minjaesong
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bc2b1f68d1
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always sorting arraylist; more wire stuffs
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2019-03-12 22:27:26 +09:00 |
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minjaesong
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bae9c60c81
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not reading material csv issue fixed
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2019-03-12 00:47:06 +09:00 |
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minjaesong
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4b91f485a5
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game item to load its own image if needed; common resource pool to assist that
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2019-03-10 17:46:48 +09:00 |
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minjaesong
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ea69f28d05
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minimap test: zoom and pan of the image
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2019-03-04 18:33:39 +09:00 |
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Minjae Song
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3f213cfbe0
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requesting xinput will always fail on non-windows
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2019-03-04 04:55:12 +09:00 |
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minjaesong
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f12271f087
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WriteWorldInfo: actually working thumbnail export
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2019-02-25 02:07:39 +09:00 |
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minjaesong
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6dcdf32627
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gamepad button label; gamepad calibrate on startup
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2019-02-21 00:12:12 +09:00 |
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minjaesong
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b55fe09d9f
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lightmap drawing won't use spritebatch
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2019-02-20 23:14:28 +09:00 |
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minjaesong
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afa942e75d
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working pen menu
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2019-02-16 22:48:27 +09:00 |
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minjaesong
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7a62c06bc6
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buildingmaker penmenu; resolving mouse click clash between world and UIs
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2019-02-16 17:11:36 +09:00 |
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minjaesong
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66fdb6ab5d
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new basicinfo ui; each module should be dispose()-able
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2019-02-16 01:32:17 +09:00 |
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minjaesong
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fcf9aa1b79
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fixing list UI's colours; buildingmaker palette wip
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2019-02-14 15:55:31 +09:00 |
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minjaesong
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9031ff0c2a
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inventory wallet view
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2019-02-11 18:02:52 +09:00 |
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minjaesong
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b9fbacad14
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set environment as console if gamepad is detected
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2019-02-11 14:54:57 +09:00 |
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minjaesong
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10572f4d7e
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making xinput to actually work (tested with xbone gamepad)
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2019-02-09 18:33:54 +09:00 |
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minjaesong
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003fed6cf0
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making gamepad work again
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2019-02-08 18:57:47 +09:00 |
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minjaesong
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a831a4d798
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fixing mouseUp on NSMenu; making pen on buildingmaker work
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2019-02-03 23:53:46 +09:00 |
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minjaesong
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e3ed712a42
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F3 moved to PostProcessor; palette UI for buildingmaker
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2019-02-03 17:01:27 +09:00 |
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minjaesong
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28f305e76f
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application icons
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2019-02-01 20:15:19 +09:00 |
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minjaesong
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60db83eddb
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making sure unused screen be disposed, and not breaking the app
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2019-01-31 13:29:40 +09:00 |
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minjaesong
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d93c6de851
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language is moved inside of options
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2019-01-31 03:27:03 +09:00 |
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minjaesong
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f603b58307
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adjusting disposing behavs so that we can go back and forth the ingame and titlescr
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2019-01-31 00:12:38 +09:00 |
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minjaesong
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69e9fa4b0f
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3 screens impl of inventory UI wip
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2019-01-29 20:24:11 +09:00 |
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minjaesong
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9373feff34
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nice try, but it crashes the gpu AND I get <1 fps :(
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2019-01-29 17:35:56 +09:00 |
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minjaesong
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cd1ad9277a
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gpu rendered light wip
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2019-01-29 02:21:22 +09:00 |
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minjaesong
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9937c34d25
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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e4f456ffa7
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gapbox toggle with F11
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2019-01-23 12:45:40 +09:00 |
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minjaesong
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84ca954a26
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F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
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2019-01-23 03:46:46 +09:00 |
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minjaesong
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14b485dc32
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small number font moved to apploader
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2019-01-22 23:05:29 +09:00 |
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minjaesong
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a192abd657
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glsl works differently on my macbook?
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2019-01-22 22:23:30 +09:00 |
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minjaesong
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450874540c
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initial screen size is read from the config
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2019-01-22 20:56:16 +09:00 |
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minjaesong
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53c45d6829
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smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader
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2019-01-22 13:16:21 +09:00 |
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minjaesong
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1c839f7135
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test impl kalman delta on gdx
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2019-01-22 06:30:11 +09:00 |
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minjaesong
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f133406df3
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copyright update
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2019-01-22 05:57:38 +09:00 |
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minjaesong
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b9a4e0f64b
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game actually reads fps setting from config
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2019-01-22 05:29:03 +09:00 |
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minjaesong
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ded9cb1a10
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instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
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2019-01-22 02:59:22 +09:00 |
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minjaesong
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afba402c6c
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the entire game will use new smooth delta
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2019-01-21 05:22:49 +09:00 |
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minjaesong
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b027f662ce
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forgot to comment out the debug print
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2019-01-21 01:44:19 +09:00 |
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minjaesong
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c60b0b42ad
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I'll settle with 'Kalman filter with adaptive reset'
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2019-01-20 22:50:22 +09:00 |
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minjaesong
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40580a57cd
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smooth delta uses framerate-averaged instead of raw delta; stupid but works :\
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2019-01-20 21:46:11 +09:00 |
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minjaesong
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09b4a34d14
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trying to get smooth delta (because fuck you GDX)
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2019-01-20 20:13:56 +09:00 |
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minjaesong
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6a343ae382
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taking screenshot
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2019-01-15 16:10:40 +09:00 |
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minjaesong
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078cdfefa4
|
See Github issue #15
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2019-01-15 05:50:36 +09:00 |
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minjaesong
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09b039c62f
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trying to work on issue #15 and I'm stumped
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2019-01-13 23:51:04 +09:00 |
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minjaesong
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33ad8520f8
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quickslot selections are controlled by the ingame rather than the 'bar UI'
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2019-01-13 02:17:49 +09:00 |
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minjaesong
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525273e37f
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TerrarumSansBitmap update
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2019-01-11 03:07:10 +09:00 |
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minjaesong
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8a0abf22da
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circular array is fixed and tested
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2019-01-09 05:43:56 +09:00 |
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minjaesong
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9140d6d8b0
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prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
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2019-01-07 17:34:47 +09:00 |
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Minjae Song
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500c72ebc9
|
Summary
Description
|
2018-12-26 19:26:08 +09:00 |
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Minjae Song
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98755fab61
|
still cleaning up
Making wall item textures takes SO long
|
2018-12-25 15:39:01 +09:00 |
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