minjaesong
|
ef603ec5d5
|
new load wip
|
2021-10-11 17:46:46 +09:00 |
|
minjaesong
|
3f9b41fd29
|
still working on the new savegame scheme
main game works fine, saving/loading will not be possible
|
2021-10-07 17:43:23 +09:00 |
|
minjaesong
|
b720c12c4e
|
no more reading entire savefiles onto the memory upon the booting
|
2021-10-01 10:07:23 +09:00 |
|
minjaesong
|
22190be6d8
|
fixed a bug where list of savefiles won't sort by last play date
|
2021-09-15 10:04:19 +09:00 |
|
minjaesong
|
784f5fd2ec
|
recording and retrieving timestamps for save meta and world
|
2021-09-11 22:24:13 +09:00 |
|
minjaesong
|
b4813a1ebe
|
able to load chunked world save
|
2021-09-11 18:44:05 +09:00 |
|
minjaesong
|
83c3c22b51
|
chunked world output/deploying custom format of TVD
|
2021-09-11 02:19:10 +09:00 |
|
minjaesong
|
6bea9c9f07
|
moved Codices out of the singleton so they can be serialised
|
2021-09-04 17:55:37 +09:00 |
|
minjaesong
|
57e4b83649
|
game load wip
|
2021-09-03 17:54:10 +09:00 |
|
minjaesong
|
f08296b3be
|
bytearray64reader: read length of zero and EOF are properly distinguished (gdx is somewhat pedantic); changed an ascii85 charset; working meta (de)serialisation
|
2021-09-01 17:23:12 +09:00 |
|
minjaesong
|
07f26a7716
|
ByteArray64Writer to handle the UTF-8 correctly
|
2021-09-01 11:43:01 +09:00 |
|
minjaesong
|
32144fc241
|
working ByteArray64Reader (UTF-8 compliant with proper surrogate pairing)
|
2021-08-31 11:27:40 +09:00 |
|
minjaesong
|
7ae862dd05
|
tevd update; seemingly working savefile export
|
2021-08-30 01:16:15 +09:00 |
|
minjaesong
|
3fc6e28c4d
|
read/writeactor to process all subclasses of Actor, not just a player; actor possession confirmed working
|
2021-08-29 13:07:44 +09:00 |
|
minjaesong
|
6b74f3a9c4
|
ba64 outputting functions
|
2021-08-24 17:29:19 +09:00 |
|
minjaesong
|
ee5e10dd8c
|
actor serialiser
|
2021-08-24 17:11:41 +09:00 |
|
minjaesong
|
126a4325d2
|
let's compress everything because we can
|
2021-08-24 16:35:48 +09:00 |
|
minjaesong
|
cb73a9fea2
|
serialiser for world
|
2021-08-24 14:33:04 +09:00 |
|
minjaesong
|
67091d0c84
|
much simpler way of composing savegame.json
|
2021-08-24 11:29:21 +09:00 |
|
minjaesong
|
dd51cfbe52
|
u forgot dis
|
2021-08-23 23:04:35 +09:00 |
|
minjaesong
|
3894c5177b
|
csvs are compressed within savegame
|
2021-08-23 20:59:45 +09:00 |
|
minjaesong
|
93abfe05a6
|
writeworld wip
|
2021-08-23 17:52:53 +09:00 |
|
minjaesong
|
e15d5c9b05
|
completely abolishing GSON; new save format impl wip
|
2021-08-23 16:55:51 +09:00 |
|
minjaesong
|
ab780fd246
|
code cleanup
|
2020-11-11 11:04:59 +09:00 |
|
Minjae Song
|
46284be77d
|
moved things a lot just so that splash screen shows up WHILE things load
|
2018-12-25 01:39:22 +09:00 |
|
minjaesong
|
ef8285dd97
|
serialised RNG; font update
|
2018-09-16 03:32:12 +09:00 |
|
minjaesong
|
3309998060
|
font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
|
2018-09-14 01:14:13 +09:00 |
|
minjaesong
|
a6ea2b4e18
|
still wip modularisation, game somehow boots
|
2018-06-21 17:33:22 +09:00 |
|
minjaesong
|
b16de87dd5
|
Rectified heretic YY-MM-DD to standard YYYY-MM-DD
|
2017-09-20 14:36:40 +09:00 |
|
Song Minjae
|
93939f22bf
|
quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
|
2017-04-28 12:21:27 +09:00 |
|