minjaesong
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97d0b9de64
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set environment as console if gamepad is detected
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2019-02-11 14:54:57 +09:00 |
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minjaesong
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9781cd961a
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quicker camera on buildingmaker
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2019-02-04 01:37:31 +09:00 |
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minjaesong
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8da8fdb863
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F3 moved to PostProcessor; palette UI for buildingmaker
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2019-02-03 17:01:27 +09:00 |
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minjaesong
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2610f44697
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wall block item to use its own texture (for real)
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2019-02-01 17:28:08 +09:00 |
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minjaesong
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b3e323965f
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adjusting disposing behavs so that we can go back and forth the ingame and titlescr
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2019-01-31 00:12:38 +09:00 |
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minjaesong
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1475fa08dc
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inventory gamemenu visual only
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2019-01-29 23:37:38 +09:00 |
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minjaesong
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aef07149b4
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3 screens impl of inventory UI wip
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2019-01-29 20:24:11 +09:00 |
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minjaesong
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b842780761
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gpu rendered light wip
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2019-01-29 02:21:22 +09:00 |
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minjaesong
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02f9a5e127
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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a2af6bc84d
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gapbox toggle with F11
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2019-01-23 12:45:40 +09:00 |
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minjaesong
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6d638e1269
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small number font moved to apploader
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2019-01-22 23:05:29 +09:00 |
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minjaesong
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07373e13d2
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smoothDelta is now come from Gdx's LwjglGraphics instead of AppLoader
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2019-01-22 13:16:21 +09:00 |
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minjaesong
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6d0616a7bd
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instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
(because it really works :p)
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2019-01-22 02:59:22 +09:00 |
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minjaesong
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5260dc437c
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the entire game will use new smooth delta
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2019-01-21 05:22:49 +09:00 |
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minjaesong
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38c847443c
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trying to get smooth delta (because fuck you GDX)
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2019-01-20 20:13:56 +09:00 |
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minjaesong
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5786b843e4
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removing default batch on blendxxx() funs
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2019-01-20 03:09:23 +09:00 |
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minjaesong
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9ca078687f
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issue #16: walking fixed, jump not
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2019-01-19 16:44:59 +09:00 |
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minjaesong
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971f7d4a40
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on-the-fly sprite assembly WIP
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2019-01-19 04:34:50 +09:00 |
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minjaesong
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a64da6454b
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See Github issue #15
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2019-01-15 05:50:36 +09:00 |
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minjaesong
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7cd2b55b97
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adding test code to export fboRGB
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2019-01-15 03:02:40 +09:00 |
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minjaesong
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eb404b7723
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trying to work on issue #15 and I'm stumped
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2019-01-13 23:51:04 +09:00 |
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minjaesong
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e926b0175f
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Gzipping PSDs; every art must be alpha premultiplied; added converter batch
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2019-01-13 21:23:01 +09:00 |
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minjaesong
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822b9bf4fd
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fixed various quirks and removed dirty hacks on quickslot bar/pie
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2019-01-12 22:56:48 +09:00 |
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minjaesong
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f6ebb14861
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tooltip positioning should work again
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2019-01-11 03:06:45 +09:00 |
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minjaesong
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808797760d
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circular array is fixed and tested
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2019-01-09 05:43:56 +09:00 |
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minjaesong
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adf45b1f68
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prolonged alpha blending issue seemingly fixed?
at least it's partially fixed...
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2019-01-07 17:34:47 +09:00 |
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minjaesong
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d6075b4334
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adproperties now has transforms list; assembler can make transformed skeleton
new fun: LinearSearch(By)
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2019-01-06 22:43:50 +09:00 |
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Minjae Song
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1263360d06
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more screwing around and commenting
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2018-12-31 00:50:44 +09:00 |
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Minjae Song
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934b252314
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when it's not dev build, title bar shows less info
they take some processing time
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2018-12-25 01:58:18 +09:00 |
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Minjae Song
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46284be77d
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moved things a lot just so that splash screen shows up WHILE things load
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2018-12-25 01:39:22 +09:00 |
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Minjae Song
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a7d12b2b54
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rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things
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2018-12-16 15:30:25 +09:00 |
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Minjae Song
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4aa9ad6b14
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blockingthreadpool test done
not very effective
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2018-12-15 14:43:55 +09:00 |
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Minjae Song
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6e3a739480
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implementing water sim but not actually working
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2018-12-13 04:45:09 +09:00 |
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Minjae Song
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bfea5c9936
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support for screen-overlay actors; buildingmaker has light now
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2018-12-12 02:52:33 +09:00 |
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Minjae Song
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c7d7ae03c0
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nonprivate lateinits are bitch
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2018-12-11 16:39:27 +09:00 |
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Minjae Song
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e0f72aafad
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Summary
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2018-12-11 16:14:11 +09:00 |
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Minjae Song
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06c6c68dba
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nsmenu working submenu navigation; new graphics bug discovered
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2018-12-10 03:33:08 +09:00 |
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minjaesong
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d0e0f8dd8d
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moved white box tex to AppLoader; textButton now has alignment option
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2018-12-09 04:36:53 +09:00 |
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minjaesong
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91ade00bbb
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bringing back onscreen debug info
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2018-12-08 05:05:42 +09:00 |
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minjaesong
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c9c9015fd1
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minor edits
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2018-12-02 17:34:01 +09:00 |
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minjaesong
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1157497e3b
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reconfiguring docs and libs
- Targeting Java 10
- Gdx nightly 20181111 (1.9.9)
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2018-11-11 20:13:31 +09:00 |
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minjaesong
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688294120c
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Can setTitle() cause memleak (right before test commit)
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2018-11-08 22:42:27 +09:00 |
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minjaesong
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9b087f0ae5
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fixed a NaN bug caused by a zero-width/height hitbox
Also inventory is widened to 10x7 of prev 9x7
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2018-11-06 04:02:33 +09:00 |
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minjaesong
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f365156799
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World Click events
let's hope it works w/o tests as I can't get to the Ingame now
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2018-10-01 23:51:04 +09:00 |
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minjaesong
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6a1146f67b
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player is now nullable; wtf is calling Ingame 5 times?
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2018-09-17 01:46:50 +09:00 |
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minjaesong
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07724942b0
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title remocon: menu UI with no child should be displayed now
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2018-09-15 01:08:10 +09:00 |
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minjaesong
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6ed012f0c1
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dump (another useless message)
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2018-08-05 21:57:18 +09:00 |
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minjaesong
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3184e33461
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PostProcessor working: nested FBO won't work, use FrameBufferManager
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2018-07-03 13:48:34 +09:00 |
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minjaesong
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cf04b7d22a
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IngameRenderer: damned thing finally works somewhat
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2018-06-30 16:47:22 +09:00 |
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minjaesong
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54a38407e2
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still broken, still renders
because im going to break it once again
See my comment in PostProcessor.kt
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2018-06-28 21:31:39 +09:00 |
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