minjaesong
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2e0f55567f
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halved the number of dither pattern textures and added even more variations using the swizzling
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2022-08-30 01:53:16 +09:00 |
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minjaesong
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bf962376d4
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added a typewriter (no gui)
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2022-08-26 21:52:31 +09:00 |
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minjaesong
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5fbbf34c10
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fixed a bug where the player would immediately pick back up the fixture they've just placed one frame ago
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2022-07-19 00:25:13 +09:00 |
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minjaesong
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23c2d86c27
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fixed a bug where blocks are still consumend even if there is a block already under the cursor
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2022-07-14 17:07:59 +09:00 |
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minjaesong
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27509a7291
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new furbud sprite for yet another testing
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2022-06-05 15:22:04 +09:00 |
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minjaesong
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4b6a878601
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assembledsprite now animates
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2022-03-24 22:44:55 +09:00 |
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minjaesong
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de71f8bd17
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AssembledSpriteAnimation now renders correctly
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2022-03-24 14:24:36 +09:00 |
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minjaesong
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13003a63d3
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moving platform wip
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2022-02-28 17:54:07 +09:00 |
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minjaesong
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03a06773c4
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walk anim speed adjusted
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2022-01-11 22:14:44 +09:00 |
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minjaesong
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65d9ae7ee1
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new walk anim delay WIP
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2022-01-11 15:20:09 +09:00 |
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minjaesong
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6697f2f5cd
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drawing held item to the sprite WIP
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2022-01-06 17:24:24 +09:00 |
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minjaesong
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455f8ebf5f
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more sprite edit
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2021-12-10 15:35:22 +09:00 |
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minjaesong
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4094f0d3ea
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more sprite updates
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2021-12-09 14:42:04 +09:00 |
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minjaesong
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e679a421e5
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able to load player sprite from the disk archive
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2021-10-14 17:57:37 +09:00 |
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minjaesong
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ea2525e4df
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sprite and spriteassembler update
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2021-10-03 18:17:22 +09:00 |
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minjaesong
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376a40531f
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sprite update
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2021-10-02 23:06:26 +09:00 |
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minjaesong
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b788172aa0
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sprite update
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2021-10-01 23:12:18 +09:00 |
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minjaesong
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5834b759e4
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sprite template update
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2021-10-01 11:56:48 +09:00 |
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minjaesong
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aaa8a80324
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new template
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2021-09-30 23:06:21 +09:00 |
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minjaesong
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9a271b1b9e
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bigger torch flame sprite; basic physics on particles
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2021-08-17 20:51:25 +09:00 |
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minjaesong
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a2b3334692
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taller tiki torch
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2021-08-17 18:37:54 +09:00 |
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minjaesong
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0f03eafc84
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tiki torch now spawns smoke particles and flames are randomly animated
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2021-08-17 16:50:13 +09:00 |
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minjaesong
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995d02d966
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signal emitter is now a fixture
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2021-08-08 21:38:38 +09:00 |
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minjaesong
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f75b5da0e1
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eyes-sclera should not glow; changing hitbox width to 22 px
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2021-07-08 11:33:09 +09:00 |
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minjaesong
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1b1b1641ff
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enabling sprite glow again (dunno why it was disabled tho)
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2021-07-07 23:17:36 +09:00 |
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minjaesong
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93854c92a2
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adjusting the shape of bodyparts so that they look more natural when walk animation is set
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2021-07-07 22:35:37 +09:00 |
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minjaesong
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0fa395acd5
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the new sprite fully assembled
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2021-07-07 16:52:07 +09:00 |
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minjaesong
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23b103892e
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blockprop: fall is now grav
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2019-06-11 20:55:28 +09:00 |
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minjaesong
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b52dd12807
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furred npc test might delete later
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2019-05-20 12:07:01 +09:00 |
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minjaesong
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971f7d4a40
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on-the-fly sprite assembly WIP
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2019-01-19 04:34:50 +09:00 |
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minjaesong
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9b0ea53c2d
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sprite assembler test assets
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2019-01-06 00:30:43 +09:00 |
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minjaesong
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73da060d5c
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forgot to update tga file
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2019-01-04 21:19:11 +09:00 |
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minjaesong
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9bcf8fa478
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somewhat successful walk/idle anim impl
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2019-01-04 17:44:22 +09:00 |
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minjaesong
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3184e33461
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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