minjaesong
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d9c7d3c681
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quickslot selections are controlled by the ingame rather than the 'bar UI'
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2019-01-13 02:17:49 +09:00 |
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minjaesong
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822b9bf4fd
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fixed various quirks and removed dirty hacks on quickslot bar/pie
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2019-01-12 22:56:48 +09:00 |
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minjaesong
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2f335e5c5f
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lightmap edge-case fixed
when camera.x is in -15..-1, all thing shifts to left
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2019-01-11 04:44:52 +09:00 |
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minjaesong
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f6ebb14861
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tooltip positioning should work again
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2019-01-11 03:06:45 +09:00 |
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minjaesong
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adf45b1f68
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prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
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2019-01-07 17:34:47 +09:00 |
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minjaesong
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9bcf8fa478
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somewhat successful walk/idle anim impl
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2019-01-04 17:44:22 +09:00 |
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Minjae Song
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ccd67b2625
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watch is semitransparent when EL is off
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2019-01-01 22:29:18 +09:00 |
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Minjae Song
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1263360d06
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more screwing around and commenting
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2018-12-31 00:50:44 +09:00 |
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Minjae Song
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ba53720b80
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platform going down with Down button on keeb
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2018-12-30 20:17:28 +09:00 |
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Minjae Song
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3765678735
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removed FLUID prop from the blocks
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2018-12-29 21:04:27 +09:00 |
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Minjae Song
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59531ea1ba
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WIP removing fluid marker block
see "work_files/todo_platforms.png"
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2018-12-29 17:04:46 +09:00 |
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Minjae Song
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f417ce00dc
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detailed impl of fixtures WIP
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2018-12-29 04:11:26 +09:00 |
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Minjae Song
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288fa46418
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still cleaning up
Making wall item textures takes SO long
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2018-12-25 15:39:01 +09:00 |
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Minjae Song
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934b252314
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when it's not dev build, title bar shows less info
they take some processing time
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2018-12-25 01:58:18 +09:00 |
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Minjae Song
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46284be77d
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moved things a lot just so that splash screen shows up WHILE things load
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2018-12-25 01:39:22 +09:00 |
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Minjae Song
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e5ea32ba56
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rendering scheme of the world changed, fluids draw as intended
But my idea wasn't very stellar, *sigh*
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2018-12-22 02:08:08 +09:00 |
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Minjae Song
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597e1acee4
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fluidmap won't have errenous behaviour at the world edge; tga alpha fix
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2018-12-19 01:53:09 +09:00 |
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Minjae Song
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23d557b6b2
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water flow works
turns out, var.coerceIn() returns value and does not modify the var
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2018-12-18 01:48:38 +09:00 |
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Minjae Song
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62319ba4d2
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fluid multiplies themselves ?!
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2018-12-17 22:39:19 +09:00 |
|
Minjae Song
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246119a5de
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duh
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2018-12-16 16:17:05 +09:00 |
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Minjae Song
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a7d12b2b54
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rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things
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2018-12-16 15:30:25 +09:00 |
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Minjae Song
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cd752bc763
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at least this fluid sim passes collection assertion codes
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2018-12-16 02:55:12 +09:00 |
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Minjae Song
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8e6fcf0b8a
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bugs on fluid sim, Type is NULL but fill isn't 0/new temporary fluid draw
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2018-12-16 02:10:04 +09:00 |
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Minjae Song
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513c5a17eb
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new thread pooling strategy and test program WIP
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2018-12-14 22:53:25 +09:00 |
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Minjae Song
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cc67f69fff
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working very crude fluid sim
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2018-12-14 00:52:10 +09:00 |
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Minjae Song
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6e3a739480
|
implementing water sim but not actually working
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2018-12-13 04:45:09 +09:00 |
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Minjae Song
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7a06b2cc90
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preparing fluid updater: debug water bucket
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2018-12-12 23:29:30 +09:00 |
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Minjae Song
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95245c8945
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replacing water/lava tiles with one fluid marker
actual fluid not implemented
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2018-12-12 20:32:13 +09:00 |
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Minjae Song
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bfea5c9936
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support for screen-overlay actors; buildingmaker has light now
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2018-12-12 02:52:33 +09:00 |
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Minjae Song
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c7d7ae03c0
|
nonprivate lateinits are bitch
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2018-12-11 16:39:27 +09:00 |
|
Minjae Song
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3d68ae2f01
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yaml: adding generic parse-as-invokable
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2018-12-10 04:15:57 +09:00 |
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Minjae Song
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b44699ae04
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UINSMenu is made to show how to code 'UI dragging'
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2018-12-09 20:00:52 +09:00 |
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Minjae Song
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0c20ed3418
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NSMenu WIP
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2018-12-09 17:51:17 +09:00 |
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Minjae Song
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eb1a3dcd14
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textbuttonlist fixed incorrect vertical placement
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2018-12-09 17:24:26 +09:00 |
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minjaesong
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11f7fa5c9a
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WIP new UI elem
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2018-12-08 23:26:01 +09:00 |
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minjaesong
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20dfc95d0d
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replaced a hack that starts random game on title screen
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2018-12-08 18:30:10 +09:00 |
|
minjaesong
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91ade00bbb
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bringing back onscreen debug info
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2018-12-08 05:05:42 +09:00 |
|
minjaesong
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dffb3f95a2
|
Memory leak alleviated FUCK YEAH?
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2018-12-08 04:26:01 +09:00 |
|
minjaesong
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ea490435eb
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exit now gracefully calls gdx.app.exit
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2018-12-03 00:34:31 +09:00 |
|
minjaesong
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c9c9015fd1
|
minor edits
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2018-12-02 17:34:01 +09:00 |
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minjaesong
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0973d5e9ff
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commiting minor changes cause I need to track down some bugs
- Text on small font goes dark gradually (?)
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2018-11-20 04:10:13 +09:00 |
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minjaesong
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d7b8acf1c4
|
1dim-ised lightmap
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2018-11-16 22:44:54 +09:00 |
|
minjaesong
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d8eb92389b
|
change in ingame config: useamericanunit -> temperatureunit
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2018-11-16 20:37:44 +09:00 |
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minjaesong
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10ee5f0f0f
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drawing of the tile breakage
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2018-11-10 21:09:02 +09:00 |
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minjaesong
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688294120c
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Can setTitle() cause memleak (right before test commit)
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2018-11-08 22:42:27 +09:00 |
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minjaesong
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97f8a546b6
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starting day of the game is now Spring 1st
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2018-11-06 23:49:22 +09:00 |
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minjaesong
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65f49e11b2
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a new watchface to support seasons instead of months
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2018-11-06 23:40:36 +09:00 |
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minjaesong
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9b087f0ae5
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fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
|
2018-11-06 04:02:33 +09:00 |
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minjaesong
|
cb78f3dbab
|
new ingame calendar impl
for some reason it runs slower that it should do
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2018-10-30 22:47:41 +09:00 |
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minjaesong
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dd36d3cb5f
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new RNG for everything; Joise update
|
2018-10-27 00:03:06 +09:00 |
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