centre of the screen
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2017-10-13 00:36:03 +09:00 |
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minjaesong
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3505b38789
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Houston, we have a render (again)
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2017-10-07 22:21:37 +09:00 |
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minjaesong
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42efbd5297
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Feature idea I had around for months
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2017-09-22 00:22:35 +09:00 |
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minjaesong
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3569e3ccbf
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Rectified heretic YY-MM-DD to standard YYYY-MM-DD
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2017-09-20 14:36:40 +09:00 |
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minjaesong
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e31640cba6
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Scientifically correct moondial
Flipped crescents are my mistake 😄
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2017-09-19 14:43:06 +09:00 |
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minjaesong
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9645b28674
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we've got something
- except actor's RGB won't draw; only the glow does
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2017-09-18 02:32:47 +09:00 |
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minjaesong
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e9f8f47e20
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fixed camera not putting actor at the centre of the screen
- Actually may not be fixed, but it does not cause render bugs at least!
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2017-09-17 23:42:13 +09:00 |
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minjaesong
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d3b54ae300
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module UI now has margin; game update will drop consecutive updates if its try count is exhausted (reduced lag after window move/resize)
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2017-09-15 01:40:12 +09:00 |
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minjaesong
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553816e8c4
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Ingame: great, nothing renders :(
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2017-09-15 00:40:11 +09:00 |
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minjaesong
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772436b16b
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simple hack for out-of-place render of terrain and lightmap
- Just made them not have negative value
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2017-09-14 02:13:37 +09:00 |
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minjaesong
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f6c5d22dc2
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Guess it's fully working for titlescreen
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2017-09-13 18:10:03 +09:00 |
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minjaesong
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dcd21bc3fa
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NOT using a trick in issue #5 was the key, also closes issue #8
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2017-09-13 01:06:01 +09:00 |
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minjaesong
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b05706a7c5
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almost works but dae fucking jitter again
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2017-09-12 23:52:16 +09:00 |
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minjaesong
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59270f2c40
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Light fuck: At least I've figured out what the fuck was wrong with.
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2017-09-12 21:29:45 +09:00 |
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minjaesong
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636b0ffe4f
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at least now I know which part is to be patched...
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2017-09-09 02:45:58 +09:00 |
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minjaesong
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81c031966c
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terrain AND wall renders
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2017-09-01 01:05:21 +09:00 |
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minjaesong
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b040531f99
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now I can't even tell if it's working as intended or not
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2017-08-30 22:16:10 +09:00 |
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minjaesong
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ff434b45fc
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new blocks drawer WIP
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2017-08-29 21:06:30 +09:00 |
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minjaesong
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ff95f9e402
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terrain atlas: added black patch
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2017-08-28 20:37:39 +09:00 |
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minjaesong
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bdff19237e
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camera moving works
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2017-08-28 02:27:53 +09:00 |
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minjaesong
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5d03bb96f3
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Tiling shader -- FIXME: cameraTranslation not working as it should
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2017-08-27 23:55:54 +09:00 |
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minjaesong
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6ce45abfc4
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fucking finally... (needs cleanup)
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2017-08-27 23:47:30 +09:00 |
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minjaesong
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c94418e98f
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tiling using shader, sorta works
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2017-08-26 23:48:07 +09:00 |
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minjaesong
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1be8e5d0c7
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trying to tile by shader
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2017-08-25 19:37:12 +09:00 |
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minjaesong
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388e4675f4
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some sort of error screen impl
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2017-08-20 22:10:47 +09:00 |
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minjaesong
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ad60b21d2a
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better dithering
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2017-08-07 01:09:04 +09:00 |
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minjaesong
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93b18dfb18
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load app using apploader -- no more black screen on app load
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2017-08-01 23:55:48 +09:00 |
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minjaesong
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f1afb67c77
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RemoCons fully working; also fixed my stupidity
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2017-07-26 17:03:22 +09:00 |
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