Commit Graph

1503 Commits

Author SHA1 Message Date
minjaesong
bf2cc35d51 some tiny little optimisations on tiling shader 2019-07-26 16:45:24 +09:00
minjaesong
63d2880d8b grass tex revert to smooth 2019-07-26 03:28:57 +09:00
minjaesong
b83da51e26 minor fixes 2019-07-21 20:40:45 +09:00
minjaesong
b37c782b4e ingame computer wip; gamepad deadzone disp on f3 2019-07-19 23:19:25 +09:00
minjaesong
801e737683 newly written circulararray 2019-07-14 03:55:27 +09:00
minjaesong
81625a4382 colourmap and assets 2019-07-12 02:26:20 +09:00
minjaesong
b6bc5d5246 fixed MDA scroll behaviour 2019-07-10 20:49:20 +09:00
minjaesong
edbbefe584 fix wrong assert usage; addOneArgFun for Lua globals works 2019-07-10 16:20:45 +09:00
minjaesong
605b62b980 new iteration of the ingame computer -- display adapter 2019-07-09 22:26:28 +09:00
minjaesong
3e871a2e84 some UIs can be closed with ESC key 2019-07-08 21:50:35 +09:00
minjaesong
377fced95f fixture ui almost working 2019-07-08 19:41:35 +09:00
minjaesong
29572f907e trying to make fixtures with UIs working, was not successful 2019-07-08 04:05:04 +09:00
minjaesong
dd8404097b throwing in a pr-tree onto the project 2019-07-07 22:13:37 +09:00
minjaesong
85985807e4 test impl of "collision interpolator'; new number font for itemslots 2019-07-07 20:53:20 +09:00
minjaesong
e628286442 blocks csv fixed wrong opacity value 2019-07-06 20:44:15 +09:00
minjaesong
53d970a179 comment 2019-07-03 04:12:56 +09:00
minjaesong
c452be669b issue #26 resolved (someone is hoolding stale ingame context) 2019-07-03 03:59:37 +09:00
minjaesong
a399d22dd1 backend stuffs in the Terrarum moved to the AppLoader 2019-07-02 05:10:32 +09:00
minjaesong
1a00f73d52 no more context fuckups on apploader 2019-07-02 04:59:24 +09:00
minjaesong
da1c752996 new tiny numbers font 2019-06-26 19:32:27 +09:00
minjaesong
98ec8154d5 fallable sim to properly work on multiple fallable "stacks" 2019-06-26 02:00:41 +09:00
minjaesong
0396b026fb fallable blocks actually falls 2019-06-25 23:30:22 +09:00
minjaesong
ce4b070428 more cleanup regarding fireRecalculateEvent 2019-06-25 22:48:38 +09:00
minjaesong
fe61b65f0d refactoring the call order of the renderers' init code invocation 2019-06-25 22:26:16 +09:00
minjaesong
bbf83b1944 q&d hack to circumvent the dangling pointer issue #26 2019-06-25 15:22:24 +09:00
minjaesong
4e89a32e4e issue #26: the reason was the dangling pointer? 2019-06-23 02:20:01 +09:00
minjaesong
601afc2636 BlockLayer temporarily use DirectByteBuffer (averting the issue #26) 2019-06-23 01:43:56 +09:00
minjaesong
88a288243c sorta working unsafesvecarray; and then issue #26 is fucking shit up 2019-06-22 04:16:03 +09:00
minjaesong
79b317d9e1 it turns out the test-entering is broken; will fix later idk; Threadparallel.startAllWaitForDie seems to work as intended 2019-06-21 16:05:02 +09:00
minjaesong
e5bf6874fd the placeholder "nullworld" is now singleton 2019-06-11 23:52:17 +09:00
minjaesong
33c663d901 fixture spawns with correct tex pos and hitbox; unsure if issue #26 is fixed tho 2019-06-11 23:46:52 +09:00
minjaesong
44e12825ac blockprop: fall is now grav 2019-06-11 20:55:28 +09:00
minjaesong
cf03e24af3 it's still a progress right? 2019-06-10 17:38:06 +09:00
minjaesong
79d7c71000 new block: scaffolding (does not fall yet) 2019-06-10 01:40:10 +09:00
minjaesong
af29e1b598 intbox debugger is back 2019-06-09 01:26:14 +09:00
minjaesong
b16c23f1f0 unsafe array on lightmaprenderer: could this be possible? 2019-06-08 04:14:13 +09:00
minjaesong
9db6e86ac3 no more access violation from freeing already freed memory 2019-06-08 03:29:38 +09:00
minjaesong
4f8c3591c2 80 fps with unsafe access 2019-06-08 03:00:47 +09:00
minjaesong
a1d51d4028 just a fixme tag 2019-06-07 22:16:38 +09:00
minjaesong
593a528d32 apparently I'm fucking dumb 2019-06-07 10:37:04 +09:00
minjaesong
4a99722f71 i discovered something to be looked at 2019-06-07 10:23:22 +09:00
Minjae Song
97f8aa6e6e weather to not use expensive math; colormap now also holds cvec 2019-06-05 21:22:27 +09:00
Minjae Song
85ab1b823d mod metadata: changed versioning scheme 2019-06-05 21:22:27 +09:00
minjaesong
812e9e5b76 light parallel failed attempt 2019-06-05 21:04:01 +09:00
minjaesong
a87866438f debugwindow: correct ui count 2019-06-01 04:47:20 +09:00
minjaesong
c692928c1a lightmap is now array of array because debug-ability > slight framerate drop 2019-06-01 04:06:36 +09:00
minjaesong
5ff0c22b0f cvec: java to kotlin 2019-06-01 03:49:14 +09:00
minjaesong
eb1273c561 migration wip java 9 modularise 2019-06-01 03:25:20 +09:00
minjaesong
50c110f34b fixed using wrong type of exception 2019-06-01 02:06:07 +09:00
minjaesong
c180953d7d fixtures won't spawn when there's block or other fixtures 2019-05-31 22:57:20 +09:00