minjaesong
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2d42525092
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actors now always calls despawn() when being despawned
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2024-02-05 14:39:21 +09:00 |
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minjaesong
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0769899b55
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smelter: working smelting? and working sprite change
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2024-02-02 00:03:27 +09:00 |
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minjaesong
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d3cd3465c7
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lone leaves decaying
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2024-01-28 20:14:48 +09:00 |
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minjaesong
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8b1331770d
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dust and sound on placing fixtures
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2024-01-27 17:27:20 +09:00 |
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minjaesong
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fd8cdb94bc
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more emissive and glow codes that fixes glow/emsv-seen-thru-foreground
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2024-01-27 04:32:42 +09:00 |
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minjaesong
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b1ca1a9351
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glow/emissive for held items, even if the actor has no glow/emissive sprites
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2024-01-27 03:21:26 +09:00 |
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minjaesong
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b02f4d7703
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sprite: emissive layer
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2024-01-27 01:27:45 +09:00 |
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minjaesong
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3da37408a2
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doppler effect
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2024-01-21 03:25:03 +09:00 |
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minjaesong
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c66e4077bf
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better foley addressing
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2024-01-20 20:55:52 +09:00 |
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minjaesong
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755ced9ea4
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sound engine is no longer a singleton
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2024-01-16 03:00:30 +09:00 |
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minjaesong
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988c9dbff7
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jukebox: speaker sim using convolver
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2024-01-12 19:55:36 +09:00 |
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minjaesong
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52ae1768cb
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fix: setHitboxDimension had no instruction whatsoever for the fixtures
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2024-01-11 01:51:06 +09:00 |
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minjaesong
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f54a2133f9
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new param 'frameDelta' on every render() function
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2024-01-04 16:38:58 +09:00 |
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minjaesong
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7798c46db3
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audiocodex: no shared music instances
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2023-12-03 16:29:14 +09:00 |
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minjaesong
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ff56acab93
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debug view for dynamic sources
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2023-12-03 16:15:00 +09:00 |
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minjaesong
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0edd248194
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fix: punching tree would do nothing
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2023-12-03 00:28:06 +09:00 |
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minjaesong
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cba8d90321
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sound effects for tile placing and breaking
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2023-12-03 00:14:04 +09:00 |
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minjaesong
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d145edf11d
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footstep sounds
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2023-12-02 23:58:18 +09:00 |
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minjaesong
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18f8fa881f
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footsteps using dynamic track wip
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2023-12-02 22:45:26 +09:00 |
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minjaesong
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6da28b943a
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dynamic track first commit
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2023-12-02 16:41:37 +09:00 |
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minjaesong
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483f770198
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more axe wip
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2023-11-13 16:07:06 +09:00 |
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minjaesong
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5d32e6da33
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terrain is harder to get damaged by falling
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2023-11-07 17:00:05 +09:00 |
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minjaesong
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aef55bdc22
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lesser actor speed mult for landing-on-ground particle
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2023-10-31 14:28:50 +09:00 |
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minjaesong
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19f1eb2278
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pickaxe ore tooltip; working item pickup and throw effects
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2023-10-27 02:55:13 +09:00 |
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minjaesong
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f37a28eb17
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test play music from appdata/Custom/Music
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2023-10-21 15:08:55 +09:00 |
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minjaesong
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3c79586410
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particles to spawn on their true position
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2023-10-14 18:06:15 +09:00 |
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minjaesong
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108c4d3e3f
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phys: reduced number of collision checks on x axis
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2023-10-14 03:34:53 +09:00 |
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minjaesong
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fd65541c35
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fall damage deals terrain damage
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2023-10-14 03:21:42 +09:00 |
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minjaesong
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65997764e6
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particles when actors collide the world
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2023-10-14 02:26:13 +09:00 |
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minjaesong
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22def38cf7
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removing codes for renderorder-to-number relation
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2023-10-06 16:20:18 +09:00 |
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minjaesong
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430de3dcbf
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fixture ghost is now red when it cant be placed there
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2023-09-28 23:40:58 +09:00 |
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minjaesong
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f34a9db24c
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using gamemode to control 'being encumbered'
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2023-09-12 19:46:47 +09:00 |
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minjaesong
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53060fc90c
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actor walk and jump power is reduced when encumbered (temp. commented out)
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2023-09-12 13:33:46 +09:00 |
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minjaesong
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699cc4dd74
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another failed experiment
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2023-09-05 13:45:02 +09:00 |
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minjaesong
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c290d5dee7
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minor phys fix
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2023-08-30 14:39:20 +09:00 |
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minjaesong
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0a8b5f33f4
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clouds parallax and can drift in 3D
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2023-08-22 09:50:03 +09:00 |
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minjaesong
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fdfec960ca
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reverse gravity adaptation of the last commit
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2023-08-16 16:33:53 +09:00 |
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minjaesong
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75021ecfa2
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fixing issue #48
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2023-08-16 16:03:54 +09:00 |
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minjaesong
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5f7f724058
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tileatlas: atlas size will automatically expand if it's too small
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2023-08-14 18:47:39 +09:00 |
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minjaesong
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32803b6f18
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incomplete fix for horizontal bouncing on T-shaped platform arrangement
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2023-08-14 04:10:10 +09:00 |
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minjaesong
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f8f75fb7b6
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options to change atlas texture size
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2023-08-14 03:53:25 +09:00 |
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minjaesong
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9919a99032
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fix: phys ccd would only trigger on its last iteration due to a stupid oversight
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2023-08-13 16:54:46 +09:00 |
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minjaesong
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6a43d1a5bd
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calendar sprite removing a spring
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2023-08-13 15:36:24 +09:00 |
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minjaesong
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62f0fd7c68
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hiding the phys artefact by forcefully holding down-key for long enough
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2023-08-11 21:05:47 +09:00 |
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minjaesong
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3dec312989
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phys glitch kinda fixed but i'm no longer sure about that
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2023-08-11 17:03:51 +09:00 |
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minjaesong
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77b51a45dd
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no highp on blur shader
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2023-08-11 13:03:45 +09:00 |
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minjaesong
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d1b4ce3404
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something's fixed but have no idea what
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2023-08-11 12:35:36 +09:00 |
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minjaesong
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fd7b88307c
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.
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2023-08-11 09:29:30 +09:00 |
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minjaesong
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579b6b5b29
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somehow fixed but now jumping while walking against wall changes jump behav
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2023-08-11 01:04:34 +09:00 |
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minjaesong
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cef58f6a73
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phys debugging; see L818@ActorWithBody.kt
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2023-08-10 23:49:43 +09:00 |
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