Commit Graph

653 Commits

Author SHA1 Message Date
Minjae Song
783313a4ae worldinfo writer 2018-10-08 01:16:29 +09:00
Minjae Song
26b81e23bb new outputstream for bytearray64 2018-10-06 01:16:26 +09:00
minjaesong
d71744b240 testing the GDX's LZMA de/compressor 2018-10-06 00:49:06 +09:00
minjaesong
83fd44df4c abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
2018-10-05 23:40:03 +09:00
minjaesong
5641910036 layer seems load, need to write better test-able code 2018-10-05 22:13:55 +09:00
minjaesong
4d538cae89 layer write should write proper zlib 2018-10-05 01:23:18 +09:00
minjaesong
1d67a9a9ce it's not zipping correctly; some fixes on readlayer 2018-10-05 01:11:12 +09:00
minjaesong
374070e9b9 layer export: tested output seems legit but can't confirm 2018-10-04 23:46:24 +09:00
minjaesong
071dc85b94 GameWorld: adding "worldIndex"; more save/load stuffs 2018-10-03 23:15:24 +09:00
minjaesong
b380fa7ce7 new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
2018-10-03 19:20:11 +09:00
minjaesong
60752ad4c1 decided not to GZip the CSVs; hack it away! 2018-10-02 21:13:02 +09:00
minjaesong
89657167e9 newer map data format 2018-10-02 21:10:02 +09:00
minjaesong
52c116bad5 the event works; ingame works; but starts as "bugged noclip" 2018-10-02 00:12:04 +09:00
minjaesong
f365156799 World Click events
let's hope it works w/o tests as I can't get to the Ingame now
2018-10-01 23:51:04 +09:00
minjaesong
6a1146f67b player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
ef8285dd97 serialised RNG; font update 2018-09-16 03:32:12 +09:00
minjaesong
07724942b0 title remocon: menu UI with no child should be displayed now 2018-09-15 01:08:10 +09:00
minjaesong
3309998060 font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
2018-09-14 01:14:13 +09:00
minjaesong
16854a4be5 more remoCon thingies 2018-08-30 21:30:39 +09:00
minjaesong
6c4c0214a1 UI Remote Controller reworked (now 90% less stupidity) 2018-08-30 17:24:53 +09:00
minjaesong
e7a1a8ca85 font updates; PBS 2018-08-23 21:06:08 +09:00
minjaesong
3b6c6e1605 partially working sky model 2018-08-05 21:57:39 +09:00
minjaesong
6ed012f0c1 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
0d05a40f8f ENVIRON guide update straight from my observation 2018-07-21 19:58:56 +09:00
minjaesong
98d9cc49c1 reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
2018-07-03 22:45:00 +09:00
minjaesong
a702aac12f removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
2018-07-03 22:17:34 +09:00
minjaesong
7f332db2b3 making debugwindow to appear again 2018-07-03 14:33:20 +09:00
minjaesong
86894b60dc intro screen flipped correctly, build passes 2018-07-03 14:28:30 +09:00
minjaesong
3184e33461 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00
minjaesong
1250bb49c4 title screen using IngameRenderer 2018-07-01 01:38:07 +09:00
minjaesong
cf04b7d22a IngameRenderer: damned thing finally works somewhat 2018-06-30 16:47:22 +09:00
minjaesong
54a38407e2 still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
2018-06-28 21:31:39 +09:00
minjaesong
11aa7f5cb1 trying to optimise the rendering, this is BEFORE job 2018-06-26 09:10:05 +09:00
minjaesong
a6ea2b4e18 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00
minjaesong
f0a6f8b9c2 scrollable inventory with up/down UI button 2018-05-09 19:41:04 +09:00
minjaesong
f0907d9737 ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR 2018-05-09 05:34:39 +09:00
minjaesong
d70aabc1b4 computery stuff and new set of wires 2018-03-04 19:15:43 +09:00
minjaesong
dde69d2e7e colourutil update 2018-02-16 10:49:13 +09:00
minjaesong
e565a9f173 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
f8568899d9 rain megaparticle experiment 2017-12-18 20:45:32 +09:00
minjaesong
3936d381d2 196 dithering instead of 625 2017-12-10 14:33:12 +09:00
minjaesong
fc5273b00e cheat detected notification 2017-12-10 14:32:32 +09:00
minjaesong
02c4a3148b language vars are fully moved to apploader 2017-11-25 22:29:59 +09:00
minjaesong
b33309c784 tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
40216b1ac9 inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
6e589d5324 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
f1359386b9 postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
2017-11-02 17:47:52 +09:00
minjaesong
bb8fc25d14 hacked the titlescreen to fix resize-related UI shit 2017-11-01 15:46:09 +09:00
minjaesong
b2e0913ff5 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
132664d3bd black background for inventory 2017-10-29 13:26:34 +09:00