Song Minjae
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71294a6bd1
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64 colour palette test
Former-commit-id: 44420079369d6a7ea4752d390608ca2174594a99
Former-commit-id: 84c6fcd4f7deb0e8648e0e8a8b6cf578ff872cb4
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2016-12-29 21:35:46 +09:00 |
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Song Minjae
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a9a2b93341
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visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
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2016-12-23 20:49:29 +09:00 |
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Song Minjae
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e501b356cd
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colourmaps for virtualcomputers, adding 64-col
Former-commit-id: 7db2015263d5a48eda8f96e215352d62f6e23602
Former-commit-id: c0df19ce699cc19c72e0a67133dba129cd98f9dd
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2016-12-19 00:15:54 +09:00 |
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Song Minjae
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fd7a629757
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UML updates and an error correction
Former-commit-id: 2458f3e7485f766644ce7382552084889aea8b96
Former-commit-id: 8cc0ce08fcfd8f61b38152de95e484cad2034639
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2016-12-16 23:11:40 +09:00 |
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Song Minjae
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a89bcff2bd
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UML for gameactors update
Former-commit-id: 607bd54b185df58d97ca1201979f0a071dd33463
Former-commit-id: 9d27207dc5fdec388844c2d15e4f4edd6f70628d
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2016-11-28 13:07:59 +09:00 |
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Song Minjae
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c64c511bd3
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le me trying StarUML
Former-commit-id: f79426790a5f6600a768b59878786d2ae7a800ad
Former-commit-id: 48a83fc7d7528e120574588bc6bda7ab0bafe631
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2016-11-28 00:13:49 +09:00 |
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GAME\Geun
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e4886acc92
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dress폴더생성&handidas초판
Former-commit-id: 5a8353b8213f72455c99be09c29f6de8fac103f0
Former-commit-id: 0f391dc1bf05d69102b1f6cf82fd6c5560666a37
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2016-10-27 21:18:50 +09:00 |
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Song Minjae
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a757b12cab
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dummix dumbshell: fixed erratic 'cd' behaviours
Former-commit-id: 82698355d2566d579d2461bc1f1b7a4799f60163
Former-commit-id: 033a2a4f690b8e968e7626c46b998e3bba91031a
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2016-10-04 22:43:58 +09:00 |
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Song Minjae
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1b877c6a52
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new MANPAGE; added old skintone researches, APIDOC update
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Former-commit-id: 7eae9d9f4471338380f2b0b827ff68577badcf54
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2016-10-03 14:21:05 +09:00 |
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Song Minjae
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81958709ee
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virtualcomputer: unix-like operation system [WIP]
Former-commit-id: 68bb33337b78c7357d16a5a3ca47ad5f834f3d08
Former-commit-id: 6c8931a114682d2b1414414484597f5e0d0ca095
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2016-10-02 01:18:58 +09:00 |
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Song Minjae
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3f34286b3f
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minor fixes for startup beep, monochrome monitor; new mono monitor colour (amethyst)
Former-commit-id: 305989668765a7fb2c906b7538e51a7a6fb20fe9
Former-commit-id: 832a84bc30dfb3db86d29b65ea97b70b4e6e4fd0
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2016-09-30 21:04:11 +09:00 |
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Song Minjae
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0859544bd6
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fixed crude implementation of speaker.retune
Former-commit-id: eb16dd94b10cc75150508b575c5c0210d18a46cd
Former-commit-id: 84585ddf7e9e839cdfebed086bc671f6b956a462
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2016-09-30 21:01:25 +09:00 |
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GAME\Geun
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a25983f513
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add tiki_smoke
Former-commit-id: 4944b6107fb3dae6595d1aa69cdb86a45bf1eeac
Former-commit-id: d555bf490565d91f4fdde997f61d81bb7d31f97f
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2016-09-30 14:19:05 +09:00 |
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Song Minjae
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1b4aca320f
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http, pcspeaker driver
Former-commit-id: a3ad38695e8c1e1040a6a3f4b8470217e8a98489
Former-commit-id: cd3809edcae7b26e7b3d846dab17f1f63761f30f
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2016-09-29 23:04:04 +09:00 |
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Song Minjae
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ae114c53e0
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OS library implementation
Former-commit-id: b4f7f283080ead5e92c273015bfe2559cbe99e47
Former-commit-id: adaa0af80068a916e534f677f6e5ffe1f3072241
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2016-09-29 00:21:42 +09:00 |
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Song Minjae
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7fec3fc066
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beeps are now processed sorely on the computer, added speaker driver (wip)
Former-commit-id: c8339104815a62db51e5bd26460a87f1f653a775
Former-commit-id: f22320a45734b141c4f02ca61fbd79772e32c7c5
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2016-09-28 00:44:02 +09:00 |
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Song Minjae
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8c014cf4c8
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beeper update: proper equation. Need more work for low freqs
Former-commit-id: a98210ef06bea8f3a85af134fac8848225728c65
Former-commit-id: 901f266d529af99133f0605d2ce76c8cb52c7d17
