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7
.gitignore
vendored
@@ -1,2 +1,9 @@
|
||||
demo/out/*
|
||||
demo/lib/*
|
||||
demo/assets/*
|
||||
out/*
|
||||
lib/*
|
||||
Terrarum-sans-bitmap*.zip
|
||||
TerrarumSansBitmap*.jar
|
||||
Font*.jar
|
||||
tmp_*
|
||||
|
||||
1
.idea/.name
generated
Normal file
@@ -0,0 +1 @@
|
||||
BuildJAR_TerrarumSansBitmap
|
||||
11
.idea/artifacts/FontDemoGDX.xml
generated
Normal file
@@ -0,0 +1,11 @@
|
||||
<component name="ArtifactManager">
|
||||
<artifact type="jar" name="FontDemoGDX">
|
||||
<output-path>$PROJECT_DIR$/</output-path>
|
||||
<root id="archive" name="FontDemoGDX.jar">
|
||||
<element id="module-output" name="FontTestGDX" />
|
||||
<element id="directory" name="META-INF">
|
||||
<element id="file-copy" path="$PROJECT_DIR$/FontTestGDX/META-INF/MANIFEST.MF" />
|
||||
</element>
|
||||
</root>
|
||||
</artifact>
|
||||
</component>
|
||||
12
.idea/artifacts/TerrarumSansBitmap.xml
generated
Normal file
@@ -0,0 +1,12 @@
|
||||
<component name="ArtifactManager">
|
||||
<artifact type="jar" name="TerrarumSansBitmap">
|
||||
<output-path>$PROJECT_DIR$/FontTestGDX/lib</output-path>
|
||||
<root id="archive" name="TerrarumSansBitmap.jar">
|
||||
<element id="module-output" name="BuildJAR_TerrarumSansBitmap" />
|
||||
<element id="directory" name="META-INF">
|
||||
<element id="file-copy" path="$PROJECT_DIR$/META-INF/MANIFEST.MF" />
|
||||
</element>
|
||||
<element id="dir-copy" path="$PROJECT_DIR$/src" />
|
||||
</root>
|
||||
</artifact>
|
||||
</component>
|
||||
9
.idea/codeStyles/Project.xml
generated
Normal file
@@ -0,0 +1,9 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<codeStyleSettings language="kotlin">
|
||||
<option name="ELSE_ON_NEW_LINE" value="true" />
|
||||
<option name="CATCH_ON_NEW_LINE" value="true" />
|
||||
<option name="FINALLY_ON_NEW_LINE" value="true" />
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
||||
</component>
|
||||
5
.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
@@ -0,0 +1,5 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
|
||||
</state>
|
||||
</component>
|
||||
10
.idea/kotlinc.xml
generated
Normal file
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Kotlin2JvmCompilerArguments">
|
||||
<option name="jvmTarget" value="1.8" />
|
||||
</component>
|
||||
<component name="KotlinCommonCompilerArguments">
|
||||
<option name="apiVersion" value="1.2" />
|
||||
<option name="languageVersion" value="1.2" />
|
||||
</component>
|
||||
</project>
|
||||
17
.idea/libraries/GdxLib.xml
generated
Normal file
@@ -0,0 +1,17 @@
|
||||
<component name="libraryTable">
|
||||
<library name="GdxLib">
|
||||
<CLASSES>
|
||||
<root url="file://$PROJECT_DIR$/lib" />
|
||||
</CLASSES>
|
||||
<JAVADOC />
|
||||
<NATIVE>
|
||||
<root url="file://$PROJECT_DIR$/lib" />
|
||||
</NATIVE>
|
||||
<SOURCES>
|
||||
<root url="file://$PROJECT_DIR$/lib" />
|
||||
<root url="jar://$PROJECT_DIR$/lib/gdx.jar!/" />
|
||||
</SOURCES>
|
||||
<jarDirectory url="file://$PROJECT_DIR$/lib" recursive="false" />
|
||||
<jarDirectory url="file://$PROJECT_DIR$/lib" recursive="false" type="SOURCES" />
|
||||
</library>
|
||||
</component>
|
||||
@@ -3,15 +3,10 @@
|
||||
<CLASSES>
|
||||
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-runtime.jar!/" />
|
||||
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-reflect.jar!/" />
|
||||
<root url="file://$PROJECT_DIR$/lib" />
|
||||
</CLASSES>
|
||||
<JAVADOC />
|
||||
<NATIVE>
|
||||
<root url="file://$PROJECT_DIR$/lib" />
|
||||
</NATIVE>
|
||||
<SOURCES>
|
||||
<root url="jar://$KOTLIN_BUNDLED$/lib/kotlin-runtime-sources.jar!/" />
|
||||
</SOURCES>
|
||||
<jarDirectory url="file://$PROJECT_DIR$/lib" recursive="false" />
|
||||
</library>
|
||||
</component>
|
||||
10
.idea/libraries/TesterLib.xml
generated
Normal file
@@ -0,0 +1,10 @@
|
||||
<component name="libraryTable">
|
||||
<library name="TesterLib">
|
||||
<CLASSES>
|
||||
<root url="file://$PROJECT_DIR$/FontTestGDX/lib" />
|
||||
</CLASSES>
|
||||
<JAVADOC />
|
||||
<SOURCES />
|
||||
<jarDirectory url="file://$PROJECT_DIR$/FontTestGDX/lib" recursive="false" />
|
||||
</library>
|
||||
</component>
|
||||
71
.idea/markdown-navigator.xml
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="MarkdownProjectSettings">
|
||||
<PreviewSettings splitEditorLayout="SPLIT" splitEditorPreview="PREVIEW" useGrayscaleRendering="false" zoomFactor="1.0" maxImageWidth="0" showGitHubPageIfSynced="false" allowBrowsingInPreview="false" synchronizePreviewPosition="true" highlightPreviewType="NONE" highlightFadeOut="5" highlightOnTyping="true" synchronizeSourcePosition="true" verticallyAlignSourceAndPreviewSyncPosition="true" showSearchHighlightsInPreview="false" showSelectionInPreview="true">
|
||||
<PanelProvider>
|
||||
<provider providerId="com.vladsch.idea.multimarkdown.editor.swing.html.panel" providerName="Default - Swing" />
|
||||
</PanelProvider>
|
||||
</PreviewSettings>
|
||||
<ParserSettings gitHubSyntaxChange="false">
|
||||
<PegdownExtensions>
|
||||
<option name="ABBREVIATIONS" value="false" />
|
||||
<option name="ANCHORLINKS" value="true" />
|
||||
<option name="ASIDE" value="false" />
|
||||
<option name="ATXHEADERSPACE" value="true" />
|
||||
<option name="AUTOLINKS" value="true" />
|
||||
<option name="DEFINITIONS" value="false" />
|
||||
<option name="DEFINITION_BREAK_DOUBLE_BLANK_LINE" value="false" />
|
||||
<option name="FENCED_CODE_BLOCKS" value="true" />
|
||||
<option name="FOOTNOTES" value="false" />
|
||||
<option name="HARDWRAPS" value="false" />
|
||||
<option name="INSERTED" value="false" />
|
||||
<option name="QUOTES" value="false" />
|
||||
<option name="RELAXEDHRULES" value="true" />
|
||||
<option name="SMARTS" value="false" />
|
||||
<option name="STRIKETHROUGH" value="true" />
|
||||
<option name="SUBSCRIPT" value="false" />
|
||||
<option name="SUPERSCRIPT" value="false" />
|
||||
<option name="SUPPRESS_HTML_BLOCKS" value="false" />
|
||||
<option name="SUPPRESS_INLINE_HTML" value="false" />
|
||||
<option name="TABLES" value="true" />
|
||||
<option name="TASKLISTITEMS" value="true" />
|
||||
<option name="TOC" value="false" />
|
||||
<option name="WIKILINKS" value="true" />
|
||||
</PegdownExtensions>
|
||||
<ParserOptions>
|
||||
<option name="COMMONMARK_LISTS" value="true" />
|
||||
<option name="DUMMY" value="false" />
|
||||
<option name="EMOJI_SHORTCUTS" value="true" />
|
||||
<option name="FLEXMARK_FRONT_MATTER" value="false" />
|
||||
<option name="GFM_LOOSE_BLANK_LINE_AFTER_ITEM_PARA" value="false" />
|
||||
<option name="GFM_TABLE_RENDERING" value="true" />
|
||||
<option name="GITBOOK_URL_ENCODING" value="false" />
|
||||
<option name="GITHUB_EMOJI_URL" value="false" />
|
||||
<option name="GITHUB_LISTS" value="false" />
|
||||
<option name="GITHUB_WIKI_LINKS" value="true" />
|
||||
<option name="JEKYLL_FRONT_MATTER" value="false" />
|
||||
<option name="SIM_TOC_BLANK_LINE_SPACER" value="true" />
|
||||
</ParserOptions>
|
||||
</ParserSettings>
|
||||
<HtmlSettings headerTopEnabled="false" headerBottomEnabled="false" bodyTopEnabled="false" bodyBottomEnabled="false" embedUrlContent="false" addPageHeader="true">
|
||||
<GeneratorProvider>
|
||||
<provider providerId="com.vladsch.idea.multimarkdown.editor.swing.html.generator" providerName="Default Swing HTML Generator" />
|
||||
</GeneratorProvider>
|
||||
<headerTop />
|
||||
<headerBottom />
|
||||
<bodyTop />
|
||||
<bodyBottom />
|
||||
</HtmlSettings>
|
||||
<CssSettings previewScheme="UI_SCHEME" cssUri="" isCssUriEnabled="false" isCssTextEnabled="false" isDynamicPageWidth="true">
|
||||
<StylesheetProvider>
|
||||
<provider providerId="com.vladsch.idea.multimarkdown.editor.swing.html.css" providerName="Default Swing Stylesheet" />
|
||||
</StylesheetProvider>
|
||||
<ScriptProviders />
|
||||
<cssText />
|
||||
</CssSettings>
|
||||
<HtmlExportSettings updateOnSave="false" parentDir="$ProjectFileDir$" targetDir="$ProjectFileDir$" cssDir="" scriptDir="" plainHtml="false" imageDir="" copyLinkedImages="false" imageUniquifyType="0" targetExt="" useTargetExt="false" noCssNoScripts="false" linkToExportedHtml="true" exportOnSettingsChange="true" regenerateOnProjectOpen="false" />
|
||||
<LinkMapSettings>
|
||||
<textMaps />
|
||||
</LinkMapSettings>
|
||||
</component>
|
||||
</project>
|
||||
3
.idea/markdown-navigator/profiles_settings.xml
generated
Normal file
@@ -0,0 +1,3 @@
|
||||
<component name="MarkdownNavigator.ProfileManager">
|
||||
<settings default="" pdf-export="" />
|
||||
</component>
|
||||
0
demo/.idea/misc.xml → .idea/misc.xml
generated
9
.idea/modules.xml
generated
Normal file
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/BuildJAR_TerrarumSansBitmap.iml" filepath="$PROJECT_DIR$/BuildJAR_TerrarumSansBitmap.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/FontTestGDX/FontTestGDX.iml" filepath="$PROJECT_DIR$/FontTestGDX/FontTestGDX.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/vcs.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
1013
.idea/workspace.xml
generated
Normal file
13
BuildJAR_TerrarumSansBitmap.iml
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="JAVA_MODULE" version="4">
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
|
||||
</content>
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="library" name="KotlinJavaRuntime" level="project" />
|
||||
<orderEntry type="library" name="GdxLib" level="project" />
|
||||
</component>
|
||||
</module>
|
||||
182
CONTRIBUTING.md
Normal file
@@ -0,0 +1,182 @@
|
||||
#### Pixel Artists Wanted: for Arabic (all four forms) and other Indian scripts (all the ligatures). Must willing to follow the styles and have a knowledge in Unicode. Your name will be inscribed in the list of contributors.
|
||||
|
||||
You can contribute to the font by fixing wrong glyphs, suggesting better ones, extending character set (letters for other writing systems or filling in the blanks on the existing ones), or code for other game frameworks (not limited to Java). Please leave pull request for that.
|
||||
|
||||
Font Spritesheets are stored in ```assets/graphics/fonts``` directory. Image format must be TGA with Alpha — no PNG. If someone needs PNG, they can batch-convert the font using utils like ImageMagick.
|
||||
|
||||
|
||||
#### Before getting started, you did read our design goals, right? Good. Now you may continue your awesome work.
|
||||
|
||||
### Ascenders, descenders, width informations (aka Glyph Tags)
|
||||
|
||||

|
||||
|
||||
Above image is a reference you can use while you draw some letters. Capital B is drawn as a reference. Orange-tinted area is for lowercase, x-height must be the same as that of said tinted area (lowercase Alpha is also drawn for the reference). NOTE THAT x-height is taller than centre bar (capital A is an exception). Height of the ascender of the lowercase letters must be the same as height of capital letters.
|
||||
|
||||
Red-tinted area SHOULD NOT CONTAIN any dots, it's emptied for compatibility. (Slick2d—you can define size of "gaps" of the spritesheet, but you can't define horizontal and vertical gap separately)
|
||||
|
||||
Blue-tinted area cotains width of the glyph in binary, uppermost dot is the Least Significant Bit.
|
||||
|
||||
Green-tinted area contains extra informations, left blank for most cases. We'll call it Glyph Tags.
|
||||
|
||||
Tinted-in-magenta shows the height where diacritics should be placed, for both uppercase and lowercase.
|
||||
|
||||
Each cell is 16 px wide, and any glyph you draw **must be contained within leftside FIFTEEN pixels**.
|
||||
|
||||
|
||||
|
||||
|
||||
### Font Metrics
|
||||
|
||||
Although the font is basically a Spritesheet, some of the sheet expects variable widths to be supported. Any sheets with ```_variable``` means it expects variable widths. Anything else expects fixed width (regular Spritesheet behaviour). ```cjkpunct``` has width of 10, ```kana``` and ```hangul_johab``` has width of 12, ```wenquanyi``` has width of 16.
|
||||
|
||||
### Parsing glyph widths for variable font sheets
|
||||
|
||||

|
||||
|
||||
Width is encoded in binary bits, on pixels. On the font spritesheet, every glyph has vertical dots on their top-right side (to be exact, every (16k - 1)th pixel on x axis). Above image is a sample of the font, with width information coloured in magenta. From top to bottom, each dot represents 1, 2, 4 and 8. For example, in the above image, ! (exclamation mark) has width of 5, " (double quote) has width of 6, # (octothorp) has width of 8, $ (dollar sign) has width of 9.
|
||||
|
||||
### Glyph Tags
|
||||
|
||||
Green-tinted area (should be 10 px tall) contains the tags. Tags are defined as following:
|
||||
|
||||
```
|
||||
(LSB) 0 == Use Compiler Directive (Undefined right now, keep it as 0)
|
||||
1 -, 1 = Align to this X pos of prev char,
|
||||
1 | 2 = only valid if write-on-top is 1
|
||||
1 | 4 = and is centre-aligned and non-zero
|
||||
1 -' 8 = (if this is zero, floorOf(width/2) will be used instead)
|
||||
0 -, 0 Align 1 Align 0 Align 1 Align before
|
||||
1 -' 0 left 0 right 1 centre 1 the glyph
|
||||
1 == write-on-top, usually it's diatritics but not always (e.g. devanagari vowel sign O)
|
||||
1 -, 0 Stack 1 Stack 0 Before 1 Up &
|
||||
(MSB) 0 -' 0 up 0 down 1 &After 1 Down (e.g. U+0C48)
|
||||
```
|
||||
|
||||
#### Stack Up/Down
|
||||
|
||||
When the tag is stack-up, it'll be drawn 4 px lower if the underlying
|
||||
character is lowercase.
|
||||
|
||||
#### Align-To-This-X-Pos
|
||||
|
||||
Since this tag does not make sense for diacritics, they will use the value for compeletely different purpose:
|
||||
|
||||
0 : Nothing special
|
||||
1 : Covers previous character; it's neither stack-up nor down.
|
||||
Will be drawn 2 px lower if the underlying character is lowercase
|
||||
2 : Joiner.
|
||||
3..15: undefined
|
||||
|
||||
#### Diacritics That Comes Before and After
|
||||
|
||||
When this tag is set, the font compiler will replace this glyph with two extra code points given in the bitmap.
|
||||
|
||||
To implement those, this two extra code points are needed, which are provided in the Unicode's Reference Chart (www.unicode.org/charts/PDF/Uxxxx.pdf) The code points must be "drawn" in the bitmap, in the same manor as a tagging system. The zeroth column (x = 0) has the "before" character, the first column (x = 1) has the "after". All nineteen pixels (bits) are read by the font, which encompasses U+0000..U+EFFFF
|
||||
|
||||
For working examples, take a note at the bengali sprite sheet.
|
||||
|
||||
This tag can be used as a general "replace this with these" directive, as long as you're replacing it into two letters. This directive is exploited to construct dutch ligature "IJ" (U+0132 and U+0133), in the sheet LatinExtA.
|
||||
|
||||
Also note that the font compiler will not "stack" these diacritics.
|
||||
|
||||
|
||||
#### NOTES
|
||||
- If glyphs are right or centre aligned, they must be aligned in the same way inside of the bitmap; the font compiler assumes every variable-width glyphs to have a width of 15, regardless of the tagged width.
|
||||
- If the diacritic is aligned before the glyph, the diacritic itself is always assumed as left-aligned, as the font compiler will exchange position of said diacritic and the glyph right before it.
|
||||
|
||||

|
||||
|
||||
(fun fact: it was drawn on Rhodia memopad with Lamy 2000, then photographed and edited on my iPhone. Letter used is a Cherokee WE Ꮺ)
|
||||
|
||||
### Technical Limitations
|
||||
|
||||
- Each spritesheet is 4096x4096 maximum, which is a size of 4K Texture. However it is recommended to be smaller or equal to 1024x1024.
|
||||
- Glyphs exceeding 15px of width needs to be broken down with 2 or more characters. Wider sheets WILL NOT BE IMPLEMENTED, can't waste much pixels just for few superwide glyphs.
|
||||
- Due to how the compiler is coded, actual glyph must have alpha value of 255, the tags must have alpha values LESS THAN 255 (and obviously greater than zero). RGB plane of the TGA image doesn't do anything, keep it as #FFFFFF white.
|
||||
|
||||
### Implementing the Korean writing system
|
||||
|
||||
On this font, Hangul letters are printed by assemblying two or three letter pieces. There are 10 sets of Hangul letter pieces on the font. Top 6 are initials, middle 2 are medials, and bottom 2 are finals. On the rightmost side, there's eight assembled glyphs to help you with (assuming you have basic knowledge on the writing system). Top 6 tells you how to use 6 initials, and bottom 2 tells you how to use 2 finals.
|
||||
|
||||
This is a Kotlin-like pseudocode for assembling the glyph:
|
||||
|
||||
// NOTE: this code implements modern Hangul only, in the unicode range of 0xAC00..0xD7A3.
|
||||
// the spritesheet is made to accomodate Johab encoding scheme, but can still be used with the following code.
|
||||
// for the code for full Johab encoding (U+1100.. that includes Old Korean), please refer to the actual code in the repo.
|
||||
|
||||
function getHanChosung(hanIndex: Int) = hanIndex / (21 * 28)
|
||||
function getHanJungseong(hanIndex: Int) = hanIndex / 28 % 21
|
||||
function getHanJongseong(hanIndex: Int) = hanIndex % 28
|
||||
|
||||
jungseongWide = arrayOf(9,13,14,18,19)
|
||||
jungseongComplex = arrayOf(10,11,12,15,16,17,20,23)
|
||||
|
||||
function getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
function isJungseongWide(hanIndex: Int) = jungseongWide.contains(getHanJungseong(hanIndex))
|
||||
function isJungseongComplex(hanIndex: Int) = jungseongComplex.contains(getHanJungseong(hanIndex))
|
||||
|
||||
function getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
function getHanMedialRow(hanIndex: Int) = if (getHanJongseong(hanIndex) == 0) 6 else 7
|
||||
|
||||
function getHanFinalRow(hanIndex: Int): Int {
|
||||
val jungseongIndex = getHanJungseong(hanIndex)
|
||||
|
||||
return if (jungseongWide.contains(jungseongIndex))
|
||||
8
|
||||
else
|
||||
9
|
||||
}
|
||||
|
||||
function isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
|
||||
|
||||
...
|
||||
|
||||
for (each Char on the string) {
|
||||
if (isHangul(Char)) {
|
||||
val hIndex = Char.toInt() - 0xAC00
|
||||
|
||||
val indexCho = getHanChosung(hIndex)
|
||||
val indexJung = getHanJungseong(hIndex)
|
||||
val indexJong = getHanJongseong(hIndex)
|
||||
|
||||
val choRow = getHanInitialRow(hIndex)
|
||||
val jungRow = getHanMedialRow(hIndex)
|
||||
val jongRow = getHanFinalRow(hIndex)
|
||||
|
||||
// get sub image from sprite sheet
|
||||
val choseongImage = hangulSheet.getSubImage(indexCho, choRow)
|
||||
val jungseongImage = hangulSheet.getSubImage(indexJung, jungRow)
|
||||
val jongseongImage = hangulSheet.getSubImage(indexJong, jongRow)
|
||||
|
||||
// actual drawing part
|
||||
draw choseongImage to somewhere you want
|
||||
draw jungseongImage on top of choseongImage
|
||||
draw jongseongImage on top of choseongImage
|
||||
}
|
||||
...
