minjaesong
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0925ec2580
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x mark on save failed
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2021-10-10 21:31:14 +09:00 |
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minjaesong
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3ca95e138d
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PlayerLastStatus on world save
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2021-10-10 17:39:19 +09:00 |
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minjaesong
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f3c56f5d47
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dithering on grad overlay
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2021-10-10 15:38:09 +09:00 |
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minjaesong
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e32dfa3560
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more thots
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2021-10-10 02:24:09 +09:00 |
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minjaesong
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8186f49a79
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some ideas on how to store player data
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2021-10-10 02:12:17 +09:00 |
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minjaesong
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036310921f
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temporal dithering test
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2021-10-10 01:54:07 +09:00 |
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minjaesong
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35b4b5cfd5
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better implementation of dithering which relies on external texture and it runs faster
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2021-10-10 01:00:58 +09:00 |
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minjaesong
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d28698b668
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dither on lighting and blurring, with an option to turn them off
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2021-10-09 20:34:53 +09:00 |
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minjaesong
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d4f75c1bd5
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using uuid to generate unique filename
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2021-10-08 22:21:49 +09:00 |
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minjaesong
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a1402f98bd
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autosave notifier will say an error occured if autosaving fails
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2021-10-08 22:15:30 +09:00 |
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minjaesong
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aec6fea49e
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new player save format writing
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2021-10-08 14:25:59 +09:00 |
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minjaesong
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3f9b41fd29
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still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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2021-10-07 17:43:23 +09:00 |
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minjaesong
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6d8a7520ac
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new save format wip (no branching on this commit)
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2021-10-07 14:40:04 +09:00 |
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minjaesong
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d6a22f6567
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fixed a bug where num 1 would select quickslot 2
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2021-10-06 20:53:10 +09:00 |
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minjaesong
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548993553a
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more savegame ideas
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2021-10-06 17:50:23 +09:00 |
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minjaesong
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c211b94b13
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fixed an oversight where newly-added blocks would not be recognised by the old savegame
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2021-10-06 17:16:09 +09:00 |
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minjaesong
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170503ecdb
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fixed a bug where inventory cell would not position correctly when streamermode is changed; where screencapturing for saving would only capture from FboRGB
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2021-10-06 16:51:34 +09:00 |
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minjaesong
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a43be55969
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another dithering pattern
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2021-10-06 15:57:18 +09:00 |
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minjaesong
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a0bdb67efb
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commit
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2021-10-06 15:26:08 +09:00 |
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minjaesong
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0b07e642b1
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restart required label
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2021-10-06 14:54:40 +09:00 |
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minjaesong
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5e867f7db3
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graphics config panel; titlescreen no longer updates every single popup ui it contains
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2021-10-06 14:16:38 +09:00 |
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minjaesong
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fb13922ad9
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new dithering shaders
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2021-10-06 11:21:35 +09:00 |
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minjaesong
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2c6dc8750a
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streamer mode wip
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2021-10-06 00:18:39 +09:00 |
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minjaesong
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907dc9a936
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partial translations for 32bit warning
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2021-10-05 22:48:02 +09:00 |
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minjaesong
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da81de6258
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32 bit warning sign
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2021-10-05 21:56:14 +09:00 |
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minjaesong
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a8b04fcff1
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drawing droppeditem using common draw positioning function just like others
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2021-10-05 21:05:01 +09:00 |
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minjaesong
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3364cbb49e
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reducing jump power for actors with scale > 1
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2021-10-05 20:50:05 +09:00 |
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minjaesong
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59aa595a0e
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tiling placeholder actorblock (for future use)
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2021-10-05 20:21:15 +09:00 |
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minjaesong
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e2e0d21e27
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32 bit warning icon
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2021-10-05 17:28:29 +09:00 |
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minjaesong
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54c8493713
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big enough actors can dig ground by punching it
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2021-10-05 16:26:55 +09:00 |
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minjaesong
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a6cfabf3bf
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new savegame scheme suggestion
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2021-10-05 10:05:25 +09:00 |
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minjaesong
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dc0b5029f2
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forgot to make changes to picaxes
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2021-10-04 14:27:24 +09:00 |
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minjaesong
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e0fbc54839
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implemented player 'reach' for items
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2021-10-04 12:03:34 +09:00 |
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minjaesong
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ea2525e4df
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sprite and spriteassembler update
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2021-10-03 18:17:22 +09:00 |
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minjaesong
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abb46f410a
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one more old savefile to keep
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2021-10-02 23:21:16 +09:00 |
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minjaesong
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376a40531f
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sprite update
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2021-10-02 23:06:26 +09:00 |
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minjaesong
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5d357bd3f6
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h o p e f u l l y
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2021-10-02 22:49:44 +09:00 |
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minjaesong
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f6b0b447a4
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dropped item can be picked up (at a weird distance)
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2021-10-02 17:50:27 +09:00 |
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minjaesong
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6fda6bafe4
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autosave notifier to y-align with quickslot and watch ui
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2021-10-02 11:28:34 +09:00 |
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minjaesong
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485e8349de
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A working autosave
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2021-10-02 11:17:28 +09:00 |
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minjaesong
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e61224224d
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initial save from newgame is now marked as autosave
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2021-10-02 10:13:33 +09:00 |
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minjaesong
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b6cda92a97
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autosave notifier is working but autosave itself is not cued yet
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2021-10-02 10:07:07 +09:00 |
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minjaesong
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2422dfdeed
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no icon for quicksave; new icon for incompatible save
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2021-10-02 09:09:26 +09:00 |
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minjaesong
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b788172aa0
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sprite update
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2021-10-01 23:12:18 +09:00 |
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minjaesong
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ea507d4d8e
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reading savefiles won't freeze the ui (too much)
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2021-10-01 22:54:18 +09:00 |
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minjaesong
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ba25e4f203
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savegame status icons
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2021-10-01 19:46:42 +09:00 |
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minjaesong
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49daf5d870
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wait spinner
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2021-10-01 17:28:44 +09:00 |
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minjaesong
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88c76105d2
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detects corrupted and damaged and deleted and whatever savefiles; uiitem will call show() and hide() upon opening and closing
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2021-10-01 15:46:25 +09:00 |
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minjaesong
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3a98bef509
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sprite assembler viewer update
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2021-10-01 13:33:17 +09:00 |
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minjaesong
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5834b759e4
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sprite template update
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2021-10-01 11:56:48 +09:00 |
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