minjaesong
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64e05a4f17
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load list: thumbnail on management scr
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2023-07-11 15:18:44 +09:00 |
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minjaesong
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79f19120f2
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replacing min/max usage with kotlin's
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2023-07-11 01:54:46 +09:00 |
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minjaesong
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c93b70f537
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world portal: rename and delete now working
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2023-07-09 19:17:13 +09:00 |
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minjaesong
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f95bc36c98
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and now fa and fis works the same? wtf?
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2023-07-08 03:33:02 +09:00 |
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minjaesong
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d507d84950
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the file io is cursed
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2023-07-08 03:12:15 +09:00 |
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minjaesong
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bb017fa9b7
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gui for load savegame
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2023-06-28 16:10:15 +09:00 |
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minjaesong
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3d13941060
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new savegame loading wip
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2023-06-24 23:44:48 +09:00 |
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minjaesong
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93c427473d
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inventory backdrop is now image
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2023-06-18 16:02:25 +09:00 |
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minjaesong
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eb2c716691
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code for new itemsheet format
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2023-06-06 14:37:54 +09:00 |
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minjaesong
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5d78df9e99
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savegame listing - if multiple valid savegames with same UUID is there, only the most recent one is retained
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2023-05-21 11:31:32 +09:00 |
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minjaesong
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68b5d15944
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disallowing nicknames (may contain non-ascii) on filename: somehow incompatible with BTRFS and Java 17?
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2023-05-17 19:52:51 +09:00 |
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minjaesong
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400cdd5b3c
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fixed a bug when loading a packaged player, loading a spriteglow would read normal sprite's data instead
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2022-12-04 03:38:17 +09:00 |
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minjaesong
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474279aefe
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more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
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2022-10-31 01:52:40 +09:00 |
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minjaesong
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93af194c8a
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rudimentary framerate benchmarking (turning it on will make the game run significantly slower)
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2022-10-15 01:09:51 +09:00 |
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minjaesong
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17f85aa155
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more accurate floating point comparison with epsilon
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2022-09-14 10:54:26 +09:00 |
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minjaesong
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f4d8d72715
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magnified screen will display everything correctly scaled (but some buttons wont work for some reason)
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2022-08-10 00:04:26 +09:00 |
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minjaesong
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c5360cdcb8
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working wire cutter
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2022-07-13 21:28:59 +09:00 |
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minjaesong
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2a7e2b7ce4
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centering of labels for crafting ui
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2022-07-13 17:40:07 +09:00 |
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minjaesong
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adc151b169
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wire connectivity wip (need to take a look at the renderer)
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2022-07-08 00:27:00 +09:00 |
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minjaesong
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db0be9e088
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wire connectivity wip
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2022-07-07 01:06:43 +09:00 |
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minjaesong
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b34502ebd3
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crafting ui working (visuals only)
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2022-06-28 22:51:09 +09:00 |
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minjaesong
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4569546bdd
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crafting recipe loader wip
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2022-06-25 03:28:02 +09:00 |
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minjaesong
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828a485395
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screen magnifying for hidpi WIP
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2022-06-13 13:19:10 +09:00 |
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minjaesong
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b3a27bb428
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tried to tackle the alpha blending issue but it seems the problem is on somewhere far far away
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2022-04-20 17:53:47 +09:00 |
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minjaesong
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d387b9ca37
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more frivulous debug window frisbees
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2022-03-30 17:05:46 +09:00 |
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minjaesong
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d85661f668
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more debug elements
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2022-03-29 20:52:26 +09:00 |
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minjaesong
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7e90387afc
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fixed a bug with canvas texture blending
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2022-02-28 23:53:42 +09:00 |
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minjaesong
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68d8bf13b7
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tapestry sprite to draw frame
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2022-02-28 11:39:29 +09:00 |
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minjaesong
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3443a5baab
|
modularise everything
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2022-02-27 18:52:59 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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0a5b9c1f2f
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modification date now writes successfully
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2022-01-12 16:38:43 +09:00 |
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minjaesong
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b0cf37250f
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savegames are finally sorted
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2022-01-12 11:59:10 +09:00 |
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minjaesong
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9797094cae
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savegames array itself is correctly sorted but the UI is not and lastmodified time is also not written
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2022-01-12 11:10:57 +09:00 |
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minjaesong
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254bf814a9
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Flippin' eck
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2021-12-13 23:22:17 +09:00 |
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minjaesong
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90a794cc7b
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k one more external link
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2021-12-11 22:33:20 +09:00 |
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minjaesong
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f90a0fc4e2
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i hate opengl, if you can't already tell
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2021-12-11 22:31:58 +09:00 |
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minjaesong
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53e847d66c
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floatframebuffer for almost everything and the glblending craps out again
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2021-12-11 22:14:24 +09:00 |
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minjaesong
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10819e2607
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titlescreen moved to modules; using GLES 3.0 as default
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2021-12-11 21:08:56 +09:00 |
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minjaesong
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44d6d84bbd
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super simple new character window
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2021-12-09 16:58:26 +09:00 |
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minjaesong
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435677a543
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font updating to indev version
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2021-11-11 16:49:31 +09:00 |
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minjaesong
|
7797e1308d
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separate config panel for keyboard text input
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2021-11-11 01:01:19 +09:00 |
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minjaesong
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7503876d1f
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Keyboard strobing moved to a new thread so that fast typing is possible even if the game's update method is running slowly
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2021-11-06 11:30:42 +09:00 |
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minjaesong
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3bd7e740d4
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working create-new-world
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2021-10-28 17:32:09 +09:00 |
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minjaesong
|
9678338079
|
multiple candidates display for IME
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2021-10-24 10:38:16 +09:00 |
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minjaesong
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9326b87909
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text input pane wip
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2021-10-20 23:00:25 +09:00 |
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minjaesong
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8a8e97d4b2
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custom keyboard handling wip
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2021-10-20 12:57:56 +09:00 |
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minjaesong
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d5eef2a687
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rename 'tvda' -> 'savegame'
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2021-10-20 10:38:42 +09:00 |
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minjaesong
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e679a421e5
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able to load player sprite from the disk archive
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2021-10-14 17:57:37 +09:00 |
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minjaesong
|
03a854ca58
|
players loads their sprites now
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2021-10-13 16:18:27 +09:00 |
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minjaesong
|
ce1289efe3
|
players info cell reworked
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2021-10-12 11:55:52 +09:00 |
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