Commit Graph

585 Commits

Author SHA1 Message Date
minjaesong
3cc2393841 Ingame: great, nothing renders :( 2017-09-15 00:40:11 +09:00
minjaesong
5b96739cea simple hack for out-of-place render of terrain and lightmap
- Just made them not have negative value
2017-09-14 02:13:37 +09:00
minjaesong
e3a5516c55 Guess it's fully working for titlescreen 2017-09-13 18:10:03 +09:00
minjaesong
966a96b290 NOT using a trick in issue #5 was the key, also closes issue #8 2017-09-13 01:06:01 +09:00
minjaesong
7041f7e37b almost works but dae fucking jitter again 2017-09-12 23:52:16 +09:00
minjaesong
02e0c1365b Light fuck: At least I've figured out what the fuck was wrong with. 2017-09-12 21:29:45 +09:00
minjaesong
ade53831a8 at least now I know which part is to be patched... 2017-09-09 02:45:58 +09:00
minjaesong
bc27d7b84f terrain AND wall renders 2017-09-01 01:05:21 +09:00
minjaesong
390ac37b8d now I can't even tell if it's working as intended or not 2017-08-30 22:16:10 +09:00
minjaesong
5f9b46ec63 new blocks drawer WIP 2017-08-29 21:06:30 +09:00
minjaesong
d2508d0ccd terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
d908473fa9 camera moving works 2017-08-28 02:27:53 +09:00
minjaesong
32ff5545d1 Tiling shader -- FIXME: cameraTranslation not working as it should 2017-08-27 23:55:54 +09:00
minjaesong
29367b9e6f fucking finally... (needs cleanup) 2017-08-27 23:47:30 +09:00
minjaesong
06ec6c875c tiling using shader, sorta works 2017-08-26 23:48:07 +09:00
minjaesong
63ed1f6ba0 trying to tile by shader 2017-08-25 19:37:12 +09:00
minjaesong
7a442f26fa some sort of error screen impl 2017-08-20 22:10:47 +09:00
minjaesong
99d8b5b7f2 better dithering 2017-08-07 01:09:04 +09:00
minjaesong
4c973a3502 load app using apploader -- no more black screen on app load 2017-08-01 23:55:48 +09:00
minjaesong
65aa6a9a47 RemoCons fully working; also fixed my stupidity 2017-07-26 17:03:22 +09:00
minjaesong
093dc6dfa1 UIs wont FOR SURE update (more like, process events) anymore when they are not visible 2017-07-25 18:34:23 +09:00
minjaesong
46b4dd7532 UI: sub-UIs work? 2017-07-25 17:21:02 +09:00
minjaesong
2ddb2af0e4 fixed quickbar and piemenu texture 2017-07-23 19:55:06 +09:00
minjaesong
70a53c895d more compatible shader 2017-07-23 18:23:53 +09:00
minjaesong
3335aaba12 leak patched I guess 2017-07-23 17:38:57 +09:00
minjaesong
3a0c2d8101 titlescreen: camera follows terraini undulation 2017-07-22 18:27:58 +09:00
minjaesong
2108f1a44c title screen renders well 2017-07-21 20:28:12 +09:00
minjaesong
c67c79ed85 generalised things so that they would work outside of ingame.world; title screen wip 2017-07-21 19:59:51 +09:00
minjaesong
78b09b2790 action listener on textbutton list 2017-07-20 22:25:40 +09:00
minjaesong
6f2c1e578e parallax (sky looks bluer when you go up) 2017-07-20 18:39:05 +09:00
minjaesong
5d86f054e8 limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
b6f92d87cc Ingame's Player is now mandatory; player spawn on right position 2017-07-18 00:19:55 +09:00
minjaesong
fe0f87e428 Inventory UI: items page button 2017-07-17 14:37:10 +09:00
minjaesong
6476fe88bb some bayer matrix things and my discoveries 2017-07-17 12:22:15 +09:00
minjaesong
d6f2f4158c simplified a structure of UIs a bit 2017-07-16 23:15:32 +09:00
minjaesong
bf47b82445 dithered skybox 2017-07-16 05:03:04 +09:00
minjaesong
3505b2dd6a bayer-dithering shader revisited 2017-07-15 18:35:57 +09:00
minjaesong
f7867c1a6b camera clamping, UI resize 2017-07-15 02:02:30 +09:00
minjaesong
75795677be wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
1a10a9b33f load screen adj, faster gravity response for standard 2017-07-14 18:48:48 +09:00
minjaesong
0288fa58d9 Rudimentary load screen works (only with Ingame screen) 2017-07-13 19:10:11 +09:00
minjaesong
7742d5b0d4 GenuineSonic 2017-07-13 18:07:12 +09:00
minjaesong
c2fe538b78 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
c87e51d426 load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00
minjaesong
a4fe26adf8 how changing the screen should be done 2017-07-13 01:34:09 +09:00
minjaesong
ed5997d5b4 lightmap downsample works, sampling bug fixed with Filter.NEAREST, now having shrinkage issue 2017-07-12 14:33:59 +09:00
minjaesong
448c5f0fca working UV simulation using alpha channel 2017-07-12 02:35:36 +09:00
minjaesong
ca83322df9 working world-glow blend 2017-07-11 13:34:14 +09:00
minjaesong
63a33ae0cf prep for draw glow 2017-07-09 20:29:35 +09:00
minjaesong
dfcc57eb68 diching RGB10; colors are now fully vec3 2017-07-09 02:21:24 +09:00