|
||||
}
|
||||
9
CONTRIBUTORS.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
Project Maintainer and Programmer
|
||||
|
||||
- minjaesong (Torvald)
|
||||
|
||||
|
||||
This font was not possible without following artists:
|
||||
|
||||
- minjaesong (Torvald)
|
||||
<< Append your name here. If you're getting consistent merge conflicts, push without this and leave a Issue on the GitHub page >>
|
||||
BIN
FontDemoGDX.jar
Normal file
14
FontTestGDX/FontTestGDX.iml
Normal file
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="JAVA_MODULE" version="4">
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
|
||||
</content>
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="library" name="KotlinJavaRuntime" level="project" />
|
||||
<orderEntry type="library" name="GdxLib" level="project" />
|
||||
<orderEntry type="library" name="TesterLib" level="project" />
|
||||
</component>
|
||||
</module>
|
||||
6
FontTestGDX/META-INF/MANIFEST.MF
Normal file
@@ -0,0 +1,6 @@
|
||||
Manifest-Version: 1.0
|
||||
Class-Path: lib/gdx.jar lib/gdx-backend-lwjgl.jar lib/gdx-backend-lwjg
|
||||
l-natives.jar lib/gdx-natives.jar lib/kotlin-stdlib.jar TerrarumSansB
|
||||
itmap.jar
|
||||
Main-Class: FontTestGDXKt
|
||||
|
||||
BIN
FontTestGDX/lib/TerrarumSansBitmap.jar
Normal file
172
FontTestGDX/src/FontTestGDX.kt
Normal file
@@ -0,0 +1,172 @@
|
||||
import com.badlogic.gdx.*
|
||||
import com.badlogic.gdx.backends.lwjgl.LwjglApplication
|
||||
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration
|
||||
import com.badlogic.gdx.graphics.*
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.glutils.FrameBuffer
|
||||
import com.badlogic.gdx.utils.ScreenUtils
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2018-07-26.
|
||||
*/
|
||||
class FontTestGDX : Game() {
|
||||
|
||||
lateinit var font: GameFontBase
|
||||
|
||||
lateinit var inputText: List<String>
|
||||
|
||||
lateinit var batch: SpriteBatch
|
||||
|
||||
lateinit var frameBuffer: FrameBuffer
|
||||
|
||||
lateinit var camera: OrthographicCamera
|
||||
|
||||
|
||||
private val demotextName = "demotext.txt"
|
||||
private val outimageName = "demo.png"
|
||||
|
||||
override fun create() {
|
||||
font = GameFontBase("./assets", flipY = false, errorOnUnknownChar = false) // must test for two flipY cases
|
||||
|
||||
val inTextFile = Gdx.files.internal("./$demotextName")
|
||||
val reader = inTextFile.reader("UTF-8")
|
||||
inputText = reader.readLines()
|
||||
reader.close()
|
||||
|
||||
batch = SpriteBatch()
|
||||
|
||||
|
||||
|
||||
|
||||
println(font.charsetOverrideDefault)
|
||||
println(font.charsetOverrideBulgarian)
|
||||
println(font.charsetOverrideSerbian)
|
||||
|
||||
frameBuffer = FrameBuffer(Pixmap.Format.RGBA8888, TEXW, TEXH, true)
|
||||
|
||||
camera = OrthographicCamera(TEXW.toFloat(), TEXH.toFloat())
|
||||
camera.translate(TEXW.div(2f), 0f)
|
||||
camera.setToOrtho(true, TEXW.toFloat(), TEXH.toFloat())
|
||||
camera.update()
|
||||
|
||||
|
||||
Gdx.input.inputProcessor = Navigator(this)
|
||||
}
|
||||
|
||||
override fun getScreen(): Screen? {
|
||||
return null
|
||||
}
|
||||
|
||||
var scrollOffsetY = 0f
|
||||
|
||||
override fun setScreen(screen: Screen?) {
|
||||
}
|
||||
|
||||
var tex: Texture? = null
|
||||
var screenshotExported = false
|
||||
|
||||
override fun render() {
|
||||
|
||||
if (tex == null) {
|
||||
frameBuffer.begin()
|
||||
|
||||
Gdx.gl.glClearColor(.141f, .141f, .141f, 1f)
|
||||
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT)
|
||||
Gdx.gl.glEnable(GL20.GL_TEXTURE_2D)
|
||||
Gdx.gl.glEnable(GL20.GL_BLEND)
|
||||
Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)
|
||||
|
||||
batch.projectionMatrix = camera.combined
|
||||
batch.begin()
|
||||
|
||||
batch.color = Color(0xeeeeeeff.toInt())
|
||||
inputText.forEachIndexed { index, s ->
|
||||
font.draw(batch, s, 10f, TEXH - 30f - index * font.lineHeight)
|
||||
}
|
||||
|
||||
batch.end()
|
||||
|
||||
|
||||
// dump to file
|
||||
if (!screenshotExported) {
|
||||
val pixmap = ScreenUtils.getFrameBufferPixmap(0, 0, frameBuffer.width, frameBuffer.height)
|
||||
|
||||
PixmapIO.writePNG(Gdx.files.local(outimageName), pixmap)
|
||||
pixmap.dispose()
|
||||
|
||||
screenshotExported = true
|
||||
}
|
||||
|
||||
|
||||
frameBuffer.end()
|
||||
|
||||
///////////////
|
||||
|
||||
tex = frameBuffer.colorBufferTexture
|
||||
}
|
||||
|
||||
batch.begin()
|
||||
batch.color = Color.WHITE
|
||||
batch.draw(tex, 0f, (TEXH.toFloat()/appConfig.height)*TEXH - scrollOffsetY, TEXW.toFloat(), -(TEXH.toFloat() / appConfig.height) * TEXH.toFloat())
|
||||
|
||||
|
||||
batch.end()
|
||||
}
|
||||
|
||||
override fun pause() {
|
||||
}
|
||||
|
||||
override fun resume() {
|
||||
}
|
||||
|
||||
override fun resize(width: Int, height: Int) {
|
||||
}
|
||||
|
||||
override fun dispose() {
|
||||
font.dispose()
|
||||
}
|
||||
|
||||
fun scrollAdd(x: Int = 1) {
|
||||
scrollOffsetY -= (TEXH.toFloat() / appConfig.height) * 20f * x
|
||||
}
|
||||
|
||||
fun scrollSub(x: Int = 1) {
|
||||
scrollOffsetY += (TEXH.toFloat() / appConfig.height) * 20f * x
|
||||
}
|
||||
|
||||
class Navigator(val main: FontTestGDX) : InputAdapter() {
|
||||
override fun scrolled(amount: Int): Boolean {
|
||||
if (amount >= 0)
|
||||
main.scrollSub(amount)
|
||||
else
|
||||
main.scrollAdd(-amount)
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
override fun keyDown(keycode: Int): Boolean {
|
||||
if (keycode == Input.Keys.UP)
|
||||
main.scrollAdd()
|
||||
else if (keycode == Input.Keys.DOWN)
|
||||
main.scrollSub()
|
||||
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lateinit var appConfig: LwjglApplicationConfiguration
|
||||
const val TEXW = 874
|
||||
const val TEXH = 2400
|
||||
|
||||
fun main(args: Array<String>) {
|
||||
appConfig = LwjglApplicationConfiguration()
|
||||
appConfig.vSyncEnabled = false
|
||||
appConfig.resizable = false//true;
|
||||
appConfig.width = TEXW
|
||||
appConfig.height = 768
|
||||
appConfig.title = "Terrarum Sans Bitmap Test (GDX)"
|
||||
|
||||
LwjglApplication(FontTestGDX(), appConfig)
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
Terrarum Sans Bitmap
|
||||
|
||||
Copyright (c) 2017 Minjae Song (Torvald) and the contributors
|
||||
Copyright (c) 2017-2019 Minjae Song (Torvald) and the contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
2
META-INF/MANIFEST.MF
Normal file
@@ -0,0 +1,2 @@
|
||||
Manifest-Version: 1.0
|
||||
|
||||
BIN
PUA_allocation_chart.xlsx
Normal file
174
README.md
@@ -1,28 +1,78 @@
|
||||
# Terrarum Sans Bitmap
|
||||
|
||||

|
||||

|
||||
|
||||

|
||||
This font is a bitmap font used in [my game project called Terrarum](https://github.com/minjaesong/Terrarum) (hence the name). The font supports more than 90 % of european languages, as well as Chinese, Japanese and Korean. More technical side, it supports Latin-1 Supplement, Latin Ext-A, Latin Ext-B, IPA Extension (required by some languages), Greek, Cyrillic (+ Bulgarian, Serbian variants) and the supplement, Armenian, Thai (beta version), Georgian, Unicode Punctuations, CJK Punctuations, Kana, Chinese (limited to Unihan and Ext-A), Hangul (all 11 172 possible syllables) and Fullwidth forms.
|
||||
|
||||
(note—you can't display Bulgarian and Russian glyphs at the same time, you must ```reload()``` them upon the change of locale of your game)
|
||||
|
||||
**Font demo** — head to the **[Release](https://github.com/minjaesong/Terrarum-sans-bitmap/releases)** tab
|
||||
|
||||
This font is a bitmap font used in [my game project called Terrarum](https://gitlab.com/minjaesong/terrarum) (hence the name). The font supports more than 90 % of european languages, as well as Chinese, Japanese and Korean. More technical side, it supports Latin-1 Supplement, Latin Ext-A, Latin Ext-B, Cyrillic (Russian, Bulgarian, Serbian), Greek, Chinese (limited to Unicode BMP), Japanese, Korean (all 11 172 possible syllables).
|
||||
|
||||
The code for the fonts are meant to be used with Slick2d (extends ```Font``` class). If you are not using the framework, please refer to the __Font metrics__ section to implement the font metrics correctly on your system.
|
||||
The JAR package is meant to be used with LibGDX (extends ```BitmapFont``` class). If you are not using the framework, please refer to the __Font metrics__ section to implement the font metrics correctly on your system.
|
||||
|
||||
The issue page is open. If you have some issues to submit, or have a question, please leave it on the page.
|
||||
|
||||
#### Little notes
|
||||
- To display Bulgarian/Serbian variants, you need special Control Characters. (GameFontBase.charsetOverrideBulgarian -- U+FFFC1; GameFontBase.charsetOverrideSerbian -- U+FFFC2)
|
||||
- All Han characters are in Chinese variant, no other variants are to be supported as most Chinese, Japanese and Korean can understand other's variant and to be honest, we don't bother anyway.
|
||||
- Indian script in general is not perfect: this font will never do the proper ligatures (I can't draw all the 1 224 possible combinations). Hopefully it's still be able to understand without them.
|
||||
- Slick2d versions are now unsupported. I couldn't extend myself to work on both versions, but I'm still welcome to merge your pull requests.
|
||||
|
||||
## Contribution guidelines
|
||||
### Design Goals
|
||||
|
||||
You can contribute to the font by fixing wrong glyphs, suggesting better ones, extending character set (like Georgian and Thai), or code for other game frameworks such as LibGDX. Please leave pull request for that.
|
||||
- Sans-serif
|
||||
- Realise (some of) handwritten forms
|
||||
- Combininig with the sans-serif, this stands for **no over-simplification**
|
||||
- Condensed capitals for efficient space usage
|
||||
|
||||
Font Spritesheets are stored in ```assets/graphics/fonts``` directory. Image format must be TGA with Alpha — no PNG. If someone needs PNG, they can batch-convert the font using utils like ImageMagick.
|
||||
## Download
|
||||
|
||||
- Go ahead to the [release tab](https://github.com/minjaesong/Terrarum-sans-bitmap/releases), and download the most recent version. It is **not** advised to use the .jar found within the repository, they're experimental builds I use during the development, and may contain bugs like leaking memory.
|
||||
|
||||
## Using on your game
|
||||
|
||||
- Firstly, place the .jar to your library path and assets folder to the main directory of the app, then:
|
||||
|
||||
### Using on LibGDX
|
||||
|
||||
On your code (Kotlin):
|
||||
|
||||
class YourGame : Game() {
|
||||
|
||||
lateinit var fontGame: Font
|
||||
|
||||
override fun create() {
|
||||
fontGame = GameFontBase(path_to_assets)
|
||||
...
|
||||
}
|
||||
|
||||
override fun render() {
|
||||
batch.begin()
|
||||
...
|
||||
fontGame.draw(batch, text, ...)
|
||||
...
|
||||
batch.end()
|
||||
}
|
||||
}
|
||||
|
||||
On your code (Java):
|
||||
|
||||
class YourGame extends BasicGame {
|
||||
|
||||
Font fontGame;
|
||||
|
||||
@Override void create() {
|
||||
fontGame = new GameFontBase(path_to_assets);
|
||||
...
|
||||
}
|
||||
|
||||
@Override void render() {
|
||||
batch.begin();
|
||||
...
|
||||
fontGame.draw(batch, text, ...);
|
||||
...
|
||||
batch.end();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
## Using on Slick2d
|
||||
### Using on Slick2d
|
||||
|
||||
On your code (Kotlin):
|
||||
|
||||
@@ -31,7 +81,7 @@ On your code (Kotlin):
|
||||
lateinit var fontGame: Font
|
||||
|
||||
override fun init(gc: GameContainer) {
|
||||
fontGame = GameFontImpl()
|
||||
fontGame = GameFontBase(path_to_assets)
|
||||
...
|
||||
}
|
||||
|
||||
@@ -48,7 +98,7 @@ On your code (Java):
|
||||
Font fontGame;
|
||||
|
||||
@Override void init(GameContainer gc) {
|
||||
fontGame = new GameFontImpl();
|
||||
fontGame = new GameFontBase(path_to_assets);
|
||||
...
|
||||
}
|
||||
|
||||
@@ -58,98 +108,26 @@ On your code (Java):
|
||||
}
|
||||
}
|
||||
|
||||
## Font metrics
|
||||
### How to Use Color Code
|
||||
|
||||
Although the font is basically a Spritesheet, some of the sheet expects variable widths to be supported. Any sheets with ```_variable``` means it expects variable widths. Anything else expects fixed width (regular Spritesheet behaviour). ```cjkpunct``` has width of 10, ```kana``` has width of 12, ```hangul_johab``` has width of 11, ```wenquanyi``` has width of 16.
|
||||
Color codes are individual unicode characters. While you can somehow make a raw character and paste in on your code, it's certainly not desirable. Fortunately, we're also providing utility functions for the color codes.
|
||||
|
||||
### Parsing glyph widths for variable font sheets
|
||||
GameFontBase.toColorCode(argb4444: Int) -- returns String
|
||||
GameFontBase.toColorCode(r: Int, g: Int, b: Int) -- returns String
|
||||
GameFontBase.toColorCode(r: Int, g: Int, b: Int, a: Int) -- returns String
|
||||
|
||||
Width is encoded in binary number, on pixels. On the font spritesheet, every glyph has vertical dots on their right side (to be exact, every (16k - 1)th pixel on x axis). From top to bottom, each dot represents 1, 2, 4 and 8. For example, ASCII glyph 'C' has width of 9, 'W' has width of 11, " (double quote) has width of 6.
|
||||
```argb4444``` takes whole ARGB (in that order) as input, that is, from 0x0000 to 0xFFFF.
|
||||
```r, g, b(, a)``` takes RGB and A separately, in the range of 0x0..0xF. Any value exceeding the range **are unchecked and may wreak havoc**, so be careful.
|
||||
|
||||
### Implementing the Korean writing system
|
||||
U+100000 is used to disable previously-applied color codes (going back to original colour), even if it looks like ARGB of all zero.
|
||||
|
||||
On this font, Hangul letters are printed by assemblying two or three letter pieces. There are 10 sets of Hangul letter pieces on the font. Top 6 are initials, middle 2 are medials, and bottom 2 are finals. On the rightmost side, there's eight assembled glyphs to help you with (assuming you have basic knowledge on the writing system). Top 6 tells you how to use 6 initials, and bottom 2 tells you how to use 2 finals.
|
||||
|
||||
This is a Kotlin-like pseudocode for assembling the glyph:
|
||||
## Contribution guidelines
|
||||
|
||||
function getHanChosung(hanIndex: Int) = hanIndex / (21 * 28)
|
||||
function getHanJungseong(hanIndex: Int) = hanIndex / 28 % 21
|
||||
function getHanJongseong(hanIndex: Int) = hanIndex % 28
|
||||
|
||||
jungseongWide = arrayOf(8, 12, 13, 17, 18, 21)
|
||||
jungseongComplex = arrayOf(9, 10, 11, 14, 15, 16, 22)
|
||||
|
||||
function getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
function isJungseongWide(hanIndex: Int) = jungseongWide.contains(getHanJungseong(hanIndex))
|
||||
function isJungseongComplex(hanIndex: Int) = jungseongComplex.contains(getHanJungseong(hanIndex))
|
||||
|
||||
function getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
function getHanMedialRow(hanIndex: Int) = if (getHanJongseong(hanIndex) == 0) 6 else 7
|
||||
|
||||
function getHanFinalRow(hanIndex: Int): Int {
|
||||
val jungseongIndex = getHanJungseong(hanIndex)
|
||||
|
||||
return if (jungseongWide.contains(jungseongIndex))
|
||||
8
|
||||
else
|
||||
9
|
||||
}
|
||||
|
||||
function isHangul(c: Char) = c.toInt() >= 0xAC00 && c.toInt() < 0xD7A4
|
||||
|
||||
...
|
||||
|
||||
for (each Char on the string) {
|
||||
if (isHangul(Char)) {
|
||||
val hIndex = Char.toInt() - 0xAC00
|
||||
|
||||
val indexCho = getHanChosung(hIndex)
|
||||
val indexJung = getHanJungseong(hIndex)
|
||||
val indexJong = getHanJongseong(hIndex)
|
||||
|
||||
val choRow = getHanInitialRow(hIndex)
|
||||
val jungRow = getHanMedialRow(hIndex)
|
||||
val jongRow = getHanFinalRow(hIndex)
|
||||
|
||||
// get sub image from sprite sheet
|
||||
val choseongImage = hangulSheet.getSubImage(indexCho, choRow)
|
||||
val jungseongImage = hangulSheet.getSubImage(indexJung, jungRow)
|
||||
val jongseongImage = hangulSheet.getSubImage(indexJong, jongRow)
|
||||
|
||||
// actual drawing part
|
||||
draw choseongImage to somewhere you want
|
||||
draw jungseongImage on top of choseongImage
|
||||
draw jongseongImage on top of choseongImage
|
||||
}
|
||||
...
|
||||
}
|
||||
Please refer to [CONTRIBUTING.md](https://github.com/minjaesong/Terrarum-sans-bitmap/blob/master/CONTRIBUTING.md)
|
||||
|
||||
## Acknowledgement
|
||||
|
||||
Thanks to kind people of [/r/Typography](https://www.reddit.com/r/typography/) for amazing feedbacks.
|
||||
|
||||
CJK Ideographs are powered by [WenQuanYi Font](http://wenq.org/wqy2/index.cgi?BitmapSong). The font is distributed under the GNU GPL version 2. Although the glyphs themselves are not copyrightable (the program codes—e.g. TTF—do), we would like to give a credit for the font and the people behind it.
|
||||
CJK Ideographs are powered by [WenQuanYi Font](http://wenq.org/wqy2/index.cgi?BitmapSong). The font is distributed under the GNU GPL version 2. Although, in some countries including where I'm based on, the shapes of typefaces are not copyrightable (the program codes—e.g. TTF—do), we would like to give a credit for the font and the people behind it.
|
||||
|
||||
@@ -1,558 +0,0 @@
|
||||
package net.torvald.imagefont
|
||||
|
||||
import org.lwjgl.opengl.GL11
|
||||
import org.newdawn.slick.*
|
||||
import org.newdawn.slick.opengl.Texture
|
||||
import java.nio.ByteOrder
|
||||
import java.util.*
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-01-27.
