Song Minjae
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ce08b47423
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fresh-new dynamic items (e.g. pickaxe) can be stacked
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2017-04-25 02:59:59 +09:00 |
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Song Minjae
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c35ba8201a
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new ID for dynamic item work flawlessly with adding multiple at once
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2017-04-24 21:31:53 +09:00 |
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Song Minjae
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a72b6f0d1a
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new ID for dynamic item work flawlessly with adding multiple at once
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2017-04-24 21:31:53 +09:00 |
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Song Minjae
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5cd5ebbea3
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Resolving issues #16 and #20
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2017-04-24 02:23:13 +09:00 |
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Song Minjae
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d70cb2524d
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Resolving issues #16 and #20
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2017-04-24 02:23:13 +09:00 |
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Song Minjae
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6399c2d66b
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Resolving issue #18 and #19
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2017-04-23 22:53:49 +09:00 |
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Song Minjae
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41b2b8a694
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Resolving issue #18 and #19
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2017-04-23 22:53:49 +09:00 |
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Song Minjae
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b342e7d042
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working vital meter for tool durability
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2017-04-21 18:11:30 +09:00 |
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Song Minjae
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e9c8f03000
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working vital meter for tool durability
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2017-04-21 18:11:30 +09:00 |
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Song Minjae
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c6e42ffbbe
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wenquanyi: fixed bad code point allocation
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2017-04-20 20:48:23 +09:00 |
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Song Minjae
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4e14b24011
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wenquanyi: fixed bad code point allocation
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2017-04-20 20:48:23 +09:00 |
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Song Minjae
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aa4fbba711
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about issue #17
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2017-04-19 21:15:09 +09:00 |
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Song Minjae
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261d78f1d2
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about issue #17
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2017-04-19 21:15:09 +09:00 |
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Song Minjae
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2895f4be6d
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Proper tga.gz loading using own imagedata
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2017-04-19 20:53:03 +09:00 |
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Song Minjae
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d8d4a062de
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Proper tga.gz loading using own imagedata
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2017-04-19 20:53:03 +09:00 |
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Song Minjae
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fcd378c51a
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Some space saving, terrain reads GZip directly
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2017-04-19 16:15:14 +09:00 |
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Song Minjae
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6e4e52d693
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Some space saving, terrain reads GZip directly
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2017-04-19 16:15:14 +09:00 |
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Song Minjae
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fe94ebbe4a
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terrain damage data is now properly removed when the tile is newly placed
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2017-04-19 03:03:53 +09:00 |
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Song Minjae
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9427293d7d
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terrain damage data is now properly removed when the tile is newly placed
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2017-04-19 03:03:53 +09:00 |
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Song Minjae
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5fe604cf45
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pickaxe working as intended
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2017-04-18 01:14:25 +09:00 |
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Song Minjae
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56d78d50ca
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pickaxe working as intended
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2017-04-18 01:14:25 +09:00 |
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Song Minjae
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f840dbe7de
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modular first test
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2017-04-17 16:14:35 +09:00 |
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Song Minjae
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cec266d396
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modular first test
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2017-04-17 16:14:35 +09:00 |
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Song Minjae
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532c836553
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mod support design wip
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2017-04-17 04:03:58 +09:00 |
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Song Minjae
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98d7548ce8
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mod support design wip
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2017-04-17 04:03:58 +09:00 |
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Song Minjae
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7ebb21124c
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voi helvetti
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2017-04-17 02:29:05 +09:00 |
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Song Minjae
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073e36b48a
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voi helvetti
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2017-04-17 02:29:05 +09:00 |
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Song Minjae
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f2ae2d9449
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fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue
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2017-04-17 02:18:52 +09:00 |
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Song Minjae
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4c928f2772
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fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue
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2017-04-17 02:18:52 +09:00 |
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Song Minjae
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a47eb41d9a
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inventory ui update
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2017-04-13 03:25:49 +09:00 |
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Song Minjae
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b1eade6858
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inventory ui update
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2017-04-13 03:25:49 +09:00 |
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Song Minjae
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47b9b92797
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font adjustments
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2017-04-12 00:27:14 +09:00 |
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Song Minjae
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80d993dced
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font adjustments
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2017-04-12 00:27:14 +09:00 |
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Song Minjae
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037e84d6e2
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setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work
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2017-04-11 23:07:29 +09:00 |
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Song Minjae
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498cf4709b
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setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work
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2017-04-11 23:07:29 +09:00 |
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Song Minjae
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1301121aa9
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sanity check on equipping the item
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2017-04-11 21:12:51 +09:00 |
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Song Minjae
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e7f221a499
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sanity check on equipping the item
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2017-04-11 21:12:51 +09:00 |
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Song Minjae
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d20190b2bd
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selecting and consuming item in inventory
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2017-04-11 19:21:32 +09:00 |
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Song Minjae
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8d565a36ba
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selecting and consuming item in inventory
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2017-04-11 19:21:32 +09:00 |
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Song Minjae
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bb797a0910
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clickable inventory for (un)equip
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2017-04-11 02:30:34 +09:00 |
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Song Minjae
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c20524836d
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clickable inventory for (un)equip
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2017-04-11 02:30:34 +09:00 |
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Song Minjae
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d33d25f384
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working inventory clicking ingame
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2017-04-10 01:35:28 +09:00 |
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Song Minjae
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68f45ea6ab
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working inventory clicking ingame
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2017-04-10 01:35:28 +09:00 |
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Song Minjae
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12015669c6
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UIs will draw on "backing" framebuffer where skybox is
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2017-04-09 22:22:29 +09:00 |
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Song Minjae
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bb37f2aed7
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UIs will draw on "backing" framebuffer where skybox is
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2017-04-09 22:22:29 +09:00 |
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Song Minjae
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671048e1e1
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Inventory UI on ingame
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2017-04-09 03:35:18 +09:00 |
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Song Minjae
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4254b87e51
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Inventory UI on ingame
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2017-04-09 03:35:18 +09:00 |
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Song Minjae
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c5367f8f1c
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vt: new filesystem using tevd
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2017-04-07 19:12:27 +09:00 |
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Song Minjae
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1a3c9d7f65
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vt: new filesystem using tevd
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2017-04-07 19:12:27 +09:00 |
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Song Minjae
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2332239ef2
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global light matched to skybox
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2017-04-07 19:11:56 +09:00 |
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