minjaesong
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7905de5481
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serialisation of the world is split into two packages: complex one is moved under the modulebasegame package
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2022-09-03 23:05:49 +09:00 |
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minjaesong
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b34502ebd3
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crafting ui working (visuals only)
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2022-06-28 22:51:09 +09:00 |
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minjaesong
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e8330af14a
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tapestry is decoded and itemised just fine but does not spawn
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2022-02-28 15:34:48 +09:00 |
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minjaesong
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3443a5baab
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modularise everything
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2022-02-27 18:52:59 +09:00 |
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minjaesong
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dc86de139c
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fixed a bug where actors lightbox won't follow the actor's scale
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2022-02-25 14:36:36 +09:00 |
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minjaesong
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596cd9b102
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a console command to fill up inventory with every item
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2022-02-22 17:22:54 +09:00 |
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minjaesong
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df6950c0b8
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fixed a bug where a dynamic item would not get saved/loaded at all
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2022-02-22 17:12:49 +09:00 |
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minjaesong
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5c94e88d76
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inventory item count is now Long; should not interfere with the existing savegame
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2022-02-11 09:33:50 +09:00 |
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minjaesong
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c500a5ca39
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asynchronous lightmap update wip
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2022-01-27 17:11:09 +09:00 |
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minjaesong
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98aa2087bb
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fixed a bug where console window would register keypresses when it's first loaded but not opened
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2022-01-23 20:36:44 +09:00 |
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minjaesong
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fa68a1c377
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fixture will drop itself when mined
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2022-01-21 16:35:37 +09:00 |
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minjaesong
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f456ed3de3
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apparently I was just doing it wrong :/
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2021-12-03 19:48:16 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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minjaesong
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435677a543
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font updating to indev version
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2021-11-11 16:49:31 +09:00 |
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minjaesong
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8a8e97d4b2
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custom keyboard handling wip
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2021-10-20 12:57:56 +09:00 |
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minjaesong
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d5eef2a687
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rename 'tvda' -> 'savegame'
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2021-10-20 10:38:42 +09:00 |
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minjaesong
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3c2564ca64
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saved players position is now restored but offsetted to the right for some reason
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2021-10-13 22:23:28 +09:00 |
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minjaesong
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8dbedd270e
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still wip
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2021-10-11 19:02:51 +09:00 |
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minjaesong
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ef603ec5d5
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new load wip
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2021-10-11 17:46:46 +09:00 |
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minjaesong
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aec6fea49e
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new player save format writing
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2021-10-08 14:25:59 +09:00 |
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minjaesong
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6d8a7520ac
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new save format wip (no branching on this commit)
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2021-10-07 14:40:04 +09:00 |
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minjaesong
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fb13922ad9
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new dithering shaders
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2021-10-06 11:21:35 +09:00 |
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minjaesong
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a6cfabf3bf
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new savegame scheme suggestion
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2021-10-05 10:05:25 +09:00 |
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minjaesong
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e61224224d
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initial save from newgame is now marked as autosave
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2021-10-02 10:13:33 +09:00 |
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minjaesong
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277ecbcebd
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the manual saving will unset the quicksave and autosave flags; save.1 won't overwrite save.2 if the target is .2 is cleansave and .1 is dirty
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2021-09-29 19:05:26 +09:00 |
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minjaesong
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7ddde8e4f0
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writing savemode to the savegame binary
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2021-09-29 17:34:26 +09:00 |
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minjaesong
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60a8382f93
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quicksave (part of the autosaving) is working
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2021-09-29 16:51:59 +09:00 |
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minjaesong
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2891d0466e
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initial savefile generation of the newgame
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2021-09-29 12:38:08 +09:00 |
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minjaesong
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f4a4030260
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inventory console command is working again
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2021-09-26 17:04:28 +09:00 |
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minjaesong
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55624e93e6
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fixed a bug where the app would not generate correct config if there is no existing config
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2021-09-26 15:50:09 +09:00 |
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minjaesong
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575ed4410b
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sprites can be rendered across the world seam
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2021-09-17 22:54:55 +09:00 |
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minjaesong
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784f5fd2ec
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recording and retrieving timestamps for save meta and world
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2021-09-11 22:24:13 +09:00 |
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minjaesong
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83c3c22b51
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chunked world output/deploying custom format of TVD
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2021-09-11 02:19:10 +09:00 |
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minjaesong
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5050935847
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ingame uis will blur the background
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2021-09-09 22:44:24 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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minjaesong
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fc40ec48f1
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savegame to save with the thumbnail
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2021-09-08 20:36:49 +09:00 |
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minjaesong
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b8e181915e
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bringing back old animating titlescreen
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2021-09-08 16:22:25 +09:00 |
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minjaesong
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1accf985e7
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save/load kinda mostly working but fixtures are not getting their sprites back
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2021-09-06 17:31:37 +09:00 |
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minjaesong
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21a7a38477
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codices serialised into the savegame
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2021-09-04 20:45:57 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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57e4b83649
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game load wip
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2021-09-03 17:54:10 +09:00 |
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minjaesong
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f08296b3be
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bytearray64reader: read length of zero and EOF are properly distinguished (gdx is somewhat pedantic); changed an ascii85 charset; working meta (de)serialisation
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2021-09-01 17:23:12 +09:00 |
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minjaesong
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07f26a7716
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ByteArray64Writer to handle the UTF-8 correctly
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2021-09-01 11:43:01 +09:00 |
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minjaesong
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3b37e91e4a
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save/load with fixed entry id
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2021-08-31 17:24:44 +09:00 |
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minjaesong
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32144fc241
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working ByteArray64Reader (UTF-8 compliant with proper surrogate pairing)
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2021-08-31 11:27:40 +09:00 |
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minjaesong
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909c381572
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bytearray64reader wip
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2021-08-30 23:43:51 +09:00 |
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minjaesong
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fb140ce2da
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more world save and virtualdisk lib update
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2021-08-30 13:57:54 +09:00 |
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minjaesong
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7ae862dd05
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tevd update; seemingly working savefile export
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2021-08-30 01:16:15 +09:00 |
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minjaesong
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c610bd1ac6
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console command dictionary is now automatically filled using reflection
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2021-08-29 20:36:37 +09:00 |
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minjaesong
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3fc6e28c4d
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read/writeactor to process all subclasses of Actor, not just a player; actor possession confirmed working
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2021-08-29 13:07:44 +09:00 |
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