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2016-09-27 00:51:14 +09:00 |
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Song Minjae
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bd4c95b321
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Working beeper (it can send morse)
Former-commit-id: 02553a52405ef4bba0d3f8f781f710b6c5b3ae16
Former-commit-id: 6cee7d2b44563a664756651d73a4b1ddfa70cf2f
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2016-09-26 23:28:15 +09:00 |
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Song Minjae
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75d73f7d18
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Lua Computer: collection of minor updates, none notable (read romapidoc)
Former-commit-id: 80e3f0d13c2dc5bcff0843e509f416e9314cd52e
Former-commit-id: e7e35bfd23d70db84f568f0c5388f3a1d89222bc
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2016-09-26 12:20:21 +09:00 |
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Song Minjae
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29db14d184
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blink -> setCursorBlink
Former-commit-id: 37105b9ce26db26b45b649bbe4b9c0718792f4fb
Former-commit-id: 10252f6825fa6afa0942220dee4f568be21fe64b
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2016-09-22 23:23:04 +09:00 |
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Song Minjae
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433f27bef2
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proper error handling in ROMBASIC
Former-commit-id: b5bd084e6807c765cdd6d3ffff1b1628321b9c6a
Former-commit-id: 55c3bb3cd56c7867809c0819f178aeebf1e46676
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2016-09-22 18:16:38 +09:00 |
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Song Minjae
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6caae90d7e
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ROM API documentation
Former-commit-id: 1106c3a0afcae589af94077bc6015c29e602ac21
Former-commit-id: 3e7ab3544be3e81f5b6e9c0ebdc5cbf5a303e9b7
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2016-09-21 22:14:41 +09:00 |
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Song Minjae
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abf167d6b8
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computer with term lib: somewhat works; new cobblestone texture
Former-commit-id: 8a1a21cc1ea874ec1c243cae7b1e920bdab3be4f
Former-commit-id: ee7aeb05896a36960050f0656764ccf477e5f90d
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2016-09-14 20:28:43 +09:00 |
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Song Minjae
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720df532aa
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more pictogrammes
Former-commit-id: 670df70bbed466e56034dbdd33d7a1da31cd88d7
Former-commit-id: 2b106753155be6080d4651acca1981f10d614421
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2016-08-25 21:46:01 +09:00 |
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Song Minjae
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fa5e95a89d
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font bug sorta fixed, new splash: warning health and safety
Former-commit-id: f79503873f57e781480fa742ed1a058becb6c7a1
Former-commit-id: daeeed816b339958786746c3717670c724676a44
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2016-08-05 01:59:43 +09:00 |
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Song Minjae
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17c39c1824
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Player movement seems like back to working, res→assets
Former-commit-id: f91181caee4dabf4cb2e51d8077441c6b0f83757
Former-commit-id: 8b450303698c5c85dea9145a056b290b95a6a7b0
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2016-08-02 17:32:42 +09:00 |
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Song Minjae
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ee647652d2
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fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47
Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
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2016-07-27 00:20:36 +09:00 |
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Song Minjae
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00dd5e99bb
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implementation of Pie Menu
Former-commit-id: 0ff65782d25f0bf73435d297cf70d93e80882090
Former-commit-id: c31e1675890bb098addd2467f1137cb20038ec7d
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2016-07-20 21:40:26 +09:00 |
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Song Minjae
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1d1f99605c
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Greek support, modular weather, command history for console window
Former-commit-id: b72d0b018c084e80cf4fef77e1b1a81101d6daea
Former-commit-id: 32da6a2998826de6519a901dcff7bf058f689b2f
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2016-07-13 21:48:14 +09:00 |
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Song Minjae
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c52015e429
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added resources for ambient sound
Former-commit-id: 85517a87b4d2d64808ccfc3fae7effa4cf92eb55
Former-commit-id: 1ddfcd3db3db138d047f6defe5d87ddf7eefac8f
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2016-07-08 18:12:51 +09:00 |
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Song Minjae
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186d6a8cb9
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monitor adjustment screen, changed "calibrate" to "adjust" (NOT the STRING_ID of langpack)
Former-commit-id: ffae41e5876e54e2e0aedb5a93092db8e8f75d01
Former-commit-id: 65883b385a205d47b76c60f18a91186c2be922b2
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2016-07-06 20:17:51 +09:00 |
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Song Minjae
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4843819d84
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control schemes for keyboards and gamepads
Former-commit-id: 09b3ac62758658048a6e477624c01425bd8c6185
Former-commit-id: ecc8ad24ee8abd62973b562976de6f4ceb575b62
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2016-07-05 19:49:07 +09:00 |
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Song Minjae
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76453c82c2
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multiple lightboxes for luminous actors
Former-commit-id: 7ee7d962a9da07d6b1a7936ee19a7458f390bbbc
Former-commit-id: c5c83ec33ecaade54a73bcc211318ecd4a473182
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2016-07-05 02:21:15 +09:00 |
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Song Minjae
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2e46df67a8
