minjaesong
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c3dd005fb2
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png filesize reduction; grad texture for titlescreen uis
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2021-09-08 23:09:03 +09:00 |
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minjaesong
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fc40ec48f1
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savegame to save with the thumbnail
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2021-09-08 20:36:49 +09:00 |
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minjaesong
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966e7ce26f
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minor adjustments
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2021-09-08 18:49:15 +09:00 |
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minjaesong
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43ba6f8d1c
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camera follows the terrain more smoothly
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2021-09-08 17:51:29 +09:00 |
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minjaesong
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b8e181915e
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bringing back old animating titlescreen
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2021-09-08 16:22:25 +09:00 |
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minjaesong
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7c38e9a7fd
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console: actor id shower to only show up when the console is authorised
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2021-09-07 20:47:47 +09:00 |
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minjaesong
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bbd7878630
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tooltip and notifier moved to the base ingame
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2021-09-07 17:15:35 +09:00 |
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minjaesong
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85ba7a357c
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i'm not very confident with this...
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2021-09-07 15:44:34 +09:00 |
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minjaesong
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176a2d8cc7
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deserialisable droppeditem
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2021-09-07 15:03:00 +09:00 |
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minjaesong
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fcd1dd2ff2
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kay it works
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2021-09-06 20:39:54 +09:00 |
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minjaesong
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169fad9563
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commit
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2021-09-06 17:51:11 +09:00 |
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minjaesong
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1accf985e7
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save/load kinda mostly working but fixtures are not getting their sprites back
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2021-09-06 17:31:37 +09:00 |
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minjaesong
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ec08f8d07e
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extra fields for something-props
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2021-09-06 10:39:31 +09:00 |
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minjaesong
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6b86f65681
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will store codices gzipped in the savegame
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2021-09-05 01:52:46 +09:00 |
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minjaesong
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a7026167b4
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wippie
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2021-09-04 22:18:51 +09:00 |
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minjaesong
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21a7a38477
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codices serialised into the savegame
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2021-09-04 20:45:57 +09:00 |
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minjaesong
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6bea9c9f07
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moved Codices out of the singleton so they can be serialised
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2021-09-04 17:55:37 +09:00 |
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minjaesong
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57e4b83649
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game load wip
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2021-09-03 17:54:10 +09:00 |
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minjaesong
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42ea79bcc2
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savegame cracker update
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2021-09-03 09:31:43 +09:00 |
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minjaesong
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8c0a9193bb
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savegame cracker
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2021-09-02 13:52:12 +09:00 |
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minjaesong
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f427d1fe6f
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removing non-working gradle script
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2021-09-02 12:53:30 +09:00 |
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minjaesong
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f771793490
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in-console savegame cracker wip
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2021-09-02 11:51:38 +09:00 |
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minjaesong
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f08296b3be
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bytearray64reader: read length of zero and EOF are properly distinguished (gdx is somewhat pedantic); changed an ascii85 charset; working meta (de)serialisation
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2021-09-01 17:23:12 +09:00 |
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minjaesong
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07f26a7716
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ByteArray64Writer to handle the UTF-8 correctly
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2021-09-01 11:43:01 +09:00 |
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minjaesong
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3b37e91e4a
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save/load with fixed entry id
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2021-08-31 17:24:44 +09:00 |
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minjaesong
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32144fc241
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working ByteArray64Reader (UTF-8 compliant with proper surrogate pairing)
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2021-08-31 11:27:40 +09:00 |
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minjaesong
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909c381572
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bytearray64reader wip
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2021-08-30 23:43:51 +09:00 |
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minjaesong
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fb140ce2da
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more world save and virtualdisk lib update
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2021-08-30 13:57:54 +09:00 |
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minjaesong
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7ae862dd05
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tevd update; seemingly working savefile export
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2021-08-30 01:16:15 +09:00 |
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minjaesong
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c610bd1ac6
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console command dictionary is now automatically filled using reflection
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2021-08-29 20:36:37 +09:00 |
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minjaesong
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3fc6e28c4d
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read/writeactor to process all subclasses of Actor, not just a player; actor possession confirmed working
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2021-08-29 13:07:44 +09:00 |
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minjaesong
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c247f99e0e
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big smoke texture
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2021-08-28 23:12:05 +09:00 |
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minjaesong
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02f5abe763
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i dont think this should be transient
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2021-08-28 21:53:11 +09:00 |
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minjaesong
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bf1b203633
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implementation of #44
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2021-08-28 21:48:35 +09:00 |
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minjaesong
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3a6100107e
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all potentially serialisable actors now have no-arg constructor
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2021-08-28 18:58:46 +09:00 |
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minjaesong
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043bd3a1db
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inventory ui: getting actor is now dynamic
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2021-08-28 17:10:36 +09:00 |
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minjaesong
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b84a0a770b
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loading player from json file
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2021-08-28 16:31:06 +09:00 |
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minjaesong
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29cccea19b
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working blocklayer gzip writer and reader
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2021-08-27 01:58:11 +09:00 |
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minjaesong
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c2fdb4b26a
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tile damage and wire layers are now save/loaded
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2021-08-26 23:11:03 +09:00 |
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minjaesong
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e5c25c5a10
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fixed a bug where player input can be ignored when framerate is significantly faster than update rate, which causes gameupdate to be called less often
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2021-08-26 17:27:52 +09:00 |
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minjaesong
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2099213e18
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finally fixed the long-broken colour codes
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2021-08-26 16:00:35 +09:00 |
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minjaesong
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c1cbc13caf
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yep, it works when unzipped, except for the wires dammit
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2021-08-25 21:57:13 +09:00 |
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minjaesong
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29c5599746
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things are not quite working yet but here's more descriptive error message for ya
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2021-08-25 20:55:21 +09:00 |
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minjaesong
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9a8bd8d6ec
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trying to load a world
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2021-08-25 15:30:46 +09:00 |
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minjaesong
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8499746ad0
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using gdx's preferred way to generate world json
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2021-08-25 11:16:21 +09:00 |
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minjaesong
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6b74f3a9c4
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ba64 outputting functions
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2021-08-24 17:29:19 +09:00 |
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minjaesong
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ee5e10dd8c
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actor serialiser
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2021-08-24 17:11:41 +09:00 |
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minjaesong
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126a4325d2
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let's compress everything because we can
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2021-08-24 16:35:48 +09:00 |
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minjaesong
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cb73a9fea2
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serialiser for world
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2021-08-24 14:33:04 +09:00 |
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minjaesong
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67091d0c84
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much simpler way of composing savegame.json
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2021-08-24 11:29:21 +09:00 |
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