minjaesong
|
c67c79ed85
|
generalised things so that they would work outside of ingame.world; title screen wip
|
2017-07-21 19:59:51 +09:00 |
|
minjaesong
|
c87e51d426
|
load screen render, fixed some init code of the app
|
2017-07-13 03:59:26 +09:00 |
|
minjaesong
|
383a2f7259
|
asynch update and render (aka frameskip)
|
2017-07-08 20:38:05 +09:00 |
|
minjaesong
|
b2a8fe5bd7
|
barely managed to fix inventory UI
|
2017-07-04 01:27:18 +09:00 |
|
minjaesong
|
299dec1476
|
can see camera working but not the actor gravity
|
2017-06-28 22:15:42 +09:00 |
|
minjaesong
|
8e5e95e5a9
|
LibGDX, here I am.
|
2017-06-22 02:31:07 +09:00 |
|
Song Minjae
|
9a819ffec3
|
inventoryItem -> gameItem
|
2017-04-29 23:11:54 +09:00 |
|
Song Minjae
|
3602ee3848
|
working walls, quickbar and piemenu fixed
|
2017-04-27 17:22:56 +09:00 |
|
Song Minjae
|
b4b2c0d85b
|
Tile -> Block && Map -> World
|
2017-04-27 01:57:45 +09:00 |
|
Song Minjae
|
49d3c9f55b
|
Loading item from module using Groovy
|
2017-04-26 23:53:22 +09:00 |
|
Song Minjae
|
ce08b47423
|
fresh-new dynamic items (e.g. pickaxe) can be stacked
|
2017-04-25 02:59:59 +09:00 |
|
Song Minjae
|
a72b6f0d1a
|
new ID for dynamic item work flawlessly with adding multiple at once
|
2017-04-24 21:31:53 +09:00 |
|
Song Minjae
|
d70cb2524d
|
Resolving issues #16 and #20
|
2017-04-24 02:23:13 +09:00 |
|
Song Minjae
|
41b2b8a694
|
Resolving issue #18 and #19
|
2017-04-23 22:53:49 +09:00 |
|
Song Minjae
|
e9c8f03000
|
working vital meter for tool durability
|
2017-04-21 18:11:30 +09:00 |
|
Song Minjae
|
56d78d50ca
|
pickaxe working as intended
|
2017-04-18 01:14:25 +09:00 |
|
Song Minjae
|
073e36b48a
|
voi helvetti
|
2017-04-17 02:29:05 +09:00 |
|
Song Minjae
|
4c928f2772
|
fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue
|
2017-04-17 02:18:52 +09:00 |
|
Song Minjae
|
8d565a36ba
|
selecting and consuming item in inventory
|
2017-04-11 19:21:32 +09:00 |
|
Song Minjae
|
d390217ba9
|
inventory ui
icon in list
Former-commit-id: 7182dcda408d9710d77e25e357f3a67bdd42fff9
|
2017-03-22 23:58:18 +09:00 |
|
Song Minjae
|
0e7ac916b7
|
inventory and its ui
Former-commit-id: b1a073c5636ac4516e6c9cf41bb97a844057de3f
|
2017-03-17 03:28:47 +09:00 |
|
Song Minjae
|
f1151977d9
|
UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
|
2017-03-13 21:40:50 +09:00 |
|
Song Minjae
|
71f2aa0e53
|
newfontsystem branch init commit
Former-commit-id: 5f03cdbec6058f90ef1354db5ee1c6dac9755feb
Former-commit-id: f132b6c4e1a51146fb7522686e24008640e88c45
|
2017-02-11 16:45:47 +09:00 |
|
Song Minjae
|
1f0f22a4b4
|
Combined ItemProp to InventoryItem and introduced Material
Former-commit-id: d73882505cb26a99a5cc70ef5dc2b7e2d087823c
Former-commit-id: cf061fd2edb6fbe765ac812507cb5b0d7b77ee7b
|
2017-02-04 22:55:06 +09:00 |
|
Song Minjae
|
56a012d843
|
actorwithbody splitted in favour of new particle type
Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
|
2017-01-21 16:52:16 +09:00 |
|
Song Minjae
|
eb43b016fe
|
highest ID of dynamicItem reduced to 1048575
Former-commit-id: b1e36d020a57aac497eff5d3db7142940f590fe4
Former-commit-id: c437e8447ba2a58fdc7dfd05f1ac80284f845702
|
2016-12-29 20:45:42 +09:00 |
|
Song Minjae
|
cf4f8ca07e
|
code cleanup, shortening things
Former-commit-id: d1c81cf3207fff4dd311e9b6c3beb04c194aebc5
Former-commit-id: 26f5042ba41cd577e681a22465435945434c864b
|
2016-12-17 14:16:42 +09:00 |
|