minjaesong
|
93d33b793c
|
better particle emission on block break
|
2023-10-12 14:28:39 +09:00 |
|
minjaesong
|
1fcca8098c
|
fix: no module screen gets broken if the screen is magnified
|
2023-10-06 00:12:10 +09:00 |
|
minjaesong
|
4fa342a87b
|
gl haxx for floatframebuffer
|
2023-10-05 17:09:34 +09:00 |
|
minjaesong
|
1088b1d29b
|
commit before updating gdx
|
2023-10-05 14:57:03 +09:00 |
|
minjaesong
|
3d34363525
|
added snapshot to versioning scheme
|
2023-10-04 21:42:15 +09:00 |
|
minjaesong
|
c8c18d68a7
|
update checker using github release page
|
2023-10-03 17:07:38 +09:00 |
|
minjaesong
|
2c9f3ce1e5
|
floating points packing for shaders
|
2023-09-25 19:09:26 +09:00 |
|
minjaesong
|
8508956ad6
|
trying to make savegame collecting faster
|
2023-09-21 00:01:50 +09:00 |
|
minjaesong
|
1b3796b265
|
fix: delta d bench was broken
|
2023-09-19 16:13:29 +09:00 |
|
minjaesong
|
ca9c640094
|
timestamp on debug prints
|
2023-09-19 14:43:31 +09:00 |
|
minjaesong
|
5616b81a31
|
cloud model update
|
2023-09-19 01:34:43 +09:00 |
|
minjaesong
|
9290dc420e
|
force GL versioning disabled for non-mac
|
2023-09-18 19:31:23 +09:00 |
|
minjaesong
|
13b1942d0e
|
shader: auto versioning and feature selection to allow broader compatibility
|
2023-09-18 17:54:42 +09:00 |
|
minjaesong
|
958471c1b9
|
going fullscreen
|
2023-09-17 02:21:02 +09:00 |
|
minjaesong
|
6772daaf37
|
fix: null cpuid causing crash
|
2023-09-14 01:58:07 +09:00 |
|
minjaesong
|
61162587ee
|
improved system info ui
|
2023-09-14 01:19:51 +09:00 |
|
minjaesong
|
07a70ffba4
|
srceen-meshes now use GL_TRIANGLE_FAN
|
2023-09-09 21:51:27 +09:00 |
|
minjaesong
|
8fa9ddeec1
|
portalPoint to the world
|
2023-09-05 01:40:20 +09:00 |
|
minjaesong
|
65b610ce01
|
world portal share code
|
2023-09-03 17:06:02 +09:00 |
|
minjaesong
|
75fcb5be5b
|
new import screen
|
2023-08-25 15:49:35 +09:00 |
|
minjaesong
|
b2454e4ca2
|
changing ui toggle keys in-world should work now
|
2023-08-24 16:08:18 +09:00 |
|
minjaesong
|
da8d620766
|
clouds with just right depths
|
2023-08-22 02:55:31 +09:00 |
|
minjaesong
|
97a7a36030
|
version tag on app configuration
|
2023-08-17 15:47:31 +09:00 |
|
minjaesong
|
e4b947ce69
|
Float16FrameBuffer
|
2023-08-16 17:51:31 +09:00 |
|
minjaesong
|
6a43d1a5bd
|
calendar sprite removing a spring
|
2023-08-13 15:36:24 +09:00 |
|
minjaesong
|
88831051c8
|
revised ingame date format
|
2023-08-08 09:01:34 +09:00 |
|
minjaesong
|
9fe6618cc9
|
fix: splash goes black when hq2x is enabled
|
2023-08-04 12:53:44 +09:00 |
|
minjaesong
|
821c7c77d8
|
much more elegant solution than stretching texture using batch
|
2023-08-02 16:37:15 +09:00 |
|
minjaesong
|
6df78b59a9
|
screenshot taking extracted to its own function
|
2023-07-22 14:19:09 +09:00 |
|
minjaesong
|
91d94d2dab
|
partially working hq2x, may not work on macOS tho
|
2023-07-21 20:29:17 +09:00 |
|
minjaesong
|
0af2e57368
|
wtf is going on
|
2023-07-21 17:41:22 +09:00 |
|
minjaesong
|
fbce707cac
|
option for screen filtering mode
|
2023-07-21 13:14:02 +09:00 |
|
minjaesong
|
3593894c0f
|
hopefully more lightweight init
|
2023-07-07 12:27:54 +09:00 |
|
minjaesong
|
9c396e7b8d
|
new world via teleporter wip
|
2023-07-02 18:54:04 +09:00 |
|
minjaesong
|
16cfaaea27
|
titlescreen follows the terrain better
|
2023-06-28 22:49:45 +09:00 |
|
minjaesong
|
1745bb16db
|
save deletion works but gui is still wip
|
2023-06-28 11:05:28 +09:00 |
|
minjaesong
|
1ef479124e
|
actually working load manual/auto button
|
2023-06-26 20:18:00 +09:00 |
|
minjaesong
|
e5e8028b3f
|
fix: clickOnceListener would not fired if screen is magnified
|
2023-06-26 19:07:25 +09:00 |
|
minjaesong
|
3d13941060
|
new savegame loading wip
|
2023-06-24 23:44:48 +09:00 |
|
minjaesong
|
61e6255b52
|
some warning for apple rosetta
|
2023-06-24 01:03:58 +09:00 |
|
minjaesong
|
138c6d22d2
|
some font stuffs for ui
|
2023-06-18 21:40:06 +09:00 |
|
minjaesong
|
93c427473d
|
inventory backdrop is now image
|
2023-06-18 16:02:25 +09:00 |
|
minjaesong
|
2474583a86
|
using gl32 shaders for other runnables
|
2023-02-28 22:59:32 +09:00 |
|
minjaesong
|
cba24456e9
|
changed shaders enough that the game now runs on Apple M2
|
2023-02-28 17:47:09 +09:00 |
|
minjaesong
|
6f4d9180dc
|
apple m chips support wip
|
2023-02-28 04:36:11 +09:00 |
|
minjaesong
|
3393ba6466
|
check if pointer-checker is still there on non dev build
|
2023-01-07 17:10:17 +09:00 |
|
minjaesong
|
8bbf511b0a
|
added missing audiodevice.dispose
|
2022-12-31 20:12:27 +09:00 |
|
minjaesong
|
267b524a66
|
GDX 1.11 update
|
2022-12-29 16:16:07 +09:00 |
|
minjaesong
|
c48a4834f8
|
64 bit version number
|
2022-12-20 03:50:07 +09:00 |
|
minjaesong
|
474279aefe
|
more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
|
2022-10-31 01:52:40 +09:00 |
|