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Separated langpack, concept art for inventory UI
Former-commit-id: 7a98df93b4ef50b47283abcd99576d6fbefc9cc5
Former-commit-id: db6e34417ccf84e59ba68547f30459cb4b188eb7
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2016-07-04 23:08:16 +09:00 |
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Song Minjae
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2ed435165a
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ActorWithBody: broke CCD again for fundamental error-catching, new tile STONE_BRICKS
Former-commit-id: 3d98f83f3d40f4423b403eae717a06ac6fc22531
Former-commit-id: 13616655a392941e0c91c3384384475ae0adb5db
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2016-06-29 01:15:13 +09:00 |
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Song Minjae
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91f52eeab5
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collision detection and CCD: Not exactly fixed but it works good enough
Former-commit-id: 3feb9b1156fc941390b4efe4c1540ed4c5dbd109
Former-commit-id: 8c97b0ade765731800ef09b722e0742e44443338
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2016-06-25 00:23:20 +09:00 |
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Song Minjae
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e62f8feda5
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added "lightBox" to the interface Luminous; determines which area of the actor is luminous, and modified lightmapRenderer code accordingly
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Former-commit-id: cf7c96f2ff891e07622ac0657811ea9de2cbd7c5
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2016-06-20 13:14:41 +09:00 |
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Song Minjae
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12876a5ce2
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corrected lighting bug where illuminant in front of the sun can take over the light level of the sun for a tile the illuminant occupies, ActorWithBody phys WIP
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Former-commit-id: e4af5a44eb79b4db85458c9233e43a6117797331
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2016-05-05 17:11:01 +09:00 |
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Song Minjae
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a9f516cf63
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updating a document from the phys engine branch
Former-commit-id: e88835c9150281af59f6fb4f406ab57613fbc854
Former-commit-id: 3cb863aae27f695b8eb1586a6e260eb8325ce006
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2016-05-01 00:27:15 +09:00 |
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Song Minjae
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7efc693c4a
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proof-of-concept collision solver, document for penetration compensation in collision solver and ActorWithBody (collide with world), updated README
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2016-04-27 01:25:25 +09:00 |
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Song Minjae
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1a1159b643
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WIP collision solver, colour-codes in game fonts
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Former-commit-id: 0ef0c1ac9b88f8fe42a7439fee69a8d4792be96a
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2016-04-23 23:08:42 +09:00 |
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Song Minjae
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f0d2415906
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new small number font, fix on histogram drawing and torch drawing (now less likely to stick on wall)
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2016-04-15 19:38:04 +09:00 |
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Song Minjae
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a903c629ec
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compressed fonts, lightmap histogram
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Former-commit-id: 5c4109d7a2ce320584674c5415054a381ba4d6ec
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2016-04-15 16:34:57 +09:00 |
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Song Minjae
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a1e12e59d7
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Conditional overscanning for lightmap, actor/uiContainers are now LinkedList, added methods to retrieve/delete actors
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2016-04-10 15:38:58 +09:00 |
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Song Minjae
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e57d7b9224
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renew message UI, proper sunlight sim, lightlevel back to 24bit, using CharArray for MSBs and ByteArray for LSBs
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2016-03-23 20:37:42 +09:00 |
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Song Minjae
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511bbfdc8f
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more Kotlin, UIs now can open/close with animation, working world time with skybox colour changing (sunlight transition is still WIP), fixed project library settings so that the suggestion in IntelliJ IDEA would work properly
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2016-03-22 15:45:31 +09:00 |
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Song Minjae
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9335046057
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update on Kotlin lib, master sprite (psd) is now Lab 16 bits/px
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2016-03-18 01:17:24 +09:00 |
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Song Minjae
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3f49a8aebe
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Joise, Kotlin (it's working at least)
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2016-03-14 22:43:28 +09:00 |
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Song Minjae
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46a553d258
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new doc SAVE_FORMAT, new unihan font WenQuanYi
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2016-03-12 01:38:56 +09:00 |
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Song Minjae
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8b558902e7
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more tiles (green sand, sandstones), lightmaprenderer now search for all luminous cator, solid tiles now WILL NOT "hide" walls, EnvColourOverlay will also make screen warm (haven't tested)
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2016-03-10 00:34:51 +09:00 |
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