Commit Graph

72 Commits

Author SHA1 Message Date
minjaesong
5b5534bcb9 LR click behav change/mouse clicks were sticky and causes unwanted behaviour on some fixture UIs 2024-03-05 05:21:17 +09:00
minjaesong
16c52a5e11 uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor 2024-02-12 17:28:23 +09:00
minjaesong
f54a2133f9 new param 'frameDelta' on every render() function 2024-01-04 16:38:58 +09:00
minjaesong
69345eab57 queueing for notifications 2023-10-21 21:29:14 +09:00
minjaesong
a168db23de fix: ui show() and hide() was only called when it feels like 2023-09-20 16:00:18 +09:00
minjaesong
13b1942d0e shader: auto versioning and feature selection to allow broader compatibility 2023-09-18 17:54:42 +09:00
minjaesong
cf98c13111 fix: 'q' would close the ui when you're typing in something 2023-09-05 00:41:43 +09:00
minjaesong
5eed921288 debugwin: drawing ingame weatherboxes 2023-08-31 17:03:27 +09:00
minjaesong
f75a7dd812 control presets 2023-08-24 17:24:39 +09:00
minjaesong
b2454e4ca2 changing ui toggle keys in-world should work now 2023-08-24 16:08:18 +09:00
minjaesong
3fce5d7e95 calendar UI 2023-08-15 14:58:50 +09:00
minjaesong
2c86c6a461 more shader shenanigans 2023-02-28 17:32:52 +09:00
minjaesong
02bdb2a4fc default ui open/close transition is now quick-fade 2023-01-06 18:57:18 +09:00
minjaesong
f9f9aa414a crafting ui is on the inventory menu now 2022-03-11 11:34:33 +09:00
minjaesong
ba3615a8e1 shader version shenanigan 2022-02-11 17:59:21 +09:00
minjaesong
254bf814a9 Flippin' eck 2021-12-13 23:22:17 +09:00
minjaesong
ea507d4d8e reading savefiles won't freeze the ui (too much) 2021-10-01 22:54:18 +09:00
minjaesong
88c76105d2 detects corrupted and damaged and deleted and whatever savefiles; uiitem will call show() and hide() upon opening and closing 2021-10-01 15:46:25 +09:00
minjaesong
0e5c86ad04 press tab to bring up the game menu 2021-09-26 15:34:24 +09:00
minjaesong
16a0b28696 able to "lock" the toggle key of the UI to prevent them from being closed while saving 2021-09-14 23:24:21 +09:00
minjaesong
8f834fe869 Renamed AppLoader into App 2021-09-09 09:48:33 +09:00
minjaesong
ca72a6fbe5 trying to write a new ingamecontroller so that its update can be manually controlled 2021-08-21 21:03:39 +09:00
minjaesong
a91156ac21 gdx 1.10/lwjgl3 migration; removing old Lua stuffs 2021-07-27 12:43:01 +09:00
minjaesong
98ad0bfc6c see commit below 2020-11-29 16:42:01 +09:00
minjaesong
0c48b9dce8 using kotlin's newfangled 'x in xs.indices' instead of 'x in 0 until xs.size' 2020-10-21 17:42:58 +09:00
minjaesong
f9883f2516 q&d hack for ui opacity control using a shader 2020-09-12 11:24:32 +09:00
minjaesong
7a58cf9edb inventory ui transition wip 2020-08-30 16:09:42 +09:00
minjaesong
b63bf88cd7 uis won't open or close when console is up 2019-08-11 20:42:59 +09:00
minjaesong
e4974025a0 some UIs can be closed with ESC key 2019-07-08 21:50:35 +09:00
minjaesong
e8ba837b09 trying to make fixtures with UIs working, was not successful 2019-07-08 04:05:04 +09:00
minjaesong
4c23cde4a9 no more context fuckups on apploader 2019-07-02 04:59:24 +09:00
minjaesong
c632818e03 migration wip java 9 modularise 2019-06-01 03:25:20 +09:00
minjaesong
072f6564fe fixing mouseUp on NSMenu; making pen on buildingmaker work 2019-02-03 23:53:46 +09:00
minjaesong
29fbad889b fixed notificator UI 2019-01-31 20:54:25 +09:00
minjaesong
b3e323965f adjusting disposing behavs so that we can go back and forth the ingame and titlescr 2019-01-31 00:12:38 +09:00
Minjae Song
32ecdc4b4d 'the entire screen is shifted!' bug fixed 2018-12-09 13:38:25 +09:00
minjaesong
a6ea2b4e18 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
f0a6f8b9c2 scrollable inventory with up/down UI button 2018-05-09 19:41:04 +09:00
minjaesong
0004240c52 somehow fixed a consolewin bug
- It would read a key even if it's closed
2017-10-18 03:52:11 +09:00
minjaesong
b16de87dd5 Rectified heretic YY-MM-DD to standard YYYY-MM-DD 2017-09-20 14:36:40 +09:00
minjaesong
3d622835c7 UI: sub-UIs work? 2017-07-25 17:21:02 +09:00
minjaesong
15dbd16766 limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
485cbe1206 simplified a structure of UIs a bit 2017-07-16 23:15:32 +09:00
minjaesong
942971f456 dithered skybox 2017-07-16 05:03:04 +09:00
minjaesong
1f0608b768 camera clamping, UI resize 2017-07-15 02:02:30 +09:00
minjaesong
2a5cb3ee38 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
b91ba9fc08 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
6057bd9c22 dunno why but setting camera position to negative works... 2017-07-03 23:42:59 +09:00
minjaesong
7e417ed8c7 putting ore vein prototype on main sheet; also a commit before fuck-up 2017-07-03 19:26:00 +09:00
minjaesong
a91cbb8924 debugger's got its colour codes back 2017-07-02 15:28:45 +09:00