|
||||
*/
|
||||
open class GameFontBase : Font {
|
||||
|
||||
private fun getHan(hanIndex: Int): IntArray {
|
||||
val han_x = hanIndex % JONG_COUNT
|
||||
val han_y = hanIndex / JONG_COUNT
|
||||
val ret = intArrayOf(han_x, han_y)
|
||||
return ret
|
||||
}
|
||||
|
||||
private fun getHanChosung(hanIndex: Int) = hanIndex / (JUNG_COUNT * JONG_COUNT)
|
||||
|
||||
private fun getHanJungseong(hanIndex: Int) = hanIndex / JONG_COUNT % JUNG_COUNT
|
||||
|
||||
private fun getHanJongseong(hanIndex: Int) = hanIndex % JONG_COUNT
|
||||
|
||||
private val jungseongWide = arrayOf(8, 12, 13, 17, 18, 21)
|
||||
private val jungseongComplex = arrayOf(9, 10, 11, 14, 15, 16, 22)
|
||||
|
||||
private fun isJungseongWide(hanIndex: Int) = jungseongWide.contains(getHanJungseong(hanIndex))
|
||||
private fun isJungseongComplex(hanIndex: Int) = jungseongComplex.contains(getHanJungseong(hanIndex))
|
||||
|
||||
private fun getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
private fun getHanMedialRow(hanIndex: Int) = if (getHanJongseong(hanIndex) == 0) 6 else 7
|
||||
|
||||
private fun getHanFinalRow(hanIndex: Int): Int {
|
||||
val jungseongIndex = getHanJungseong(hanIndex)
|
||||
|
||||
return if (jungseongWide.contains(jungseongIndex))
|
||||
8
|
||||
else
|
||||
9
|
||||
}
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() in 0xAC00..0xD7A3
|
||||
private fun isAscii(c: Char) = c.toInt() in 0x20..0xFF
|
||||
private fun isRunic(c: Char) = runicList.contains(c)
|
||||
private fun isExtA(c: Char) = c.toInt() in 0x100..0x17F
|
||||
private fun isExtB(c: Char) = c.toInt() in 0x180..0x24F
|
||||
private fun isKana(c: Char) = c.toInt() in 0x3040..0x30FF
|
||||
private fun isCJKPunct(c: Char) = c.toInt() in 0x3000..0x303F
|
||||
private fun isUniHan(c: Char) = c.toInt() in 0x3400..0x9FFF
|
||||
private fun isCyrilic(c: Char) = c.toInt() in 0x400..0x45F
|
||||
private fun isFullwidthUni(c: Char) = c.toInt() in 0xFF00..0xFF1F
|
||||
private fun isUniPunct(c: Char) = c.toInt() in 0x2000..0x206F
|
||||
private fun isGreek(c: Char) = c.toInt() in 0x370..0x3CE
|
||||
|
||||
|
||||
|
||||
private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
|
||||
private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
|
||||
|
||||
private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
|
||||
private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
|
||||
|
||||
private fun runicIndexX(c: Char) = runicList.indexOf(c) % 16
|
||||
private fun runicIndexY(c: Char) = runicList.indexOf(c) / 16
|
||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
|
||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
|
||||
private fun cjkPunctIndexX(c: Char) = (c.toInt() - 0x3000) % 16
|
||||
private fun cjkPunctIndexY(c: Char) = (c.toInt() - 0x3000) / 16
|
||||
|
||||
private fun unihanIndexX(c: Char) = (c.toInt() - 0x3400) % 256
|
||||
private fun unihanIndexY(c: Char) = (c.toInt() - 0x3400) / 256
|
||||
|
||||
private fun cyrilicIndexX(c: Char) = (c.toInt() - 0x400) % 16
|
||||
private fun cyrilicIndexY(c: Char) = (c.toInt() - 0x400) / 16
|
||||
|
||||
private fun fullwidthUniIndexX(c: Char) = (c.toInt() - 0xFF00) % 16
|
||||
private fun fullwidthUniIndexY(c: Char) = (c.toInt() - 0xFF00) / 16
|
||||
|
||||
private fun uniPunctIndexX(c: Char) = (c.toInt() - 0x2000) % 16
|
||||
private fun uniPunctIndexY(c: Char) = (c.toInt() - 0x2000) / 16
|
||||
|
||||
private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
|
||||
private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
|
||||
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
|
||||
SHEET_FW_UNI,
|
||||
SHEET_UNIHAN
|
||||
)
|
||||
private val zeroWidthSheets = arrayOf(
|
||||
SHEET_COLOURCODE
|
||||
)
|
||||
private val variableWidthSheets = arrayOf(
|
||||
SHEET_ASCII_VARW,
|
||||
SHEET_CYRILIC_VARW,
|
||||
SHEET_EXTA_VARW,
|
||||
SHEET_GREEK_VARW,
|
||||
SHEET_EXTB_VARW
|
||||
)
|
||||
|
||||
|
||||
override fun getWidth(s: String) = getWidthSubstr(s, s.length)
|
||||
|
||||
private fun getWidthSubstr(s: String, endIndex: Int): Int {
|
||||
var len = 0
|
||||
for (i in 0..endIndex - 1) {
|
||||
val chr = s[i]
|
||||
val ctype = getSheetType(s[i])
|
||||
|
||||
if (variableWidthSheets.contains(ctype)) {
|
||||
len += try {
|
||||
asciiWidths[chr.toInt()]!!
|
||||
}
|
||||
catch (e: kotlin.KotlinNullPointerException) {
|
||||
println("KotlinNullPointerException on glyph number ${Integer.toHexString(chr.toInt()).toUpperCase()}")
|
||||
//System.exit(1)
|
||||
W_LATIN_WIDE // failsafe
|
||||
}
|
||||
}
|
||||
else if (zeroWidthSheets.contains(ctype))
|
||||
len += 0
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len += W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
len += W_HANGUL
|
||||
else if (ctype == SHEET_KANA)
|
||||
len += W_KANA
|
||||
else if (unihanWidthSheets.contains(ctype))
|
||||
len += W_UNIHAN
|
||||
else
|
||||
len += W_LATIN_WIDE
|
||||
|
||||
if (i < endIndex - 1) len += interchar
|
||||
}
|
||||
return len * scale
|
||||
}
|
||||
|
||||
override fun getHeight(s: String) = H * scale
|
||||
|
||||
override fun getLineHeight() = H * scale
|
||||
|
||||
override fun drawString(x: Float, y: Float, s: String) = drawString(x, y, s, Color.white)
|
||||
|
||||
override fun drawString(x: Float, y: Float, s: String, color: Color) {
|
||||
GL11.glEnable(GL11.GL_BLEND)
|
||||
GL11.glColorMask(true, true, true, true)
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA)
|
||||
|
||||
var thisCol = color
|
||||
|
||||
// hangul fonts first
|
||||
//hangulSheet.startUse() // disabling texture binding to make the font coloured
|
||||
// JOHAB
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isHangul(ch)) {
|
||||
val hIndex = ch.toInt() - 0xAC00
|
||||
|
||||
val indexCho = getHanChosung(hIndex)
|
||||
val indexJung = getHanJungseong(hIndex)
|
||||
val indexJong = getHanJongseong(hIndex)
|
||||
|
||||
val choRow = getHanInitialRow(hIndex)
|
||||
val jungRow = getHanMedialRow(hIndex)
|
||||
val jongRow = getHanFinalRow(hIndex)
|
||||
|
||||
val glyphW = getWidth(ch.toString())
|
||||
|
||||
hangulSheet.getSubImage(indexCho, choRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJung, jungRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJong, jongRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
}
|
||||
//hangulSheet.endUse()
|
||||
|
||||
// WenQuanYi
|
||||
//uniHan.startUse()
|
||||
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isUniHan(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
uniHan.getSubImage(unihanIndexX(ch), unihanIndexY(ch)).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round((H - H_UNIHAN) / 2 + y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
//uniHan.endUse()
|
||||
|
||||
// regular fonts
|
||||
var prevInstance = -1
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (!isHangul(ch) && !isUniHan(ch)) {
|
||||
|
||||
// if not init, endUse first
|
||||
if (prevInstance != -1) {
|
||||
//sheetKey[prevInstance].endUse()
|
||||
}
|
||||
//sheetKey[getSheetType(ch)].startUse()
|
||||
prevInstance = getSheetType(ch)
|
||||
|
||||
val sheetX: Int
|
||||
val sheetY: Int
|
||||
when (prevInstance) {
|
||||
SHEET_EXTA_VARW -> {
|
||||
sheetX = extAindexX(ch)
|
||||
sheetY = extAindexY(ch)
|
||||
}
|
||||
SHEET_EXTB_VARW -> {
|
||||
sheetX = extBindexX(ch)
|
||||
sheetY = extBindexY(ch)
|
||||
}
|
||||
SHEET_KANA -> {
|
||||
sheetX = kanaIndexX(ch)
|
||||
sheetY = kanaIndexY(ch)
|
||||
}
|
||||
SHEET_CJK_PUNCT -> {
|
||||
sheetX = cjkPunctIndexX(ch)
|
||||
sheetY = cjkPunctIndexY(ch)
|
||||
}
|
||||
SHEET_CYRILIC_VARW -> {
|
||||
sheetX = cyrilicIndexX(ch)
|
||||
sheetY = cyrilicIndexY(ch)
|
||||
}
|
||||
SHEET_FW_UNI -> {
|
||||
sheetX = fullwidthUniIndexX(ch)
|
||||
sheetY = fullwidthUniIndexY(ch)
|
||||
}
|
||||
SHEET_UNI_PUNCT -> {
|
||||
sheetX = uniPunctIndexX(ch)
|
||||
sheetY = uniPunctIndexY(ch)
|
||||
}
|
||||
SHEET_GREEK_VARW -> {
|
||||
sheetX = greekIndexX(ch)
|
||||
sheetY = greekIndexY(ch)
|
||||
}
|
||||
else -> {
|
||||
sheetX = ch.toInt() % 16
|
||||
sheetY = ch.toInt() / 16
|
||||
}
|
||||
}
|
||||
|
||||
val glyphW = getWidth("" + ch)
|
||||
try {
|
||||
sheetKey[prevInstance]!!.getSubImage(sheetX, sheetY).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
catch (e: ArrayIndexOutOfBoundsException) {
|
||||
// character that does not exist in the sheet. No render, pass.
|
||||
}
|
||||
catch (e1: RuntimeException) {
|
||||
// System.err.println("[GameFontBase] RuntimeException raised while processing character '$ch' (U+${Integer.toHexString(ch.toInt()).toUpperCase()})")
|
||||
// e1.printStackTrack()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (prevInstance != -1) {
|
||||
//sheetKey[prevInstance].endUse()
|
||||
}
|
||||
|
||||
GL11.glEnd()
|
||||
}
|
||||
|
||||
private fun getSheetType(c: Char): Int {
|
||||
if (isHangul(c))
|
||||
return SHEET_HANGUL
|
||||
else if (isKana(c))
|
||||
return SHEET_KANA
|
||||
else if (isUniHan(c))
|
||||
return SHEET_UNIHAN
|
||||
else if (isAscii(c))
|
||||
return SHEET_ASCII_VARW
|
||||
else if (isExtA(c))
|
||||
return SHEET_EXTA_VARW
|
||||
else if (isExtB(c))
|
||||
return SHEET_EXTB_VARW
|
||||
else if (isCyrilic(c))
|
||||
return SHEET_CYRILIC_VARW
|
||||
else if (isUniPunct(c))
|
||||
return SHEET_UNI_PUNCT
|
||||
else if (isCJKPunct(c))
|
||||
return SHEET_CJK_PUNCT
|
||||
else if (isFullwidthUni(c))
|
||||
return SHEET_FW_UNI
|
||||
else if (isGreek(c))
|
||||
return SHEET_GREEK_VARW
|
||||
else if (c.isColourCode())
|
||||
return SHEET_COLOURCODE
|
||||
else
|
||||
return SHEET_UNKNOWN// fixed width punctuations
|
||||
// fixed width
|
||||
// fallback
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw part of a string to the screen. Note that this will still position the text as though
|
||||
* it's part of the bigger string.
|
||||
* @param x
|
||||
* *
|
||||
* @param y
|
||||
* *
|
||||
* @param s
|
||||
* *
|
||||
* @param color
|
||||
* *
|
||||
* @param startIndex
|
||||
* *
|
||||
* @param endIndex
|
||||
*/
|
||||
override fun drawString(x: Float, y: Float, s: String, color: Color, startIndex: Int, endIndex: Int) {
|
||||
val unprintedHead = s.substring(0, startIndex)
|
||||
val printedBody = s.substring(startIndex, endIndex)
|
||||
val xoff = getWidth(unprintedHead)
|
||||
drawString(x + xoff, y, printedBody, color)
|
||||
}
|
||||
|
||||
fun Char.isColourCode() = colourKey.containsKey(this)
|
||||
|
||||
fun buildWidthTable(sheet: SpriteSheet, codeOffset: Int, codeRange: IntRange, rows: Int = 16) {
|
||||
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
|
||||
|
||||
/** @return Intarray(R, G, B, A) */
|
||||
fun Texture.getPixel(x: Int, y: Int): IntArray {
|
||||
val textureWidth = this.textureWidth
|
||||
val hasAlpha = this.hasAlpha()
|
||||
|
||||
val offset = (if (hasAlpha) 4 else 3) * (textureWidth * y + x) // 4: # of channels (RGBA)
|
||||
|
||||
if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN) {
|
||||
return intArrayOf(
|
||||
this.textureData[offset].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset + 2].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
else {
|
||||
return intArrayOf(
|
||||
this.textureData[offset + 2].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
val binaryCodeOffset = 15
|
||||
|
||||
val cellW = sheet.getSubImage(0, 0).width + 1 // should be 16
|
||||
val cellH = sheet.getSubImage(0, 0).height + 1 // should be 20
|
||||
|
||||
// control chars
|
||||
for (ccode in codeRange) {
|
||||
val glyphX = ccode % rows
|
||||
val glyphY = ccode / rows
|
||||
|
||||
val codeStartX = (glyphX * cellW) + binaryCodeOffset
|
||||
val codeStartY = (glyphY * cellH)
|
||||
|
||||
var glyphWidth = 0
|
||||
for (downCtr in 0..3) {
|
||||
// if alpha is not zero, assume it's 1
|
||||
if (sheet.texture.getPixel(codeStartX, codeStartY + downCtr)[3] == 255) {
|
||||
glyphWidth = glyphWidth or (1 shl downCtr)
|
||||
}
|
||||
}
|
||||
|
||||
asciiWidths[codeOffset + ccode] = glyphWidth
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
lateinit internal var hangulSheet: SpriteSheet
|
||||
lateinit internal var asciiSheet: SpriteSheet
|
||||
|
||||
internal val asciiWidths: HashMap<Int, Int> = HashMap()
|
||||
|
||||
lateinit internal var extASheet: SpriteSheet
|
||||
lateinit internal var extBSheet: SpriteSheet
|
||||
lateinit internal var kanaSheet: SpriteSheet
|
||||
lateinit internal var cjkPunct: SpriteSheet
|
||||
lateinit internal var uniHan: SpriteSheet
|
||||
lateinit internal var cyrilic: SpriteSheet
|
||||
lateinit internal var fullwidthForms: SpriteSheet
|
||||
lateinit internal var uniPunct: SpriteSheet
|
||||
lateinit internal var greekSheet: SpriteSheet
|
||||
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
|
||||
internal val W_ASIAN_PUNCT = 10
|
||||
internal val W_HANGUL = 11
|
||||
internal val W_KANA = 12
|
||||
internal val W_UNIHAN = 16
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters
|
||||
|
||||
internal val H = 20
|
||||
internal val H_UNIHAN = 16
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
internal val SHEET_EXTA_VARW = 3
|
||||
internal val SHEET_EXTB_VARW = 4
|
||||
internal val SHEET_KANA = 5
|
||||
internal val SHEET_CJK_PUNCT = 6
|
||||
internal val SHEET_UNIHAN = 7
|
||||
internal val SHEET_CYRILIC_VARW = 8
|
||||
internal val SHEET_FW_UNI = 9
|
||||
internal val SHEET_UNI_PUNCT = 10
|
||||
internal val SHEET_GREEK_VARW = 11
|
||||
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
internal val SHEET_COLOURCODE = 255
|
||||
|
||||
lateinit internal var sheetKey: Array<SpriteSheet?>
|
||||
|
||||
/**
|
||||
* Runic letters list used for game. The set is
|
||||
* Younger Futhark + Medieval rune 'e' + Punct + Runic Almanac
|
||||
|
||||
* BEWARE OF SIMILAR-LOOKING RUNES, especially:
|
||||
|
||||
* * Algiz ᛉ instead of Maðr ᛘ
|
||||
|
||||
* * Short-Twig Hagall ᚽ instead of Runic Letter E ᛂ
|
||||
|
||||
* * Runic Letter OE ᚯ instead of Óss ᚬ
|
||||
|
||||
* Examples:
|
||||
* ᛭ᛋᛁᚴᚱᛁᚦᛦ᛭
|
||||
* ᛭ᛂᛚᛋᛅ᛭ᛏᚱᚢᛏᚾᛁᚾᚴᚢᚾᛅ᛬ᛅᚱᚾᛅᛏᛅᛚᛋ
|
||||
*/
|
||||
internal val runicList = arrayOf('ᚠ', 'ᚢ', 'ᚦ', 'ᚬ', 'ᚱ', 'ᚴ', 'ᚼ', 'ᚾ', 'ᛁ', 'ᛅ', 'ᛋ', 'ᛏ', 'ᛒ', 'ᛘ', 'ᛚ', 'ᛦ', 'ᛂ', '᛬', '᛫', '᛭', 'ᛮ', 'ᛯ', 'ᛰ')
|
||||
|
||||
internal var interchar = 0
|
||||
internal var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
val colourKey = hashMapOf(
|
||||
Pair(0x10.toChar(), Color(0xFFFFFF)), //*w hite
|
||||
Pair(0x11.toChar(), Color(0xFFE080)), //*y ellow
|
||||
Pair(0x12.toChar(), Color(0xFFB020)), //o range
|
||||
Pair(0x13.toChar(), Color(0xFF8080)), //*r ed
|
||||
Pair(0x14.toChar(), Color(0xFFA0E0)), //f uchsia
|
||||
Pair(0x15.toChar(), Color(0xE0A0FF)), //*m agenta (purple)
|
||||
Pair(0x16.toChar(), Color(0x8080FF)), //*b lue
|
||||
Pair(0x17.toChar(), Color(0x80FFFF)), //c yan
|
||||
Pair(0x18.toChar(), Color(0x80FF80)), //*g reen
|
||||
Pair(0x19.toChar(), Color(0x008000)), //v iridian
|
||||
Pair(0x1A.toChar(), Color(0x805030)), //x (khaki)
|
||||
Pair(0x1B.toChar(), Color(0x808080)) //*k
|
||||
//* marked: commonly used
|
||||
)
|
||||
val colToCode = hashMapOf(
|
||||
Pair("w", 0x10.toChar()),
|
||||
Pair("y", 0x11.toChar()),
|
||||
Pair("o", 0x12.toChar()),
|
||||
Pair("r", 0x13.toChar()),
|
||||
Pair("f", 0x14.toChar()),
|
||||
Pair("m", 0x15.toChar()),
|
||||
Pair("b", 0x16.toChar()),
|
||||
Pair("c", 0x17.toChar()),
|
||||
Pair("g", 0x18.toChar()),
|
||||
Pair("v", 0x19.toChar()),
|
||||
Pair("x", 0x1A.toChar()),
|
||||
Pair("k", 0x1B.toChar())
|
||||
)
|
||||
val codeToCol = hashMapOf(
|
||||
Pair("w", colourKey[0x10.toChar()]),
|
||||
Pair("y", colourKey[0x11.toChar()]),
|
||||
Pair("o", colourKey[0x12.toChar()]),
|
||||
Pair("r", colourKey[0x13.toChar()]),
|
||||
Pair("f", colourKey[0x14.toChar()]),
|
||||
Pair("m", colourKey[0x15.toChar()]),
|
||||
Pair("b", colourKey[0x16.toChar()]),
|
||||
Pair("c", colourKey[0x17.toChar()]),
|
||||
Pair("g", colourKey[0x18.toChar()]),
|
||||
Pair("v", colourKey[0x19.toChar()]),
|
||||
Pair("x", colourKey[0x1A.toChar()]),
|
||||
Pair("k", colourKey[0x1B.toChar()])
|
||||
)
|
||||
}// end of companion object
|
||||
}
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, color: Color) =
|
||||
this.drawWithShadow(x, y, 1f, color)
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, scale: Float, color: Color) {
|
||||
this.draw(x + 1, y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x , y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x + 1, y , scale, color.darker(0.5f))
|
||||
|
||||
this.draw(x, y, scale, color)
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
package net.torvald.imagefont
|
||||
|
||||
import net.torvald.terrarum.imagefont.GameFontDemo
|
||||
import org.newdawn.slick.*
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-01-20.
