minjaesong
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e926b0175f
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Gzipping PSDs; every art must be alpha premultiplied; added converter batch
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2019-01-13 21:23:01 +09:00 |
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minjaesong
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4cec6fac69
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copyright update
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2019-01-13 04:42:40 +09:00 |
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minjaesong
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865ac11051
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grey box issue fixed (github issue #13)
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2019-01-13 04:06:53 +09:00 |
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minjaesong
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0be6678c34
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UI: quickslot register; IngameController: quickslot selection using wheel
This closes github issue #14
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2019-01-13 03:02:57 +09:00 |
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minjaesong
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d9c7d3c681
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quickslot selections are controlled by the ingame rather than the 'bar UI'
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2019-01-13 02:17:49 +09:00 |
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minjaesong
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822b9bf4fd
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fixed various quirks and removed dirty hacks on quickslot bar/pie
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2019-01-12 22:56:48 +09:00 |
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minjaesong
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7900628d9e
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fixed wrong coords
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2019-01-12 00:59:15 +09:00 |
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minjaesong
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2f335e5c5f
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lightmap edge-case fixed
when camera.x is in -15..-1, all thing shifts to left
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2019-01-11 04:44:52 +09:00 |
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minjaesong
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90cbf85047
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TerrarumSansBitmap update
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2019-01-11 03:07:10 +09:00 |
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minjaesong
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f6ebb14861
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tooltip positioning should work again
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2019-01-11 03:06:45 +09:00 |
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minjaesong
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ba9236d11e
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csv sort by ID (hacky?)
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2019-01-09 15:15:26 +09:00 |
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minjaesong
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808797760d
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circular array is fixed and tested
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2019-01-09 05:43:56 +09:00 |
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minjaesong
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adf45b1f68
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prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
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2019-01-07 17:34:47 +09:00 |
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minjaesong
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5fefb38383
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sprite tool exports "formatted" TGA
meaning if alpha is zero, RGB is also zero
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2019-01-07 17:11:43 +09:00 |
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minjaesong
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df2973b713
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gradle tasks for two new apps
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2019-01-07 14:19:15 +09:00 |
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minjaesong
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6e5d2cf7ed
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sprite assembler can produce intended output
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2019-01-07 05:01:28 +09:00 |
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minjaesong
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25fc4ecc0b
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ALL kwd in transform implemented
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2019-01-07 04:24:13 +09:00 |
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minjaesong
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45f07c88b2
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first successful sprite assembly
ALL kwd still not implemented
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2019-01-07 04:13:38 +09:00 |
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minjaesong
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77d91ab8a5
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screw AWT, we'll use GDX for sprite preview
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2019-01-07 00:35:20 +09:00 |
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minjaesong
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d366959f9a
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TODO added: when the transform joint is "ALL"
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2019-01-06 22:45:51 +09:00 |
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minjaesong
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d6075b4334
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adproperties now has transforms list; assembler can make transformed skeleton
new fun: LinearSearch(By)
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2019-01-06 22:43:50 +09:00 |
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minjaesong
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7978d8b8e0
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updated the psd with the actual assembly
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2019-01-06 19:28:06 +09:00 |
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minjaesong
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843fcb4c27
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animation metadata now contains discovered frame count
...in hacky way
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2019-01-06 15:13:17 +09:00 |
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minjaesong
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5d75d46780
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ADProperties now properly stores parsed mumbojumbo
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2019-01-06 04:19:21 +09:00 |
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minjaesong
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0fd0ba6b53
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fixed a bug properties view won't show scroll bars
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2019-01-06 03:25:40 +09:00 |
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minjaesong
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55a43d818b
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adproperties now hold filename-related info
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2019-01-06 02:57:49 +09:00 |
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minjaesong
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962948c9f8
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sprite assembler app can read and disp ADL
garbage code not properly handled
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2019-01-06 02:06:51 +09:00 |
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minjaesong
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9b0ea53c2d
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sprite assembler test assets
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2019-01-06 00:30:43 +09:00 |
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minjaesong
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73af014ea4
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joints in skeleton are ordered according to drawing order, PSD also updated
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2019-01-05 16:53:21 +09:00 |
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minjaesong
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d0fef35eb7
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TIL you can go multiline on Java .properties
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2019-01-05 16:33:40 +09:00 |
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minjaesong
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e9a8c75fa1
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skeleton datasets from sprite_joints.psd
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2019-01-05 16:23:19 +09:00 |
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minjaesong
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4b725a56d7
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testing how joints of sprites should look like
humanoid only
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2019-01-05 04:53:22 +09:00 |
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minjaesong
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576e2160ad
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parsing ADL
a road to auto-gen'd spriteanimation spritesheet
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2019-01-05 02:19:56 +09:00 |
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minjaesong
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73da060d5c
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forgot to update tga file
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2019-01-04 21:19:11 +09:00 |
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minjaesong
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9bcf8fa478
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somewhat successful walk/idle anim impl
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2019-01-04 17:44:22 +09:00 |
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minjaesong
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a8cb95ed74
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write to the actual file
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2019-01-03 13:02:54 +09:00 |
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Minjae Song
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fcc0403c93
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new csv and it asks number of lines to init
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2019-01-02 22:41:20 +09:00 |
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Minjae Song
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aab258b0c8
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csv reader can read file, stringify (not real save) and read the save itself wrote
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2019-01-02 22:25:44 +09:00 |
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Minjae Song
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686e521a7a
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csv editor read file with imperfections
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2019-01-02 22:03:52 +09:00 |
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Minjae Song
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5ef871f920
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CSV editor: test export of spreadsheet
Seems working?
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2019-01-02 10:55:32 +09:00 |
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Minjae Song
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ccd67b2625
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watch is semitransparent when EL is off
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2019-01-01 22:29:18 +09:00 |
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Minjae Song
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546ddfdb19
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csv editor wip
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2019-01-01 21:00:33 +09:00 |
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Minjae Song
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977a79e666
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New year's first commit
is just a comment
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2019-01-01 00:10:37 +09:00 |
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Minjae Song
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8a0a264a19
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slow descend of the platform fixed
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2018-12-31 21:34:50 +09:00 |
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Minjae Song
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1263360d06
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more screwing around and commenting
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2018-12-31 00:50:44 +09:00 |
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Minjae Song
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738d5e669a
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platform sorta works as intended
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2018-12-31 00:00:47 +09:00 |
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Minjae Song
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fdae5bce06
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removing useless list "affectingTiles"
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2018-12-30 23:41:57 +09:00 |
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Minjae Song
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ba53720b80
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platform going down with Down button on keeb
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2018-12-30 20:17:28 +09:00 |
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Minjae Song
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bd12cdeab6
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jumping up to the platform working
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2018-12-30 20:02:24 +09:00 |
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Minjae Song
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a0b773aef2
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WIP platforms, at least "should I collide with this?" is one single function
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2018-12-30 19:50:22 +09:00 |
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