Commit Graph

1126 Commits

Author SHA1 Message Date
Song Minjae
c4ad69525b TilePropCodex is now object, torch flicker (WIP as all the torches are in unison)
Former-commit-id: df9c0e3a9ace2ba976da5e81f1f2d2217db541a0
Former-commit-id: 81a25a938023f318937e1f4ded15e6047fdf8864
2016-06-17 01:39:55 +09:00
Song Minjae
9f42ae9639 thread pooling terraingen, WIP
Former-commit-id: 1d0687d8b34d5e8192b652904a437cdb29f27b10
Former-commit-id: 1c06ce97a59eb13455cc180a4d5f13ffbead1f84
2016-06-13 00:48:37 +09:00
Song Minjae
f98cd773b1 thread pooling actor update, updated kotlin lib
Former-commit-id: 17dc75ada5a6652fa555c3a34214704897ca9afe
Former-commit-id: 75ddbe0187f978958cc5c1208a0cfb85bfdcdfaf
2016-05-25 19:32:48 +09:00
Song Minjae
46a3065423 no idea
Former-commit-id: 9738d12e5a468b71142745fbf0ce02fcf1ca623c
Former-commit-id: a26b80a1990996d9c05b0909128c210e0f897312
2016-05-13 20:17:31 +09:00
Song Minjae
d3e1b17abd new utility tiles: Sunstone and Daylight Capacitor
Former-commit-id: 1cd01c381d395a413baf50d851718205b2bfe1fd
Former-commit-id: 0199c31f7e83ff6396128602985cfa3c13e07e63
2016-05-08 23:32:38 +09:00
Song Minjae
127e6344cf player now walks again, still stick to wall if key is kept down, but gravity is no longer accumulated (because the walking velocity is now separated)
Former-commit-id: f9394abe6230a4e60f2f7a42e81f7e85264a60c5
Former-commit-id: 1cd5b78c5800aef082d5eeec13a0a0a50ccea35b
2016-05-08 01:29:52 +09:00
Song Minjae
12876a5ce2 corrected lighting bug where illuminant in front of the sun can take over the light level of the sun for a tile the illuminant occupies, ActorWithBody phys WIP
Former-commit-id: a1ce45eded6136464d0a2c02227c61ee8f2adcb2
Former-commit-id: e4af5a44eb79b4db85458c9233e43a6117797331
2016-05-05 17:11:01 +09:00
Song Minjae
1350ee0baf actor now moves like before, but still has a bug where keep 'pushing' the wall while suspended, gravity only accumulates (veloY increases) and not exert any force (hitbox does not move where it should).
Former-commit-id: 8844902b3395acf645b769d299f9459b27810675
Former-commit-id: 55a72ed87a1c56e4a8367bd3a0bc301b12edae2a
2016-05-03 14:05:27 +09:00
Song Minjae
6171b44170 CCD implementation for hitting ground
Former-commit-id: 786f0b4551b32be44767eac627dc247df3773968
Former-commit-id: 6ff2be7b31c91a581125c5682055776047660195
2016-05-02 00:42:04 +09:00
Song Minjae
f3050736be ball, raw injector float -> double
Former-commit-id: 19e44a1a5400bcf423a9cbb0c076eda48a1313d8
Former-commit-id: 73b3c09b0949f7b463de45b7f436b986445554f6
2016-05-01 20:05:39 +09:00
Song Minjae
05b374bfa7 no multithreading for actor update
Former-commit-id: aa575fabff183802cd326b24d5788bd44adbad95
Former-commit-id: a0d2b650aa5d3f19717049b17284eb76c694b24b
2016-05-01 11:35:00 +09:00
Song Minjae
64f9799c67 removed localised and unsynced 'scale' and 'mass' for ActorWithBody, they are now synced with actorvalue
Former-commit-id: d655b499c333011b8e46235fe3312617f673a6ad
Former-commit-id: 6cc9e6aabd69f7ba3e46e6dcba404c41c6130652
2016-05-01 01:05:37 +09:00
Song Minjae
c9f5fde3be Physics stuff Float -> Double
Former-commit-id: 54ccee75769691aa6aaa2416767bd15270f63347
Former-commit-id: 61e892434f48adf11e3ca49b60928a930fd5cde9
2016-05-01 00:23:36 +09:00
Song Minjae
7efc693c4a proof-of-concept collision solver, document for penetration compensation in collision solver and ActorWithBody (collide with world), updated README
Former-commit-id: 985edaea09aff8d972ece24e08bd31c378c60f2b
Former-commit-id: 5c8fbd014c2c2edae21cf89f45a96aedc8d8bad9
2016-04-27 01:25:25 +09:00
Song Minjae
7d804f24e7 physics objects (ActorWithBody) will now sleep if ||v|| < 0.5, faction ID is now positive integer (64-bit) only
Former-commit-id: 437cff82cf5748c36c5ad72bc43b4fc172b168c8
Former-commit-id: 3ab0500f83da229ec77b85c09ec42fd332ef62ce
2016-04-26 14:36:21 +09:00
Song Minjae
6ae31f1858 newton's law-compliant physics simulator for ActorWithBody, which would make implementing fluid resistance simulation easier job. Player's stop will now be processed by this phys simulator.
