Commit Graph

89 Commits

Author SHA1 Message Date
minjaesong
7b12f878dd health message on splash 2019-08-14 01:45:00 +09:00
minjaesong
63d2880d8b grass tex revert to smooth 2019-07-26 03:28:57 +09:00
minjaesong
b83da51e26 minor fixes 2019-07-21 20:40:45 +09:00
minjaesong
b37c782b4e ingame computer wip; gamepad deadzone disp on f3 2019-07-19 23:19:25 +09:00
minjaesong
81625a4382 colourmap and assets 2019-07-12 02:26:20 +09:00
minjaesong
c452be669b issue #26 resolved (someone is hoolding stale ingame context) 2019-07-03 03:59:37 +09:00
minjaesong
a399d22dd1 backend stuffs in the Terrarum moved to the AppLoader 2019-07-02 05:10:32 +09:00
minjaesong
1a00f73d52 no more context fuckups on apploader 2019-07-02 04:59:24 +09:00
minjaesong
da1c752996 new tiny numbers font 2019-06-26 19:32:27 +09:00
minjaesong
fe61b65f0d refactoring the call order of the renderers' init code invocation 2019-06-25 22:26:16 +09:00
minjaesong
79b317d9e1 it turns out the test-entering is broken; will fix later idk; Threadparallel.startAllWaitForDie seems to work as intended 2019-06-21 16:05:02 +09:00
minjaesong
e5bf6874fd the placeholder "nullworld" is now singleton 2019-06-11 23:52:17 +09:00
minjaesong
af29e1b598 intbox debugger is back 2019-06-09 01:26:14 +09:00
minjaesong
eb1273c561 migration wip java 9 modularise 2019-06-01 03:25:20 +09:00
minjaesong
0b7a3a5636 disposable singletons to an array in loader; single float for both notification and tooltip 2019-05-24 20:38:35 +09:00
minjaesong
52d6955ffc blocksdrawer now draws wire 2019-05-04 18:19:08 +09:00
minjaesong
eafdeddc94 fixed a long bug where item would be used twice but discounted by only one on single click 2019-05-01 23:26:01 +09:00
minjaesong
fecb20da13 sortedarraylist update; physball breaks the actor render dunno why 2019-04-30 02:52:09 +09:00
minjaesong
a4eac2173a controller getaxisraw, calibration on startup 2019-04-09 23:42:10 +09:00
minjaesong
3ddf3ec123 weponmeleecore 2019-03-19 13:35:58 +09:00
minjaesong
bc2b1f68d1 always sorting arraylist; more wire stuffs 2019-03-12 22:27:26 +09:00
minjaesong
bae9c60c81 not reading material csv issue fixed 2019-03-12 00:47:06 +09:00
minjaesong
4b91f485a5 game item to load its own image if needed; common resource pool to assist that 2019-03-10 17:46:48 +09:00
minjaesong
ea69f28d05 minimap test: zoom and pan of the image 2019-03-04 18:33:39 +09:00
Minjae Song
3f213cfbe0 requesting xinput will always fail on non-windows 2019-03-04 04:55:12 +09:00
minjaesong
f12271f087 WriteWorldInfo: actually working thumbnail export 2019-02-25 02:07:39 +09:00
minjaesong
6dcdf32627 gamepad button label; gamepad calibrate on startup 2019-02-21 00:12:12 +09:00
minjaesong
b55fe09d9f lightmap drawing won't use spritebatch 2019-02-20 23:14:28 +09:00
minjaesong
afa942e75d working pen menu 2019-02-16 22:48:27 +09:00
minjaesong
7a62c06bc6 buildingmaker penmenu; resolving mouse click clash between world and UIs 2019-02-16 17:11:36 +09:00
minjaesong
66fdb6ab5d new basicinfo ui; each module should be dispose()-able 2019-02-16 01:32:17 +09:00
minjaesong
fcf9aa1b79 fixing list UI's colours; buildingmaker palette wip 2019-02-14 15:55:31 +09:00
minjaesong
9031ff0c2a inventory wallet view 2019-02-11 18:02:52 +09:00
minjaesong
b9fbacad14 set environment as console if gamepad is detected 2019-02-11 14:54:57 +09:00
minjaesong
10572f4d7e making xinput to actually work (tested with xbone gamepad) 2019-02-09 18:33:54 +09:00
minjaesong
003fed6cf0 making gamepad work again 2019-02-08 18:57:47 +09:00
minjaesong
a831a4d798 fixing mouseUp on NSMenu; making pen on buildingmaker work 2019-02-03 23:53:46 +09:00
minjaesong
e3ed712a42 F3 moved to PostProcessor; palette UI for buildingmaker 2019-02-03 17:01:27 +09:00
minjaesong
28f305e76f application icons 2019-02-01 20:15:19 +09:00
minjaesong
60db83eddb making sure unused screen be disposed, and not breaking the app 2019-01-31 13:29:40 +09:00
minjaesong
d93c6de851 language is moved inside of options 2019-01-31 03:27:03 +09:00
minjaesong
f603b58307 adjusting disposing behavs so that we can go back and forth the ingame and titlescr 2019-01-31 00:12:38 +09:00
minjaesong
69e9fa4b0f 3 screens impl of inventory UI wip 2019-01-29 20:24:11 +09:00
minjaesong
9373feff34 nice try, but it crashes the gpu AND I get <1 fps :( 2019-01-29 17:35:56 +09:00
minjaesong
cd1ad9277a gpu rendered light wip 2019-01-29 02:21:22 +09:00
minjaesong
9937c34d25 light calc takes fluid into account 2019-01-27 00:30:56 +09:00
minjaesong
e4f456ffa7 gapbox toggle with F11 2019-01-23 12:45:40 +09:00
minjaesong
84ca954a26 F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
2019-01-23 03:46:46 +09:00
minjaesong
14b485dc32 small number font moved to apploader 2019-01-22 23:05:29 +09:00
minjaesong
a192abd657 glsl works differently on my macbook? 2019-01-22 22:23:30 +09:00