|
||||
*/
|
||||
class GameFontImpl : GameFontBase() {
|
||||
|
||||
init {
|
||||
|
||||
GameFontBase.hangulSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H)
|
||||
GameFontBase.asciiSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtA_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extBSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtB_variable.tga", 15, 19, 1)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H)
|
||||
GameFontBase.cjkPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H)
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
GameFontBase.fullwidthForms = SpriteSheet(
|
||||
"./assets/graphics/fonts/fullwidth_forms.tga", GameFontBase.W_UNIHAN, GameFontBase.H_UNIHAN)
|
||||
GameFontBase.uniPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/unipunct.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.uniHan = SpriteSheet(
|
||||
"./assets/graphics/fonts/wenquanyi.tga", 16, 16)
|
||||
GameFontBase.greekSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/greek_variable.tga", 15, 19, 1)
|
||||
|
||||
val shk = arrayOf(
|
||||
GameFontBase.asciiSheet,
|
||||
GameFontBase.hangulSheet,
|
||||
null, // here was customised runic sheet
|
||||
GameFontBase.extASheet,
|
||||
GameFontBase.extBSheet,
|
||||
GameFontBase.kanaSheet,
|
||||
GameFontBase.cjkPunct,
|
||||
GameFontBase.uniHan,
|
||||
GameFontBase.cyrilic,
|
||||
GameFontBase.fullwidthForms,
|
||||
GameFontBase.uniPunct,
|
||||
GameFontBase.greekSheet
|
||||
)
|
||||
GameFontBase.sheetKey = shk
|
||||
|
||||
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(extBSheet, 0x180, 0..0xCF)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(greekSheet, 0x370, 0..0x5F)
|
||||
}
|
||||
|
||||
fun reload() {
|
||||
GameFontBase.cyrilic.destroy()
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
Font implementations for Slick2d
|
||||
BIN
alignment_illustration.jpg
Normal file
|
After Width: | Height: | Size: 59 KiB |
|
Before Width: | Height: | Size: 160 KiB After Width: | Height: | Size: 160 KiB |
|
Before Width: | Height: | Size: 260 KiB After Width: | Height: | Size: 260 KiB |
BIN
assets/LatinExtC_variable.tga
Normal file
|
After Width: | Height: | Size: 40 KiB |
|
Before Width: | Height: | Size: 320 KiB After Width: | Height: | Size: 320 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
BIN
assets/cyrilic_variable.tga
Normal file
|
After Width: | Height: | Size: 380 KiB |
BIN
assets/devanagari_bengali_variable.tga
Normal file
|
After Width: | Height: | Size: 320 KiB |
|
Before Width: | Height: | Size: 96 KiB After Width: | Height: | Size: 140 KiB |
BIN
assets/fullwidth_forms.tga
Normal file
|
After Width: | Height: | Size: 40 KiB |
BIN
assets/futhark.tga
Normal file
|
After Width: | Height: | Size: 68 KiB |
|
Before Width: | Height: | Size: 27 MiB |
BIN
assets/greek_polytonic_xyswap_variable.tga
Normal file
|
After Width: | Height: | Size: 320 KiB |
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
BIN
assets/hangul_johab.tga
Normal file
|
After Width: | Height: | Size: 1.3 MiB |
BIN
assets/hayeren_variable.tga
Normal file
|
After Width: | Height: | Size: 120 KiB |
BIN
assets/insular_variable.tga
Normal file
|
After Width: | Height: | Size: 40 KiB |
BIN
assets/ipa_ext_variable.tga
Normal file
|
After Width: | Height: | Size: 220 KiB |
|
Before Width: | Height: | Size: 180 KiB After Width: | Height: | Size: 210 KiB |
BIN
assets/kartuli_allcaps_variable.tga
Normal file
|
After Width: | Height: | Size: 60 KiB |
BIN
assets/kartuli_variable.tga
Normal file
|
After Width: | Height: | Size: 60 KiB |
BIN
assets/latinExt_additional_variable.tga
Normal file
|
After Width: | Height: | Size: 320 KiB |
BIN
assets/puae000-e0ff.tga
Normal file
|
After Width: | Height: | Size: 324 KiB |
BIN
assets/richtext_furigana.tga
Normal file
|
After Width: | Height: | Size: 24 KiB |
|
Before Width: | Height: | Size: 79 KiB After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 241 KiB After Width: | Height: | Size: 200 KiB |
BIN
assets/wenquanyi.tga.gz
Normal file
1
demo/.idea/.name
generated
@@ -1 +0,0 @@
|
||||
TerrarumSansDemo
|
||||
15
demo/.idea/artifacts/unnamed.xml
generated
@@ -1,15 +0,0 @@
|
||||
<component name="ArtifactManager">
|
||||
<artifact type="jar" name="unnamed">
|
||||
<output-path>$PROJECT_DIR$/out/artifacts/unnamed</output-path>
|
||||
<root id="archive" name="TerrarumSansDemo.jar">
|
||||
<element id="directory" name="META-INF">
|
||||
<element id="file-copy" path="$PROJECT_DIR$/META-INF/MANIFEST.MF" />
|
||||
</element>
|
||||
<element id="file-copy" path="$PROJECT_DIR$/../LICENSE.md" />
|
||||
<element id="file-copy" path="$PROJECT_DIR$/config.properties" />
|
||||
<element id="file-copy" path="$PROJECT_DIR$/text.txt" />
|
||||
<element id="dir-copy" path="$PROJECT_DIR$/lib" />
|
||||
<element id="module-output" name="TerrarumSansDemo" />
|
||||
</root>
|
||||
</artifact>
|
||||
</component>
|
||||
8
demo/.idea/modules.xml
generated
@@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/TerrarumSansDemo.iml" filepath="$PROJECT_DIR$/TerrarumSansDemo.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
775
demo/.idea/workspace.xml
generated
@@ -1,775 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ArtifactsWorkspaceSettings">
|
||||
<artifacts-to-build>
|
||||
<artifact name="unnamed" />
|
||||
</artifacts-to-build>
|
||||
</component>
|
||||
<component name="BookmarkManager">
|
||||
<bookmark url="file://$PROJECT_DIR$/src/net/torvald/terrarum/imagefont/GameFontDemo.kt" line="46" mnemonic="9" />
|
||||
</component>
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="fcc8c48a-4440-438f-9e38-d42425b5efd4" name="Default" comment="" />
|
||||
<ignored path="$PROJECT_DIR$/out/" />
|
||||
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
|
||||
<option name="TRACKING_ENABLED" value="true" />
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
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</settings>
|
||||
</state>
|
||||
<state key="FacetStructureConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>Kotlin</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.32068965" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="GlobalLibrariesConfigurable.UI">
|
||||
<settings>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="JdkListConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>1.8</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="ModuleStructureConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>TerrarumSansDemo</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.32068965" />
|
||||
<option value="0.6" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="ProjectJDKs.UI">
|
||||
<settings>
|
||||
<last-edited>1.8</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.2" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
<state key="ProjectLibrariesConfigurable.UI">
|
||||
<settings>
|
||||
<last-edited>KotlinJavaRuntime</last-edited>
|
||||
<splitter-proportions>
|
||||
<option name="proportions">
|
||||
<list>
|
||||
<option value="0.32068965" />
|
||||
</list>
|
||||
</option>
|
||||
</splitter-proportions>
|
||||
</settings>
|
||||
</state>
|
||||
</states>
|
||||
</component>
|
||||
</project>
|
||||
@@ -1,4 +0,0 @@
|
||||
Manifest-Version: 1.0
|
||||
Class-Path: lib/lwjgl.jar lib/lwjgl_util.jar lib/slick.jar lib/kotlin-reflect.jar lib/kotlin-runtime.jar
|
||||
Main-Class: net.torvald.terrarum.imagefont.GameFontDemoKt
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="JAVA_MODULE" version="4">
|
||||
<component name="FacetManager">
|
||||
<facet type="kotlin-language" name="Kotlin">
|
||||
<configuration version="1">
|
||||
<option name="compilerInfo">
|
||||
<KotlinCompilerInfo>
|
||||
<option name="compilerSettings">
|
||||
<CompilerSettings />
|
||||
</option>
|
||||
<option name="k2jsCompilerArguments">
|
||||
<K2JSCompilerArguments />
|
||||
</option>
|
||||
<option name="k2jvmCompilerArguments">
|
||||
<K2JVMCompilerArguments />
|
||||
</option>
|
||||
<option name="_commonCompilerArguments">
|
||||
<DummyImpl />
|
||||
</option>
|
||||
</KotlinCompilerInfo>
|
||||
</option>
|
||||
<option name="useProjectSettings" value="false" />
|
||||
<option name="versionInfo">
|
||||
<KotlinVersionInfo>
|
||||
<option name="apiLevel" value="1.0" />
|
||||
<option name="languageLevel" value="1.0" />
|
||||
<option name="targetPlatformName" value="JVM 1.6" />
|
||||
</KotlinVersionInfo>
|
||||
</option>
|
||||
</configuration>
|
||||
</facet>
|
||||
</component>
|
||||
<component name="NewModuleRootManager" inherit-compiler-output="true">
|
||||
<exclude-output />
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
|
||||
</content>
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
<orderEntry type="library" name="KotlinJavaRuntime" level="project" />
|
||||
</component>
|
||||
</module>
|
||||
@@ -1 +0,0 @@
|
||||
locale=enUS
|
||||
@@ -1,558 +0,0 @@
|
||||
package net.torvald.imagefont
|
||||
|
||||
import org.lwjgl.opengl.GL11
|
||||
import org.newdawn.slick.*
|
||||
import org.newdawn.slick.opengl.Texture
|
||||
import java.nio.ByteOrder
|
||||
import java.util.*
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-01-27.
|
||||
*/
|
||||
open class GameFontBase : Font {
|
||||
|
||||
private fun getHan(hanIndex: Int): IntArray {
|
||||
val han_x = hanIndex % JONG_COUNT
|
||||
val han_y = hanIndex / JONG_COUNT
|
||||
val ret = intArrayOf(han_x, han_y)
|
||||
return ret
|
||||
}
|
||||
|
||||
private fun getHanChosung(hanIndex: Int) = hanIndex / (JUNG_COUNT * JONG_COUNT)
|
||||
|
||||
private fun getHanJungseong(hanIndex: Int) = hanIndex / JONG_COUNT % JUNG_COUNT
|
||||
|
||||
private fun getHanJongseong(hanIndex: Int) = hanIndex % JONG_COUNT
|
||||
|
||||
private val jungseongWide = arrayOf(8, 12, 13, 17, 18, 21)
|
||||
private val jungseongComplex = arrayOf(9, 10, 11, 14, 15, 16, 22)
|
||||
|
||||
private fun isJungseongWide(hanIndex: Int) = jungseongWide.contains(getHanJungseong(hanIndex))
|
||||
private fun isJungseongComplex(hanIndex: Int) = jungseongComplex.contains(getHanJungseong(hanIndex))
|
||||
|
||||
private fun getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
private fun getHanMedialRow(hanIndex: Int) = if (getHanJongseong(hanIndex) == 0) 6 else 7
|
||||
|
||||
private fun getHanFinalRow(hanIndex: Int): Int {
|
||||
val jungseongIndex = getHanJungseong(hanIndex)
|
||||
|
||||
return if (jungseongWide.contains(jungseongIndex))
|
||||
8
|
||||
else
|
||||
9
|
||||
}
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() in 0xAC00..0xD7A3
|
||||
private fun isAscii(c: Char) = c.toInt() in 0x20..0xFF
|
||||
private fun isRunic(c: Char) = runicList.contains(c)
|
||||
private fun isExtA(c: Char) = c.toInt() in 0x100..0x17F
|
||||
private fun isExtB(c: Char) = c.toInt() in 0x180..0x24F
|
||||
private fun isKana(c: Char) = c.toInt() in 0x3040..0x30FF
|
||||
private fun isCJKPunct(c: Char) = c.toInt() in 0x3000..0x303F
|
||||
private fun isUniHan(c: Char) = c.toInt() in 0x3400..0x9FFF
|
||||
private fun isCyrilic(c: Char) = c.toInt() in 0x400..0x45F
|
||||
private fun isFullwidthUni(c: Char) = c.toInt() in 0xFF00..0xFF1F
|
||||
private fun isUniPunct(c: Char) = c.toInt() in 0x2000..0x206F
|
||||
private fun isGreek(c: Char) = c.toInt() in 0x370..0x3CE
|
||||
|
||||
|
||||
|
||||
private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
|
||||
private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
|
||||
|
||||
private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
|
||||
private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
|
||||
|
||||
private fun runicIndexX(c: Char) = runicList.indexOf(c) % 16
|
||||
private fun runicIndexY(c: Char) = runicList.indexOf(c) / 16
|
||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
|
||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
|
||||
private fun cjkPunctIndexX(c: Char) = (c.toInt() - 0x3000) % 16
|
||||
private fun cjkPunctIndexY(c: Char) = (c.toInt() - 0x3000) / 16
|
||||
|
||||
private fun unihanIndexX(c: Char) = (c.toInt() - 0x3400) % 256
|
||||
private fun unihanIndexY(c: Char) = (c.toInt() - 0x3400) / 256
|
||||
|
||||
private fun cyrilicIndexX(c: Char) = (c.toInt() - 0x400) % 16
|
||||
private fun cyrilicIndexY(c: Char) = (c.toInt() - 0x400) / 16
|
||||
|
||||
private fun fullwidthUniIndexX(c: Char) = (c.toInt() - 0xFF00) % 16
|
||||
private fun fullwidthUniIndexY(c: Char) = (c.toInt() - 0xFF00) / 16
|
||||
|
||||
private fun uniPunctIndexX(c: Char) = (c.toInt() - 0x2000) % 16
|
||||
private fun uniPunctIndexY(c: Char) = (c.toInt() - 0x2000) / 16
|
||||
|
||||
private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
|
||||
private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
|
||||
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
|
||||
SHEET_FW_UNI,
|
||||
SHEET_UNIHAN
|
||||
)
|
||||
private val zeroWidthSheets = arrayOf(
|
||||
SHEET_COLOURCODE
|
||||
)
|
||||
private val variableWidthSheets = arrayOf(
|
||||
SHEET_ASCII_VARW,
|
||||
SHEET_CYRILIC_VARW,
|
||||
SHEET_EXTA_VARW,
|
||||
SHEET_GREEK_VARW,
|
||||
SHEET_EXTB_VARW
|
||||
)
|
||||
|
||||
|
||||
override fun getWidth(s: String) = getWidthSubstr(s, s.length)
|
||||
|
||||
private fun getWidthSubstr(s: String, endIndex: Int): Int {
|
||||
var len = 0
|
||||
for (i in 0..endIndex - 1) {
|
||||
val chr = s[i]
|
||||
val ctype = getSheetType(s[i])
|
||||
|
||||
if (variableWidthSheets.contains(ctype)) {
|
||||
len += try {
|
||||
asciiWidths[chr.toInt()]!!
|
||||
}
|
||||
catch (e: kotlin.KotlinNullPointerException) {
|
||||
println("KotlinNullPointerException on glyph number ${Integer.toHexString(chr.toInt()).toUpperCase()}")
|
||||
//System.exit(1)
|
||||
W_LATIN_WIDE // failsafe
|
||||
}
|
||||
}
|
||||
else if (zeroWidthSheets.contains(ctype))
|
||||
len += 0
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len += W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
len += W_HANGUL
|
||||
else if (ctype == SHEET_KANA)
|
||||
len += W_KANA
|
||||
else if (unihanWidthSheets.contains(ctype))
|
||||
len += W_UNIHAN
|
||||
else
|
||||
len += W_LATIN_WIDE
|
||||
|
||||
if (i < endIndex - 1) len += interchar
|
||||
}
|
||||
return len * scale
|
||||
}
|
||||
|
||||
override fun getHeight(s: String) = H * scale
|
||||
|
||||
override fun getLineHeight() = H * scale
|
||||
|
||||
override fun drawString(x: Float, y: Float, s: String) = drawString(x, y, s, Color.white)
|
||||
|
||||
override fun drawString(x: Float, y: Float, s: String, color: Color) {
|
||||
GL11.glEnable(GL11.GL_BLEND)
|
||||
GL11.glColorMask(true, true, true, true)
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA)
|
||||
|
||||
var thisCol = color
|
||||
|
||||
// hangul fonts first
|
||||
//hangulSheet.startUse() // disabling texture binding to make the font coloured
|
||||
// JOHAB
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isHangul(ch)) {
|
||||
val hIndex = ch.toInt() - 0xAC00
|
||||
|
||||
val indexCho = getHanChosung(hIndex)
|
||||
val indexJung = getHanJungseong(hIndex)
|
||||
val indexJong = getHanJongseong(hIndex)
|
||||
|
||||
val choRow = getHanInitialRow(hIndex)
|
||||
val jungRow = getHanMedialRow(hIndex)
|
||||
val jongRow = getHanFinalRow(hIndex)
|
||||
|
||||
val glyphW = getWidth(ch.toString())
|
||||
|
||||
hangulSheet.getSubImage(indexCho, choRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJung, jungRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
hangulSheet.getSubImage(indexJong, jongRow).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
}
|
||||
//hangulSheet.endUse()
|
||||
|
||||
// WenQuanYi
|
||||
//uniHan.startUse()
|
||||
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (isUniHan(ch)) {
|
||||
val glyphW = getWidth("" + ch)
|
||||
uniHan.getSubImage(unihanIndexX(ch), unihanIndexY(ch)).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round((H - H_UNIHAN) / 2 + y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
//uniHan.endUse()
|
||||
|
||||
// regular fonts
|
||||
var prevInstance = -1
|
||||
for (i in 0..s.length - 1) {
|
||||
val ch = s[i]
|
||||
|
||||
if (ch.isColourCode()) {
|
||||
thisCol = colourKey[ch]!!
|
||||
continue
|
||||
}
|
||||
|
||||
if (!isHangul(ch) && !isUniHan(ch)) {
|
||||
|
||||
// if not init, endUse first
|
||||
if (prevInstance != -1) {
|
||||
//sheetKey[prevInstance].endUse()
|
||||
}
|
||||
//sheetKey[getSheetType(ch)].startUse()
|
||||
prevInstance = getSheetType(ch)
|
||||
|
||||
val sheetX: Int
|
||||
val sheetY: Int
|
||||
when (prevInstance) {
|
||||
SHEET_EXTA_VARW -> {
|
||||
sheetX = extAindexX(ch)
|
||||
sheetY = extAindexY(ch)
|
||||
}
|
||||
SHEET_EXTB_VARW -> {
|
||||
sheetX = extBindexX(ch)
|
||||
sheetY = extBindexY(ch)
|
||||
}
|
||||
SHEET_KANA -> {
|
||||
sheetX = kanaIndexX(ch)
|
||||
sheetY = kanaIndexY(ch)
|
||||
}
|
||||
SHEET_CJK_PUNCT -> {
|
||||
sheetX = cjkPunctIndexX(ch)
|
||||
sheetY = cjkPunctIndexY(ch)
|
||||
}
|
||||
SHEET_CYRILIC_VARW -> {
|
||||
sheetX = cyrilicIndexX(ch)
|
||||
sheetY = cyrilicIndexY(ch)
|
||||
}
|
||||
SHEET_FW_UNI -> {
|
||||
sheetX = fullwidthUniIndexX(ch)
|
||||
sheetY = fullwidthUniIndexY(ch)
|
||||
}
|
||||
SHEET_UNI_PUNCT -> {
|
||||
sheetX = uniPunctIndexX(ch)
|
||||
sheetY = uniPunctIndexY(ch)
|
||||
}
|
||||
SHEET_GREEK_VARW -> {
|
||||
sheetX = greekIndexX(ch)
|
||||
sheetY = greekIndexY(ch)
|
||||
}
|
||||
else -> {
|
||||
sheetX = ch.toInt() % 16
|
||||
sheetY = ch.toInt() / 16
|
||||
}
|
||||
}
|
||||
|
||||
val glyphW = getWidth("" + ch)
|
||||
try {
|
||||
sheetKey[prevInstance]!!.getSubImage(sheetX, sheetY).drawWithShadow(
|
||||
Math.round(x + getWidthSubstr(s, i + 1) - glyphW).toFloat(),
|
||||
Math.round(y).toFloat(),
|
||||
scale.toFloat(), thisCol
|
||||
)
|
||||
}
|
||||
catch (e: ArrayIndexOutOfBoundsException) {
|
||||
// character that does not exist in the sheet. No render, pass.
