Commit Graph

102 Commits

Author SHA1 Message Date
minjaesong
38d5b17eeb default screen size to be exact 3:2 again (and obs-linux compatible) 2020-05-13 22:33:32 +09:00
minjaesong
043b3bee13 terragen: making sky-to-ground ratio to be constant 2020-05-03 10:43:31 +09:00
minjaesong
1ea7b9f1f6 more hangul improvements 2020-05-01 17:13:46 +09:00
minjaesong
226c8342cb more testing on skydome / font change 2020-04-29 08:48:06 +09:00
minjaesong
261b545974 major hangul font update 2020-04-23 01:04:58 +09:00
minjaesong
d1aedb9a3d updating LibGDX to 1.9.10 2020-04-19 01:06:25 +09:00
minjaesong
d50faf9201 font support for LatinExt-D 2020-04-14 06:31:05 +09:00
minjaesong
155c38536f correct impl for RNG of joise lib 2019-07-27 14:45:19 +09:00
minjaesong
84e4c82b60 throwing in a pr-tree onto the project 2019-07-07 22:13:37 +09:00
minjaesong
c632818e03 migration wip java 9 modularise 2019-06-01 03:25:20 +09:00
minjaesong
3106657f44 font: new redesigned hangul 2019-05-14 13:16:10 +09:00
minjaesong
2b2e0e3327 font: hangul redraw wip 2019-05-12 17:09:46 +09:00
minjaesong
dfe183f597 adding missing resources/moving zip files to lfs 2019-05-04 04:11:33 +09:00
minjaesong
833d8814a7 game item to load its own image if needed; common resource pool to assist that 2019-03-10 17:46:48 +09:00
minjaesong
73dfab206e seemingly working savewriter with fixed TEVD 2019-02-23 05:03:20 +09:00
minjaesong
0fee72c5d3 gson test in progress 2019-02-22 04:50:43 +09:00
minjaesong
1730ebd0d7 making xinput to actually work (tested with xbone gamepad) 2019-02-09 18:33:54 +09:00
minjaesong
baccf5f0b5 making gamepad work again 2019-02-08 18:57:47 +09:00
minjaesong
833f1a83e6 Font fixed, clearing issue #19 #23 2019-02-07 17:31:55 +09:00
minjaesong
a64da6454b See Github issue #15 2019-01-15 05:50:36 +09:00
minjaesong
90cbf85047 TerrarumSansBitmap update 2019-01-11 03:07:10 +09:00
minjaesong
0902dac646 removing kotlin-stdlib.jar again duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh 2018-12-03 00:25:01 +09:00
minjaesong
84d42611fe Merge branch 'gradle-migration-1' 2018-12-02 23:01:25 +09:00
minjaesong
158df1cac0 gradle migration 1 2018-12-02 19:31:38 +09:00
minjaesong
795ba4a511 Reverting GDX to nightly-20170610
Due to the some fuck rendering issue on certain graphics processors (maybe?)
2018-11-20 04:27:14 +09:00
minjaesong
e5f5c71e56 Reverting GDX to nightly-20170610
Due to the some fuck rendering issue on certain graphics processors (maybe?)
2018-11-20 04:27:14 +09:00
minjaesong
1157497e3b reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
2018-11-11 20:13:31 +09:00
minjaesong
2b16d05b52 reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
2018-11-11 20:13:31 +09:00
minjaesong
9b087f0ae5 fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
2018-11-06 04:02:33 +09:00
minjaesong
61c5460701 fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
2018-11-06 04:02:33 +09:00
minjaesong
dd36d3cb5f new RNG for everything; Joise update 2018-10-27 00:03:06 +09:00
minjaesong
3d1581d0e4 new RNG for everything; Joise update 2018-10-27 00:03:06 +09:00
minjaesong
f365156799 World Click events
let's hope it works w/o tests as I can't get to the Ingame now
2018-10-01 23:51:04 +09:00
minjaesong
76ab620247 World Click events
let's hope it works w/o tests as I can't get to the Ingame now
2018-10-01 23:51:04 +09:00
minjaesong
6a1146f67b player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
d95eaf5be0 player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
ef8285dd97 serialised RNG; font update 2018-09-16 03:32:12 +09:00
minjaesong
5049400b3b serialised RNG; font update 2018-09-16 03:32:12 +09:00
minjaesong
6ed012f0c1 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
5d08bc6799 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
e565a9f173 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
e94ebf9949 adopting Java 9/Kotlin 1.2 2018-02-10 21:40:17 +09:00
minjaesong
6e589d5324 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
6fe9ce9da2 map & save button for inventory 2017-11-03 22:48:13 +09:00
minjaesong
dee7e5b522 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
7379c4d979 new inventory design: is it good?
See work_files/inventory_nouveau_2.psd
2017-10-22 02:03:23 +09:00
minjaesong
75cd080023 load screen adj, faster gravity response for standard 2017-07-14 18:48:48 +09:00
minjaesong
1a10a9b33f load screen adj, faster gravity response for standard 2017-07-14 18:48:48 +09:00
minjaesong
fb899dae2d load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00
minjaesong
c87e51d426 load screen render, fixed some init code of the app 2017-07-13 03:59:26 +09:00