Commit Graph

31 Commits

Author SHA1 Message Date
Song Minjae
a5ca82f2c7 get operator on Tile/ItemPropCodex
Former-commit-id: f6c4ecbad8c0ce2486524be70e68292d6aae799e
Former-commit-id: 9738a693eb55861d1292e59d8df2bec7f5603c40
2016-12-16 23:07:14 +09:00
Song Minjae
0b20869fa4 removing redundant interface "Visible"
Former-commit-id: 3ecfd08eef27d9035bcc98a4f2a6a2f4f89bab01
Former-commit-id: 08dad158f609d0aaf6f999ea17c120a966f1ada5
2016-11-14 12:23:39 +09:00
Song Minjae
2b31bb962a implementation of feature ROUNDWORLD
Former-commit-id: b869816eceefc4d728919cd2028ea98cf4d0f505
Former-commit-id: 8dc1d95e49aef406899c8086f053ebb13d416884
2016-10-23 00:48:05 +09:00
Song Minjae
433f27bef2 proper error handling in ROMBASIC
Former-commit-id: b5bd084e6807c765cdd6d3ffff1b1628321b9c6a
Former-commit-id: 55c3bb3cd56c7867809c0819f178aeebf1e46676
2016-09-22 18:16:38 +09:00
Song Minjae
d8b70887a9 new item type, "Dynamic Item"; working text terminal
Former-commit-id: 81e6d836f5f1e6490027d38146a32d404cf9ce3e
Former-commit-id: af6557340f9cd0ea0b67eb7a8825aeffe75f9d82
2016-09-10 16:45:04 +09:00
Song Minjae
9b9b65efba removed unnecessary class Light10B, minor fixes for LightmapRenderer
Former-commit-id: 4cddfb080cc689738d9bf308f7d08852f4c78a8b
Former-commit-id: 2354b2483f30e70862a327c1b9688a19bd1b2f66
2016-09-07 22:58:42 +09:00
Song Minjae
d817c586e9 Finally fixed CIELabUtil's anomaly; apparently past me was dumb fucking perkeleen vittupää
Former-commit-id: 731df40639ccf1463238f70dd615bd1771eee259
Former-commit-id: fdf00fbe30f876731d9d952b2a65f448b90c7913
2016-09-05 17:15:51 +09:00
Song Minjae
720df532aa more pictogrammes
Former-commit-id: 670df70bbed466e56034dbdd33d7a1da31cd88d7
Former-commit-id: 2b106753155be6080d4651acca1981f10d614421
2016-08-25 21:46:01 +09:00
Song Minjae
fa5e95a89d font bug sorta fixed, new splash: warning health and safety
Former-commit-id: f79503873f57e781480fa742ed1a058becb6c7a1
Former-commit-id: daeeed816b339958786746c3717670c724676a44
2016-08-05 01:59:43 +09:00
Song Minjae
17c39c1824 Player movement seems like back to working, res→assets
Former-commit-id: f91181caee4dabf4cb2e51d8077441c6b0f83757
Former-commit-id: 8b450303698c5c85dea9145a056b290b95a6a7b0
2016-08-02 17:32:42 +09:00
Song Minjae
fb11d5c9c2 FIX: quickbar opacity bug, Notification won't display, remaned majuscule to fullwidth, keyboard layouts for control helper
Former-commit-id: 99c51499131a7cbae1b7345c15d804bd5340e7b6
Former-commit-id: 1326b69cb920d3590fe2cbe33013c85c9eeb1191
2016-07-29 21:02:24 +09:00
Song Minjae
ee647652d2 fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47
Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
2016-07-27 00:20:36 +09:00
Song Minjae
1d1f99605c Greek support, modular weather, command history for console window
Former-commit-id: b72d0b018c084e80cf4fef77e1b1a81101d6daea
Former-commit-id: 32da6a2998826de6519a901dcff7bf058f689b2f
2016-07-13 21:48:14 +09:00
Song Minjae
c52015e429 added resources for ambient sound
Former-commit-id: 85517a87b4d2d64808ccfc3fae7effa4cf92eb55
Former-commit-id: 1ddfcd3db3db138d047f6defe5d87ddf7eefac8f
2016-07-08 18:12:51 +09:00
Song Minjae
186d6a8cb9 monitor adjustment screen, changed "calibrate" to "adjust" (NOT the STRING_ID of langpack)
Former-commit-id: ffae41e5876e54e2e0aedb5a93092db8e8f75d01
Former-commit-id: 65883b385a205d47b76c60f18a91186c2be922b2
2016-07-06 20:17:51 +09:00
Song Minjae
76453c82c2 multiple lightboxes for luminous actors
Former-commit-id: 7ee7d962a9da07d6b1a7936ee19a7458f390bbbc
Former-commit-id: c5c83ec33ecaade54a73bcc211318ecd4a473182
2016-07-05 02:21:15 +09:00
Song Minjae