|
||||
}
|
||||
catch (e1: RuntimeException) {
|
||||
// System.err.println("[GameFontBase] RuntimeException raised while processing character '$ch' (U+${Integer.toHexString(ch.toInt()).toUpperCase()})")
|
||||
// e1.printStackTrack()
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (prevInstance != -1) {
|
||||
//sheetKey[prevInstance].endUse()
|
||||
}
|
||||
|
||||
GL11.glEnd()
|
||||
}
|
||||
|
||||
private fun getSheetType(c: Char): Int {
|
||||
if (isHangul(c))
|
||||
return SHEET_HANGUL
|
||||
else if (isKana(c))
|
||||
return SHEET_KANA
|
||||
else if (isUniHan(c))
|
||||
return SHEET_UNIHAN
|
||||
else if (isAscii(c))
|
||||
return SHEET_ASCII_VARW
|
||||
else if (isExtA(c))
|
||||
return SHEET_EXTA_VARW
|
||||
else if (isExtB(c))
|
||||
return SHEET_EXTB_VARW
|
||||
else if (isCyrilic(c))
|
||||
return SHEET_CYRILIC_VARW
|
||||
else if (isUniPunct(c))
|
||||
return SHEET_UNI_PUNCT
|
||||
else if (isCJKPunct(c))
|
||||
return SHEET_CJK_PUNCT
|
||||
else if (isFullwidthUni(c))
|
||||
return SHEET_FW_UNI
|
||||
else if (isGreek(c))
|
||||
return SHEET_GREEK_VARW
|
||||
else if (c.isColourCode())
|
||||
return SHEET_COLOURCODE
|
||||
else
|
||||
return SHEET_UNKNOWN// fixed width punctuations
|
||||
// fixed width
|
||||
// fallback
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw part of a string to the screen. Note that this will still position the text as though
|
||||
* it's part of the bigger string.
|
||||
* @param x
|
||||
* *
|
||||
* @param y
|
||||
* *
|
||||
* @param s
|
||||
* *
|
||||
* @param color
|
||||
* *
|
||||
* @param startIndex
|
||||
* *
|
||||
* @param endIndex
|
||||
*/
|
||||
override fun drawString(x: Float, y: Float, s: String, color: Color, startIndex: Int, endIndex: Int) {
|
||||
val unprintedHead = s.substring(0, startIndex)
|
||||
val printedBody = s.substring(startIndex, endIndex)
|
||||
val xoff = getWidth(unprintedHead)
|
||||
drawString(x + xoff, y, printedBody, color)
|
||||
}
|
||||
|
||||
fun Char.isColourCode() = colourKey.containsKey(this)
|
||||
|
||||
fun buildWidthTable(sheet: SpriteSheet, codeOffset: Int, codeRange: IntRange, rows: Int = 16) {
|
||||
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)
|
||||
|
||||
/** @return Intarray(R, G, B, A) */
|
||||
fun Texture.getPixel(x: Int, y: Int): IntArray {
|
||||
val textureWidth = this.textureWidth
|
||||
val hasAlpha = this.hasAlpha()
|
||||
|
||||
val offset = (if (hasAlpha) 4 else 3) * (textureWidth * y + x) // 4: # of channels (RGBA)
|
||||
|
||||
if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN) {
|
||||
return intArrayOf(
|
||||
this.textureData[offset].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset + 2].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
else {
|
||||
return intArrayOf(
|
||||
this.textureData[offset + 2].toUint(),
|
||||
this.textureData[offset + 1].toUint(),
|
||||
this.textureData[offset].toUint(),
|
||||
if (hasAlpha)
|
||||
this.textureData[offset + 3].toUint()
|
||||
else 255
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
val binaryCodeOffset = 15
|
||||
|
||||
val cellW = sheet.getSubImage(0, 0).width + 1 // should be 16
|
||||
val cellH = sheet.getSubImage(0, 0).height + 1 // should be 20
|
||||
|
||||
// control chars
|
||||
for (ccode in codeRange) {
|
||||
val glyphX = ccode % rows
|
||||
val glyphY = ccode / rows
|
||||
|
||||
val codeStartX = (glyphX * cellW) + binaryCodeOffset
|
||||
val codeStartY = (glyphY * cellH)
|
||||
|
||||
var glyphWidth = 0
|
||||
for (downCtr in 0..3) {
|
||||
// if alpha is not zero, assume it's 1
|
||||
if (sheet.texture.getPixel(codeStartX, codeStartY + downCtr)[3] == 255) {
|
||||
glyphWidth = glyphWidth or (1 shl downCtr)
|
||||
}
|
||||
}
|
||||
|
||||
asciiWidths[codeOffset + ccode] = glyphWidth
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
lateinit internal var hangulSheet: SpriteSheet
|
||||
lateinit internal var asciiSheet: SpriteSheet
|
||||
|
||||
internal val asciiWidths: HashMap<Int, Int> = HashMap()
|
||||
|
||||
lateinit internal var extASheet: SpriteSheet
|
||||
lateinit internal var extBSheet: SpriteSheet
|
||||
lateinit internal var kanaSheet: SpriteSheet
|
||||
lateinit internal var cjkPunct: SpriteSheet
|
||||
lateinit internal var uniHan: SpriteSheet
|
||||
lateinit internal var cyrilic: SpriteSheet
|
||||
lateinit internal var fullwidthForms: SpriteSheet
|
||||
lateinit internal var uniPunct: SpriteSheet
|
||||
lateinit internal var greekSheet: SpriteSheet
|
||||
|
||||
internal val JUNG_COUNT = 21
|
||||
internal val JONG_COUNT = 28
|
||||
|
||||
internal val W_ASIAN_PUNCT = 10
|
||||
internal val W_HANGUL = 11
|
||||
internal val W_KANA = 12
|
||||
internal val W_UNIHAN = 16
|
||||
internal val W_LATIN_WIDE = 9 // width of regular letters
|
||||
|
||||
internal val H = 20
|
||||
internal val H_UNIHAN = 16
|
||||
|
||||
internal val SHEET_ASCII_VARW = 0
|
||||
internal val SHEET_HANGUL = 1
|
||||
internal val SHEET_EXTA_VARW = 3
|
||||
internal val SHEET_EXTB_VARW = 4
|
||||
internal val SHEET_KANA = 5
|
||||
internal val SHEET_CJK_PUNCT = 6
|
||||
internal val SHEET_UNIHAN = 7
|
||||
internal val SHEET_CYRILIC_VARW = 8
|
||||
internal val SHEET_FW_UNI = 9
|
||||
internal val SHEET_UNI_PUNCT = 10
|
||||
internal val SHEET_GREEK_VARW = 11
|
||||
|
||||
|
||||
internal val SHEET_UNKNOWN = 254
|
||||
internal val SHEET_COLOURCODE = 255
|
||||
|
||||
lateinit internal var sheetKey: Array<SpriteSheet?>
|
||||
|
||||
/**
|
||||
* Runic letters list used for game. The set is
|
||||
* Younger Futhark + Medieval rune 'e' + Punct + Runic Almanac
|
||||
|
||||
* BEWARE OF SIMILAR-LOOKING RUNES, especially:
|
||||
|
||||
* * Algiz ᛉ instead of Maðr ᛘ
|
||||
|
||||
* * Short-Twig Hagall ᚽ instead of Runic Letter E ᛂ
|
||||
|
||||
* * Runic Letter OE ᚯ instead of Óss ᚬ
|
||||
|
||||
* Examples:
|
||||
* ᛭ᛋᛁᚴᚱᛁᚦᛦ᛭
|
||||
* ᛭ᛂᛚᛋᛅ᛭ᛏᚱᚢᛏᚾᛁᚾᚴᚢᚾᛅ᛬ᛅᚱᚾᛅᛏᛅᛚᛋ
|
||||
*/
|
||||
internal val runicList = arrayOf('ᚠ', 'ᚢ', 'ᚦ', 'ᚬ', 'ᚱ', 'ᚴ', 'ᚼ', 'ᚾ', 'ᛁ', 'ᛅ', 'ᛋ', 'ᛏ', 'ᛒ', 'ᛘ', 'ᛚ', 'ᛦ', 'ᛂ', '᛬', '᛫', '᛭', 'ᛮ', 'ᛯ', 'ᛰ')
|
||||
|
||||
internal var interchar = 0
|
||||
internal var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
val colourKey = hashMapOf(
|
||||
Pair(0x10.toChar(), Color(0xFFFFFF)), //*w hite
|
||||
Pair(0x11.toChar(), Color(0xFFE080)), //*y ellow
|
||||
Pair(0x12.toChar(), Color(0xFFB020)), //o range
|
||||
Pair(0x13.toChar(), Color(0xFF8080)), //*r ed
|
||||
Pair(0x14.toChar(), Color(0xFFA0E0)), //f uchsia
|
||||
Pair(0x15.toChar(), Color(0xE0A0FF)), //*m agenta (purple)
|
||||
Pair(0x16.toChar(), Color(0x8080FF)), //*b lue
|
||||
Pair(0x17.toChar(), Color(0x80FFFF)), //c yan
|
||||
Pair(0x18.toChar(), Color(0x80FF80)), //*g reen
|
||||
Pair(0x19.toChar(), Color(0x008000)), //v iridian
|
||||
Pair(0x1A.toChar(), Color(0x805030)), //x (khaki)
|
||||
Pair(0x1B.toChar(), Color(0x808080)) //*k
|
||||
//* marked: commonly used
|
||||
)
|
||||
val colToCode = hashMapOf(
|
||||
Pair("w", 0x10.toChar()),
|
||||
Pair("y", 0x11.toChar()),
|
||||
Pair("o", 0x12.toChar()),
|
||||
Pair("r", 0x13.toChar()),
|
||||
Pair("f", 0x14.toChar()),
|
||||
Pair("m", 0x15.toChar()),
|
||||
Pair("b", 0x16.toChar()),
|
||||
Pair("c", 0x17.toChar()),
|
||||
Pair("g", 0x18.toChar()),
|
||||
Pair("v", 0x19.toChar()),
|
||||
Pair("x", 0x1A.toChar()),
|
||||
Pair("k", 0x1B.toChar())
|
||||
)
|
||||
val codeToCol = hashMapOf(
|
||||
Pair("w", colourKey[0x10.toChar()]),
|
||||
Pair("y", colourKey[0x11.toChar()]),
|
||||
Pair("o", colourKey[0x12.toChar()]),
|
||||
Pair("r", colourKey[0x13.toChar()]),
|
||||
Pair("f", colourKey[0x14.toChar()]),
|
||||
Pair("m", colourKey[0x15.toChar()]),
|
||||
Pair("b", colourKey[0x16.toChar()]),
|
||||
Pair("c", colourKey[0x17.toChar()]),
|
||||
Pair("g", colourKey[0x18.toChar()]),
|
||||
Pair("v", colourKey[0x19.toChar()]),
|
||||
Pair("x", colourKey[0x1A.toChar()]),
|
||||
Pair("k", colourKey[0x1B.toChar()])
|
||||
)
|
||||
}// end of companion object
|
||||
}
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, color: Color) =
|
||||
this.drawWithShadow(x, y, 1f, color)
|
||||
|
||||
fun Image.drawWithShadow(x: Float, y: Float, scale: Float, color: Color) {
|
||||
this.draw(x + 1, y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x , y + 1, scale, color.darker(0.5f))
|
||||
this.draw(x + 1, y , scale, color.darker(0.5f))
|
||||
|
||||
this.draw(x, y, scale, color)
|
||||
}
|
||||
@@ -1,94 +0,0 @@
|
||||
package net.torvald.terrarum.imagefont
|
||||
|
||||
import net.torvald.imagefont.GameFontImpl
|
||||
import org.newdawn.slick.*
|
||||
import java.io.File
|
||||
import java.io.FileInputStream
|
||||
import java.nio.file.FileSystems
|
||||
import java.nio.file.Files
|
||||
import java.util.*
|
||||
|
||||
/**
|
||||
* Created by SKYHi14 on 2017-02-16.
|
||||
*/
|
||||
|
||||
class GameFontDemo : BasicGame("Terrarum Sans Bitmap Demo") {
|
||||
|
||||
lateinit var gameFont: Font
|
||||
|
||||
override fun init(p0: GameContainer?) {
|
||||
gameFont = GameFontImpl()
|
||||
}
|
||||
|
||||
override fun update(gc: GameContainer, delta: Int) {
|
||||
}
|
||||
|
||||
override fun render(gc: GameContainer, g: Graphics) {
|
||||
g.font = gameFont
|
||||
g.background = Color(0x282828)
|
||||
text.forEachIndexed { i, s ->
|
||||
g.drawString(s, 10f, 10f + i * gameFont.lineHeight)
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
lateinit var gameLocale: String
|
||||
var hasError: Boolean
|
||||
val text = ArrayList<String>()
|
||||
|
||||
init {
|
||||
try {
|
||||
val prop = Properties()
|
||||
prop.load(FileInputStream("./config.properties"))
|
||||
|
||||
gameLocale = prop.getProperty("locale")
|
||||
|
||||
if (gameLocale.length < 2)
|
||||
throw IllegalArgumentException("Bad locale setting: “$gameLocale”")
|
||||
|
||||
|
||||
Files.lines(FileSystems.getDefault().getPath("./text.txt")).forEach(
|
||||
{ text.add(it) }
|
||||
)
|
||||
|
||||
hasError = false
|
||||
}
|
||||
catch (e: Exception) {
|
||||
gameLocale = "enUS"
|
||||
hasError = true
|
||||
text.add("There was some problem loading the demo :(")
|
||||
text.add("This is what JVM says:")
|
||||
text.add("")
|
||||
e.message!!.split('\n').forEach {
|
||||
text.add(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun main(args: Array<String>) {
|
||||
|
||||
System.setProperty("java.library.path", "lib")
|
||||
System.setProperty("org.lwjgl.librarypath", File("lib").absolutePath)
|
||||
|
||||
val WIDTH = 1000
|
||||
val HEIGHT = 800
|
||||
|
||||
try {
|
||||
val appgc = AppGameContainer(GameFontDemo())
|
||||
appgc.setDisplayMode(WIDTH, HEIGHT, false)
|
||||
|
||||
appgc.setMultiSample(0)
|
||||
appgc.setShowFPS(false)
|
||||
|
||||
// game will run normally even if it is not focused
|
||||
appgc.setUpdateOnlyWhenVisible(false)
|
||||
appgc.alwaysRender = true
|
||||
|
||||
appgc.start()
|
||||
}
|
||||
catch (ex: Exception) {
|
||||
ex.printStackTrace()
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
package net.torvald.imagefont
|
||||
|
||||
import net.torvald.terrarum.imagefont.GameFontDemo
|
||||
import org.newdawn.slick.*
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-01-20.
|
||||
*/
|
||||
class GameFontImpl : GameFontBase() {
|
||||
|
||||
init {
|
||||
|
||||
GameFontBase.hangulSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/hangul_johab.tga", GameFontBase.W_HANGUL, GameFontBase.H)
|
||||
GameFontBase.asciiSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/ascii_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extASheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtA_variable.tga", 15, 19, 1)
|
||||
GameFontBase.extBSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/LatinExtB_variable.tga", 15, 19, 1)
|
||||
GameFontBase.kanaSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/kana.tga", GameFontBase.W_KANA, GameFontBase.H)
|
||||
GameFontBase.cjkPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/cjkpunct.tga", GameFontBase.W_ASIAN_PUNCT, GameFontBase.H)
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
GameFontBase.fullwidthForms = SpriteSheet(
|
||||
"./assets/graphics/fonts/fullwidth_forms.tga", GameFontBase.W_UNIHAN, GameFontBase.H_UNIHAN)
|
||||
GameFontBase.uniPunct = SpriteSheet(
|
||||
"./assets/graphics/fonts/unipunct.tga", GameFontBase.W_LATIN_WIDE, GameFontBase.H)
|
||||
GameFontBase.uniHan = SpriteSheet(
|
||||
"./assets/graphics/fonts/wenquanyi.tga", 16, 16)
|
||||
GameFontBase.greekSheet = SpriteSheet(
|
||||
"./assets/graphics/fonts/greek_variable.tga", 15, 19, 1)
|
||||
|
||||
val shk = arrayOf(
|
||||
GameFontBase.asciiSheet,
|
||||
GameFontBase.hangulSheet,
|
||||
null, // here was customised runic sheet
|
||||
GameFontBase.extASheet,
|
||||
GameFontBase.extBSheet,
|
||||
GameFontBase.kanaSheet,
|
||||
GameFontBase.cjkPunct,
|
||||
GameFontBase.uniHan,
|
||||
GameFontBase.cyrilic,
|
||||
GameFontBase.fullwidthForms,
|
||||
GameFontBase.uniPunct,
|
||||
GameFontBase.greekSheet
|
||||
)
|
||||
GameFontBase.sheetKey = shk
|
||||
|
||||
|
||||
buildWidthTable(asciiSheet, 0, 0..0xFF)
|
||||
buildWidthTable(extASheet, 0x100, 0..0x7F)
|
||||
buildWidthTable(extBSheet, 0x180, 0..0xCF)
|
||||
buildWidthTable(cyrilic, 0x400, 0..0x5F)
|
||||
buildWidthTable(greekSheet, 0x370, 0..0x5F)
|
||||
}
|
||||
|
||||
fun reload() {
|
||||
GameFontBase.cyrilic.destroy()
|
||||
GameFontBase.cyrilic = SpriteSheet(
|
||||
when (GameFontDemo.gameLocale.substring(0..1)) {
|
||||
"bg" -> "./assets/graphics/fonts/cyrilic_bulgarian_variable.tga"
|
||||
"sr" -> "./assets/graphics/fonts/cyrilic_serbian_variable.tga"
|
||||
else -> "./assets/graphics/fonts/cyrilic_variable.tga"
|
||||
}, 15, 19, 1)
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
Set locale in config.properties to “bgBG” for alternative Bulgarian letters, “srSR” for Serbian.
|
||||
|
||||
ABCDEFGHIJKLM NOPQRSTUVWXYZ 12345?
|
||||
abcdefghijklm nopqrstuvwxyz 67890!
|
||||
|
||||
The bitmap font for game developers who seek good font that has real multilingual support,
|
||||
for free (as in freedom AND without cost).
|
||||
|
||||
There are many bitmap fonts on the internet. You care for the multilingual support, but alas!
|
||||
most of them does not support your language, vector fonts takes too much time to be loaded,
|
||||
even then their legibility suffers because fuck built-in antialias.
|
||||
You somehow found a good font, and it makes your game look like a linux terminal, and you say:
|
||||
“what the fuck? Is this a game or should I rm -rf this shit‽”
|
||||
You speak Japanese, and you wish to support it, but then このクソなfontは only good for Japanese,
|
||||
and it is not multilingual, and you don't have a time for this shenanigan.
|
||||
Eventually you give up, saying “fuck it!” and just use the fonts that do not match well.
|
||||
|
||||
No more suffering. This font has everything you need.
|
||||
|
||||
while (isVisible(BadFonts)) { ripAndTear(BadFonts).scope(Guts); }
|
||||
How multilingual? Real multilingual!
|
||||
|
||||
Příliš žluťoučký kůň úpěl ďábelské ódy
|
||||
Victor jagt zwölf Boxkämpfer quer über den großen Sylter Deich
|
||||
διαφυλάξτε γενικά τη ζωή σας από βαθειά ψυχικά τραύματα
|
||||
ΔΙΑΦΥΛΆΞΤΕ ΓΕΝΙΚΆ ΤΗ ΖΩΉ ΣΑΣ ΑΠΌ ΒΑΘΕΙΆ ΨΥΧΙΚΆ ΤΡΑΎΜΑΤΑ
|
||||
Pack my box with five dozen liquor jugs
|
||||
Voix ambiguë d'un cœur qui au zéphyr préfère les jattes de kiwi
|
||||
정 참판 양반댁 규수 큰 교자 타고 혼례 치른 날 뚫훍뚫훍뚫(읗) 뚫훍뚫훍뚫(읗) 뚫훍뚫훍뚫 따다다
|
||||
Kæmi ný öxi hér, ykist þjófum nú bæði víl og ádrepa
|
||||
Árvíztűrő tükörfúrógép Kŕdeľ ďatľov učí koňa žrať kôru
|
||||
とりなくこゑす ゆめさませ みよあけわたる ひんかしを そらいろはえて おきつへに ほふねむれゐぬ もやのうち
|
||||
鳥啼く声す 夢覚ませ 見よ明け渡る 東を 空色栄えて 沖つ辺に 帆船群れゐぬ 靄の中
|
||||
Înjurând pițigăiat, zoofobul comandă vexat whisky și tequila
|
||||
Широкая электрификация южных губерний даст мощный толчок подъёму сельского хозяйства
|
||||
Pijamalı hasta yağız şoföre çabucak güvendi
|
||||
Also supports: ‛Unicode’ „quotation marks“—dashes…「括弧」‼
|
||||
ASCII Latin-1 Latin_Ext-A Latin_Ext-B Greek Cyrillic CJK-Ideo Kana Hangul_Syllables
|
||||
118
demotext.txt
Normal file
@@ -0,0 +1,118 @@
|
||||
The bitmap font for games developers who seek good font that has real multilingual support,
|
||||
for free (as in freedom and without cost)
|
||||
|
||||
There are many bitmap fonts on the internet. You care for the multilingual support, but alas!
|
||||
most of them do not support your language, vector fonts take too much time to load, and even
|
||||
then their legibility suffers because fuck built-in antialias.
|
||||
|
||||
You somehow found a multilingual one, and it makes your game look like an old computer, and you say:
|
||||
|
||||
“Well, better than nothing… no, it’s ugly.”
|
||||
|
||||
You speak japanese and you wish to support it, but then このクソなfont only goot for displaying
|
||||
Japanese, it’s not even multilingual, and their English look uncanny and inconsistent as hell.
