Commit Graph

94 Commits

Author SHA1 Message Date
minjaesong
ded19d3ae7 more inlining and minor performance tweaks on LightmapRenderer 2017-06-12 04:04:54 +09:00
minjaesong
b4b18c2457 test watches 2017-06-11 01:22:46 +09:00
minjaesong
225a18619b various patches and renaming; thai-variable font sheet 2017-05-27 20:05:12 +09:00
minjaesong
4f52a4d09b code cleanup related to ActorWithPhysics 2017-05-10 21:02:05 +09:00
minjaesong
27dcfacf27 fucked up while making ActorValue delegated – not applicable; can't have default value
making commits for files to keep so that I can discard changes
2017-05-07 18:39:26 +09:00
Song Minjae
4a6effff96 A commit to save my soul as I'm going to fuck up things a bit... 2017-04-30 21:26:20 +09:00
Song Minjae
0510ac230b blocks now have properly formatted ids 2017-04-29 00:05:10 +09:00
Song Minjae
996d578d3e quickslot works, new event for actor "actorValueChanged"
- "unpacking" fresh new tool would un-register quickslot desig.
- priority issue on "equipped by quickslot change" and "equipped by inventory UI"
2017-04-28 12:21:27 +09:00
Song Minjae
b76a4f3925 working quickbar and piemenu 2017-04-27 14:45:55 +09:00
Song Minjae
b4b2c0d85b Tile -> Block && Map -> World 2017-04-27 01:57:45 +09:00
Song Minjae
49d3c9f55b Loading item from module using Groovy 2017-04-26 23:53:22 +09:00
Song Minjae
ce08b47423 fresh-new dynamic items (e.g. pickaxe) can be stacked 2017-04-25 02:59:59 +09:00
Song Minjae
d70cb2524d Resolving issues #16 and #20 2017-04-24 02:23:13 +09:00
Song Minjae
41b2b8a694 Resolving issue #18 and #19 2017-04-23 22:53:49 +09:00
Song Minjae
e9c8f03000 working vital meter for tool durability 2017-04-21 18:11:30 +09:00
Song Minjae
56d78d50ca pickaxe working as intended 2017-04-18 01:14:25 +09:00
Song Minjae
b1eade6858 inventory ui update 2017-04-13 03:25:49 +09:00
Song Minjae
80d993dced font adjustments 2017-04-12 00:27:14 +09:00
Song Minjae
498cf4709b setting up the inventory using builder (during init) requires ingame.player to be nullable, lateinit won't work 2017-04-11 23:07:29 +09:00
Song Minjae
8d565a36ba selecting and consuming item in inventory 2017-04-11 19:21:32 +09:00
Song Minjae
c20524836d clickable inventory for (un)equip 2017-04-11 02:30:34 +09:00
Song Minjae
bb37f2aed7 UIs will draw on "backing" framebuffer where skybox is 2017-04-09 22:22:29 +09:00
Song Minjae
4254b87e51 Inventory UI on ingame 2017-04-09 03:35:18 +09:00
Song Minjae
315713efe1 proper way of setting quickslot #
Former-commit-id: 5cd21f043def3c7622290df5bf11f0b3f0080d30
2017-03-28 03:44:43 +09:00
Song Minjae
f1151977d9 UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
2017-03-13 21:40:50 +09:00
Song Minjae
0e474b02d4 minor fixes in UI with aliases
Former-commit-id: 539604058bcf7e545de920b1c7a5958e30577a34
2017-03-10 21:23:51 +09:00
Song Minjae
50c080b388 pre-assigned vital metre
Former-commit-id: 48d968d5b93ed6a4fb5a2f7fe63e2c24b7aaa476
2017-03-10 02:15:17 +09:00
Song Minjae
9bfb958b0c ordered vital metre -- you can display two or more vitals
Former-commit-id: 27767b632a1c65060750e49c55db7e71a0e443ae
Former-commit-id: b431478a0d43193ac60011a958f6305673334755
2017-03-05 00:28:20 +09:00
Song Minjae
97df2ad6e4 vital metre prototype
Former-commit-id: c3f95f7ef280eabc5516ad6885386cb89d6ee35d
Former-commit-id: ab9cd5bd8daf27d37828a5ca4a737a723d76fa1a
2017-03-04 01:52:30 +09:00
Song Minjae
55f7a4ed46 working io.read from STDIN
Former-commit-id: b1168a53fd5fbd09c6a5a76506402560fc4e0fd7
Former-commit-id: a0d455da14a6eb7bf0127e136949273ec5a28628
2017-03-02 22:35:13 +09:00
Song Minjae
71f2aa0e53 newfontsystem branch init commit
Former-commit-id: 5f03cdbec6058f90ef1354db5ee1c6dac9755feb
Former-commit-id: f132b6c4e1a51146fb7522686e24008640e88c45
2017-02-11 16:45:47 +09:00
Song Minjae
9e5dcb7b3f reading text from JInputField to support multilingual input
Former-commit-id: 4dc1228ba000f88d3af29569aa3954cb8acc4d90
Former-commit-id: 7fd7f8bd4f35e3be30cd9fa0da96684a48eedad3
2017-02-05 22:04:33 +09:00
Song Minjae
8ef3c282ce bringing other memory info back
Former-commit-id: a189dc26e906a6cfd85ca68b4db849426c48ce52
Former-commit-id: 267e95f7d52c126b5d3787358477fc29fb50ad8e
2017-01-31 01:10:18 +09:00
Song Minjae
5c644f0789 more renaming things
Former-commit-id: 80e29fc17e431e350d8d4860273ec42bc4ad67df
Former-commit-id: d70546a097d66ade94de93b4be157b7c9637e98f
2017-01-29 20:48:55 +09:00
Song Minjae
9b8f82cb63 not going to be easy; just renaming and changing things
Former-commit-id: 5cb93ffbd1b545e4a346fa3edc6bb874ec5b508e
Former-commit-id: 194e2ea1e057415bbc2a516346dc1d8d216d64cb
2017-01-26 16:57:16 +09:00
Song Minjae
1ec1b63436 adding/removing actors in game won't go wrong now (perhaps...)
