minjaesong
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f71905b880
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asynch update and render (aka frameskip)
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2017-07-08 20:38:05 +09:00 |
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minjaesong
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8e5e95e5a9
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LibGDX, here I am.
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2017-06-22 02:31:07 +09:00 |
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Song Minjae
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9a819ffec3
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inventoryItem -> gameItem
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2017-04-29 23:11:54 +09:00 |
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Song Minjae
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49d3c9f55b
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Loading item from module using Groovy
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2017-04-26 23:53:22 +09:00 |
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Song Minjae
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ce08b47423
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fresh-new dynamic items (e.g. pickaxe) can be stacked
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2017-04-25 02:59:59 +09:00 |
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Song Minjae
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d70cb2524d
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Resolving issues #16 and #20
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2017-04-24 02:23:13 +09:00 |
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Song Minjae
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e9c8f03000
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working vital meter for tool durability
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2017-04-21 18:11:30 +09:00 |
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Song Minjae
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56d78d50ca
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pickaxe working as intended
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2017-04-18 01:14:25 +09:00 |
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Song Minjae
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4c928f2772
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fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue
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2017-04-17 02:18:52 +09:00 |
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Song Minjae
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8d565a36ba
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selecting and consuming item in inventory
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2017-04-11 19:21:32 +09:00 |
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Song Minjae
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d390217ba9
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inventory ui
icon in list
Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
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2017-03-22 23:58:18 +09:00 |
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Song Minjae
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0e7ac916b7
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inventory and its ui
Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
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2017-03-17 03:28:47 +09:00 |
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Song Minjae
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f1151977d9
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UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
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2017-03-13 21:40:50 +09:00 |
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Song Minjae
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ee3b72949e
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HumanoidNPC: explicit initialiser call no longer required
Former-commit-id: ecc822302182bc55f9a11ede39f74bfaf8fe6c87
Former-commit-id: 92f49eb574cb4f7bbf93dae8bf0ff32fa33a74ae
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2017-02-05 03:05:18 +09:00 |
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Song Minjae
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5daf424554
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Actually utilising ActorAI interface to support AIs written in Kotlin as well as in Lua
Former-commit-id: 53901f5a5d53b33c4254091ec507be82289d57fd
Former-commit-id: 86ce8d2a646a1564ee5e33ef07c5affb338c028e
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2017-02-04 22:53:36 +09:00 |
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Song Minjae
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56a012d843
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actorwithbody splitted in favour of new particle type
Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
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2017-01-21 16:52:16 +09:00 |
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Song Minjae
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bc2c15daa8
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new sunlight and skybox colouring collected from real world measurements (reports TBA)
Former-commit-id: 6abaa1e16d0fd7a71f95bd0265809aad9e34a425
Former-commit-id: bb871bd87072f27b9cc29594f9eed615351df5f8
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2017-01-17 23:42:25 +09:00 |
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Song Minjae
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b63c44ab71
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AI auto jump test
Former-commit-id: f48972fa48a526e8f697a47cde90b26240f549a3
Former-commit-id: c45dcbcae2f7d85c801ed87c049c403609a6d6d0
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2017-01-07 00:37:46 +09:00 |
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Song Minjae
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59bf364890
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more AI, divided ACCELBUFF and ACCELMULT_MOVEMENT
Former-commit-id: f3b4c390c363612dcc58c3d50cb7a47ba7452567
Former-commit-id: 95f71db97104cf55af7aba8e0289eb89efc078a4
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2016-12-29 21:10:42 +09:00 |
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Song Minjae
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13a4bcaaf6
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Issue #6 resolved
Former-commit-id: 643ca0b3757f329107a7677fe3bf5f43ffac7639
Former-commit-id: caa5582abb797485e90b8c3e47a6307b177ff456
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2016-12-28 18:17:48 +09:00 |
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Song Minjae
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13faeb2947
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ActorAI's walk speed can be adjusted now
Former-commit-id: 556677bddf9cc29358471c81f7febc40e8e6cc7d
Former-commit-id: 35b994001dd034e166ba6c6709cb92fd5dca073e
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2016-12-28 00:17:52 +09:00 |
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Song Minjae
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9fc2d1db08
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AI script is now persistent (you can keep variables)
Former-commit-id: 20ca0a8e80f0712c4a3d6a21ee9ae5f15c46c406
Former-commit-id: 2f1cfc2c9b60981053e928a3e7b07117d3b18919
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2016-12-27 21:56:34 +09:00 |
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Song Minjae
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bb63816201
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actor AI from Lua script
Former-commit-id: 184160efc59c4f846f1cc154fe3e60d21b301ee3
Former-commit-id: 4e228542975ea52945a597b7ca1bc06b407c3be7
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2016-12-26 23:55:54 +09:00 |
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Song Minjae
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944c71d691
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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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2016-12-23 20:49:29 +09:00 |
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Song Minjae
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70e494e91d
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get operator on Tile/ItemPropCodex
Former-commit-id: f6c4ecbad8c0ce2486524be70e68292d6aae799e
Former-commit-id: 9738a693eb55861d1292e59d8df2bec7f5603c40
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2016-12-16 23:07:14 +09:00 |
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Song Minjae
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51cf86f2e7
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equip item by body parts
Former-commit-id: 34294de21d16c03da98427edae3b3c6ed94088aa
Former-commit-id: b37fe27635b1643e72e8f714bfea6ce214006931
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2016-12-16 18:56:13 +09:00 |
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Song Minjae
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58ca0d006a
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WIP inventory implementation
Former-commit-id: ce7d2125209c2c4f49b7d755b068ce72387f5e8f
Former-commit-id: f413b2699ee7448f3d3b70775ca7b679ade66475
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2016-12-12 23:29:13 +09:00 |
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Song Minjae
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413603de6f
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fixed wrong package, fixed wrong creation date
Former-commit-id: 8a2a91a5252347b5184f62ec0f7009292fbb01bb
Former-commit-id: b31eaddf7596c8393c9a032e8897ef3f1a8234fd
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2016-10-26 00:37:49 +09:00 |
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Song Minjae
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cd4c9d5b34
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API: AI control on HumanoidNPC
Former-commit-id: ca8fe2f23f6d1bc36f86445017f9a3fdfe6fa2de
Former-commit-id: a0f3233a44a79b4f5bbc9f0c8f19b71df11bedd6
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2016-10-26 00:36:41 +09:00 |
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Song Minjae
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c65b17deec
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AI API
Former-commit-id: 7821931c73c0d90a883b3732eb5a950c2b2a0402
Former-commit-id: b77ed6d9cc3effd183646a7e0c8411b4e125cfd2
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2016-10-24 13:36:09 +09:00 |
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Song Minjae
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0837d23cb6
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NPCIntelligentBase -> HumanoidNPC, modified HumanoidNPC accordingly
Former-commit-id: 0645b78df018cfd4c10e2b2956985412bee536e6
Former-commit-id: 8578954077c68de4d47a19cd72927c79aa8c07d8
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2016-10-24 12:23:51 +09:00 |
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