|
||||
|
||||
Eventually you just mix different fonts together, and the results were always infuriating.
|
||||
|
||||
No more suffering. This font has everything you need.
|
||||
|
||||
while (isVisible(BAD_FONTS)) {
|
||||
ripAndTear(BAD_FONTS).where { GUTS };
|
||||
}
|
||||
|
||||
How multilingual? Real multilingual!
|
||||
|
||||
Ианҵоуп ақьаад, нусхур аҩырала, ҩ ҽшьаҟакла, иҧшӡоу анапҩырала
|
||||
գրիչս վայր դրի, վեր կացա և պատրաստվում էի, որ քնեմ, երբ հանկարծ դռանս զանգակը հնչեց
|
||||
ՄՇԱԿԻՉ ԿԱՄ ԿԵՆՏՐՈՆԱԿԱՆ ՄՇԱԿԻՉ ՀԱՆԳՈՒՅՑԸ ՀԱՆԴԻՍԱՆՈՒՄ Է ՀԱՄԱԿԱՐԳՉԻ ՍԱՐՔԱՎՈՐՈՒՄՆԵՐԻՑ
|
||||
Zəfər, jaketini də papağını da götür, bu axşam hava çox soyuq olacaq
|
||||
আমি কাঁচ খেতে পারি, তাতে আমার কোনো ক্ষতি হয় না।
|
||||
Под южно дърво, цъфтящо в синьо, бягаше малко пухкаво зайче
|
||||
ᎠᏍᎦᏯᎡᎦᎢᎾᎨᎢᎣᏍᏓᎤᎩᏍᏗᎥᎴᏓᎯᎲᎢᏔᎵᏕᎦᏟᏗᏖᎸᎳᏗᏗᎧᎵᎢᏘᎴᎩ ᏙᏱᏗᏜᏫᏗᏣᏚᎦᏫᏛᏄᏓᎦᏝᏃᎠᎾᏗᎭᏞᎦᎯᎦᏘᏓᏠᎨᏏᏕᏡᎬᏢᏓᏥᏩᏝᎡᎢᎪᎢ
|
||||
ᎠᎦᏂᏗᎮᎢᎫᎩᎬᏩᎴᎢᎠᏆᏅᏛᎫᏊᎾᎥᎠᏁᏙᎲᏐᏈᎵᎤᎩᎸᏓᏭᎷᏤᎢᏏᏉᏯᏌᏊ ᎤᏂᏋᎢᏡᎬᎢᎰᏩᎬᏤᎵᏍᏗᏱᎩᎱᎱᎤᎩᎴᎢᏦᎢᎠᏂᏧᏣᏨᎦᏥᎪᎥᏌᏊᎤᎶᏒᎢᎢᏡᎬᎢ
|
||||
ᎹᎦᎺᎵᏥᎻᎼᏏᎽᏗᏩᏂᎦᏘᎾᎿᎠᏁᎬᎢᏅᎩᎾᏂᎡᎢᏌᎶᎵᏎᎷᎠᏑᏍᏗᏪᎩ ᎠᎴ ᏬᏗᏲᏭᎾᏓᏍᏓᏴᏁᎢᎤᎦᏅᏮᏰᎵᏳᏂᎨᎢ
|
||||
Příliš žluťoučký kůň úpěl ďábelské ódy
|
||||
Quizdeltagerne spiste jordbær med fløde, mens cirkusklovnen Walther spillede på xylofon
|
||||
PACK MY BOX WITH FIVE DOZEN LIQUOR JUGS
|
||||
hƿæt ƿe ᵹardena inᵹear ꝺaᵹum þeoꝺ cynninᵹa þꞃym ᵹeꝼꞃumon
|
||||
Victor jagt zwölf Boxkämpfer quer über den großen Sylter Deich GROẞEN GROẞE
|
||||
ζαφείρι δέξου πάγκαλο, βαθῶν ψυχῆς τὸ σῆμα
|
||||
ΔΙΑΦΥΛΆΞΤΕ ΓΕΝΙΚΆ ΤΗ ΖΩΉ ΣΑΣ ΑΠΌ ΒΑΘΕΙΆ ΨΥΧΙΚΆ ΤΡΑΎΜΑΤΑ
|
||||
სწრაფი ყავისფერი მელა გადაახტა ზარმაც ძაღლს ᲘᲜᲢᲔᲚ ᲞᲔᲜᲢᲘᲣᲛᲘ ᲛᲘᲙᲠᲝᲞᲠᲝᲪᲔᲡᲝᲠᲘ
|
||||
ऋषियों को सताने वाले दुष्ट राक्षसों के राजा रावण का सर्वनाश करने वाले विष्णुवतार भगवान श्रीराम अयोध्या के महाराज दशरथ के
|
||||
Kæmi ný öxi hér, ykist þjófum nú bæði víl og ádrepa
|
||||
Ċuaiġ bé ṁórṡáċ le dlúṫspád fíorḟinn trí hata mo ḋea-ṗorcáin ḃig
|
||||
あめつちほしそら やまかはみねたに くもきりむろこけ ひといぬうへすゑ ゆわさるおふせよ えの𛀁をなれゐて
|
||||
トリナクコヱス ユメサマセ ミヨアケワタル ヒンカシヲ ソライロハエテ オキツヘニ ホフネムレヰヌ モヤノウチ
|
||||
田居に出で 菜摘むわれをぞ 君召すと 求食り追ひゆく 山城の 打酔へる子ら 藻葉干せよ え舟繋けぬ
|
||||
정 참판 양반댁 규수 큰 교자 타고 혼례 치른 날 하얬다 도럄직한 퀡봹퉪헰ꥸᅦퟗꥸᅦퟗᄋힳᆫ
|
||||
Četri psihi faķīri vēlu vakarā zāģēja guļbūvei durvis, fonā šņācot mežam
|
||||
Įlinkdama fechtuotojo špaga sublykčiojusi pragręžė apvalų arbūzą
|
||||
Ѕидарски пејзаж: шугав билмез со чудење џвака ќофте и кељ на туѓ цех
|
||||
Щётканы фермд пийшин цувъя. Бөгж зогсч хэльюү
|
||||
Pchnąć w tę łódź jeża lub ośm skrzyń fig
|
||||
कः खगौघाङचिच्छौजा झाञ्ज्ञोऽटौठीडडण्ढणः। तथोदधीन् पफर्बाभीर्मयोऽरिल्वाशिषां सहः॥
|
||||
Înjurând pițigăiat, zoofobul comandă vexat whisky și tequila
|
||||
Широкая электрификация южных губерний даст мощный толчок подъёму сельского хозяйства
|
||||
Ајшо, лепото и чежњо, за љубав срца мога дођи у Хаџиће на кафу
|
||||
Jovencillo emponzoñado de whisky: ¡qué figurota exhibe!
|
||||
นายสังฆภัณฑ์ เฮงพิทักษ์ฝั่ง ผู้เฒ่าซึ่งมีอาชีพเป็นฅนขายฃวด ถูกตำรวจปฏิบัติการจับฟ้องศาล ฐานลักนาฬิกาคุณหญิงฉัตรชฎา ฌานสมาธิ
|
||||
Pijamalı hasta yağız şoföre çabucak güvendi
|
||||
Жебракують філософи при ґанку церкви в Гадячі, ще й шатро їхнє п’яне знаємо
|
||||
Do bạch kim rất quý nên sẽ dùng để lắp vô xương
|
||||
日堀油告観観藤村抄海評業庁経賃室弁市。太撮収改売週法所何都慣次現。価紙一無三洋日話転手治稿載末替付致治。
|
||||
[pʰnɣɬɥi.m͡ŋχɫʍɨnaɸ.cθʊɫɯ.ɹɨɫʏ͡ɛx.ɯ͡ɣaxɲaɣɫ.ɸtʰɑɣɴ]
|
||||
|
||||
Features:
|
||||
|
||||
Ever heard of « Guillemets »? You speak „Nederlands” or „Deutsch“? ”suomi”? 「日本語」しゃべる?或《中文》?
|
||||
|
||||
Multilingual brackets; these are the most basic things, right?
|
||||
|
||||
99406 91902 59186 29182 45814 57862 34368 08240
|
||||
31485 65379 04348 28952 42927 26157 42615 39526
|
||||
|
||||
Fixed-width numbers, because number-crunching matters
|
||||
|
||||
ᚱᛂᚴᛋᛂᛋᛏᛋᚮᚾᛔᚢᛏᛚᚮᛋ᛬ᚱᛂᚴᛋᛋᚢᚼᚾᚢᛘᚢᛚᚾᛏᚮ᛬ᛏᚮᛋᛁᚮᚵᛂᚢᛏᚮᚱᛘᛔᚱᛂᚴᛋᛏ᛭ᛋᚢᚼᚾᚢᛋᛘᚮᛁᚵᚾᛁᛂᛏᚮᛑ᛭ᚵᛂᚢᛏᚮᚱ
|
||||
|
||||
Colour-code that supports 4096 colours via 4 bit RGB
|
||||
|
||||
Щиглецът се яде само пържен в юфка без чушки и хвойна (Bulgarian)
|
||||
Љубазни фењерџија чађавог лица хоће да ми покаже штос (Serbian)
|
||||
Разъяренный чтец эгоистично бьёт пятью жердями шустрого фехтовальщика (Russian)
|
||||
|
||||
Control characters to support Bulgarian and Serbian letter shapes on the fly
|
||||
|
||||
Press to pay respects—or is it , or …
|
||||
|
||||
Custom symbols for video games
|
||||
|
||||
Can you distinguish following dashes: - – — - – — – - ――――――――――― 48–63 48-63
|
||||
|
||||
For all those dash-pedants, we have en-dash, em-dash, and even horizontal bars!
|
||||
|
||||
5¹⁹⁄₃₂ inch is 142.1 mm · (C₂F₄)ₙ is godly · Error = MoreCode²
|
||||
NOTE: we don’t do fractions. 142¹⁄₁₀ mm is illegal!
|
||||
|
||||
Did you know Unicode supports arbitrary fractions? Actually I didn’t… as they abused super/subscripts!
|
||||
|
||||
ᄋᆡ급 일 ᄭᅡᄃᆞᆰ에 영국 ᄒᆞ고 불난셔 ᄒᆞ고 ᄃᆡ단이 시비가 잇슬 모양 인ᄃᆡ
|
||||
일본 농샹공부에셔 젼긔학 학ᄉᆞ 셋ᄉᆞᆯ 미국과 구라파로 보내셔 젼화 쓰ᄂᆞᆫ 법을 더ᄇᆡ호게 ᄒᆞ더라
|
||||
일쳔 구ᄇᆡᆨ년에 불난셔 셔울 파리스에 만국 박남회를 버릴터 인ᄃᆡ 각국이 다 물화와 졔조품을 거긔 보낼터이더라
|
||||
|
||||
Rejoice, now we can render Old Korean in a correct way!
|
||||
|
||||
Unicode References:
|
||||
|
||||
Basic Latin Latin-1 Supplement Latin Extended-A Latin Extended-B IPA Extension Greek Cyrillic
|
||||
Cyrillic Supplement Armenian Devanagari Bengali Thai Georgian Hangul Jamo Cherokee Runic
|
||||
Georgian Extended Greek Extended General Punctuations Superscripts and Subscripts CJK Symbols
|
||||
Latin Extended-C Kana Kana Phonetic Extension CJK Unihan Extension A CJK Unihan
|
||||
Hangul Jamo Extended-A Hangul Syllables Hangul Jamo Extended-B Fullwidth Forms Kana Supplement
|
||||
|
||||
GitHub’s issue page is open! You can report any errors, or leave suggestions.
|
||||
You can help this font to be more versatile. (for more languages, more frameworks) Clone this repo, make
|
||||
changes, and make a pull request! I appreciate any and all supports.
|
||||
|
||||
<EFBFBD> 文字化け! <20>
|
||||
BIN
font_drawing_template.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
font_test_3.PNG
|
Before Width: | Height: | Size: 56 KiB |
BIN
glyph_height_pos_annotation.png
Normal file
|
After Width: | Height: | Size: 18 KiB |
3
samples/README.md
Normal file
@@ -0,0 +1,3 @@
|
||||
Following is a rendering of various versions of Wikipedia article "x86". The particular article was chosen because it contains good mixture of English and numbers.
|
||||
|
||||

|
||||
BIN
samples/wikipedia_x86.png
Normal file
|
After Width: | Height: | Size: 75 KiB |
66
src/net/torvald/terrarumsansbitmap/GlyphProps.kt
Normal file
@@ -0,0 +1,66 @@
|
||||
package net.torvald.terrarumsansbitmap
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2018-08-07.
|
||||
*/
|
||||
data class GlyphProps(
|
||||
val width: Int,
|
||||
val writeOnTop: Boolean,
|
||||
val alignWhere: Int,
|
||||
val alignXPos: Int,
|
||||
val rtl: Boolean = false,
|
||||
val stackWhere: Int = 0,
|
||||
var extInfo: IntArray? = null
|
||||
) {
|
||||
companion object {
|
||||
const val ALIGN_LEFT = 0
|
||||
const val ALIGN_RIGHT = 1
|
||||
const val ALIGN_CENTRE = 2
|
||||
const val ALIGN_BEFORE = 3
|
||||
|
||||
const val STACK_UP = 0
|
||||
const val STACK_DOWN = 1
|
||||
const val STACK_BEFORE_N_AFTER = 2
|
||||
const val STACK_UP_N_DOWN = 3
|
||||
|
||||
const val DIA_OVERLAY = 1
|
||||
const val DIA_JOINER = 2
|
||||
|
||||
private fun Boolean.toInt() = if (this) 1 else 0
|
||||
}
|
||||
|
||||
constructor(width: Int, tags: Int) : this(
|
||||
width,
|
||||
tags.ushr(7).and(1) == 1,
|
||||
tags.ushr(5).and(3),
|
||||
tags.ushr(1).and(15),
|
||||
tags.and(1) == 1,
|
||||
tags.ushr(8).and(3)
|
||||
)
|
||||
|
||||
fun isOverlay() = writeOnTop && alignXPos == 1
|
||||
|
||||
override fun hashCode(): Int {
|
||||
val tags = rtl.toInt() or alignXPos.shl(1) or alignWhere.shl(5) or
|
||||
writeOnTop.toInt().shl(7) or stackWhere.shl(8)
|
||||
|
||||
var hash = -2128831034
|
||||
|
||||
extInfo?.forEach {
|
||||
hash = hash xor it
|
||||
hash = hash * 16777619
|
||||
}
|
||||
|
||||
hash = hash xor tags
|
||||
hash = hash * 167677619
|
||||
|
||||
return hash
|
||||
}
|
||||
|
||||
override fun equals(other: Any?): Boolean {
|
||||
// comparing hash because I'm lazy
|
||||
return other is GlyphProps && this.hashCode() == other.hashCode()
|
||||
}
|
||||
|
||||
fun requiredExtInfoCount() = if (stackWhere == STACK_BEFORE_N_AFTER) 2 else 0
|
||||
}
|
||||
1697
src/net/torvald/terrarumsansbitmap/gdx/GameFontBase.kt
Normal file
167
src/net/torvald/terrarumsansbitmap/gdx/PixmapRegionPack.kt
Normal file
@@ -0,0 +1,167 @@
|
||||
/*
|
||||
* Terrarum Sans Bitmap
|
||||
*
|
||||
* Copyright (c) 2018 Minjae Song (Torvald)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
package net.torvald.terrarumsansbitmap.gdx
|
||||
|
||||
import com.badlogic.gdx.files.FileHandle
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.Pixmap
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2018-09-17.
|
||||
*/
|
||||
class PixmapRegionPack(
|
||||
pixmap: Pixmap,
|
||||
val tileW: Int,
|
||||
val tileH: Int,
|
||||
val hGap: Int = 0,
|
||||
val vGap: Int = 0,
|
||||
val hFrame: Int = 0,
|
||||
val vFrame: Int = 0,
|
||||
val xySwapped: Boolean = false // because Unicode chart does, duh
|
||||
) {
|
||||
|
||||
//constructor(ref: String, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false) :
|
||||
// this(Pixmap(ref), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped)
|
||||
constructor(fileHandle: FileHandle, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false) :
|
||||
this(Pixmap(fileHandle), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped)
|
||||
|
||||
val horizontalCount = (pixmap.width - 2 * hFrame + hGap) / (tileW + hGap)
|
||||
val verticalCount = (pixmap.height - 2 * vFrame + vGap) / (tileH + vGap)
|
||||
|
||||
val regions: Array<Pixmap>
|
||||
|
||||
init {
|
||||
// test print the whole sheet
|
||||
/*pixmap.pixels.rewind()
|
||||
for (y in 0 until pixmap.height) {
|
||||
for (x in 0 until pixmap.width) {
|
||||
pixmap.pixels.get() // discard r
|
||||
pixmap.pixels.get() // discard g
|
||||
pixmap.pixels.get() // discard b
|
||||
val a = pixmap.pixels.get()
|
||||
|
||||
if (a == 255.toByte()) print("█") else print("·")
|
||||
}
|
||||
println()
|
||||
}
|
||||
println()*/
|
||||
|
||||
|
||||
|
||||
pixmap.pixels.rewind()
|
||||
|
||||
if (!xySwapped) {
|
||||
regions = Array<Pixmap>(horizontalCount * verticalCount, {
|
||||
val rx = (it % horizontalCount * (tileW + hGap)) + hFrame // pixel, not index
|
||||
val ry = (it / horizontalCount * (tileH + vGap)) + vFrame // pixel, not index
|
||||
|
||||
val region = Pixmap(tileW, tileH, Pixmap.Format.RGBA8888)
|
||||
region.pixels.rewind()
|
||||
|
||||
|
||||
// for every "scanline"
|
||||
for (y in 0 until tileH) {
|
||||
|
||||
val offsetY = (ry + y) * (pixmap.width * 4) + (vFrame * pixmap.width * 4)
|
||||
val offsetX = rx * 4 + hFrame * 4
|
||||
|
||||
//println("offset: ${offsetX + offsetY}")
|
||||
|
||||
val bytesBuffer = ByteArray(4 * tileW)
|
||||
|
||||
pixmap.pixels.position(offsetY + offsetX)
|
||||
pixmap.pixels.get(bytesBuffer, 0, bytesBuffer.size)
|
||||
|
||||
// test print bytesbuffer
|
||||
/*bytesBuffer.forEachIndexed { index, it ->
|
||||
if (index % 4 == 3) {
|
||||
if (it == 255.toByte()) print("█") else print("·")
|
||||
}
|
||||
}
|
||||
println()*/
|
||||
|
||||
region.pixels.put(bytesBuffer)
|
||||
}
|
||||
|
||||
//println()
|
||||
|
||||
|
||||
|
||||
// todo globalFlipY ?
|
||||
|
||||
/*return*/region
|
||||
})
|
||||
}
|
||||
else {
|
||||
regions = Array<Pixmap>(horizontalCount * verticalCount, {
|
||||
val rx = (it / verticalCount * (tileW + hGap)) + hFrame
|
||||
val ry = (it % verticalCount * (tileH + vGap)) + vFrame
|
||||
|
||||
val region = Pixmap(tileW, tileH, Pixmap.Format.RGBA8888)
|
||||
region.pixels.rewind()
|
||||
|
||||
|
||||
// for every "scanline"
|
||||
for (y in 0 until tileH) {
|
||||
|
||||
val offsetY = (ry + y) * (pixmap.width * 4) + (vFrame * pixmap.width * 4)
|
||||
val offsetX = rx * 4 + hFrame * 4
|
||||
|
||||
//println("offset: ${offsetX + offsetY}")
|
||||
|
||||
val bytesBuffer = ByteArray(4 * tileW)
|
||||
|
||||
pixmap.pixels.position(offsetY + offsetX)
|
||||
pixmap.pixels.get(bytesBuffer, 0, bytesBuffer.size)
|
||||
|
||||
// test print bytesbuffer
|
||||
/*bytesBuffer.forEachIndexed { index, it ->
|
||||
if (index % 4 == 3) {
|
||||
if (it == 255.toByte()) print("█") else print("·")
|
||||
}
|
||||
}
|
||||
println()*/
|
||||
|
||||
region.pixels.put(bytesBuffer)
|
||||
}
|
||||
|
||||
//println()
|
||||
|
||||
|
||||
|
||||
// todo globalFlipY ?
|
||||
|
||||
/*return*/region
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fun get(x: Int, y: Int) = regions[y * horizontalCount + x]
|
||||
|
||||
fun dispose() {
|
||||
regions.forEach { it.dispose() }
|
||||
}
|
||||
|
||||
}
|
||||
99
src/net/torvald/terrarumsansbitmap/gdx/TextureRegionPack.kt
Normal file
@@ -0,0 +1,99 @@
|
||||
/*
|
||||
* Terrarum Sans Bitmap
|
||||
*
|
||||
* Copyright (c) 2017 Minjae Song (Torvald)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
package net.torvald.terrarumsansbitmap.gdx
|
||||
|
||||
import com.badlogic.gdx.files.FileHandle
|
||||
import com.badlogic.gdx.graphics.Texture
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2017-06-15.
