minjaesong
|
95f00edd71
|
removing 99999 for endX finally works
|
2017-05-25 22:02:36 +09:00 |
|
minjaesong
|
61d0351469
|
with some hacks, I was able to make LR walk colliding work, but not the headbutt
|
2017-05-25 20:37:52 +09:00 |
|
minjaesong
|
b013ab6a15
|
no message
|
2017-05-25 20:23:24 +09:00 |
|
minjaesong
|
38db0deefe
|
Terrarum Sans Bitmap: wider hangul
|
2017-05-25 00:04:21 +09:00 |
|
minjaesong
|
789c37d226
|
anti-stuck somewhat working
|
2017-05-25 00:03:12 +09:00 |
|
minjaesong
|
f851a0fd73
|
houston, we have (bad) render
|
2017-05-24 15:40:58 +09:00 |
|
minjaesong
|
e02f908a6b
|
light de-banding when they exceed 255 out of 1023
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2017-05-22 20:36:20 +09:00 |
|
minjaesong
|
7e9c4e95b4
|
much failure, such note; wow
|
2017-05-12 17:02:29 +09:00 |
|
minjaesong
|
3c14ca4d1b
|
still glitchy but working?
|
2017-05-12 16:08:23 +09:00 |
|
minjaesong
|
d8cbc090f2
|
lcd font update
|
2017-05-12 04:35:28 +09:00 |
|
minjaesong
|
4168489ab6
|
pre-fuck-up commit inside of pre-fuck-up commit
|
2017-05-11 19:37:18 +09:00 |
|
minjaesong
|
8651a11ae5
|
av fuck
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2017-05-11 03:12:10 +09:00 |
|
minjaesong
|
0d778c86bd
|
code cleanup unrelated
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2017-05-10 21:02:57 +09:00 |
|
minjaesong
|
4f52a4d09b
|
code cleanup related to ActorWithPhysics
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2017-05-10 21:02:05 +09:00 |
|
minjaesong
|
57419a9a24
|
no ui toggle when console is open
|
2017-05-10 21:01:19 +09:00 |
|
minjaesong
|
056e8ab693
|
physics almost works, except for bunch of TODOs and FIXMEs
|
2017-05-10 03:41:46 +09:00 |
|
minjaesong
|
dfad6b144e
|
fixed dividng by zero (Line 756)
|
2017-05-09 23:38:09 +09:00 |
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minjaesong
|
e8c5bec0c4
|
That's it for the today, thanks for coding and have a nice day
|
2017-05-09 02:52:15 +09:00 |
|
minjaesong
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e395dc3781
|
Features that are reckoned are working (which means the full features are WIP)
|
2017-05-09 02:40:22 +09:00 |
|
minjaesong
|
79c2025509
|
y-down blocking work (can jump down to hit the ground but not the ceiling)
|
2017-05-09 00:46:38 +09:00 |
|
minjaesong
|
791aaa3482
|
removing moveDelta to utilise externalForce and controllerMoveDelta separately, for great justice
|
2017-05-08 21:19:28 +09:00 |
|
minjaesong
|
629408ebb8
|
ground slide (balls) works; walking works; still no wall...
|
2017-05-08 02:55:12 +09:00 |
|
minjaesong
|
ca8924e722
|
at least it snaps without hacks; adding one important documentaion
|
2017-05-08 00:47:21 +09:00 |
|
minjaesong
|
5be3aebd9a
|
I can jump around at least, isTouching() needs more work
|
2017-05-08 00:10:58 +09:00 |
|
minjaesong
|
27dcfacf27
|
fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
|
2017-05-07 18:39:26 +09:00 |
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minjaesong
|
87c9419af1
|
I think I can ignore this CCD-ing bug but it's happening
|
2017-05-07 03:11:42 +09:00 |
|
minjaesong
|
94eee48aef
|
fuck it; we do it tomorrow (or Monday)
|
2017-05-07 02:17:38 +09:00 |
|
minjaesong
|
49a418b69c
|
forgot to commit...
|
2017-05-07 00:48:57 +09:00 |
|
minjaesong
|
1f1fcfdf5f
|
sorta works?
|
2017-05-07 00:24:00 +09:00 |
|
minjaesong
|
25e93b2552
|
hitbox displacement rewritten
|
2017-05-05 02:03:29 +09:00 |
|
minjaesong
|
9ba6ece7d1
|
does this plan look good?
|
2017-05-03 15:02:49 +09:00 |
|
minjaesong
|
af6be4de31
|
why things are keep happening?
|
2017-05-03 14:41:09 +09:00 |
|
minjaesong
|
9bae794491
|
more commits before the havoc
|
2017-05-03 03:07:35 +09:00 |
|
minjaesong
|
c1ef44c2f2
|
some organisation, Base32 password generator
|
2017-05-03 02:37:03 +09:00 |
|
Song Minjae
|
f8435711dd
|
no message
|
2017-05-01 08:00:07 +09:00 |
|
Song Minjae
|
4a6effff96
|
A commit to save my soul as I'm going to fuck up things a bit...
|
2017-04-30 21:26:20 +09:00 |
|
Song Minjae
|
9a819ffec3
|
inventoryItem -> gameItem
|
2017-04-29 23:11:54 +09:00 |
|
Song Minjae
|
09b4e3719f
|
kotlin runtime update
|
2017-04-29 22:53:32 +09:00 |
|
Song Minjae
|
0510ac230b
|
blocks now have properly formatted ids
|
2017-04-29 00:05:10 +09:00 |
|
Song Minjae
|
df3afab5ee
|
clean ice tex fix
|
2017-04-28 21:52:05 +09:00 |
|
Song Minjae
|
e2b523c4c4
|
Sandstone connectivity change
- TODO do the same with ice block
|
2017-04-28 17:07:45 +09:00 |
|
Song Minjae
|
996d578d3e
|
quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
|
2017-04-28 12:21:27 +09:00 |
|
Song Minjae
|
13e817e154
|
blocks name update
|
2017-04-28 01:49:32 +09:00 |
|
Song Minjae
|
55578ccc1e
|
Quickbar: all working except for equip/unequip
|
2017-04-28 01:48:51 +09:00 |
|
Song Minjae
|
048f96b554
|
modularised lang
|
2017-04-27 23:41:19 +09:00 |
|
Song Minjae
|
3602ee3848
|
working walls, quickbar and piemenu fixed
|
2017-04-27 17:22:56 +09:00 |
|
Song Minjae
|
b76a4f3925
|
working quickbar and piemenu
|
2017-04-27 14:45:55 +09:00 |
|
Song Minjae
|
b4b2c0d85b
|
Tile -> Block && Map -> World
|
2017-04-27 01:57:45 +09:00 |
|
Song Minjae
|
49d3c9f55b
|
Loading item from module using Groovy
|
2017-04-26 23:53:22 +09:00 |
|
Song Minjae
|
05c9c8f5df
|
durability meter: stack of (new) tools displayed as intended
- displaying NOT based on their stacks but their health
|
2017-04-25 17:24:56 +09:00 |
|