minjaesong
|
a193bb7de0
|
prettier text print on Notification
|
2019-02-24 05:06:54 +09:00 |
|
minjaesong
|
8432ad1377
|
lang updater
|
2019-02-24 00:27:50 +09:00 |
|
minjaesong
|
8cc9b98a12
|
more tests with gson (de)serialiser
|
2019-02-23 17:40:13 +09:00 |
|
minjaesong
|
73dfab206e
|
seemingly working savewriter with fixed TEVD
|
2019-02-23 05:03:20 +09:00 |
|
minjaesong
|
58f017e264
|
some random idea
|
2019-02-22 15:24:56 +09:00 |
|
minjaesong
|
955f36dad5
|
HasAssembledSprite saves path instead of FileHandle (easier gson-ing)
|
2019-02-22 15:19:39 +09:00 |
|
minjaesong
|
d0e2b20fc3
|
inventory: saving ID only, most things still work
|
2019-02-22 05:22:09 +09:00 |
|
minjaesong
|
0fee72c5d3
|
gson test in progress
|
2019-02-22 04:50:43 +09:00 |
|
minjaesong
|
d23c3ed389
|
temp minimap placeholder
|
2019-02-21 03:54:09 +09:00 |
|
minjaesong
|
c107365e6f
|
world: ZIP compression is the reference now
|
2019-02-21 00:25:23 +09:00 |
|
minjaesong
|
d38fb0c15d
|
gamepad button label; gamepad calibrate on startup
|
2019-02-21 00:12:12 +09:00 |
|
minjaesong
|
83e1239434
|
lightmap drawing won't use spritebatch
|
2019-02-20 23:14:28 +09:00 |
|
minjaesong
|
1906cff519
|
payloadutil and unhelpful commit message
|
2019-02-20 22:43:35 +09:00 |
|
minjaesong
|
c9ac844e75
|
actorwbmovable: alias vars are latched to its update; sprite that's out of screen won't render
|
2019-02-20 15:38:18 +09:00 |
|
minjaesong
|
0984b65d65
|
inventory equip slot icon
|
2019-02-20 01:34:47 +09:00 |
|
minjaesong
|
4de53b7321
|
buildingmaker: can hide/show selection overlay
|
2019-02-18 16:57:28 +09:00 |
|
minjaesong
|
7f1e48304b
|
buildingmaker block marking
|
2019-02-18 16:36:21 +09:00 |
|
minjaesong
|
ce010c1aa5
|
doc update for UICanvas and UIItem
|
2019-02-17 19:42:00 +09:00 |
|
minjaesong
|
baeba1552a
|
fully working blockchooser
|
2019-02-17 03:52:27 +09:00 |
|
minjaesong
|
3c1b4c8a64
|
working pen menu
|
2019-02-16 22:48:27 +09:00 |
|
minjaesong
|
49f8b8d1c8
|
terrain quarried stone fix
|
2019-02-16 19:56:12 +09:00 |
|
minjaesong
|
48c672b7cd
|
penmenu with icons (render only)
|
2019-02-16 17:52:18 +09:00 |
|
minjaesong
|
a3ef1b435d
|
buildingmaker penmenu; resolving mouse click clash between world and UIs
|
2019-02-16 17:11:36 +09:00 |
|
minjaesong
|
e06e9ef733
|
new basicinfo ui; each module should be dispose()-able
|
2019-02-16 01:32:17 +09:00 |
|
minjaesong
|
6b44e01939
|
buildingmaker palette close and open again
|
2019-02-14 22:33:54 +09:00 |
|
minjaesong
|
d020bedba1
|
fixing list UI's colours; buildingmaker palette wip
|
2019-02-14 15:55:31 +09:00 |
|
minjaesong
|
880b5e70b5
|
PUA: LR buttons are now xbox shaped, added xbox one's View and Menu buttons
|
2019-02-13 17:53:40 +09:00 |
|
minjaesong
|
7c3acf6e84
|
block placing is now primary-use (left click/main trigger/screen tap)
|
2019-02-12 01:30:31 +09:00 |
|
minjaesong
|
07b801ace5
|
inventory wallet view
|
2019-02-11 18:02:52 +09:00 |
|
minjaesong
|
97d0b9de64
|
set environment as console if gamepad is detected
|
2019-02-11 14:54:57 +09:00 |
|
minjaesong
|
fb0357b5d6
|
pov for gdxcontrolleradapter (untested)
|
2019-02-10 03:48:39 +09:00 |
|
minjaesong
|
1730ebd0d7
|
making xinput to actually work (tested with xbone gamepad)
|
2019-02-09 18:33:54 +09:00 |
|
minjaesong
|
d891afa1cd
|
noop mask doc
|
2019-02-08 23:50:04 +09:00 |
|
minjaesong
|
baccf5f0b5
|
making gamepad work again
|
2019-02-08 18:57:47 +09:00 |
|
minjaesong
|
1b837bfade
|
bgBG: one dark pixel fixed
|
2019-02-08 09:56:30 +09:00 |
|
minjaesong
|
0f9e13d499
|
better and random-coloured grass
|
2019-02-08 09:27:13 +09:00 |
|
minjaesong
|
1c874f92c2
|
light: skipping some of the update round wasn't a good idea
|
2019-02-07 18:04:34 +09:00 |
|
minjaesong
|
833f1a83e6
|
Font fixed, clearing issue #19 #23
|
2019-02-07 17:31:55 +09:00 |
|
minjaesong
|
091c8cef48
|
re-impl of once-scrapped "No-op Mask", and it works
|
2019-02-06 23:31:21 +09:00 |
|
minjaesong
|
36c6cb78ba
|
inventory screen doesn't need two char info display
|
2019-02-06 11:05:58 +09:00 |
|
minjaesong
|
88a1beb271
|
player info cell, INVENTORY UI LEAKS MEMORY
|
2019-02-06 05:18:00 +09:00 |
|
minjaesong
|
f63e6ed37c
|
lang update (+delete world, worlds: )
|
2019-02-06 05:17:02 +09:00 |
|
minjaesong
|
bbb2dab710
|
Lightmap: i'm only doing round 2-4-2 and it works?!
|
2019-02-04 22:59:42 +09:00 |
|
minjaesong
|
5d12dad974
|
removing maxBlend function; only use maxAndAssign from now on
|
2019-02-04 18:47:16 +09:00 |
|
minjaesong
|
efafb3c2b9
|
disabling clamp() on Gdx.color makes it 1+ms faster?
|
2019-02-04 17:49:43 +09:00 |
|
minjaesong
|
820d314e6a
|
blockprop opacity to be actually cached
|
2019-02-04 17:17:48 +09:00 |
|
minjaesong
|
d13c74dc0c
|
histogram to display UV values
|
2019-02-04 05:23:07 +09:00 |
|
minjaesong
|
9781cd961a
|
quicker camera on buildingmaker
|
2019-02-04 01:37:31 +09:00 |
|
minjaesong
|
072f6564fe
|
fixing mouseUp on NSMenu; making pen on buildingmaker work
|
2019-02-03 23:53:46 +09:00 |
|
minjaesong
|
8da8fdb863
|
F3 moved to PostProcessor; palette UI for buildingmaker
|
2019-02-03 17:01:27 +09:00 |
|