|
||||
*/
|
||||
class TextureRegionPack(
|
||||
val texture: Texture,
|
||||
val tileW: Int,
|
||||
val tileH: Int,
|
||||
val hGap: Int = 0,
|
||||
val vGap: Int = 0,
|
||||
val hFrame: Int = 0,
|
||||
val vFrame: Int = 0,
|
||||
val xySwapped: Boolean = false // because Unicode chart does, duh
|
||||
) {
|
||||
|
||||
constructor(ref: String, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false) :
|
||||
this(Texture(ref), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped)
|
||||
constructor(fileHandle: FileHandle, tileW: Int, tileH: Int, hGap: Int = 0, vGap: Int = 0, hFrame: Int = 0, vFrame: Int = 0, xySwapped: Boolean = false) :
|
||||
this(Texture(fileHandle), tileW, tileH, hGap, vGap, hFrame, vFrame, xySwapped)
|
||||
|
||||
companion object {
|
||||
/** Intented for Y-down coord system, typically fon Non-GDX codebase */
|
||||
var globalFlipY = false
|
||||
}
|
||||
|
||||
val regions: Array<TextureRegion>
|
||||
|
||||
val horizontalCount = (texture.width - 2 * hFrame + hGap) / (tileW + hGap)
|
||||
val verticalCount = (texture.height - 2 * vFrame + vGap) / (tileH + vGap)
|
||||
|
||||
init {
|
||||
//println("texture: $texture, dim: ${texture.width} x ${texture.height}, grid: $horizontalCount x $verticalCount, cellDim: $tileW x $tileH")
|
||||
|
||||
if (!xySwapped) {
|
||||
regions = Array<TextureRegion>(horizontalCount * verticalCount, {
|
||||
val region = TextureRegion()
|
||||
val rx = (it % horizontalCount * (tileW + hGap)) + hFrame
|
||||
val ry = (it / horizontalCount * (tileH + vGap)) + vFrame
|
||||
|
||||
region.setRegion(texture)
|
||||
region.setRegion(rx, ry, tileW, tileH)
|
||||
|
||||
region.flip(false, globalFlipY)
|
||||
|
||||
/*return*/region
|
||||
})
|
||||
}
|
||||
else {
|
||||
regions = Array<TextureRegion>(horizontalCount * verticalCount, {
|
||||
val region = TextureRegion()
|
||||
val rx = (it / verticalCount * (tileW + hGap)) + hFrame
|
||||
val ry = (it % verticalCount * (tileH + vGap)) + vFrame
|
||||
|
||||
region.setRegion(texture)
|
||||
region.setRegion(rx, ry, tileW, tileH)
|
||||
|
||||
region.flip(false, globalFlipY)
|
||||
|
||||
/*return*/region
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
fun get(x: Int, y: Int) = regions[y * horizontalCount + x]
|
||||
|
||||
fun dispose() {
|
||||
texture.dispose()
|
||||
}
|
||||
|
||||
}
|
||||
1
src/net/torvald/terrarumsansbitmap/readme.md
Normal file
@@ -0,0 +1 @@
|
||||
This directory contains implementation of the font in various frameworks.
|
||||
790
src/net/torvald/terrarumsansbitmap/slick2d/GameFontBase.kt
Normal file
@@ -0,0 +1,790 @@
|
||||
/*
|
||||
* Terrarum Sans Bitmap
|
||||
*
|
||||
* Copyright (c) 2017 Minjae Song (Torvald)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
package net.torvald.terrarumsansbitmap.slick2d
|
||||
|
||||
/*import net.torvald.terrarumsansbitmap.gdx.GameFontBase
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.JUNG_COUNT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.JONG_COUNT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_ASIAN_PUNCT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_HANGUL
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_KANA
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_UNIHAN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_LATIN_WIDE
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.W_VAR_INIT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.HGAP_VAR
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.H
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.H_UNIHAN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SIZE_CUSTOM_SYM
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_ASCII_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_HANGUL
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_EXTA_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_EXTB_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_KANA
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_CJK_PUNCT
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_UNIHAN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_CYRILIC_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_FW_UNI
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_UNI_PUNCT_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_GREEK_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_THAI_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_HAYEREN_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_KARTULI_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_IPA_VARW
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_CUSTOM_SYM
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_UNKNOWN
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_RUNIC
|
||||
import net.torvald.terrarumsansbitmap.gdx.GameFontBase.Companion.SHEET_LATIN_EXT_ADD_VARW
|
||||
import org.newdawn.slick.Color
|
||||
import org.newdawn.slick.Font
|
||||
import org.newdawn.slick.Image
|
||||
import org.newdawn.slick.SpriteSheet
|
||||
import org.newdawn.slick.opengl.Texture
|
||||
import java.io.BufferedOutputStream
|
||||
import java.io.File
|
||||
import java.io.FileInputStream
|
||||
import java.io.FileOutputStream
|
||||
import java.util.*
|
||||
import java.util.zip.GZIPInputStream
|
||||
|
||||
/**
|
||||
* LibGDX->Slick2D back-port of Terrarum Sans Bitmap implementation
|
||||
*
|
||||
* Filename and Extension for the spritesheet is hard-coded, which are:
|
||||
*
|
||||
* - ascii_variable.tga
|
||||
* - hangul_johab.tga
|
||||
* - LatinExtA_variable.tga
|
||||
* - LatinExtB_variable.tga
|
||||
* - kana.tga
|
||||
* - cjkpunct.tga
|
||||
* - wenquanyi.tga.gz
|
||||
* - cyrillic_variable.tga
|
||||
* - fullwidth_forms.tga
|
||||
* - unipunct_variable.tga
|
||||
* - greek_variable.tga
|
||||
* - thai_variable.tga
|
||||
* - puae000-e0ff.tga
|
||||
*
|
||||
*
|
||||
* Glyphs are drawn lazily (calculated on-the-fly, rather than load up all), which is inevitable as we just can't load
|
||||
* up 40k+ characters on the machine, which will certainly make loading time painfully long.
|
||||
*
|
||||
* Color Codes have following Unicode mapping: U+10RGBA, A must be non-zero to be visible. U+100000 reverts any colour code effects.
|
||||
*
|
||||
* @param noShadow Self-explanatory
|
||||
* @param flipY If you have Y-down coord system implemented on your GDX (e.g. legacy codebase), set this to ```true``` so that the shadow won't be upside-down. For glyph getting upside-down, set ```TextureRegionPack.globalFlipY = true```.
|
||||
*
|
||||
* Created by minjaesong on 2017-06-15.
|
||||
*/
|
||||
class GameFontBase(fontDir: String, val noShadow: Boolean = false) : Font {
|
||||
|
||||
private fun getHanChosung(hanIndex: Int) = hanIndex / (JUNG_COUNT * JONG_COUNT)
|
||||
private fun getHanJungseong(hanIndex: Int) = hanIndex / JONG_COUNT % JUNG_COUNT
|
||||
private fun getHanJongseong(hanIndex: Int) = hanIndex % JONG_COUNT
|
||||
|
||||
private val jungseongWide = arrayOf(8, 12, 13, 17, 18, 21)
|
||||
private val jungseongComplex = arrayOf(9, 10, 11, 14, 15, 16, 22)
|
||||
|
||||
private fun isJungseongWide(hanIndex: Int) = jungseongWide.contains(getHanJungseong(hanIndex))
|
||||
private fun isJungseongComplex(hanIndex: Int) = jungseongComplex.contains(getHanJungseong(hanIndex))
|
||||
|
||||
private fun getHanInitialRow(hanIndex: Int): Int {
|
||||
val ret: Int
|
||||
|
||||
if (isJungseongWide(hanIndex))
|
||||
ret = 2
|
||||
else if (isJungseongComplex(hanIndex))
|
||||
ret = 4
|
||||
else
|
||||
ret = 0
|
||||
|
||||
return if (getHanJongseong(hanIndex) == 0) ret else ret + 1
|
||||
}
|
||||
|
||||
private fun getHanMedialRow(hanIndex: Int) = if (getHanJongseong(hanIndex) == 0) 6 else 7
|
||||
|
||||
private fun getHanFinalRow(hanIndex: Int): Int {
|
||||
val jungseongIndex = getHanJungseong(hanIndex)
|
||||
|
||||
return if (jungseongWide.contains(jungseongIndex))
|
||||
8
|
||||
else
|
||||
9
|
||||
}
|
||||
|
||||
private fun isHangul(c: Char) = c.toInt() in codeRange[SHEET_HANGUL]
|
||||
private fun isAscii(c: Char) = c.toInt() in codeRange[SHEET_ASCII_VARW]
|
||||
private fun isRunic(c: Char) = c.toInt() in codeRange[SHEET_RUNIC]
|
||||
private fun isExtA(c: Char) = c.toInt() in codeRange[SHEET_EXTA_VARW]
|
||||
private fun isExtB(c: Char) = c.toInt() in codeRange[SHEET_EXTB_VARW]
|
||||
private fun isKana(c: Char) = c.toInt() in codeRange[SHEET_KANA]
|
||||
private fun isCJKPunct(c: Char) = c.toInt() in codeRange[SHEET_CJK_PUNCT]
|
||||
private fun isUniHan(c: Char) = c.toInt() in codeRange[SHEET_UNIHAN]
|
||||
private fun isCyrilic(c: Char) = c.toInt() in codeRange[SHEET_CYRILIC_VARW]
|
||||
private fun isFullwidthUni(c: Char) = c.toInt() in codeRange[SHEET_FW_UNI]
|
||||
private fun isUniPunct(c: Char) = c.toInt() in codeRange[SHEET_UNI_PUNCT_VARW]
|
||||
private fun isGreek(c: Char) = c.toInt() in codeRange[SHEET_GREEK_VARW]
|
||||
private fun isThai(c: Char) = c.toInt() in codeRange[SHEET_THAI_VARW]
|
||||
private fun isDiacritics(c: Char) = c.toInt() in 0xE34..0xE3A
|
||||
|| c.toInt() in 0xE47..0xE4E
|
||||
|| c.toInt() == 0xE31
|
||||
private fun isCustomSym(c: Char) = c.toInt() in codeRange[SHEET_CUSTOM_SYM]
|
||||
private fun isArmenian(c: Char) = c.toInt() in codeRange[SHEET_HAYEREN_VARW]
|
||||
private fun isKartvelian(c: Char) = c.toInt() in codeRange[SHEET_KARTULI_VARW]
|
||||
private fun isIPA(c: Char) = c.toInt() in codeRange[SHEET_IPA_VARW]
|
||||
private fun isColourCodeHigh(c: Char) = c.toInt() in 0b110110_1111000000..0b110110_1111111111 // only works with JVM (which uses UTF-16 internally)
|
||||
private fun isColourCodeLow(c: Char) = c.toInt() in 0b110111_0000000000..0b110111_1111111111 // only works with JVM (which uses UTF-16 internally)
|
||||
private fun isLatinExtAdd(c: Char) = c.toInt() in 0x1E00..0x1EFF
|
||||
|
||||
|
||||
|
||||
|
||||
private fun extAindexX(c: Char) = (c.toInt() - 0x100) % 16
|
||||
private fun extAindexY(c: Char) = (c.toInt() - 0x100) / 16
|
||||
|
||||
private fun extBindexX(c: Char) = (c.toInt() - 0x180) % 16
|
||||
private fun extBindexY(c: Char) = (c.toInt() - 0x180) / 16
|
||||
|
||||
private fun runicIndexX(c: Char) = (c.toInt() - 0x16A0) % 16
|
||||
private fun runicIndexY(c: Char) = (c.toInt() - 0x16A0) / 16
|
||||
|
||||
private fun kanaIndexX(c: Char) = (c.toInt() - 0x3040) % 16
|
||||
private fun kanaIndexY(c: Char) = (c.toInt() - 0x3040) / 16
|
||||
|
||||
private fun cjkPunctIndexX(c: Char) = (c.toInt() - 0x3000) % 16
|
||||
private fun cjkPunctIndexY(c: Char) = (c.toInt() - 0x3000) / 16
|
||||
|
||||
private fun cyrilicIndexX(c: Char) = (c.toInt() - 0x400) % 16
|
||||
private fun cyrilicIndexY(c: Char) = (c.toInt() - 0x400) / 16
|
||||
|
||||
private fun fullwidthUniIndexX(c: Char) = (c.toInt() - 0xFF00) % 16
|
||||
private fun fullwidthUniIndexY(c: Char) = (c.toInt() - 0xFF00) / 16
|
||||
|
||||
private fun uniPunctIndexX(c: Char) = (c.toInt() - 0x2000) % 16
|
||||
private fun uniPunctIndexY(c: Char) = (c.toInt() - 0x2000) / 16
|
||||
|
||||
private fun unihanIndexX(c: Char) = (c.toInt() - 0x3400) % 256
|
||||
private fun unihanIndexY(c: Char) = (c.toInt() - 0x3400) / 256
|
||||
|
||||
private fun greekIndexX(c: Char) = (c.toInt() - 0x370) % 16
|
||||
private fun greekIndexY(c: Char) = (c.toInt() - 0x370) / 16
|
||||
|
||||
private fun thaiIndexX(c: Char) = (c.toInt() - 0xE00) % 16
|
||||
private fun thaiIndexY(c: Char) = (c.toInt() - 0xE00) / 16
|
||||
|
||||
private fun symbolIndexX(c: Char) = (c.toInt() - 0xE000) % 16
|
||||
private fun symbolIndexY(c: Char) = (c.toInt() - 0xE000) / 16
|
||||
|
||||
private fun armenianIndexX(c: Char) = (c.toInt() - 0x530) % 16
|
||||
private fun armenianIndexY(c: Char) = (c.toInt() - 0x530) / 16
|
||||
|
||||
private fun kartvelianIndexX(c: Char) = (c.toInt() - 0x10D0) % 16
|
||||
private fun kartvelianIndexY(c: Char) = (c.toInt() - 0x10D0) / 16
|
||||
|
||||
private fun ipaIndexX(c: Char) = (c.toInt() - 0x250) % 16
|
||||
private fun ipaIndexY(c: Char) = (c.toInt() - 0x250) / 16
|
||||
|
||||
private fun latinExtAddX(c: Char) = (c.toInt() - 0x1E00) % 16
|
||||
private fun latinExtAddY(c: Char) = (c.toInt() - 0x1E00) / 16
|
||||
|
||||
private fun getColour(charHigh: Char, charLow: Char): Color { // input: 0x10ARGB, out: RGBA8888
|
||||
val codePoint = Character.toCodePoint(charHigh, charLow)
|
||||
|
||||
if (colourBuffer.containsKey(codePoint))
|
||||
return colourBuffer[codePoint]!!
|
||||
|
||||
val r = codePoint.and(0xF000).ushr(12)
|
||||
val g = codePoint.and(0x0F00).ushr(8)
|
||||
val b = codePoint.and(0x00F0).ushr(4)
|
||||
val a = codePoint.and(0x000F)
|
||||
|
||||
val col = Color(a.shl(28) or a.shl(24) or r.shl(20) or r.shl(16) or g.shl(12) or g.shl(8) or b.shl(4) or b)
|
||||
|
||||
|
||||
colourBuffer[codePoint] = col
|
||||
return col
|
||||
}
|
||||
|
||||
private val colourBuffer = HashMap<Int, Color>()
|
||||
|
||||
private val unihanWidthSheets = arrayOf(
|
||||
SHEET_UNIHAN,
|
||||
SHEET_FW_UNI
|
||||
)
|
||||
private val variableWidthSheets = arrayOf(
|
||||
SHEET_ASCII_VARW,
|
||||
SHEET_EXTA_VARW,
|
||||
SHEET_EXTB_VARW,
|
||||
SHEET_CYRILIC_VARW,
|
||||
SHEET_UNI_PUNCT_VARW,
|
||||
SHEET_GREEK_VARW,
|
||||
SHEET_THAI_VARW,
|
||||
SHEET_HAYEREN_VARW,
|
||||
SHEET_KARTULI_VARW,
|
||||
SHEET_IPA_VARW,
|
||||
SHEET_LATIN_EXT_ADD_VARW
|
||||
)
|
||||
|
||||
private val fontParentDir = if (fontDir.endsWith('/') || fontDir.endsWith('\\')) fontDir else "$fontDir/"
|
||||
private val fileList = arrayOf( // MUST BE MATCHING WITH SHEET INDICES!!
|
||||
"ascii_variable.tga",
|
||||
"hangul_johab.tga",
|
||||
"latinExtA_variable.tga",
|
||||
"latinExtB_variable.tga",
|
||||
"kana.tga",
|
||||
"cjkpunct.tga",
|
||||
"wenquanyi.tga.gz",
|
||||
"cyrilic_variable.tga",
|
||||
"fullwidth_forms.tga",
|
||||
"unipunct_variable.tga",
|
||||
"greek_variable.tga",
|
||||
"thai_variable.tga",
|
||||
"hayeren_variable.tga",
|
||||
"kartuli_variable.tga",
|
||||
"ipa_ext_variable.tga",
|
||||
"futhark.tga",
|
||||
"latinExt_additional_variable.tga",
|
||||
"puae000-e0ff.tga"
|
||||
)
|
||||
private val cyrilic_bg = "cyrilic_bulgarian_variable.tga"
|
||||
private val cyrilic_sr = "cyrilic_serbian_variable.tga"
|
||||
private val codeRange = arrayOf( // MUST BE MATCHING WITH SHEET INDICES!!
