minjaesong
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4ab9ad6a21
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inputstrober thread priority set to 10
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2022-01-06 10:03:35 +09:00 |
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minjaesong
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07345e3128
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fixed a bug where hitbox of char/world selector is not changing when chat overlay is on
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2021-12-18 15:23:32 +09:00 |
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minjaesong
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254bf814a9
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Flippin' eck
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2021-12-13 23:22:17 +09:00 |
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minjaesong
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83f78edc2a
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the world is being unflipped wip
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2021-12-13 13:05:23 +09:00 |
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minjaesong
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b7f7558192
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lightmap blurring simplified
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2021-12-12 20:39:12 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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minjaesong
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c98ca08460
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IME icon by language; fixed a bug where text input field would not reset IME when it has been deactivated
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2021-11-16 14:03:24 +09:00 |
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minjaesong
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a2935ff3ff
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russian phonetic keyboard and its supporting components
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2021-11-14 15:04:00 +09:00 |
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minjaesong
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092d95a5a3
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string rewriting IME wip
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2021-11-12 14:42:18 +09:00 |
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minjaesong
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9ec4ea026d
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IME candidates separator to use \x1E instead of a comma
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2021-11-12 10:11:02 +09:00 |
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minjaesong
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8efe51a248
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text input config panel with keymap preview
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2021-11-11 12:09:23 +09:00 |
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minjaesong
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73b6fd3e96
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all US layout is changed into Intl. equivalents with AltGr support; left Ctrl+Alt can substitute AltGr; added Russian keyboard layout
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2021-11-10 11:23:08 +09:00 |
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minjaesong
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60547a7d21
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idea runconfig
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2021-11-09 21:27:08 +09:00 |
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minjaesong
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dc0de876d5
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altgr for string input
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2021-11-09 20:58:30 +09:00 |
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minjaesong
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3c43aeec9d
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js cannot be accessed concurrently
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2021-11-09 14:38:47 +09:00 |
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minjaesong
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16272e76f6
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ConcurrentModificationException is a significant thing...
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2021-11-06 13:51:25 +09:00 |
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minjaesong
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7503876d1f
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Keyboard strobing moved to a new thread so that fast typing is possible even if the game's update method is running slowly
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2021-11-06 11:30:42 +09:00 |
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minjaesong
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9f70500a41
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wtf
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2021-10-28 11:05:12 +09:00 |
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minjaesong
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18e59ed46b
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more cangjie improvements
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2021-10-28 10:32:31 +09:00 |
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minjaesong
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b4dcb559cd
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pushing Return on World Selection will bring you to the Character Selection (and the implementation is quite dirty I might say)
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2021-10-27 23:39:32 +09:00 |
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minjaesong
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1c8261cc7e
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restricting host access
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2021-10-27 19:37:23 +09:00 |
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minjaesong
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3ca96bce7f
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working cangjie IME implementation
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2021-10-27 15:22:43 +09:00 |
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minjaesong
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0dbcd0711b
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chinese IME almost done
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2021-10-27 11:45:56 +09:00 |
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minjaesong
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9678338079
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multiple candidates display for IME
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2021-10-24 10:38:16 +09:00 |
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minjaesong
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a1bad044fd
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textselector/spinner/quickslot(!) selection change using scroll wheel
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2021-10-23 22:57:17 +09:00 |
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minjaesong
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3be5ac96f2
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working spinner
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2021-10-23 22:03:27 +09:00 |
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minjaesong
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38462e4506
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3set: delete by letter pieces when assemblying
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2021-10-23 16:46:58 +09:00 |
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minjaesong
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1141638fc3
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seemingly working hangul 2-set
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2021-10-23 15:15:39 +09:00 |
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minjaesong
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9b3384255b
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hangul ime
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2021-10-22 17:51:13 +09:00 |
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minjaesong
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1c370ac610
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first hangul ime
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2021-10-22 15:40:41 +09:00 |
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minjaesong
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f07be81007
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working text selector; text input needs more work
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2021-10-21 15:08:39 +09:00 |
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minjaesong
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9326b87909
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text input pane wip
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2021-10-20 23:00:25 +09:00 |
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minjaesong
|
8a8e97d4b2
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custom keyboard handling wip
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2021-10-20 12:57:56 +09:00 |
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minjaesong
|
e0fbc54839
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implemented player 'reach' for items
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2021-10-04 12:03:34 +09:00 |
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minjaesong
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26c71e691c
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fixtures can be despawned by "mining" them
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2021-09-21 00:22:52 +09:00 |
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minjaesong
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bccac0fbd3
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fixed a bug where touch-up event not fired
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2021-09-19 19:01:53 +09:00 |
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minjaesong
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e2101ebc54
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config key change; uiitemtextbutton can now have tags alongside with the label
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2021-09-19 17:06:22 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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c2fdb4b26a
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tile damage and wire layers are now save/loaded
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2021-08-26 23:11:03 +09:00 |
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minjaesong
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e5c25c5a10
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fixed a bug where player input can be ignored when framerate is significantly faster than update rate, which causes gameupdate to be called less often
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2021-08-26 17:27:52 +09:00 |
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minjaesong
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e15d5c9b05
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completely abolishing GSON; new save format impl wip
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2021-08-23 16:55:51 +09:00 |
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minjaesong
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ca72a6fbe5
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trying to write a new ingamecontroller so that its update can be manually controlled
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2021-08-21 21:03:39 +09:00 |
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minjaesong
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64271dc9ba
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wires are now visible when not selected, but gets covered by the terrain to make them appear natural
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2021-08-20 15:48:20 +09:00 |
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minjaesong
|
67a5e2e1e6
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tilesize declaration refactoring
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2021-07-27 16:17:54 +09:00 |
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minjaesong
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a91156ac21
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gdx 1.10/lwjgl3 migration; removing old Lua stuffs
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2021-07-27 12:43:01 +09:00 |
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minjaesong
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0496366057
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blocks are now 'drag-painted' again, but in better way bc fixtures won't
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2021-03-16 10:52:31 +09:00 |
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minjaesong
|
c25e9f92be
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storage chest still wip
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2021-03-13 15:48:14 +09:00 |
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minjaesong
|
e4c7ed581c
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fixing bug where the crafting table (or something) would placed and ui opened at the same time
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2021-02-25 14:31:36 +09:00 |
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minjaesong
|
bed6f74462
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screenshots will take unique name
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2020-11-25 13:39:17 +09:00 |
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