minjaesong
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edbbefe584
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fix wrong assert usage; addOneArgFun for Lua globals works
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2019-07-10 16:20:45 +09:00 |
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minjaesong
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605b62b980
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new iteration of the ingame computer -- display adapter
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2019-07-09 22:26:28 +09:00 |
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minjaesong
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3e871a2e84
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some UIs can be closed with ESC key
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2019-07-08 21:50:35 +09:00 |
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minjaesong
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377fced95f
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fixture ui almost working
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2019-07-08 19:41:35 +09:00 |
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minjaesong
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29572f907e
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trying to make fixtures with UIs working, was not successful
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2019-07-08 04:05:04 +09:00 |
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minjaesong
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dd8404097b
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throwing in a pr-tree onto the project
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2019-07-07 22:13:37 +09:00 |
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minjaesong
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85985807e4
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test impl of "collision interpolator'; new number font for itemslots
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2019-07-07 20:53:20 +09:00 |
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minjaesong
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e628286442
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blocks csv fixed wrong opacity value
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2019-07-06 20:44:15 +09:00 |
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minjaesong
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53d970a179
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comment
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2019-07-03 04:12:56 +09:00 |
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minjaesong
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c452be669b
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issue #26 resolved (someone is hoolding stale ingame context)
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2019-07-03 03:59:37 +09:00 |
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minjaesong
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a399d22dd1
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backend stuffs in the Terrarum moved to the AppLoader
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2019-07-02 05:10:32 +09:00 |
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minjaesong
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1a00f73d52
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no more context fuckups on apploader
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2019-07-02 04:59:24 +09:00 |
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minjaesong
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da1c752996
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new tiny numbers font
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2019-06-26 19:32:27 +09:00 |
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minjaesong
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98ec8154d5
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fallable sim to properly work on multiple fallable "stacks"
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2019-06-26 02:00:41 +09:00 |
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minjaesong
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0396b026fb
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fallable blocks actually falls
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2019-06-25 23:30:22 +09:00 |
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minjaesong
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ce4b070428
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more cleanup regarding fireRecalculateEvent
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2019-06-25 22:48:38 +09:00 |
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minjaesong
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fe61b65f0d
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refactoring the call order of the renderers' init code invocation
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2019-06-25 22:26:16 +09:00 |
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minjaesong
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bbf83b1944
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q&d hack to circumvent the dangling pointer issue #26
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2019-06-25 15:22:24 +09:00 |
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minjaesong
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4e89a32e4e
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issue #26: the reason was the dangling pointer?
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2019-06-23 02:20:01 +09:00 |
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minjaesong
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601afc2636
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BlockLayer temporarily use DirectByteBuffer (averting the issue #26)
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2019-06-23 01:43:56 +09:00 |
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minjaesong
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88a288243c
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sorta working unsafesvecarray; and then issue #26 is fucking shit up
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2019-06-22 04:16:03 +09:00 |
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minjaesong
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79b317d9e1
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it turns out the test-entering is broken; will fix later idk; Threadparallel.startAllWaitForDie seems to work as intended
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2019-06-21 16:05:02 +09:00 |
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minjaesong
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e5bf6874fd
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the placeholder "nullworld" is now singleton
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2019-06-11 23:52:17 +09:00 |
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minjaesong
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33c663d901
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fixture spawns with correct tex pos and hitbox; unsure if issue #26 is fixed tho
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2019-06-11 23:46:52 +09:00 |
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minjaesong
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44e12825ac
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blockprop: fall is now grav
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2019-06-11 20:55:28 +09:00 |
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minjaesong
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cf03e24af3
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it's still a progress right?
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2019-06-10 17:38:06 +09:00 |
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minjaesong
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79d7c71000
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new block: scaffolding (does not fall yet)
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2019-06-10 01:40:10 +09:00 |
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minjaesong
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af29e1b598
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intbox debugger is back
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2019-06-09 01:26:14 +09:00 |
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minjaesong
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b16c23f1f0
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unsafe array on lightmaprenderer: could this be possible?
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2019-06-08 04:14:13 +09:00 |
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minjaesong
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9db6e86ac3
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no more access violation from freeing already freed memory
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2019-06-08 03:29:38 +09:00 |
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minjaesong
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4f8c3591c2
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80 fps with unsafe access
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2019-06-08 03:00:47 +09:00 |
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minjaesong
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a1d51d4028
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just a fixme tag
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2019-06-07 22:16:38 +09:00 |
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minjaesong
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593a528d32
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apparently I'm fucking dumb
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2019-06-07 10:37:04 +09:00 |
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minjaesong
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4a99722f71
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i discovered something to be looked at
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2019-06-07 10:23:22 +09:00 |
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Minjae Song
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97f8aa6e6e
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weather to not use expensive math; colormap now also holds cvec
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2019-06-05 21:22:27 +09:00 |
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Minjae Song
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85ab1b823d
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mod metadata: changed versioning scheme
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2019-06-05 21:22:27 +09:00 |
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minjaesong
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812e9e5b76
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light parallel failed attempt
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2019-06-05 21:04:01 +09:00 |
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minjaesong
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a87866438f
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debugwindow: correct ui count
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2019-06-01 04:47:20 +09:00 |
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minjaesong
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c692928c1a
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lightmap is now array of array because debug-ability > slight framerate drop
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2019-06-01 04:06:36 +09:00 |
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minjaesong
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5ff0c22b0f
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cvec: java to kotlin
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2019-06-01 03:49:14 +09:00 |
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minjaesong
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eb1273c561
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migration wip java 9 modularise
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2019-06-01 03:25:20 +09:00 |
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minjaesong
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50c110f34b
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fixed using wrong type of exception
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2019-06-01 02:06:07 +09:00 |
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minjaesong
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c180953d7d
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fixtures won't spawn when there's block or other fixtures
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2019-05-31 22:57:20 +09:00 |
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minjaesong
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a1ac9b177a
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fixing "roundworld anomaly": some actors won't render
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2019-05-31 04:10:00 +09:00 |
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minjaesong
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c50d07b541
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wip debugging "roundworld anomaly"
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2019-05-30 23:35:01 +09:00 |
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minjaesong
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56fdb2f556
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contracted itemcount string
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2019-05-30 21:36:02 +09:00 |
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minjaesong
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d2ddca85a6
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font: hangul update
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2019-05-30 14:10:09 +09:00 |
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minjaesong
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9aa002f4cc
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tiki torch correctly spawns; gotta check for collision
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2019-05-29 23:20:39 +09:00 |
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minjaesong
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3a5fcb9ba0
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added definition for fixture null blockbox
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2019-05-28 23:57:51 +09:00 |
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minjaesong
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7d5a37cd6d
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tiki torch spawns but is not centred
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2019-05-28 22:46:10 +09:00 |
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