Commit Graph

56 Commits

Author SHA1 Message Date
minjaesong
a1bad044fd textselector/spinner/quickslot(!) selection change using scroll wheel 2021-10-23 22:57:17 +09:00
minjaesong
9b3384255b hangul ime 2021-10-22 17:51:13 +09:00
minjaesong
f07be81007 working text selector; text input needs more work 2021-10-21 15:08:39 +09:00
minjaesong
9326b87909 text input pane wip 2021-10-20 23:00:25 +09:00
minjaesong
8a8e97d4b2 custom keyboard handling wip 2021-10-20 12:57:56 +09:00
minjaesong
e0fbc54839 implemented player 'reach' for items 2021-10-04 12:03:34 +09:00
minjaesong
26c71e691c fixtures can be despawned by "mining" them 2021-09-21 00:22:52 +09:00
minjaesong
bccac0fbd3 fixed a bug where touch-up event not fired 2021-09-19 19:01:53 +09:00
minjaesong
e2101ebc54 config key change; uiitemtextbutton can now have tags alongside with the label 2021-09-19 17:06:22 +09:00
minjaesong
8f834fe869 Renamed AppLoader into App 2021-09-09 09:48:33 +09:00
minjaesong
6bea9c9f07 moved Codices out of the singleton so they can be serialised 2021-09-04 17:55:37 +09:00
minjaesong
c2fdb4b26a tile damage and wire layers are now save/loaded 2021-08-26 23:11:03 +09:00
minjaesong
e5c25c5a10 fixed a bug where player input can be ignored when framerate is significantly faster than update rate, which causes gameupdate to be called less often 2021-08-26 17:27:52 +09:00
minjaesong
ca72a6fbe5 trying to write a new ingamecontroller so that its update can be manually controlled 2021-08-21 21:03:39 +09:00
minjaesong
64271dc9ba wires are now visible when not selected, but gets covered by the terrain to make them appear natural 2021-08-20 15:48:20 +09:00
minjaesong
67a5e2e1e6 tilesize declaration refactoring 2021-07-27 16:17:54 +09:00
minjaesong
a91156ac21 gdx 1.10/lwjgl3 migration; removing old Lua stuffs 2021-07-27 12:43:01 +09:00
minjaesong
0496366057 blocks are now 'drag-painted' again, but in better way bc fixtures won't 2021-03-16 10:52:31 +09:00
minjaesong
c25e9f92be storage chest still wip 2021-03-13 15:48:14 +09:00
minjaesong
e4c7ed581c fixing bug where the crafting table (or something) would placed and ui opened at the same time 2021-02-25 14:31:36 +09:00
minjaesong
bed6f74462 screenshots will take unique name 2020-11-25 13:39:17 +09:00
minjaesong
b8a7dee7ac config: user-configurable control entries now have config- prefix 2020-11-21 11:24:15 +09:00
minjaesong
6d420691cb fixing bug where blocks cant be placed if mouse is over quickslot and watch 2020-03-06 01:30:33 +09:00
minjaesong
c406cefd18 removing temporary-zoom snippet 2020-02-27 18:18:55 +09:00
minjaesong
e235b81041 middle click to open pie menu 2020-02-27 05:41:57 +09:00
minjaesong
7dafc508e5 issue #28 2019-10-14 20:55:53 +09:00
minjaesong
b63bf88cd7 uis won't open or close when console is up 2019-08-11 20:42:59 +09:00
minjaesong
419773550a screen zooming, temporarily toggle with Z key 2019-08-11 05:42:04 +09:00
minjaesong
f95ea1ab0f fixture ui almost working 2019-07-08 19:41:35 +09:00
minjaesong
e8ba837b09 trying to make fixtures with UIs working, was not successful 2019-07-08 04:05:04 +09:00
minjaesong
ae8d7a67f2 issue #26 resolved (someone is hoolding stale ingame context) 2019-07-03 03:59:37 +09:00
minjaesong
4c23cde4a9 no more context fuckups on apploader 2019-07-02 04:59:24 +09:00
minjaesong
84a35abb37 no secondary click; tiki torch kinda spawns? 2019-05-26 22:55:50 +09:00
minjaesong
5816e678bf fixed a long bug where item would be used twice but discounted by only one on single click 2019-05-01 23:26:01 +09:00
minjaesong
a05e2fc695 createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas 2019-03-03 21:53:56 +09:00
minjaesong
a193bb7de0 prettier text print on Notification 2019-02-24 05:06:54 +09:00
minjaesong
d0e2b20fc3 inventory: saving ID only, most things still work 2019-02-22 05:22:09 +09:00
minjaesong
1730ebd0d7 making xinput to actually work (tested with xbone gamepad) 2019-02-09 18:33:54 +09:00
minjaesong
baccf5f0b5 making gamepad work again 2019-02-08 18:57:47 +09:00
minjaesong
8da8fdb863 F3 moved to PostProcessor; palette UI for buildingmaker 2019-02-03 17:01:27 +09:00
minjaesong
29fbad889b fixed notificator UI 2019-01-31 20:54:25 +09:00
minjaesong
200ff94ff8 F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
2019-01-23 03:46:46 +09:00
minjaesong
07373e13d2 smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader 2019-01-22 13:16:21 +09:00
minjaesong
5260dc437c the entire game will use new smooth delta 2019-01-21 05:22:49 +09:00
minjaesong
edda3b9ff9 width fixes in UI 2019-01-14 02:46:23 +09:00
minjaesong
0be6678c34 UI: quickslot register; IngameController: quickslot selection using wheel
This closes github issue #14
2019-01-13 03:02:57 +09:00
minjaesong
d9c7d3c681 quickslot selections are controlled by the ingame rather than the 'bar UI' 2019-01-13 02:17:49 +09:00
Minjae Song
46284be77d moved things a lot just so that splash screen shows up WHILE things load 2018-12-25 01:39:22 +09:00
minjaesong
f365156799 World Click events
let's hope it works w/o tests as I can't get to the Ingame now
2018-10-01 23:51:04 +09:00
minjaesong
6a1146f67b player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00