Minjae Song
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783313a4ae
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worldinfo writer
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2018-10-08 01:16:29 +09:00 |
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Minjae Song
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26b81e23bb
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new outputstream for bytearray64
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2018-10-06 01:16:26 +09:00 |
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minjaesong
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d71744b240
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testing the GDX's LZMA de/compressor
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2018-10-06 00:49:06 +09:00 |
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minjaesong
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83fd44df4c
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abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
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2018-10-05 23:40:03 +09:00 |
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minjaesong
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5641910036
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layer seems load, need to write better test-able code
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2018-10-05 22:13:55 +09:00 |
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minjaesong
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4d538cae89
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layer write should write proper zlib
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2018-10-05 01:23:18 +09:00 |
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minjaesong
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1d67a9a9ce
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it's not zipping correctly; some fixes on readlayer
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2018-10-05 01:11:12 +09:00 |
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minjaesong
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374070e9b9
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layer export: tested output seems legit but can't confirm
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2018-10-04 23:46:24 +09:00 |
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minjaesong
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071dc85b94
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GameWorld: adding "worldIndex"; more save/load stuffs
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2018-10-03 23:15:24 +09:00 |
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minjaesong
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b380fa7ce7
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new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
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2018-10-03 19:20:11 +09:00 |
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minjaesong
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60752ad4c1
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decided not to GZip the CSVs; hack it away!
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2018-10-02 21:13:02 +09:00 |
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minjaesong
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89657167e9
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newer map data format
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2018-10-02 21:10:02 +09:00 |
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minjaesong
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52c116bad5
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the event works; ingame works; but starts as "bugged noclip"
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2018-10-02 00:12:04 +09:00 |
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minjaesong
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f365156799
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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6a1146f67b
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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ef8285dd97
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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07724942b0
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title remocon: menu UI with no child should be displayed now
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2018-09-15 01:08:10 +09:00 |
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minjaesong
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3309998060
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font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
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2018-09-14 01:14:13 +09:00 |
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minjaesong
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16854a4be5
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more remoCon thingies
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2018-08-30 21:30:39 +09:00 |
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minjaesong
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6c4c0214a1
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UI Remote Controller reworked (now 90% less stupidity)
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2018-08-30 17:24:53 +09:00 |
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minjaesong
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e7a1a8ca85
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font updates; PBS
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2018-08-23 21:06:08 +09:00 |
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minjaesong
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3b6c6e1605
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partially working sky model
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2018-08-05 21:57:39 +09:00 |
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minjaesong
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6ed012f0c1
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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0d05a40f8f
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ENVIRON guide update straight from my observation
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2018-07-21 19:58:56 +09:00 |
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minjaesong
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98d9cc49c1
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reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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2018-07-03 22:45:00 +09:00 |
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minjaesong
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a702aac12f
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removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
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2018-07-03 22:17:34 +09:00 |
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minjaesong
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7f332db2b3
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making debugwindow to appear again
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2018-07-03 14:33:20 +09:00 |
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minjaesong
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86894b60dc
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intro screen flipped correctly, build passes
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2018-07-03 14:28:30 +09:00 |
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minjaesong
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3184e33461
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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minjaesong
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1250bb49c4
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title screen using IngameRenderer
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2018-07-01 01:38:07 +09:00 |
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minjaesong
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cf04b7d22a
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IngameRenderer: damned thing finally works somewhat
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2018-06-30 16:47:22 +09:00 |
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minjaesong
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54a38407e2
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still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
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2018-06-28 21:31:39 +09:00 |
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minjaesong
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11aa7f5cb1
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trying to optimise the rendering, this is BEFORE job
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2018-06-26 09:10:05 +09:00 |
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minjaesong
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a6ea2b4e18
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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minjaesong
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f0a6f8b9c2
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scrollable inventory with up/down UI button
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2018-05-09 19:41:04 +09:00 |
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minjaesong
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f0907d9737
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ModMgr: I can load class by name; dropped Groovy script support, coding must go to JAR
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2018-05-09 05:34:39 +09:00 |
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minjaesong
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d70aabc1b4
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computery stuff and new set of wires
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2018-03-04 19:15:43 +09:00 |
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minjaesong
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dde69d2e7e
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colourutil update
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2018-02-16 10:49:13 +09:00 |
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minjaesong
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e565a9f173
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adopting Java 9/Kotlin 1.2
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2018-02-10 21:40:17 +09:00 |
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minjaesong
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f8568899d9
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rain megaparticle experiment
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2017-12-18 20:45:32 +09:00 |
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minjaesong
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3936d381d2
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196 dithering instead of 625
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2017-12-10 14:33:12 +09:00 |
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minjaesong
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fc5273b00e
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cheat detected notification
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2017-12-10 14:32:32 +09:00 |
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minjaesong
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02c4a3148b
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language vars are fully moved to apploader
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2017-11-25 22:29:59 +09:00 |
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minjaesong
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b33309c784
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tooltip UI; tooltip in the inventory
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2017-11-25 17:56:57 +09:00 |
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minjaesong
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40216b1ac9
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inventory grid mode buttons working highlight
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2017-11-07 23:29:07 +09:00 |
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minjaesong
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6e589d5324
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map & save button for inventory
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2017-11-03 22:48:13 +09:00 |
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minjaesong
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f1359386b9
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postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
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2017-11-02 17:47:52 +09:00 |
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minjaesong
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bb8fc25d14
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hacked the titlescreen to fix resize-related UI shit
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2017-11-01 15:46:09 +09:00 |
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minjaesong
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b2e0913ff5
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encumbrance meter for new inventory
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2017-10-30 04:28:27 +09:00 |
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minjaesong
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132664d3bd
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black background for inventory
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2017-10-29 13:26:34 +09:00 |
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