2ed435165a ActorWithBody: broke CCD again for fundamental error-catching, new tile STONE_BRICKS
Former-commit-id: 3d98f83f3d40f4423b403eae717a06ac6fc22531
Former-commit-id: 13616655a392941e0c91c3384384475ae0adb5db
2016-06-29 01:15:13 +09:00
Song Minjae
91f52eeab5 collision detection and CCD: Not exactly fixed but it works good enough
Former-commit-id: 3feb9b1156fc941390b4efe4c1540ed4c5dbd109
Former-commit-id: 8c97b0ade765731800ef09b722e0742e44443338
2016-06-25 00:23:20 +09:00
Song Minjae
e62f8feda5 added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
Former-commit-id: d7d9c33977b0fa2fd505cd070cf1cb6da0bdc0db
Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
2016-06-20 13:14:41 +09:00
Song Minjae
1565a17c74 now the sunstone and the daylight capacitor are also managed by TilePropUtil, added field "dlfn" in tileprop.csv
Former-commit-id: 7dfec6896031f89eb1f0de062303485bee8ee5f4
Former-commit-id: 0fae44e4b200248997ab873e415e9d7bce8de2e4
2016-06-17 13:54:06 +09:00
Song Minjae
c4ad69525b TilePropCodex is now object, torch flicker (WIP as all the torches are in unison)
Former-commit-id: df9c0e3a9ace2ba976da5e81f1f2d2217db541a0
Former-commit-id: 81a25a938023f318937e1f4ded15e6047fdf8864
2016-06-17 01:39:55 +09:00
Song Minjae
f98cd773b1 thread pooling actor update, updated kotlin lib
Former-commit-id: 17dc75ada5a6652fa555c3a34214704897ca9afe
Former-commit-id: 75ddbe0187f978958cc5c1208a0cfb85bfdcdfaf
2016-05-25 19:32:48 +09:00
Song Minjae
46a3065423 no idea
Former-commit-id: 9738d12e5a468b71142745fbf0ce02fcf1ca623c
Former-commit-id: a26b80a1990996d9c05b0909128c210e0f897312
2016-05-13 20:17:31 +09:00
Song Minjae
12876a5ce2 corrected lighting bug where illuminant in front of the sun can take over the light level of the sun for a tile the illuminant occupies, ActorWithBody phys WIP
Former-commit-id: a1ce45eded6136464d0a2c02227c61ee8f2adcb2
Former-commit-id: e4af5a44eb79b4db85458c9233e43a6117797331
2016-05-05 17:11:01 +09:00
Song Minjae
c9f5fde3be Physics stuff Float -> Double
Former-commit-id: 54ccee75769691aa6aaa2416767bd15270f63347
Former-commit-id: 61e892434f48adf11e3ca49b60928a930fd5cde9
2016-05-01 00:23:36 +09:00
Song Minjae
7d804f24e7 physics objects (ActorWithBody) will now sleep if ||v|| < 0.5, faction ID is now positive integer (64-bit) only
Former-commit-id: 437cff82cf5748c36c5ad72bc43b4fc172b168c8
Former-commit-id: 3ab0500f83da229ec77b85c09ec42fd332ef62ce
2016-04-26 14:36:21 +09:00
Song Minjae
c4b64140be actors are now active/dormant depending on the distance to the player, only the active actors are to be updated. Actors outside of the camera (actually a distance to the player) are not rendered
Former-commit-id: 5f80c2ef3592aab5567723087c264e05458e98b3
Former-commit-id: 7714c6f5a6d7a48d4f5adfe8f6990b249bdb80b0
2016-04-24 16:37:08 +09:00
Song Minjae
f0d2415906 new small number font, fix on histogram drawing and torch drawing (now less likely to stick on wall)
Former-commit-id: 04d20ca0bf3c48152234073eb6875512450b942f
Former-commit-id: bde21ffce1581885cc449143c2f72932837f3c57
2016-04-15 19:38:04 +09:00
Song Minjae
a903c629ec compressed fonts, lightmap histogram
Former-commit-id: 2fd36e0b2b7cd45ecdab628e0d2679efd17f01f3
Former-commit-id: 5c4109d7a2ce320584674c5415054a381ba4d6ec
2016-04-15 16:34:57 +09:00
Song Minjae
d39715cbff Localised lightmap (reducing memory usage by 64 MB!), smoother and realistic light dimming (looks even more beautiful)
Former-commit-id: c312c73701bb3d2add4d5a5fe4f476ee6ee8be25
Former-commit-id: bc40f0e42025d1a368a22d08447c8ecc956248bb
2016-04-13 02:25:45 +09:00
Song Minjae
ac9f5b5138 com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
2016-04-12 12:29:02 +09:00