minjaesong
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47e6ac6572
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better natural block template -- no jagged sides but even more three-dimensional
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2021-07-29 15:09:00 +09:00 |
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minjaesong
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29f6034fdc
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wires are now separated from blocks
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2021-07-28 16:10:03 +09:00 |
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minjaesong
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5aacbe84b8
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wire is back! but not the render
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2021-07-28 14:22:13 +09:00 |
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minjaesong
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8cb3fc2d33
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moving things around between packages
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2021-07-28 10:11:18 +09:00 |
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minjaesong
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f75b5da0e1
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eyes-sclera should not glow; changing hitbox width to 22 px
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2021-07-08 11:33:09 +09:00 |
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minjaesong
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1b1b1641ff
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enabling sprite glow again (dunno why it was disabled tho)
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2021-07-07 23:17:36 +09:00 |
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minjaesong
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93854c92a2
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adjusting the shape of bodyparts so that they look more natural when walk animation is set
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2021-07-07 22:35:37 +09:00 |
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minjaesong
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0fa395acd5
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the new sprite fully assembled
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2021-07-07 16:52:07 +09:00 |
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minjaesong
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09aeae39a2
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changed render order so that chest name won't show grey (for some reason)
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2021-03-18 10:51:57 +09:00 |
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minjaesong
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d093c2cb30
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new item texture only
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2021-03-12 17:08:55 +09:00 |
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minjaesong
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a8ab6de39c
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patching holes in the grass texture
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2021-03-09 14:35:32 +09:00 |
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minjaesong
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7900309f30
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slate layer; new stone 'marble'
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2021-02-28 16:33:12 +09:00 |
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minjaesong
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37c6ffd062
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new cobblestone texture, layer transition dithering with buffer layer
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2021-02-28 11:30:10 +09:00 |
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minjaesong
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463e59087c
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something's not right with tile numbering
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2021-02-20 15:10:47 +09:00 |
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minjaesong
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0292115f89
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wipwip
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2021-02-14 10:07:08 +09:00 |
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minjaesong
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8ea551306c
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wire format suggestion
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2021-02-12 21:57:36 +09:00 |
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minjaesong
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9eb757b7b9
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wip 2
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2021-02-11 20:45:38 +09:00 |
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minjaesong
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8fdc11288c
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the-flattening wip
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2021-02-10 17:48:01 +09:00 |
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minjaesong
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73acaea025
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65536 Blocks!!!
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2021-02-09 17:53:33 +09:00 |
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minjaesong
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7a58cf9edb
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inventory ui transition wip
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2020-08-30 16:09:42 +09:00 |
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minjaesong
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86f48c2fe3
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terrain glow tex composing
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2019-08-15 19:03:16 +09:00 |
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minjaesong
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0d04f97647
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health message on splash
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2019-08-14 01:45:00 +09:00 |
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minjaesong
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5f4305283d
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inventorydynamiclist to have more options; fixed wrong shade values for trees; commonresourcepool to check dupes
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2019-08-05 04:58:33 +09:00 |
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minjaesong
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864b6cd5a0
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tree impl test; falling blocks won't destroy transparent blocks
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2019-07-31 01:38:27 +09:00 |
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minjaesong
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1691fc41e5
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texture for tree trunk
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2019-07-27 00:36:53 +09:00 |
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minjaesong
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f1d92744c0
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grass tex revert to smooth
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2019-07-26 03:28:57 +09:00 |
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minjaesong
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dfd43f52d5
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ingame computer wip; gamepad deadzone disp on f3
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2019-07-19 23:19:25 +09:00 |
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minjaesong
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5f3801eb48
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colourmap and assets
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2019-07-12 02:26:20 +09:00 |
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minjaesong
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514ea680aa
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fix wrong assert usage; addOneArgFun for Lua globals works
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2019-07-10 16:20:45 +09:00 |
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minjaesong
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2c560a6f36
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new iteration of the ingame computer -- display adapter
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2019-07-09 22:26:28 +09:00 |
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minjaesong
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e8ba837b09
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trying to make fixtures with UIs working, was not successful
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2019-07-08 04:05:04 +09:00 |
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minjaesong
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01e475814b
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blocks csv fixed wrong opacity value
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2019-07-06 20:44:15 +09:00 |
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minjaesong
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a45b68b8d5
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fallable blocks actually falls
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2019-06-25 23:30:22 +09:00 |
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minjaesong
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23b103892e
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blockprop: fall is now grav
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2019-06-11 20:55:28 +09:00 |
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minjaesong
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fd9d36c7ac
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new block: scaffolding (does not fall yet)
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2019-06-10 01:40:10 +09:00 |
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minjaesong
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15cb42e26b
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80 fps with unsafe access
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2019-06-08 03:00:47 +09:00 |
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Minjae Song
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b0c6ce29a8
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mod metadata: changed versioning scheme
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2019-06-05 21:22:27 +09:00 |
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minjaesong
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ad4bfd9e01
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tiki torch spawns but is not centred
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2019-05-28 22:46:10 +09:00 |
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minjaesong
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84a35abb37
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no secondary click; tiki torch kinda spawns?
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2019-05-26 22:55:50 +09:00 |
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minjaesong
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b52dd12807
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furred npc test might delete later
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2019-05-20 12:07:01 +09:00 |
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minjaesong
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0ccfb0e709
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blocksdrawer now draws wire
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2019-05-04 18:19:08 +09:00 |
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minjaesong
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0563ef0940
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colour-changing durability and encumbrance bar
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2019-03-12 02:29:58 +09:00 |
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minjaesong
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1ac735805d
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not reading material csv issue fixed
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2019-03-12 00:47:06 +09:00 |
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minjaesong
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7f53be48d1
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my CSV was malformed :(
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2019-03-11 19:36:42 +09:00 |
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minjaesong
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1bf9228e75
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reading material from the module; pixaxes use it
But "dynamic item" created from the pickaxe class is not right
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2019-03-10 23:38:11 +09:00 |
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minjaesong
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b495c010f4
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a piece of wire is considered as a tool for inventory (for now)
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2019-03-10 18:13:29 +09:00 |
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minjaesong
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833d8814a7
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game item to load its own image if needed; common resource pool to assist that
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2019-03-10 17:46:48 +09:00 |
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minjaesong
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9382054060
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some more blocks
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2019-03-04 02:48:49 +09:00 |
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minjaesong
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a05e2fc695
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createtileatlas: fixing a mistake where non-47 blocks won't be rendered to atlas
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2019-03-03 21:53:56 +09:00 |
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minjaesong
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deb82d54b0
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codes to produce fluid atlas
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2019-03-03 00:25:42 +09:00 |
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