Commit Graph

156 Commits

Author SHA1 Message Date
minjaesong
6fe9ce9da2 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
56affcd6b4 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
a1a5990490 black background for inventory 2017-10-29 13:26:34 +09:00
minjaesong
d0dea693a7 working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
faec65eb81 at least some of the new UIs are working 2017-10-23 03:44:45 +09:00
minjaesong
7379c4d979 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
9cf694b5d7 lightmap draw shift fixed; game will properly resize 2017-10-16 22:47:16 +09:00
minjaesong
162ce046fb player sprites now aligned to hitbox && drawn at centre of the screen 2017-10-13 00:36:03 +09:00
minjaesong
969b3e0b81 Houston, we have a render (again) 2017-10-07 22:21:37 +09:00
minjaesong
40af1768a2 Feature idea I had around for months 2017-09-22 00:22:35 +09:00
minjaesong
d2508d0ccd terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
63ed1f6ba0 trying to tile by shader 2017-08-25 19:37:12 +09:00
minjaesong
7a442f26fa some sort of error screen impl 2017-08-20 22:10:47 +09:00
minjaesong
4c973a3502 load app using apploader -- no more black screen on app load 2017-08-01 23:55:48 +09:00
minjaesong
65aa6a9a47 RemoCons fully working; also fixed my stupidity 2017-07-26 17:03:22 +09:00
minjaesong
5d86f054e8 limitedly successful attempt to create a title screen 2017-07-20 00:36:41 +09:00
minjaesong
b6f92d87cc Ingame's Player is now mandatory; player spawn on right position 2017-07-18 00:19:55 +09:00
minjaesong
6476fe88bb some bayer matrix things and my discoveries 2017-07-17 12:22:15 +09:00
minjaesong
75795677be wall render bug fixed
- wall wouldn't render if transparent-yet-sold tiles like glass is placed on top of it
2017-07-15 00:02:00 +09:00
minjaesong
c2fe538b78 disposable UI; loading screen mockup (i heard like loading screen -- sonic 06) 2017-07-13 17:53:40 +09:00
minjaesong
c87e51d426 load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00
minjaesong
a4fe26adf8 how changing the screen should be done 2017-07-13 01:34:09 +09:00
minjaesong
448c5f0fca working UV simulation using alpha channel 2017-07-12 02:35:36 +09:00
minjaesong
ca83322df9 working world-glow blend 2017-07-11 13:34:14 +09:00
minjaesong
383a2f7259 asynch update and render (aka frameskip) 2017-07-08 20:38:05 +09:00
minjaesong
6998b652e1 control scheme update 2017-07-05 12:49:26 +09:00
minjaesong
b2a8fe5bd7 barely managed to fix inventory UI 2017-07-04 01:27:18 +09:00
minjaesong
8774506690 putting ore vein prototype on main sheet; also a commit before fuck-up 2017-07-03 19:26:00 +09:00
minjaesong
5c24f57d03 fixed bug: things go dark as inventory is opened
Not cloning the color when MULing was the culprit
2017-07-03 02:55:33 +09:00
minjaesong
bbc68110d9 fixed bad color rendering on blocksdrawer and lightmaprenderer 2017-07-02 21:53:50 +09:00
minjaesong
d680656f64 keyboard control ported to GDX (at least as much as I can right now) 2017-07-01 18:31:00 +09:00
minjaesong
bb01ae0fa0 ore veins 2017-06-30 02:06:53 +09:00
minjaesong
c233eeabbf blocks camera and framebuffer seems working 2017-06-30 01:50:06 +09:00
minjaesong
299dec1476 can see camera working but not the actor gravity 2017-06-28 22:15:42 +09:00
minjaesong
b0031c8a67 a commit before heading to the airport 2017-06-23 02:18:03 +09:00
minjaesong
05fb0808ce More game-related documentations 2017-06-22 19:00:15 +09:00
minjaesong
8e5e95e5a9 LibGDX, here I am. 2017-06-22 02:31:07 +09:00
minjaesong
699402d53f gdx font almost working
- TODO: bulgarian/serbian, shadow
2017-06-16 18:52:03 +09:00
minjaesong
47d6d5c17f re-arranged all the docs in more convenient fashion 2017-06-16 15:10:55 +09:00
minjaesong
ded19d3ae7 more inlining and minor performance tweaks on LightmapRenderer 2017-06-12 04:04:54 +09:00
minjaesong
2ca8c2c263 more minor changes 2017-06-11 18:01:03 +09:00
minjaesong
b4b18c2457 test watches 2017-06-11 01:22:46 +09:00
minjaesong
51c11a2d67 lightmap and skybox update 2017-06-03 00:07:47 +09:00
minjaesong
225a18619b various patches and renaming; thai-variable font sheet 2017-05-27 20:05:12 +09:00
minjaesong
38db0deefe Terrarum Sans Bitmap: wider hangul 2017-05-25 00:04:21 +09:00
minjaesong
e02f908a6b light de-banding when they exceed 255 out of 1023 2017-05-22 20:36:20 +09:00
minjaesong
3c14ca4d1b still glitchy but working? 2017-05-12 16:08:23 +09:00
minjaesong
d8cbc090f2 lcd font update 2017-05-12 04:35:28 +09:00
minjaesong
ca8924e722 at least it snaps without hacks; adding one important documentaion 2017-05-08 00:47:21 +09:00
minjaesong
27dcfacf27 fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
2017-05-07 18:39:26 +09:00