minjaesong
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7b12f878dd
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health message on splash
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2019-08-14 01:45:00 +09:00 |
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minjaesong
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63d2880d8b
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grass tex revert to smooth
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2019-07-26 03:28:57 +09:00 |
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minjaesong
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b83da51e26
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minor fixes
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2019-07-21 20:40:45 +09:00 |
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minjaesong
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b37c782b4e
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ingame computer wip; gamepad deadzone disp on f3
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2019-07-19 23:19:25 +09:00 |
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minjaesong
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81625a4382
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colourmap and assets
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2019-07-12 02:26:20 +09:00 |
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minjaesong
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c452be669b
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issue #26 resolved (someone is hoolding stale ingame context)
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2019-07-03 03:59:37 +09:00 |
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minjaesong
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a399d22dd1
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backend stuffs in the Terrarum moved to the AppLoader
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2019-07-02 05:10:32 +09:00 |
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minjaesong
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1a00f73d52
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no more context fuckups on apploader
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2019-07-02 04:59:24 +09:00 |
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minjaesong
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da1c752996
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new tiny numbers font
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2019-06-26 19:32:27 +09:00 |
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minjaesong
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fe61b65f0d
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refactoring the call order of the renderers' init code invocation
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2019-06-25 22:26:16 +09:00 |
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minjaesong
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79b317d9e1
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it turns out the test-entering is broken; will fix later idk; Threadparallel.startAllWaitForDie seems to work as intended
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2019-06-21 16:05:02 +09:00 |
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minjaesong
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e5bf6874fd
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the placeholder "nullworld" is now singleton
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2019-06-11 23:52:17 +09:00 |
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minjaesong
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af29e1b598
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intbox debugger is back
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2019-06-09 01:26:14 +09:00 |
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minjaesong
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eb1273c561
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migration wip java 9 modularise
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2019-06-01 03:25:20 +09:00 |
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minjaesong
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0b7a3a5636
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disposable singletons to an array in loader; single float for both notification and tooltip
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2019-05-24 20:38:35 +09:00 |
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minjaesong
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52d6955ffc
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blocksdrawer now draws wire
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2019-05-04 18:19:08 +09:00 |
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minjaesong
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eafdeddc94
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fixed a long bug where item would be used twice but discounted by only one on single click
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2019-05-01 23:26:01 +09:00 |
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minjaesong
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fecb20da13
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sortedarraylist update; physball breaks the actor render dunno why
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2019-04-30 02:52:09 +09:00 |
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minjaesong
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a4eac2173a
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controller getaxisraw, calibration on startup
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2019-04-09 23:42:10 +09:00 |
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minjaesong
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3ddf3ec123
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weponmeleecore
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2019-03-19 13:35:58 +09:00 |
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minjaesong
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bc2b1f68d1
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always sorting arraylist; more wire stuffs
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2019-03-12 22:27:26 +09:00 |
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minjaesong
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bae9c60c81
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not reading material csv issue fixed
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2019-03-12 00:47:06 +09:00 |
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minjaesong
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4b91f485a5
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game item to load its own image if needed; common resource pool to assist that
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2019-03-10 17:46:48 +09:00 |
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minjaesong
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ea69f28d05
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minimap test: zoom and pan of the image
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2019-03-04 18:33:39 +09:00 |
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Minjae Song
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3f213cfbe0
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requesting xinput will always fail on non-windows
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2019-03-04 04:55:12 +09:00 |
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minjaesong
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f12271f087
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WriteWorldInfo: actually working thumbnail export
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2019-02-25 02:07:39 +09:00 |
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minjaesong
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6dcdf32627
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gamepad button label; gamepad calibrate on startup
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2019-02-21 00:12:12 +09:00 |
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minjaesong
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b55fe09d9f
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lightmap drawing won't use spritebatch
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2019-02-20 23:14:28 +09:00 |
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minjaesong
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afa942e75d
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working pen menu
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2019-02-16 22:48:27 +09:00 |
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minjaesong
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7a62c06bc6
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buildingmaker penmenu; resolving mouse click clash between world and UIs
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2019-02-16 17:11:36 +09:00 |
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minjaesong
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66fdb6ab5d
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new basicinfo ui; each module should be dispose()-able
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2019-02-16 01:32:17 +09:00 |
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minjaesong
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fcf9aa1b79
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fixing list UI's colours; buildingmaker palette wip
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2019-02-14 15:55:31 +09:00 |
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minjaesong
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9031ff0c2a
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inventory wallet view
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2019-02-11 18:02:52 +09:00 |
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minjaesong
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b9fbacad14
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set environment as console if gamepad is detected
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2019-02-11 14:54:57 +09:00 |
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minjaesong
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10572f4d7e
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making xinput to actually work (tested with xbone gamepad)
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2019-02-09 18:33:54 +09:00 |
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minjaesong
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003fed6cf0
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making gamepad work again
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2019-02-08 18:57:47 +09:00 |
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minjaesong
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a831a4d798
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fixing mouseUp on NSMenu; making pen on buildingmaker work
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2019-02-03 23:53:46 +09:00 |
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minjaesong
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e3ed712a42
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F3 moved to PostProcessor; palette UI for buildingmaker
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2019-02-03 17:01:27 +09:00 |
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minjaesong
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28f305e76f
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application icons
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2019-02-01 20:15:19 +09:00 |
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minjaesong
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60db83eddb
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making sure unused screen be disposed, and not breaking the app
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2019-01-31 13:29:40 +09:00 |
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minjaesong
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d93c6de851
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language is moved inside of options
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2019-01-31 03:27:03 +09:00 |
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minjaesong
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f603b58307
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adjusting disposing behavs so that we can go back and forth the ingame and titlescr
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2019-01-31 00:12:38 +09:00 |
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minjaesong
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69e9fa4b0f
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3 screens impl of inventory UI wip
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2019-01-29 20:24:11 +09:00 |
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minjaesong
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9373feff34
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nice try, but it crashes the gpu AND I get <1 fps :(
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2019-01-29 17:35:56 +09:00 |
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minjaesong
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cd1ad9277a
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gpu rendered light wip
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2019-01-29 02:21:22 +09:00 |
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minjaesong
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9937c34d25
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light calc takes fluid into account
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2019-01-27 00:30:56 +09:00 |
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minjaesong
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e4f456ffa7
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gapbox toggle with F11
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2019-01-23 12:45:40 +09:00 |
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minjaesong
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84ca954a26
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F12 for screenshot; it's high time to care about TVs
(besides, the EBU gap is also a good guideline for placing UIs on edge)
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2019-01-23 03:46:46 +09:00 |
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minjaesong
|
14b485dc32
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small number font moved to apploader
|
2019-01-22 23:05:29 +09:00 |
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minjaesong
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a192abd657
|
glsl works differently on my macbook?
|
2019-01-22 22:23:30 +09:00 |
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