Former-commit-id: d9767dc54f8eaea7bbb4886fdad5ef38bab4c933
Former-commit-id: 74b7ea76c5d04272474b68760ad3958e715fe551
2016-04-26 01:15:53 +09:00
Song Minjae
519ecec774 new console command 'error' (stderr equivalent of console window)
Former-commit-id: ab54663fd64f9ae9c758f53b3f5800a5894f0db3
Former-commit-id: 7aba1585ffa45195622bb25e1c62cace474420c9
2016-04-25 12:49:56 +09:00
Song Minjae
1dc3e6df3e fixing the critical bug in active/dormant thingies, actor ID is now positive integer (I had to), class Actor is now shipped with ID generator, optimisation in add/removeActor
Former-commit-id: f743ecb27ba1cea05215889d7e1a77e10171cb8c
Former-commit-id: 4b88f9711c34542a8a504682cffe79a2f8a43ed8
2016-04-25 01:58:17 +09:00
Song Minjae
c4b64140be actors are now active/dormant depending on the distance to the player, only the active actors are to be updated. Actors outside of the camera (actually a distance to the player) are not rendered
Former-commit-id: 5f80c2ef3592aab5567723087c264e05458e98b3
Former-commit-id: 7714c6f5a6d7a48d4f5adfe8f6990b249bdb80b0
2016-04-24 16:37:08 +09:00
Song Minjae
1a1159b643 WIP collision solver, colour-codes in game fonts
Former-commit-id: 0bb85999176d89956398bbcc24e1b33cacd3e87c
Former-commit-id: 0ef0c1ac9b88f8fe42a7439fee69a8d4792be96a
2016-04-23 23:08:42 +09:00
Song Minjae
cffc9a9ba2 little changes to the help text
Former-commit-id: ba69c2195ceaceefa04292ad609abf833a7508a3
Former-commit-id: 24afe5923c454f31cd1ef06ab6351ef4e05677f2
2016-04-17 01:21:36 +09:00
Song Minjae
7c6d232ba6 Actor reference ID on debug window, RefID is now Int, added Japanese on help page
Former-commit-id: 3519b8746d611c4badd65f01644ba05e41d10d04
Former-commit-id: 45bb407c2d932e5d70aab9c9eb4f3ef55ce68d27
2016-04-16 01:03:19 +09:00
Song Minjae
f0d2415906 new small number font, fix on histogram drawing and torch drawing (now less likely to stick on wall)
Former-commit-id: 04d20ca0bf3c48152234073eb6875512450b942f
Former-commit-id: bde21ffce1581885cc449143c2f72932837f3c57
2016-04-15 19:38:04 +09:00
Song Minjae
a903c629ec compressed fonts, lightmap histogram
Former-commit-id: 2fd36e0b2b7cd45ecdab628e0d2679efd17f01f3
Former-commit-id: 5c4109d7a2ce320584674c5415054a381ba4d6ec
2016-04-15 16:34:57 +09:00
Song Minjae
d39715cbff Localised lightmap (reducing memory usage by 64 MB!), smoother and realistic light dimming (looks even more beautiful)
Former-commit-id: c312c73701bb3d2add4d5a5fe4f476ee6ee8be25
Former-commit-id: bc40f0e42025d1a368a22d08447c8ecc956248bb
2016-04-13 02:25:45 +09:00
Song Minjae
ac9f5b5138 com.torvald → net.torvald
Former-commit-id: 375604da8a20a6ba7cd0a8d05a44add02b2d04f4
Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
2016-04-12 12:29:02 +09:00