|
||||
0..0xFF,
|
||||
0xAC00..0xD7A3,
|
||||
0x100..0x17F,
|
||||
0x180..0x24F,
|
||||
0x3040..0x30FF,
|
||||
0x3000..0x303F,
|
||||
0x3400..0x9FFF,
|
||||
0x400..0x52F,
|
||||
0xFF00..0xFF1F,
|
||||
0x2000..0x205F,
|
||||
0x370..0x3CE,
|
||||
0xE00..0xE5F,
|
||||
0x530..0x58F,
|
||||
0x10D0..0x10FF,
|
||||
0x250..0x2AF,
|
||||
0x16A0..0x16FF,
|
||||
0x1E00..0x1EFF,
|
||||
0xE000..0xE0FF
|
||||
)
|
||||
private val glyphWidths: HashMap<Int, Int> = HashMap() // if the value is negative, it's diacritics
|
||||
private val sheets: Array<SpriteSheet>
|
||||
|
||||
|
||||
init {
|
||||
val sheetsPack = ArrayList<SpriteSheet>()
|
||||
|
||||
// first we create pixmap to read pixels, then make texture using pixmap
|
||||
fileList.forEachIndexed { index, it ->
|
||||
val isVariable1 = it.endsWith("_variable.tga")
|
||||
val isVariable2 = variableWidthSheets.contains(index)
|
||||
val isVariable = isVariable1 && isVariable2
|
||||
|
||||
// idiocity check
|
||||
if (isVariable1 && !isVariable2)
|
||||
throw Error("[TerrarumSansBitmap] font is named as variable on the name but not enlisted as")
|
||||
else if (!isVariable1 && isVariable2)
|
||||
throw Error("[TerrarumSansBitmap] font is enlisted as variable on the name but not named as")
|
||||
|
||||
|
||||
val image: Image
|
||||
|
||||
|
||||
// unpack gz if applicable
|
||||
if (it.endsWith(".gz")) {
|
||||
val gzi = GZIPInputStream(FileInputStream(fontParentDir + it))
|
||||
val wholeFile = gzi.readBytes()
|
||||
gzi.close()
|
||||
val fos = BufferedOutputStream(FileOutputStream("tmp_wenquanyi.tga"))
|
||||
fos.write(wholeFile)
|
||||
fos.flush()
|
||||
fos.close()
|
||||
|
||||
image = Image("tmp_wenquanyi.tga")
|
||||
|
||||
File("tmp_wenquanyi.tga").delete()
|
||||
}
|
||||
else {
|
||||
image = Image(fontParentDir + it)
|
||||
}
|
||||
|
||||
val texture = image.texture
|
||||
|
||||
if (isVariable) {
|
||||
println("[TerrarumSansBitmap] loading texture $it [VARIABLE]")
|
||||
buildWidthTable(texture, codeRange[index], 16)
|
||||
}
|
||||
else {
|
||||
println("[TerrarumSansBitmap] loading texture $it")
|
||||
}
|
||||
|
||||
val texRegPack = if (isVariable) {
|
||||
SpriteSheet(image, W_VAR_INIT, H - 1, HGAP_VAR)
|
||||
}
|
||||
else if (index == SHEET_UNIHAN) {
|
||||
SpriteSheet(image, W_UNIHAN, H_UNIHAN) // the only exception that is height is 16
|
||||
}
|
||||
// below they all have height of 20 'H'
|
||||
else if (index == SHEET_FW_UNI) {
|
||||
SpriteSheet(image, W_UNIHAN, H)
|
||||
}
|
||||
else if (index == SHEET_CJK_PUNCT) {
|
||||
SpriteSheet(image, W_ASIAN_PUNCT, H)
|
||||
}
|
||||
else if (index == SHEET_KANA) {
|
||||
SpriteSheet(image, W_KANA, H)
|
||||
}
|
||||
else if (index == SHEET_HANGUL) {
|
||||
SpriteSheet(image, W_HANGUL, H)
|
||||
}
|
||||
else if (index == SHEET_CUSTOM_SYM) {
|
||||
SpriteSheet(image, SIZE_CUSTOM_SYM, SIZE_CUSTOM_SYM) // TODO variable
|
||||
}
|
||||
else if (index == SHEET_RUNIC) {
|
||||
SpriteSheet(image, W_LATIN_WIDE, H)
|
||||
}
|
||||
else throw IllegalArgumentException("[TerrarumSansBitmap] Unknown sheet index: $index")
|
||||
|
||||
|
||||
sheetsPack.add(texRegPack)
|
||||
}
|
||||
|
||||
sheets = sheetsPack.toTypedArray()
|
||||
}
|
||||
|
||||
private var localeBuffer = ""
|
||||
|
||||
fun reload(locale: String) {
|
||||
if (!localeBuffer.startsWith("ru") && locale.startsWith("ru")) {
|
||||
val image = Image(fontParentDir + fileList[SHEET_CYRILIC_VARW])
|
||||
sheets[SHEET_CYRILIC_VARW].destroy()
|
||||
sheets[SHEET_CYRILIC_VARW] = SpriteSheet(image, W_VAR_INIT, H, HGAP_VAR, 0)
|
||||
}
|
||||
else if (!localeBuffer.startsWith("bg") && locale.startsWith("bg")) {
|
||||
val image = Image(fontParentDir + cyrilic_bg)
|
||||
sheets[SHEET_CYRILIC_VARW].destroy()
|
||||
sheets[SHEET_CYRILIC_VARW] = SpriteSheet(image, W_VAR_INIT, H, HGAP_VAR, 0)
|
||||
}
|
||||
else if (!localeBuffer.startsWith("sr") && locale.startsWith("sr")) {
|
||||
val image = Image(fontParentDir + cyrilic_sr)
|
||||
sheets[SHEET_CYRILIC_VARW].destroy()
|
||||
sheets[SHEET_CYRILIC_VARW] = SpriteSheet(image, W_VAR_INIT, H, HGAP_VAR, 0)
|
||||
}
|
||||
|
||||
localeBuffer = locale
|
||||
}
|
||||
|
||||
override fun getLineHeight(): Int = H
|
||||
override fun getHeight(p0: String) = lineHeight
|
||||
|
||||
|
||||
|
||||
|
||||
private val offsetUnihan = (H - H_UNIHAN) / 2
|
||||
private val offsetCustomSym = (H - SIZE_CUSTOM_SYM) / 2
|
||||
|
||||
private var textBuffer: CharSequence = ""
|
||||
private var textBWidth = intArrayOf() // absolute posX of glyphs from print-origin
|
||||
private var textBGSize = intArrayOf() // width of each glyph
|
||||
|
||||
override fun drawString(x: Float, y: Float, str: String) {
|
||||
drawString(x, y, str, Color.white)
|
||||
}
|
||||
|
||||
override fun drawString(p0: Float, p1: Float, p2: String?, p3: Color?, p4: Int, p5: Int) {
|
||||
throw UnsupportedOperationException()
|
||||
}
|
||||
|
||||
override fun drawString(x: Float, y: Float, str: String, color: Color) {
|
||||
// always draw at integer position; this is bitmap font after all
|
||||
val x = Math.round(x).toFloat()
|
||||
val y = Math.round(y).toFloat()
|
||||
|
||||
|
||||
if (textBuffer != str) {
|
||||
textBuffer = str
|
||||
val widths = getWidthOfCharSeq(str)
|
||||
|
||||
textBGSize = widths
|
||||
|
||||
textBWidth = IntArray(str.length, { charIndex ->
|
||||
if (charIndex == 0)
|
||||
0
|
||||
else {
|
||||
var acc = 0
|
||||
(0..charIndex - 1).forEach { acc += maxOf(0, widths[it]) } // don't accumulate diacrtics (which has negative value)
|
||||
/*return*/acc
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
//print("[TerrarumSansBitmap] widthTable for $textBuffer: ")
|
||||
//textBWidth.forEach { print("$it ") }; println()
|
||||
|
||||
|
||||
var mainCol = color
|
||||
var shadowCol = color.darker(0.5f)
|
||||
|
||||
|
||||
var index = 0
|
||||
while (index <= textBuffer.lastIndex) {
|
||||
val c = textBuffer[index]
|
||||
val sheetID = getSheetType(c)
|
||||
val sheetXY = getSheetwisePosition(c)
|
||||
|
||||
//println("[TerrarumSansBitmap] sprite: $sheetID:${sheetXY[0]}x${sheetXY[1]}")
|
||||
|
||||
if (isColourCodeHigh(c)) {
|
||||
val cchigh = c
|
||||
val cclow = textBuffer[index + 1]
|
||||
|
||||
if (Character.toCodePoint(cchigh, cclow) == 0x100000) {
|
||||
mainCol = color
|
||||
shadowCol = color.darker(0.5f)
|
||||
}
|
||||
else {
|
||||
mainCol = getColour(cchigh, cclow)
|
||||
shadowCol = mainCol.darker(0.5f)
|
||||
}
|
||||
|
||||
index += 1
|
||||
}
|
||||
else if (isColourCodeLow(c)) {
|
||||
throw Error("Unexpected encounter of ColourCodeLow at index $index of String '$textBuffer'")
|
||||
}
|
||||
else if (sheetID == SHEET_HANGUL) {
|
||||
val hangulSheet = sheets[SHEET_HANGUL]
|
||||
val hIndex = c.toInt() - 0xAC00
|
||||
|
||||
val indexCho = getHanChosung(hIndex)
|
||||
val indexJung = getHanJungseong(hIndex)
|
||||
val indexJong = getHanJongseong(hIndex)
|
||||
|
||||
val choRow = getHanInitialRow(hIndex)
|
||||
val jungRow = getHanMedialRow(hIndex)
|
||||
val jongRow = getHanFinalRow(hIndex)
|
||||
|
||||
|
||||
if (!noShadow) {
|
||||
hangulSheet.getSubImage(indexCho, choRow ).draw(x + textBWidth[index] + 1, y, shadowCol)
|
||||
hangulSheet.getSubImage(indexCho, choRow ).draw(x + textBWidth[index] , y, shadowCol)
|
||||
hangulSheet.getSubImage(indexCho, choRow ).draw(x + textBWidth[index] + 1, y, shadowCol)
|
||||
|
||||
hangulSheet.getSubImage(indexJung, jungRow).draw(x + textBWidth[index] + 1, y, shadowCol)
|
||||
hangulSheet.getSubImage(indexJung, jungRow).draw(x + textBWidth[index] , y, shadowCol)
|
||||
hangulSheet.getSubImage(indexJung, jungRow).draw(x + textBWidth[index] + 1, y, shadowCol)
|
||||
|
||||
hangulSheet.getSubImage(indexJong, jongRow).draw(x + textBWidth[index] + 1, y, shadowCol)
|
||||
hangulSheet.getSubImage(indexJong, jongRow).draw(x + textBWidth[index] , y, shadowCol)
|
||||
hangulSheet.getSubImage(indexJong, jongRow).draw(x + textBWidth[index] + 1, y, shadowCol)
|
||||
}
|
||||
|
||||
|
||||
hangulSheet.getSubImage(indexCho, choRow ).draw(x + textBWidth[index], y, mainCol)
|
||||
hangulSheet.getSubImage(indexJung, jungRow).draw(x + textBWidth[index], y, mainCol)
|
||||
hangulSheet.getSubImage(indexJong, jongRow).draw(x + textBWidth[index], y, mainCol)
|
||||
}
|
||||
else {
|
||||
try {
|
||||
val offset = if (!isDiacritics(c)) 0 else {
|
||||
if (index > 0) // LIMITATION: does not support double (or more) diacritics properly
|
||||
(textBGSize[index] - textBGSize[index - 1]) / 2
|
||||
else
|
||||
textBGSize[index]
|
||||
}
|
||||
|
||||
if (!noShadow) {
|
||||
sheets[sheetID].getSubImage(sheetXY[0], sheetXY[1]).draw(
|
||||
x + textBWidth[index] + 1 + offset,
|
||||
y + (if (sheetID == SHEET_UNIHAN) // evil exceptions
|
||||
offsetUnihan
|
||||
else if (sheetID == SHEET_CUSTOM_SYM)
|
||||
offsetCustomSym
|
||||
else
|
||||
0),
|
||||
shadowCol
|
||||
)
|
||||
sheets[sheetID].getSubImage(sheetXY[0], sheetXY[1]).draw(
|
||||
x + textBWidth[index] + offset,
|
||||
y + (if (sheetID == SHEET_UNIHAN) // evil exceptions
|
||||
offsetUnihan + 1
|
||||
else if (sheetID == SHEET_CUSTOM_SYM)
|
||||
offsetCustomSym + 1
|
||||
else
|
||||
1),
|
||||
shadowCol
|
||||
)
|
||||
sheets[sheetID].getSubImage(sheetXY[0], sheetXY[1]).draw(
|
||||
x + textBWidth[index] + 1 + offset,
|
||||
y + (if (sheetID == SHEET_UNIHAN) // evil exceptions
|
||||
offsetUnihan + 1
|
||||
else if (sheetID == SHEET_CUSTOM_SYM)
|
||||
offsetCustomSym + 1
|
||||
else
|
||||
1),
|
||||
shadowCol
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
sheets[sheetID].getSubImage(sheetXY[0], sheetXY[1]).draw(
|
||||
x + textBWidth[index] + offset,
|
||||
y + if (sheetID == SHEET_UNIHAN) // evil exceptions
|
||||
offsetUnihan
|
||||
else if (sheetID == SHEET_CUSTOM_SYM)
|
||||
offsetCustomSym
|
||||
else 0,
|
||||
mainCol
|
||||
)
|
||||
}
|
||||
catch (noSuchGlyph: ArrayIndexOutOfBoundsException) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
index += 1
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
fun dispose() {
|
||||
sheets.forEach { it.destroy() }
|
||||
}
|
||||
|
||||
private fun getWidthOfCharSeq(s: CharSequence): IntArray {
|
||||
val len = IntArray(s.length)
|
||||
for (i in 0..s.lastIndex) {
|
||||
val chr = s[i]
|
||||
val ctype = getSheetType(s[i])
|
||||
|
||||
if (variableWidthSheets.contains(ctype)) {
|
||||
if (!glyphWidths.containsKey(chr.toInt())) {
|
||||
println("[TerrarumSansBitmap] no width data for glyph number ${Integer.toHexString(chr.toInt()).toUpperCase()}")
|
||||
len[i] = W_LATIN_WIDE
|
||||
}
|
||||
|
||||
len[i] = glyphWidths[chr.toInt()]!!
|
||||
}
|
||||
else if (isColourCodeHigh(chr) || isColourCodeLow(chr))
|
||||
len[i] = 0
|
||||
else if (ctype == SHEET_CJK_PUNCT)
|
||||
len[i] = W_ASIAN_PUNCT
|
||||
else if (ctype == SHEET_HANGUL)
|
||||
len[i] = W_HANGUL
|
||||
else if (ctype == SHEET_KANA)
|
||||
len[i] = W_KANA
|
||||
else if (unihanWidthSheets.contains(ctype))
|
||||
len[i] = W_UNIHAN
|
||||
else if (ctype == SHEET_CUSTOM_SYM)
|
||||
len[i] = SIZE_CUSTOM_SYM
|
||||
else
|
||||
len[i] = W_LATIN_WIDE
|
||||
|
||||
if (scale > 1) len[i] *= scale
|
||||
|
||||
if (i < s.lastIndex) len[i] += interchar
|
||||
}
|
||||
return len
|
||||
}
|
||||
|
||||
private fun getSheetType(c: Char): Int {
|
||||
if (isHangul(c))
|
||||
return SHEET_HANGUL
|
||||
else if (isKana(c))
|
||||
return SHEET_KANA
|
||||
else if (isUniHan(c))
|
||||
return SHEET_UNIHAN
|
||||
else if (isAscii(c))
|
||||
return SHEET_ASCII_VARW
|
||||
else if (isExtA(c))
|
||||
return SHEET_EXTA_VARW
|
||||
else if (isExtB(c))
|
||||
return SHEET_EXTB_VARW
|
||||
else if (isCyrilic(c))
|
||||
return SHEET_CYRILIC_VARW
|
||||
else if (isUniPunct(c))
|
||||
return SHEET_UNI_PUNCT_VARW
|
||||
else if (isCJKPunct(c))
|
||||
return SHEET_CJK_PUNCT
|
||||
else if (isFullwidthUni(c))
|
||||
return SHEET_FW_UNI
|
||||
else if (isGreek(c))
|
||||
return SHEET_GREEK_VARW
|
||||
else if (isThai(c))
|
||||
return SHEET_THAI_VARW
|
||||
else if (isCustomSym(c))
|
||||
return SHEET_CUSTOM_SYM
|
||||
else if (isArmenian(c))
|
||||
return SHEET_HAYEREN_VARW
|
||||
else if (isKartvelian(c))
|
||||
return SHEET_KARTULI_VARW
|
||||
else if (isIPA(c))
|
||||
return SHEET_IPA_VARW
|
||||
else if (isRunic(c))
|
||||
return SHEET_RUNIC
|
||||
else if (isLatinExtAdd(c))
|
||||
return SHEET_LATIN_EXT_ADD_VARW
|
||||
else
|
||||
return SHEET_UNKNOWN
|
||||
// fixed width
|
||||
// fallback
|
||||
}
|
||||
|
||||
private fun getSheetwisePosition(ch: Char): IntArray {
|
||||
val sheetX: Int; val sheetY: Int
|
||||
when (getSheetType(ch)) {
|
||||
SHEET_UNIHAN -> {
|
||||
sheetX = unihanIndexX(ch)
|
||||
sheetY = unihanIndexY(ch)
|
||||
}
|
||||
SHEET_EXTA_VARW -> {
|
||||
sheetX = extAindexX(ch)
|
||||
sheetY = extAindexY(ch)
|
||||
}
|
||||
SHEET_EXTB_VARW -> {
|
||||
sheetX = extBindexX(ch)
|
||||
sheetY = extBindexY(ch)
|
||||
}
|
||||
SHEET_KANA -> {
|
||||
sheetX = kanaIndexX(ch)
|
||||
sheetY = kanaIndexY(ch)
|
||||
}
|
||||
SHEET_CJK_PUNCT -> {
|
||||
sheetX = cjkPunctIndexX(ch)
|
||||
sheetY = cjkPunctIndexY(ch)
|
||||
}
|
||||
SHEET_CYRILIC_VARW -> {
|
||||
sheetX = cyrilicIndexX(ch)
|
||||
sheetY = cyrilicIndexY(ch)
|
||||
}
|
||||
SHEET_FW_UNI -> {
|
||||
sheetX = fullwidthUniIndexX(ch)
|
||||
sheetY = fullwidthUniIndexY(ch)
|
||||
}
|
||||
SHEET_UNI_PUNCT_VARW -> {
|
||||
sheetX = uniPunctIndexX(ch)
|
||||
sheetY = uniPunctIndexY(ch)
|
||||
}
|
||||
SHEET_GREEK_VARW -> {
|
||||
sheetX = greekIndexX(ch)
|
||||
sheetY = greekIndexY(ch)
|
||||
}
|
||||
SHEET_THAI_VARW -> {
|
||||
sheetX = thaiIndexX(ch)
|
||||
sheetY = thaiIndexY(ch)
|
||||
}
|
||||
SHEET_CUSTOM_SYM -> {
|
||||
sheetX = symbolIndexX(ch)
|
||||
sheetY = symbolIndexY(ch)
|
||||
}
|
||||
SHEET_HAYEREN_VARW -> {
|
||||
sheetX = armenianIndexX(ch)
|
||||
sheetY = armenianIndexY(ch)
|
||||
}
|
||||
SHEET_KARTULI_VARW -> {
|
||||
sheetX = kartvelianIndexX(ch)
|
||||
sheetY = kartvelianIndexY(ch)
|
||||
}
|
||||
SHEET_IPA_VARW -> {
|
||||
sheetX = ipaIndexX(ch)
|
||||
sheetY = ipaIndexY(ch)
|
||||
}
|
||||
SHEET_RUNIC -> {
|
||||
sheetX = runicIndexX(ch)
|
||||
sheetY = runicIndexY(ch)
|
||||
}
|
||||
SHEET_LATIN_EXT_ADD_VARW -> {
|
||||
sheetX = latinExtAddX(ch)
|
||||
sheetY = latinExtAddY(ch)
|
||||
}
|
||||
else -> {
|
||||
sheetX = ch.toInt() % 16
|
||||
sheetY = ch.toInt() / 16
|
||||
}
|
||||
}
|
||||
|
||||
return intArrayOf(sheetX, sheetY)
|
||||
}
|
||||
|
||||
fun buildWidthTable(texture: Texture, codeRange: IntRange, cols: Int = 16) {
|
||||
val binaryCodeOffset = W_VAR_INIT
|
||||
|
||||
val cellW = W_VAR_INIT + 1
|
||||
val cellH = H
|
||||
|
||||
for (code in codeRange) {
|
||||
|
||||
val cellX = ((code - codeRange.start) % cols) * cellW
|
||||
val cellY = ((code - codeRange.start) / cols) * cellH
|
||||
|
||||
val codeStartX = cellX + binaryCodeOffset
|
||||
val codeStartY = cellY
|
||||
|
||||
var glyphWidth = 0
|
||||
|
||||
for (downCtr in 0..3) {
|
||||
// if ALPHA is not zero, assume it's 1
|
||||
if (texture.textureData[4 * (codeStartX + (codeStartY + downCtr) * texture.textureWidth) + 3] != 0.toByte()) {
|
||||
glyphWidth = glyphWidth or (1 shl downCtr)
|
||||
}
|
||||
}
|
||||
|
||||
val isDiacritics = texture.textureData[4 * (codeStartX + (codeStartY + H - 1) * texture.textureWidth) + 3] != 0.toByte()
|
||||
if (isDiacritics)
|
||||
glyphWidth = -glyphWidth
|
||||
|
||||
glyphWidths[code] = glyphWidth
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
override fun getWidth(text: String): Int {
|
||||
return getWidthOfCharSeq(text).sum()
|
||||
}
|
||||
|
||||
|
||||
|
||||
var interchar = 0
|
||||
var scale = 1
|
||||
set(value) {
|
||||
if (value > 0) field = value
|
||||
else throw IllegalArgumentException("Font scale cannot be zero or negative (input: $value)")
|
||||
}
|
||||
|
||||
fun toColorCode(rgba4444: Int): String = GameFontBase.toColorCode(rgba4444)
|
||||
fun toColorCode(r: Int, g: Int, b: Int, a: Int = 0x0F): String = toColorCode(r.shl(12) or g.shl(8) or b.shl(4) or a)
|
||||
val noColorCode = toColorCode(0x0000)
|
||||
|
||||
companion object {
|
||||
fun toColorCode(rgba4444: Int): String = Character.toChars(0x100000 + rgba4444).toColCode()
|
||||
fun toColorCode(r: Int, g: Int, b: Int, a: Int = 0x0F): String = toColorCode(r.shl(12) or g.shl(8) or b.shl(4) or a)
|
||||
private fun CharArray.toColCode(): String = "${this[0]}${this[1]}"
|
||||
|
||||
val noColorCode = toColorCode(0x0000)
|
||||
}
|
||||
}*/
|
||||
BIN
testing.PNG
Normal file
|
After Width: | Height: | Size: 18 KiB |
10
testtext.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
re ʘ, ʇ, ʗ, and ʖ, al
|
||||
ɓ ɗ ɠ
|
||||
ɐ ɔ ə ɟ ɥ ɯ ɹ ʇ ʌ ʍ ʎ
|
||||
Vʷ[kʰuˣt̪s̟] and Vʷ[kʰʉˣt͜ʃ].
|
||||
|
||||
ʡ̆
|
||||
|
||||
Labiodental flap [ⱱ] U+2C71
|
||||
|
||||
acegijmnopqrsuvwxyzɱɳʙɾɽʒʂʐʋɹɻɥɟɡɢʛȵɲŋɴʀɕʑçʝxɣχʁʜʍɰʟɨʉɯuʊøɘɵɤəɛœɜɞʌɔæɐɶɑɒɚɝɩɪʅʈʏʞⱥⱦⱱⱳⱴⱶⱷⱸⱺⱻ
|
||||
BIN
width_bit_encoding_annotated.png
Normal file
|
After Width: | Height: | Size: 18 KiB |