minjaesong
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bb10c55739
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more btex styling
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2024-04-26 03:30:59 +09:00 |
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minjaesong
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76dd9a98e4
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btex stuffs
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2024-04-24 01:13:46 +09:00 |
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minjaesong
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4fba0f70c9
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weather in weathercodex
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2024-04-14 00:18:30 +09:00 |
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minjaesong
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84dcc95fc0
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fix: bombs are making NaN amount of damage
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2024-02-15 17:35:56 +09:00 |
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minjaesong
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9849769c7b
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tile hiding cond now takes uv intensity into account
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2024-01-27 05:20:47 +09:00 |
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minjaesong
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b1ca1a9351
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glow/emissive for held items, even if the actor has no glow/emissive sprites
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2024-01-27 03:21:26 +09:00 |
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minjaesong
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b02f4d7703
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sprite: emissive layer
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2024-01-27 01:27:45 +09:00 |
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minjaesong
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54061f64a8
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fix: axe not cutting large trees well
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2024-01-25 04:38:26 +09:00 |
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minjaesong
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e41c7fa408
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more treegen wip
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2023-11-12 00:49:03 +09:00 |
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minjaesong
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dd2dfed198
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trees spawning
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2023-11-11 21:41:39 +09:00 |
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minjaesong
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6291c799cf
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fix: tile randomiser breaks on world seam again
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2023-11-11 12:17:25 +09:00 |
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minjaesong
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4bea5e9bf9
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different randomising for different layers
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2023-11-04 21:49:40 +09:00 |
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minjaesong
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79ffaf6294
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ore autotiling and tile randomiser to use BlockAddr
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2023-11-04 19:21:12 +09:00 |
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minjaesong
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cada008fca
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randomised tiling fixes
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2023-11-04 18:44:10 +09:00 |
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minjaesong
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eaef2f0c6a
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randomised tiling
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2023-11-04 17:21:15 +09:00 |
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minjaesong
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5322cb7b2b
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buildingmaker: ore pen wip
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2023-10-24 17:14:11 +09:00 |
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minjaesong
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6e90d3521b
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buildingmaker working terrain/wall palette
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2023-10-21 20:03:03 +09:00 |
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minjaesong
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1cce4e6ee2
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tree foliage tiles
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2023-10-15 00:01:52 +09:00 |
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minjaesong
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00ca1d3e1a
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self-connect tiles are working again
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2023-10-11 20:33:36 +09:00 |
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minjaesong
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e63300339e
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corner occlusion should render now
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2023-10-11 02:51:50 +09:00 |
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minjaesong
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1e15719b9c
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overlaying tile breakage over ores
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2023-10-10 20:08:55 +09:00 |
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minjaesong
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3b32242a2b
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tiling optimisation 2.2ms -> 1.7ms
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2023-10-10 18:16:35 +09:00 |
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minjaesong
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26936fde09
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fluids to their own block layer
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2023-10-10 05:33:40 +09:00 |
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minjaesong
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d9218a2dd6
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fluids separated from blocks
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2023-10-09 17:35:26 +09:00 |
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minjaesong
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48a07a9be5
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cloud model update
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2023-10-03 04:37:39 +09:00 |
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minjaesong
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42ab13d114
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orebfuscator impl
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2023-10-02 01:35:32 +09:00 |
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minjaesong
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1b0b279e3d
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fix: new world from world portal not updating world ref of IngameRenderer
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2023-09-14 13:33:24 +09:00 |
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minjaesong
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fce32f7f48
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fix: wall breakage would use wrong texture
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2023-09-13 15:49:15 +09:00 |
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minjaesong
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661fae488d
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hopelessly fixing wall flicker when taking down
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2023-09-11 00:44:44 +09:00 |
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minjaesong
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5f0e6135e7
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block itemimage to use vernal season textures
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2023-09-10 20:22:39 +09:00 |
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minjaesong
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07a70ffba4
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srceen-meshes now use GL_TRIANGLE_FAN
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2023-09-09 21:51:27 +09:00 |
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minjaesong
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fbc700508f
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season variable moved to worldtime
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2023-09-07 17:21:34 +09:00 |
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minjaesong
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37492dc8a0
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six ecological seasons for terrain tiles
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2023-09-07 13:19:32 +09:00 |
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minjaesong
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5f7f724058
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tileatlas: atlas size will automatically expand if it's too small
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2023-08-14 18:47:39 +09:00 |
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minjaesong
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64e05a4f17
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load list: thumbnail on management scr
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2023-07-11 15:18:44 +09:00 |
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minjaesong
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79f19120f2
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replacing min/max usage with kotlin's
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2023-07-11 01:54:46 +09:00 |
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minjaesong
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856bd93329
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fix: held items now glow (or not glow) under UV as they should
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2022-12-27 04:19:13 +09:00 |
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minjaesong
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474279aefe
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more descriptive name for the blend-normal function because why there are two fucking standards for an alpha channel
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2022-10-31 01:52:40 +09:00 |
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minjaesong
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bb3511b1db
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blocksdrawer now works with screen zoomed
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2022-08-02 02:56:09 +09:00 |
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minjaesong
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d7d3e430ef
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fixed a bug where solid actorblock would cause wrong tile connection and ambient occlusion
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2022-07-28 23:21:24 +09:00 |
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minjaesong
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8b8fc0e93c
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actorblock only renders when F3 is on
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2022-07-19 22:14:40 +09:00 |
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minjaesong
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b3a27bb428
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tried to tackle the alpha blending issue but it seems the problem is on somewhere far far away
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2022-04-20 17:53:47 +09:00 |
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minjaesong
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327e000a54
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shader cleanup; a config key for higher bits per pixel on graphics
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2022-03-25 15:50:03 +09:00 |
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minjaesong
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956c9d44e1
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moved essential resources out of the assets directory and into the jar
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2022-01-28 10:30:08 +09:00 |
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minjaesong
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48f62e11bf
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drawing a held tile to the hand of the sprite
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2022-01-08 21:52:21 +09:00 |
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minjaesong
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caa9b84cb2
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modmgr to actually check dependency WIP
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2022-01-01 23:38:30 +09:00 |
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minjaesong
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c0b2f4c8df
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shaders moved to subdir; console click on the actor to type its id in
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2021-12-04 16:16:01 +09:00 |
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minjaesong
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ebc762e90a
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workign on the modloader in progress
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2021-12-03 16:39:46 +09:00 |
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minjaesong
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8b3f07eddd
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dithering for semitransparent tiles
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2021-10-10 23:47:03 +09:00 |
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minjaesong
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8f834fe869
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Renamed AppLoader into App
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2021-09-09 09:48:33 +09:00 |
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