Commit Graph

1443 Commits

Author SHA1 Message Date
Minjae Song
ad6d52b13c tileable message float ui 2019-05-22 12:51:01 +09:00
minjaesong
4c4d268b95 cherrypicked from the branch test-cvec-for-light 2019-05-21 17:50:54 +09:00
minjaesong
b52dd12807 furred npc test might delete later 2019-05-20 12:07:01 +09:00
minjaesong
3106657f44 font: new redesigned hangul 2019-05-14 13:16:10 +09:00
minjaesong
9a9bb37835 font: hangul redraw wip -- less "laundry line" 2019-05-12 23:52:27 +09:00
minjaesong
2b2e0e3327 font: hangul redraw wip 2019-05-12 17:09:46 +09:00
minjaesong
0f3a6143cf gradle script fix typo and add assertion jvm option 2019-05-12 01:03:35 +09:00
minjaesong
b217a023d2 comment 2019-05-08 21:23:42 +09:00
minjaesong
0ccfb0e709 blocksdrawer now draws wire 2019-05-04 18:19:08 +09:00
minjaesong
dfe183f597 adding missing resources/moving zip files to lfs 2019-05-04 04:11:33 +09:00
minjaesong
e064d6b8f1 block functions now share one centralised core function 2019-05-04 03:29:59 +09:00
minjaesong
65e01b1eb0 debug info for upcoming wires 2019-05-02 00:56:25 +09:00
minjaesong
5816e678bf fixed a long bug where item would be used twice but discounted by only one on single click 2019-05-01 23:26:01 +09:00
minjaesong
839b7e7762 more comments 2019-04-30 03:06:19 +09:00
minjaesong
7d216acd52 sortedarraylist update; physball breaks the actor render dunno why 2019-04-30 02:52:09 +09:00
minjaesong
5a95f1c21a actually using (and rediscovering) the kdtree 2019-04-18 23:42:54 +09:00
minjaesong
62b687c86b gamepad keyboard mockup 2019-04-15 12:26:54 +09:00
minjaesong
bda58ecebd controller getaxisraw, calibration on startup 2019-04-09 23:42:10 +09:00
minjaesong
a5d33da1c9 fixed: noclipped player won't move up and down when gamepad is plugged in 2019-04-06 03:58:02 +09:00
minjaesong
968a1a0888 weponmeleecore 2019-03-19 13:35:58 +09:00
minjaesong
57ebbcb421 moduleinfo won't contain bad modules 2019-03-17 13:49:20 +09:00
minjaesong
ee732dbcf9 inventory UI won't rebuild when pie menu is in operation 2019-03-16 03:44:03 +09:00
minjaesong
08aa0e8f34 always sorting arraylist; more wire stuffs 2019-03-12 22:27:26 +09:00
minjaesong
0563ef0940 colour-changing durability and encumbrance bar 2019-03-12 02:29:58 +09:00
minjaesong
58a91ed10b can retrieve item image for dynamic items 2019-03-12 01:42:07 +09:00
minjaesong
1ac735805d not reading material csv issue fixed 2019-03-12 00:47:06 +09:00
minjaesong
7f53be48d1 my CSV was malformed :( 2019-03-11 19:36:42 +09:00
minjaesong
03df390e38 distinguishable item placeholder image 2019-03-11 00:20:08 +09:00
minjaesong
d7846bf332 autofill inventory with "available" blocks (has texture) 2019-03-10 23:42:48 +09:00
minjaesong
1bf9228e75 reading material from the module; pixaxes use it
But "dynamic item" created from the pickaxe class is not right
2019-03-10 23:38:11 +09:00
minjaesong
b495c010f4 a piece of wire is considered as a tool for inventory (for now) 2019-03-10 18:13:29 +09:00
minjaesong
833d8814a7 game item to load its own image if needed; common resource pool to assist that 2019-03-10 17:46:48 +09:00
minjaesong
d895da9e96 removing lwjgl patch 2019-03-10 00:31:16 +09:00
minjaesong
5822cb50b2 minimap: only update and render when needed 2019-03-10 00:28:47 +09:00
minjaesong
cd97b5c4ab rudimentary minimap draw only 2019-03-08 18:49:38 +09:00
minjaesong
a1022a3db1 minor comment update 2019-03-05 23:39:36 +09:00
minjaesong
7359519982 ingamerenderer: things won't update when the game is paused (e.g. UI open) 2019-03-05 17:45:41 +09:00
minjaesong
aaa745ff94 minimap test: zoom and pan of the image 2019-03-04 18:33:39 +09:00
Minjae Song
d979332cbf requesting xinput will always fail on non-windows 2019-03-04 04:55:12 +09:00
minjaesong
9382054060 some more blocks 2019-03-04 02:48:49 +09:00
minjaesong
a05e2fc695 createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas 2019-03-03 21:53:56 +09:00
minjaesong
01e5f75bf4 did my best to draw fluids. The thing is, tiles suck at this and I need polygon-based render for fluids 2019-03-03 12:18:04 +09:00
minjaesong
deb82d54b0 codes to produce fluid atlas 2019-03-03 00:25:42 +09:00
minjaesong
648be6d041 brighter corners on the tile mask 2019-03-02 22:48:24 +09:00
minjaesong
b5ad28f22a fluid masks tga 2019-03-02 20:20:00 +09:00
minjaesong
7c3759e6d1 new blocksdrawer: works well with masktype 0 and 2 2019-03-02 00:57:26 +09:00
minjaesong
424c7ce17f blocksdrawer: now generates terrain and wall item image 2019-03-01 23:25:23 +09:00
minjaesong
65cc484475 enough resources to test impl the thing 2019-03-01 03:22:46 +09:00
minjaesong
8e23138881 I put wrong colour on the terrain mask type3 2019-03-01 02:20:14 +09:00
minjaesong
6c8bb1f8fa test impl of the new block atlas maker 2019-03-01 01:20:07 +09:00