minjaesong
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e966063e80
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minor edits
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2018-12-02 17:34:01 +09:00 |
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minjaesong
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8ef45968c2
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rem external_resource_packs.zip
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2018-11-22 19:14:49 +09:00 |
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minjaesong
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df738348f6
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rem workspace.xml
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2018-11-22 19:09:48 +09:00 |
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minjaesong
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3561ff9132
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fixing one of the new bugs: block duplication artefact on render
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2018-11-20 22:16:20 +09:00 |
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minjaesong
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0056f92b65
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physics anomaly at x 0..33? are fixed, other issues (re)introduced
See ActorWBMovable@Line1238
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2018-11-20 06:08:21 +09:00 |
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minjaesong
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deaee71a44
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Reverting GDX to nightly-20170610
Due to the some fuck rendering issue on certain graphics processors (maybe?)
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2018-11-20 04:27:14 +09:00 |
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minjaesong
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49966a53f6
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commiting minor changes cause I need to track down some bugs
- Text on small font goes dark gradually (?)
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2018-11-20 04:10:13 +09:00 |
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minjaesong
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0123cc5b1a
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1dim-ised lightmap
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2018-11-16 22:44:54 +09:00 |
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minjaesong
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0695e3325d
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lightbufferastex is now properly disposed of
should help with my mem leak probs
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2018-11-16 20:42:30 +09:00 |
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minjaesong
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d830fa2873
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change in ingame config: useamericanunit -> temperatureunit
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2018-11-16 20:37:44 +09:00 |
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minjaesong
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a2f88ebbf1
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reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
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2018-11-11 20:13:31 +09:00 |
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minjaesong
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f721ad0db9
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drawing of the tile breakage
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2018-11-10 21:09:02 +09:00 |
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minjaesong
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c6e9a46c3e
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Can setTitle() cause memleak (right before test commit)
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2018-11-08 22:42:27 +09:00 |
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minjaesong
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4c3354f22c
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starting day of the game is now Spring 1st
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2018-11-06 23:49:22 +09:00 |
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minjaesong
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92091532e0
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a new watchface to support seasons instead of months
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2018-11-06 23:40:36 +09:00 |
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minjaesong
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81b65d57ca
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fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
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2018-11-06 04:02:33 +09:00 |
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minjaesong
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ec871318a9
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new ingame calendar impl
for some reason it runs slower that it should do
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2018-10-30 22:47:41 +09:00 |
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minjaesong
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0e93f6609b
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new RNG for everything; Joise update
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2018-10-27 00:03:06 +09:00 |
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minjaesong
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3612b55f97
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read world info
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2018-10-09 23:49:14 +09:00 |
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minjaesong
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e156349ec0
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writeworldinfo tested to be working
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2018-10-08 18:15:05 +09:00 |
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Minjae Song
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4658fa2aed
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worldinfo writer
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2018-10-08 01:16:29 +09:00 |
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Minjae Song
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630d6d2fed
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new outputstream for bytearray64
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2018-10-06 01:16:26 +09:00 |
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minjaesong
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879583623d
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testing the GDX's LZMA de/compressor
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2018-10-06 00:49:06 +09:00 |
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minjaesong
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5189c46ce5
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abolished a need to pass world as parametre
+ simply changing the single variable (ingame.world) will update all the renderer's behaviour
+ somehow my git changelogs are exploding
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2018-10-05 23:40:03 +09:00 |
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minjaesong
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3735ce351e
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layer seems load, need to write better test-able code
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2018-10-05 22:13:55 +09:00 |
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minjaesong
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3045534222
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layer write should write proper zlib
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2018-10-05 01:23:18 +09:00 |
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minjaesong
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434a2dbca3
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it's not zipping correctly; some fixes on readlayer
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2018-10-05 01:11:12 +09:00 |
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minjaesong
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2239625efe
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layer export: tested output seems legit but can't confirm
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2018-10-04 23:46:24 +09:00 |
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minjaesong
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76e8727bfc
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GameWorld: adding "worldIndex"; more save/load stuffs
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2018-10-03 23:15:24 +09:00 |
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minjaesong
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6fd2a4d69f
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new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
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2018-10-03 19:20:11 +09:00 |
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minjaesong
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197afc21ce
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decided not to GZip the CSVs; hack it away!
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2018-10-02 21:13:02 +09:00 |
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minjaesong
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62edf9c3ae
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newer map data format
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2018-10-02 21:10:02 +09:00 |
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minjaesong
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c452017c84
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the event works; ingame works; but starts as "bugged noclip"
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2018-10-02 00:12:04 +09:00 |
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minjaesong
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5367b97943
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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1b94d2ea14
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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d16e916502
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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7069528714
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title remocon: menu UI with no child should be displayed now
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2018-09-15 01:08:10 +09:00 |
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minjaesong
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79f3e8e28d
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font update; ui remocon fix; save doc elaboration
UI RemoCon fix: RemoCon will no longer widen to the screen width when being used
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2018-09-14 01:14:13 +09:00 |
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minjaesong
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0658d95b12
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more remoCon thingies
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2018-08-30 21:30:39 +09:00 |
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minjaesong
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ad26b0f80c
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UI Remote Controller reworked (now 90% less stupidity)
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2018-08-30 17:24:53 +09:00 |
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minjaesong
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c953d84af9
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font updates; PBS
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2018-08-23 21:06:08 +09:00 |
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minjaesong
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809f1ad26f
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partially working sky model
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2018-08-05 21:57:39 +09:00 |
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minjaesong
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932222a9c6
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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2d68fcd7c9
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ENVIRON guide update straight from my observation
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2018-07-21 19:58:56 +09:00 |
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minjaesong
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78e329d1c8
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reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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2018-07-03 22:45:00 +09:00 |
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minjaesong
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ab49846611
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removing branching on tiling shader, improving performance
Now tga export needs extra care, but boy that 5 FPS improvement
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2018-07-03 22:17:34 +09:00 |
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minjaesong
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1476ea737e
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making debugwindow to appear again
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2018-07-03 14:33:20 +09:00 |
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minjaesong
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305e992da6
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intro screen flipped correctly, build passes
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2018-07-03 14:28:30 +09:00 |
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minjaesong
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7a05931da8
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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minjaesong
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c1f829291a
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title screen using IngameRenderer
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2018-07-01 01:38:07 +09:00 |
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