minjaesong
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5b5534bcb9
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LR click behav change/mouse clicks were sticky and causes unwanted behaviour on some fixture UIs
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2024-03-05 05:21:17 +09:00 |
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minjaesong
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16c52a5e11
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uicanvas: updateUI/renderUI to updateImpl/renderImpl to match the naming scheme with the actor
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2024-02-12 17:28:23 +09:00 |
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minjaesong
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f54a2133f9
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new param 'frameDelta' on every render() function
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2024-01-04 16:38:58 +09:00 |
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minjaesong
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69345eab57
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queueing for notifications
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2023-10-21 21:29:14 +09:00 |
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minjaesong
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a168db23de
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fix: ui show() and hide() was only called when it feels like
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2023-09-20 16:00:18 +09:00 |
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minjaesong
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13b1942d0e
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shader: auto versioning and feature selection to allow broader compatibility
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2023-09-18 17:54:42 +09:00 |
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minjaesong
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cf98c13111
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fix: 'q' would close the ui when you're typing in something
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2023-09-05 00:41:43 +09:00 |
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minjaesong
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5eed921288
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debugwin: drawing ingame weatherboxes
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2023-08-31 17:03:27 +09:00 |
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minjaesong
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f75a7dd812
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control presets
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2023-08-24 17:24:39 +09:00 |
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minjaesong
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b2454e4ca2
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changing ui toggle keys in-world should work now
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2023-08-24 16:08:18 +09:00 |
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minjaesong
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3fce5d7e95
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calendar UI
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2023-08-15 14:58:50 +09:00 |
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minjaesong
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2c86c6a461
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more shader shenanigans
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2023-02-28 17:32:52 +09:00 |
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minjaesong
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02bdb2a4fc
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default ui open/close transition is now quick-fade
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2023-01-06 18:57:18 +09:00 |
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minjaesong
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f9f9aa414a
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crafting ui is on the inventory menu now
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2022-03-11 11:34:33 +09:00 |
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minjaesong
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ba3615a8e1
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shader version shenanigan
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2022-02-11 17:59:21 +09:00 |
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minjaesong
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254bf814a9
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Flippin' eck
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2021-12-13 23:22:17 +09:00 |
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minjaesong
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ea507d4d8e
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reading savefiles won't freeze the ui (too much)
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2021-10-01 22:54:18 +09:00 |
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minjaesong
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88c76105d2
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detects corrupted and damaged and deleted and whatever savefiles; uiitem will call show() and hide() upon opening and closing
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2021-10-01 15:46:25 +09:00 |
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minjaesong
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0e5c86ad04
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press tab to bring up the game menu
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2021-09-26 15:34:24 +09:00 |
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minjaesong
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16a0b28696
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able to "lock" the toggle key of the UI to prevent them from being closed while saving
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2021-09-14 23:24:21 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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ca72a6fbe5
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trying to write a new ingamecontroller so that its update can be manually controlled
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2021-08-21 21:03:39 +09:00 |
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minjaesong
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a91156ac21
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gdx 1.10/lwjgl3 migration; removing old Lua stuffs
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2021-07-27 12:43:01 +09:00 |
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minjaesong
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98ad0bfc6c
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see commit below
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2020-11-29 16:42:01 +09:00 |
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minjaesong
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0c48b9dce8
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using kotlin's newfangled 'x in xs.indices' instead of 'x in 0 until xs.size'
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2020-10-21 17:42:58 +09:00 |
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minjaesong
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f9883f2516
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q&d hack for ui opacity control using a shader
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2020-09-12 11:24:32 +09:00 |
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minjaesong
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7a58cf9edb
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inventory ui transition wip
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2020-08-30 16:09:42 +09:00 |
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minjaesong
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b63bf88cd7
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uis won't open or close when console is up
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2019-08-11 20:42:59 +09:00 |
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minjaesong
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e4974025a0
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some UIs can be closed with ESC key
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2019-07-08 21:50:35 +09:00 |
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minjaesong
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e8ba837b09
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trying to make fixtures with UIs working, was not successful
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2019-07-08 04:05:04 +09:00 |
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minjaesong
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4c23cde4a9
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no more context fuckups on apploader
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2019-07-02 04:59:24 +09:00 |
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minjaesong
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c632818e03
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migration wip java 9 modularise
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2019-06-01 03:25:20 +09:00 |
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minjaesong
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072f6564fe
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fixing mouseUp on NSMenu; making pen on buildingmaker work
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2019-02-03 23:53:46 +09:00 |
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minjaesong
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29fbad889b
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fixed notificator UI
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2019-01-31 20:54:25 +09:00 |
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minjaesong
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b3e323965f
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adjusting disposing behavs so that we can go back and forth the ingame and titlescr
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2019-01-31 00:12:38 +09:00 |
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Minjae Song
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32ecdc4b4d
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'the entire screen is shifted!' bug fixed
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2018-12-09 13:38:25 +09:00 |
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minjaesong
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a6ea2b4e18
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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minjaesong
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f0a6f8b9c2
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scrollable inventory with up/down UI button
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2018-05-09 19:41:04 +09:00 |
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minjaesong
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0004240c52
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somehow fixed a consolewin bug
- It would read a key even if it's closed
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2017-10-18 03:52:11 +09:00 |
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minjaesong
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b16de87dd5
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Rectified heretic YY-MM-DD to standard YYYY-MM-DD
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2017-09-20 14:36:40 +09:00 |
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minjaesong
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3d622835c7
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UI: sub-UIs work?
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2017-07-25 17:21:02 +09:00 |
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minjaesong
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15dbd16766
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limitedly successful attempt to create a title screen
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2017-07-20 00:36:41 +09:00 |
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minjaesong
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485cbe1206
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simplified a structure of UIs a bit
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2017-07-16 23:15:32 +09:00 |
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minjaesong
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942971f456
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dithered skybox
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2017-07-16 05:03:04 +09:00 |
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minjaesong
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1f0608b768
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camera clamping, UI resize
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2017-07-15 02:02:30 +09:00 |
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minjaesong
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2a5cb3ee38
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disposable UI; loading screen mockup (i heard like loading screen -- sonic 06)
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2017-07-13 17:53:40 +09:00 |
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minjaesong
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b91ba9fc08
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asynch update and render (aka frameskip)
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2017-07-08 20:38:05 +09:00 |
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minjaesong
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6057bd9c22
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dunno why but setting camera position to negative works...
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2017-07-03 23:42:59 +09:00 |
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minjaesong
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7e417ed8c7
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putting ore vein prototype on main sheet; also a commit before fuck-up
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2017-07-03 19:26:00 +09:00 |
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minjaesong
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a91cbb8924
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debugger's got its colour codes back
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2017-07-02 15:28:45 +09:00 |
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