Commit Graph

610 Commits

Author SHA1 Message Date
minjaesong
d9258bcb84 tooltip UI; tooltip in the inventory 2017-11-25 17:56:57 +09:00
minjaesong
b5e908d271 inventory grid mode buttons working highlight 2017-11-07 23:29:07 +09:00
minjaesong
60d1a5cea2 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
a22d2dbb92 postprocessor for 3dlut colcorr; dithering should be managed in "dirty" way
dirty way: loads dithered/passthru shader according to the game's config (boolean fxdither)
2017-11-02 17:47:52 +09:00
minjaesong
b892d2e70c hacked the titlescreen to fix resize-related UI shit 2017-11-01 15:46:09 +09:00
minjaesong
cec6d9c3c2 encumbrance meter for new inventory 2017-10-30 04:28:27 +09:00
minjaesong
0266f518fc black background for inventory 2017-10-29 13:26:34 +09:00
minjaesong
f72f18a821 working "equipped" view with unequip 2017-10-28 15:07:58 +09:00
minjaesong
c2ac328cab "equipped" indicator on item grid 2017-10-25 05:53:39 +09:00
minjaesong
07d609ca72 fixed uiItem stupidity with uiCanvas; it activated even if its parent is invisible 2017-10-24 07:25:05 +09:00
minjaesong
af027e616d catbar and grid: updates and renders as intended 2017-10-24 00:21:13 +09:00
minjaesong
04161525eb at least some of the new UIs are working 2017-10-23 03:44:45 +09:00
minjaesong
0023b4a4a8 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
a5d0d5e525 somehow fixed a consolewin bug
- It would read a key even if it's closed
2017-10-18 03:52:11 +09:00
minjaesong
5b8bee6777 lightmap draw shift fixed; game will properly resize 2017-10-16 22:47:16 +09:00
minjaesong
76260cbc18 renderFront is fixed 2017-10-14 02:48:52 +09:00
minjaesong
a7849d2635 sprite shift re-fixed with a correct method 2017-10-14 02:13:06 +09:00
minjaesong
595681d6e9 player sprites now aligned to hitbox && drawn at centre of the screen 2017-10-13 00:36:03 +09:00
minjaesong
3505b38789 Houston, we have a render (again) 2017-10-07 22:21:37 +09:00
minjaesong
42efbd5297 Feature idea I had around for months 2017-09-22 00:22:35 +09:00
minjaesong
3569e3ccbf Rectified heretic YY-MM-DD to standard YYYY-MM-DD 2017-09-20 14:36:40 +09:00
minjaesong
e31640cba6 Scientifically correct moondial
Flipped crescents are my mistake 😄
2017-09-19 14:43:06 +09:00
minjaesong
9645b28674 we've got something
- except actor's RGB won't draw; only the glow does
2017-09-18 02:32:47 +09:00
minjaesong
e9f8f47e20 fixed camera not putting actor at the centre of the screen
- Actually may not be fixed, but it does not cause render bugs at least!
2017-09-17 23:42:13 +09:00
minjaesong
d3b54ae300 module UI now has margin; game update will drop consecutive updates if its try count is exhausted (reduced lag after window move/resize) 2017-09-15 01:40:12 +09:00
minjaesong
553816e8c4 Ingame: great, nothing renders :( 2017-09-15 00:40:11 +09:00
minjaesong
772436b16b simple hack for out-of-place render of terrain and lightmap
- Just made them not have negative value
2017-09-14 02:13:37 +09:00
minjaesong
f6c5d22dc2 Guess it's fully working for titlescreen 2017-09-13 18:10:03 +09:00
minjaesong
dcd21bc3fa NOT using a trick in issue #5 was the key, also closes issue #8 2017-09-13 01:06:01 +09:00
minjaesong
b05706a7c5 almost works but dae fucking jitter again 2017-09-12 23:52:16 +09:00
minjaesong
59270f2c40 Light fuck: At least I've figured out what the fuck was wrong with. 2017-09-12 21:29:45 +09:00
minjaesong
636b0ffe4f at least now I know which part is to be patched... 2017-09-09 02:45:58 +09:00
minjaesong
81c031966c terrain AND wall renders 2017-09-01 01:05:21 +09:00
minjaesong
b040531f99 now I can't even tell if it's working as intended or not 2017-08-30 22:16:10 +09:00
minjaesong
ff434b45fc new blocks drawer WIP 2017-08-29 21:06:30 +09:00
minjaesong
ff95f9e402 terrain atlas: added black patch 2017-08-28 20:37:39 +09:00
minjaesong
bdff19237e camera moving works 2017-08-28 02:27:53 +09:00
minjaesong
5d03bb96f3 Tiling shader -- FIXME: cameraTranslation not working as it should 2017-08-27 23:55:54 +09:00
minjaesong
6ce45abfc4 fucking finally... (needs cleanup) 2017-08-27 23:47:30 +09:00
minjaesong
c94418e98f tiling using shader, sorta works 2017-08-26 23:48:07 +09:00
minjaesong
1be8e5d0c7 trying to tile by shader 2017-08-25 19:37:12 +09:00
minjaesong
388e4675f4 some sort of error screen impl 2017-08-20 22:10:47 +09:00
minjaesong
ad60b21d2a better dithering 2017-08-07 01:09:04 +09:00
minjaesong
93b18dfb18 load app using apploader -- no more black screen on app load 2017-08-01 23:55:48 +09:00
minjaesong
f1afb67c77 RemoCons fully working; also fixed my stupidity 2017-07-26 17:03:22 +09:00
minjaesong
9731c8384a UIs wont FOR SURE update (more like, process events) anymore when they are not visible 2017-07-25 18:34:23 +09:00
minjaesong
33657624a6 UI: sub-UIs work? 2017-07-25 17:21:02 +09:00
minjaesong
3578df4770 fixed quickbar and piemenu texture 2017-07-23 19:55:06 +09:00
minjaesong
0fe3e7949b more compatible shader 2017-07-23 18:23:53 +09:00
minjaesong
d421d7964b leak patched I guess 2017-07-23 17:38:57 +09:00