minjaesong
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02f9a5e127
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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a2af6bc84d
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gapbox toggle with F11
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2019-01-23 12:45:40 +09:00 |
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minjaesong
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200ff94ff8
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F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
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2019-01-23 03:46:46 +09:00 |
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minjaesong
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6d638e1269
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small number font moved to apploader
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2019-01-22 23:05:29 +09:00 |
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minjaesong
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a28e325f45
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glsl works differently on my macbook?
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2019-01-22 22:23:30 +09:00 |
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minjaesong
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ea1fd31c24
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initial screen size is read from the config
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2019-01-22 20:56:16 +09:00 |
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minjaesong
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07373e13d2
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smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader
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2019-01-22 13:16:21 +09:00 |
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minjaesong
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a59a1d5c2f
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test impl kalman delta on gdx
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2019-01-22 06:30:11 +09:00 |
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minjaesong
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86fdeaf096
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copyright update
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2019-01-22 05:57:38 +09:00 |
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minjaesong
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a6921fe924
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game actually reads fps setting from config
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2019-01-22 05:29:03 +09:00 |
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minjaesong
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6d0616a7bd
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instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
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2019-01-22 02:59:22 +09:00 |
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minjaesong
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5260dc437c
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the entire game will use new smooth delta
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2019-01-21 05:22:49 +09:00 |
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minjaesong
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f1499e3e48
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forgot to comment out the debug print
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2019-01-21 01:44:19 +09:00 |
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minjaesong
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34a9d39516
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I'll settle with 'Kalman filter with adaptive reset'
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2019-01-20 22:50:22 +09:00 |
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minjaesong
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b488fe7083
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smooth delta uses framerate-averaged instead of raw delta; stupid but works :\
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2019-01-20 21:46:11 +09:00 |
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minjaesong
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38c847443c
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trying to get smooth delta (because fuck you GDX)
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2019-01-20 20:13:56 +09:00 |
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minjaesong
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a297fc3dfe
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taking screenshot
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2019-01-15 16:10:40 +09:00 |
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minjaesong
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a64da6454b
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See Github issue #15
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2019-01-15 05:50:36 +09:00 |
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minjaesong
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eb404b7723
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trying to work on issue #15 and I'm stumped
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2019-01-13 23:51:04 +09:00 |
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minjaesong
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d9c7d3c681
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quickslot selections are controlled by the ingame rather than the 'bar UI'
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2019-01-13 02:17:49 +09:00 |
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minjaesong
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90cbf85047
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TerrarumSansBitmap update
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2019-01-11 03:07:10 +09:00 |
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minjaesong
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808797760d
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circular array is fixed and tested
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2019-01-09 05:43:56 +09:00 |
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minjaesong
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adf45b1f68
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prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
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2019-01-07 17:34:47 +09:00 |
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Minjae Song
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1afd50cf2d
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Summary
Description
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2018-12-26 19:26:08 +09:00 |
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Minjae Song
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288fa46418
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still cleaning up
Making wall item textures takes SO long
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2018-12-25 15:39:01 +09:00 |
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Minjae Song
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a899462333
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have been forgetting to update fullscreenquad on resize :\
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2018-12-25 05:34:59 +09:00 |
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Minjae Song
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46284be77d
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moved things a lot just so that splash screen shows up WHILE things load
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2018-12-25 01:39:22 +09:00 |
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Minjae Song
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2c1f7eec23
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new version number
eheheheh
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2018-12-22 02:10:33 +09:00 |
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Minjae Song
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a7d12b2b54
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rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things
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2018-12-16 15:30:25 +09:00 |
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minjaesong
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d0e0f8dd8d
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moved white box tex to AppLoader; textButton now has alignment option
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2018-12-09 04:36:53 +09:00 |
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minjaesong
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ea490435eb
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exit now gracefully calls gdx.app.exit
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2018-12-03 00:34:31 +09:00 |
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minjaesong
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158df1cac0
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gradle migration 1
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2018-12-02 19:31:38 +09:00 |
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minjaesong
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61c5460701
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fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
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2018-11-06 04:02:33 +09:00 |
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minjaesong
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d95eaf5be0
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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5049400b3b
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serialised RNG; font update
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2018-09-16 03:32:12 +09:00 |
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minjaesong
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930598b5de
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title remocon: menu UI with no child should be displayed now
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2018-09-15 01:08:10 +09:00 |
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minjaesong
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5d08bc6799
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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a0cf55642c
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reducing down HistoricalFigure to nothing
It doesn't seem like a good idea
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2018-07-03 22:45:00 +09:00 |
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minjaesong
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f544a5f929
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intro screen flipped correctly, build passes
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2018-07-03 14:28:30 +09:00 |
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minjaesong
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8377fe2156
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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minjaesong
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702cddcc5c
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title screen using IngameRenderer
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2018-07-01 01:38:07 +09:00 |
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minjaesong
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ab27522eae
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IngameRenderer: damned thing finally works somewhat
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2018-06-30 16:47:22 +09:00 |
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minjaesong
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ce10b69aaa
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still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
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2018-06-28 21:31:39 +09:00 |
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minjaesong
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ac09fa50e2
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still wip modularisation, game somehow boots
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2018-06-21 17:33:22 +09:00 |
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