Commit Graph

44 Commits

Author SHA1 Message Date
minjaesong
02f9a5e127 light calc takes fluid into account 2019-01-27 00:30:56 +09:00
minjaesong
a2af6bc84d gapbox toggle with F11 2019-01-23 12:45:40 +09:00
minjaesong
200ff94ff8 F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
2019-01-23 03:46:46 +09:00
minjaesong
6d638e1269 small number font moved to apploader 2019-01-22 23:05:29 +09:00
minjaesong
a28e325f45 glsl works differently on my macbook? 2019-01-22 22:23:30 +09:00
minjaesong
ea1fd31c24 initial screen size is read from the config 2019-01-22 20:56:16 +09:00
minjaesong
07373e13d2 smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader 2019-01-22 13:16:21 +09:00
minjaesong
a59a1d5c2f test impl kalman delta on gdx 2019-01-22 06:30:11 +09:00
minjaesong
86fdeaf096 copyright update 2019-01-22 05:57:38 +09:00
minjaesong
a6921fe924 game actually reads fps setting from config 2019-01-22 05:29:03 +09:00
minjaesong
6d0616a7bd instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
2019-01-22 02:59:22 +09:00
minjaesong
5260dc437c the entire game will use new smooth delta 2019-01-21 05:22:49 +09:00
minjaesong
f1499e3e48 forgot to comment out the debug print 2019-01-21 01:44:19 +09:00
minjaesong
34a9d39516 I'll settle with 'Kalman filter with adaptive reset' 2019-01-20 22:50:22 +09:00
minjaesong
b488fe7083 smooth delta uses framerate-averaged instead of raw delta; stupid but works :\ 2019-01-20 21:46:11 +09:00
minjaesong
38c847443c trying to get smooth delta (because fuck you GDX) 2019-01-20 20:13:56 +09:00
minjaesong
a297fc3dfe taking screenshot 2019-01-15 16:10:40 +09:00
minjaesong
a64da6454b See Github issue #15 2019-01-15 05:50:36 +09:00
minjaesong
eb404b7723 trying to work on issue #15 and I'm stumped 2019-01-13 23:51:04 +09:00
minjaesong
d9c7d3c681 quickslot selections are controlled by the ingame rather than the 'bar UI' 2019-01-13 02:17:49 +09:00
minjaesong
90cbf85047 TerrarumSansBitmap update 2019-01-11 03:07:10 +09:00
minjaesong
808797760d circular array is fixed and tested 2019-01-09 05:43:56 +09:00
minjaesong
adf45b1f68 prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
2019-01-07 17:34:47 +09:00
Minjae Song
1afd50cf2d Summary
Description
2018-12-26 19:26:08 +09:00
Minjae Song
288fa46418 still cleaning up
Making wall item textures takes SO long
2018-12-25 15:39:01 +09:00
Minjae Song
a899462333 have been forgetting to update fullscreenquad on resize :\ 2018-12-25 05:34:59 +09:00
Minjae Song
46284be77d moved things a lot just so that splash screen shows up WHILE things load 2018-12-25 01:39:22 +09:00
Minjae Song
2c1f7eec23 new version number
eheheheh
2018-12-22 02:10:33 +09:00
Minjae Song
a7d12b2b54 rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things 2018-12-16 15:30:25 +09:00
minjaesong
d0e0f8dd8d moved white box tex to AppLoader; textButton now has alignment option 2018-12-09 04:36:53 +09:00
minjaesong
ea490435eb exit now gracefully calls gdx.app.exit 2018-12-03 00:34:31 +09:00
minjaesong
158df1cac0 gradle migration 1 2018-12-02 19:31:38 +09:00
minjaesong
61c5460701 fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
2018-11-06 04:02:33 +09:00
minjaesong
d95eaf5be0 player is now nullable; wtf is calling Ingame 5 times? 2018-09-17 01:46:50 +09:00
minjaesong
5049400b3b serialised RNG; font update 2018-09-16 03:32:12 +09:00
minjaesong
930598b5de title remocon: menu UI with no child should be displayed now 2018-09-15 01:08:10 +09:00
minjaesong
5d08bc6799 dump (another useless message) 2018-08-05 21:57:18 +09:00
minjaesong
a0cf55642c reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
2018-07-03 22:45:00 +09:00
minjaesong
f544a5f929 intro screen flipped correctly, build passes 2018-07-03 14:28:30 +09:00
minjaesong
8377fe2156 PostProcessor working: nested FBO won't work, use FrameBufferManager 2018-07-03 13:48:34 +09:00
minjaesong
702cddcc5c title screen using IngameRenderer 2018-07-01 01:38:07 +09:00
minjaesong
ab27522eae IngameRenderer: damned thing finally works somewhat 2018-06-30 16:47:22 +09:00
minjaesong
ce10b69aaa still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
2018-06-28 21:31:39 +09:00
minjaesong
ac09fa50e2 still wip modularisation, game somehow boots 2018-06-21 17:33:22 +09:00