Former-commit-id: c66db4b652e2fae34e66200aca4b101c16bab5d9
Former-commit-id: 5bafa85cabf7ead6db5f48475164d0694f66f15d
2017-01-26 01:29:17 +09:00
Song Minjae
f46991ffbb VT redraw on request
Former-commit-id: 3ada71215d9291760704a982cc3952061dbc7afe
Former-commit-id: ca1495e668e88bc7214429472ad918621a650189
2017-01-24 00:50:12 +09:00
Song Minjae
92cc8ff94b tiles with light level <= 1 will be rendered as black square, phys support for non-self-moving bodies (e.g. balls)
Former-commit-id: 5611e2d89f4601e57d014c45f0479600778217f6
Former-commit-id: d900c0733a6d1dcbd9aaed8e9f7f1671c3866624
2017-01-23 19:06:12 +09:00
Song Minjae
2131e86e76 more efficient particles
Former-commit-id: 56dad88ecd715ad6e357e33b903851a47a358dcd
Former-commit-id: c85c0b759a447c0461563d98156f59879fa95db2
2017-01-22 04:13:45 +09:00
Song Minjae
56a012d843 actorwithbody splitted in favour of new particle type
Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
2017-01-21 16:52:16 +09:00
Song Minjae
bc2c15daa8 new sunlight and skybox colouring collected from real world measurements (reports TBA)
Former-commit-id: 6abaa1e16d0fd7a71f95bd0265809aad9e34a425
Former-commit-id: bb871bd87072f27b9cc29594f9eed615351df5f8
2017-01-17 23:42:25 +09:00
Song Minjae
47e3ffb6ce PNG -> TGA
Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
2017-01-16 18:24:19 +09:00
Song Minjae
a0569f79d7 wall now uses terrain tileset
Former-commit-id: 13b5389d905c1c302ec4e7991fbfdd06ed333814
Former-commit-id: 1416055d9aa0755147c461512f9b638e25df908e
2017-01-09 22:56:15 +09:00
Song Minjae
b63c44ab71 AI auto jump test
Former-commit-id: f48972fa48a526e8f697a47cde90b26240f549a3
Former-commit-id: c45dcbcae2f7d85c801ed87c049c403609a6d6d0
2017-01-07 00:37:46 +09:00
Song Minjae
1d160e54aa sprite updates
Former-commit-id: a52e024a231e54e7e837b7c717606f4f0d187758
Former-commit-id: fcdb5a9e12802c9671bea24481c94a8876dfd418
2017-01-04 22:46:51 +09:00
Song Minjae
714169817b circular (octagon actually) propagation of light
Former-commit-id: 1e67a3284ea298a0d8f27309d9d8ca800a8525c8
Former-commit-id: a5067df80d1053ceec6d78b6fda6cf0afa3c286c
2017-01-02 14:08:24 +09:00
Song Minjae
b3fd949988 ThreadPool renamed to PhreadParallel, tweaks on font
Former-commit-id: 52c6d53764449cecd9ab1aa96b23810e5e406cc2
Former-commit-id: cf8ff86f3c62851c8be2370774b426e09410ad6f
2017-01-01 15:06:19 +09:00
Song Minjae
d24b31e15d getActorByID now searches for inactive actors
Former-commit-id: 1828e2819bc5575d590e51b616415c91645cad56
Former-commit-id: 5b470d524401135358f9926587651ae932d4d5e9
2016-12-30 23:28:44 +09:00
Song Minjae
4837962ff5 issue #7 implemented
Former-commit-id: e63de56e81e19c842c519c77019b9750d751851e
Former-commit-id: 6b018d6ac3bb471d5997c1eece4485f967f82ded
2016-12-30 18:07:36 +09:00
Song Minjae
f367b35892 separated Camera from TileDrawer (was MapCamera)
Former-commit-id: b2fe7716722634b03f3750fade420d26022500f9
Former-commit-id: 521826d176c6902007646e6b9b9c7b5d4f3468cf
2016-12-30 02:47:15 +09:00