Commit Graph

1223 Commits

Author SHA1 Message Date
Minjae Song
977a79e666 New year's first commit
is just a comment
2019-01-01 00:10:37 +09:00
Minjae Song
8a0a264a19 slow descend of the platform fixed 2018-12-31 21:34:50 +09:00
Minjae Song
1263360d06 more screwing around and commenting 2018-12-31 00:50:44 +09:00
Minjae Song
738d5e669a platform sorta works as intended 2018-12-31 00:00:47 +09:00
Minjae Song
fdae5bce06 removing useless list "affectingTiles" 2018-12-30 23:41:57 +09:00
Minjae Song
ba53720b80 platform going down with Down button on keeb 2018-12-30 20:17:28 +09:00
Minjae Song
bd12cdeab6 jumping up to the platform working 2018-12-30 20:02:24 +09:00
Minjae Song
a0b773aef2 WIP platforms, at least "should I collide with this?" is one single function 2018-12-30 19:50:22 +09:00
Minjae Song
3765678735 removed FLUID prop from the blocks 2018-12-29 21:04:27 +09:00
Minjae Song
59531ea1ba WIP removing fluid marker block
see "work_files/todo_platforms.png"
2018-12-29 17:04:46 +09:00
Minjae Song
f417ce00dc detailed impl of fixtures WIP 2018-12-29 04:11:26 +09:00
Minjae Song
1afd50cf2d Summary
Description
2018-12-26 19:26:08 +09:00
Minjae Song
1163f51c6b reduced boot time by not using proper wall tex; darker wall draw 2018-12-25 16:28:38 +09:00
Minjae Song
288fa46418 still cleaning up
Making wall item textures takes SO long
2018-12-25 15:39:01 +09:00
Minjae Song
a899462333 have been forgetting to update fullscreenquad on resize :\ 2018-12-25 05:34:59 +09:00
Minjae Song
934b252314 when it's not dev build, title bar shows less info
they take some processing time
2018-12-25 01:58:18 +09:00
Minjae Song
46284be77d moved things a lot just so that splash screen shows up WHILE things load 2018-12-25 01:39:22 +09:00
Minjae Song
3546213f34 Added JoiseDoc 2018-12-24 22:49:08 +09:00
Minjae Song
ba3e323572 simplified fluid render 2018-12-23 02:13:41 +09:00
Minjae Song
2c1f7eec23 new version number
eheheheh
2018-12-22 02:10:33 +09:00
Minjae Song
e5ea32ba56 rendering scheme of the world changed, fluids draw as intended
But my idea wasn't very stellar, *sigh*
2018-12-22 02:08:08 +09:00
Minjae Song
92d3c578a9 prep for fluid exclusive render 2018-12-19 22:23:50 +09:00
Minjae Song
597e1acee4 fluidmap won't have errenous behaviour at the world edge; tga alpha fix 2018-12-19 01:53:09 +09:00
Minjae Song
23d557b6b2 water flow works
turns out, var.coerceIn() returns value and does not modify the var
2018-12-18 01:48:38 +09:00
Minjae Song
62319ba4d2 fluid multiplies themselves ?! 2018-12-17 22:39:19 +09:00
Minjae Song
8db2405232 test: tiles tex blend according to seasons 2018-12-17 04:30:08 +09:00
Minjae Song
246119a5de duh 2018-12-16 16:17:05 +09:00
Minjae Song
a7d12b2b54 rename TARGET_FPS to PHYS_TIME_FRAME; shader to use multiple atlas tex; and things 2018-12-16 15:30:25 +09:00
Minjae Song
cd752bc763 at least this fluid sim passes collection assertion codes 2018-12-16 02:55:12 +09:00
Minjae Song
8e6fcf0b8a bugs on fluid sim, Type is NULL but fill isn't 0/new temporary fluid draw 2018-12-16 02:10:04 +09:00
Minjae Song
4aa9ad6b14 blockingthreadpool test done
not very effective
2018-12-15 14:43:55 +09:00
Minjae Song
5fa93ed43d noise generator: automated test and reporting 2018-12-14 23:19:40 +09:00
Minjae Song
513c5a17eb new thread pooling strategy and test program WIP 2018-12-14 22:53:25 +09:00
Minjae Song
6f49dcff4b Update ThreadParallel.kt 2018-12-14 15:06:55 +09:00
Minjae Song
cc67f69fff working very crude fluid sim 2018-12-14 00:52:10 +09:00
Minjae Song
6e3a739480 implementing water sim but not actually working 2018-12-13 04:45:09 +09:00
Minjae Song
7a06b2cc90 preparing fluid updater: debug water bucket 2018-12-12 23:29:30 +09:00
Minjae Song
a53f9b8aad perhaps missed this from before? 2018-12-12 20:47:06 +09:00
Minjae Song
95245c8945 replacing water/lava tiles with one fluid marker
actual fluid not implemented
2018-12-12 20:32:13 +09:00
Minjae Song
6e4cea28e7 see page 9 2018-12-12 18:49:18 +09:00
Minjae Song
5382c8cece fluid layer data and fluid sim specifications
See added note FLUID_SIMULATION
2018-12-12 18:39:14 +09:00
Minjae Song
5e4f3b67c2 adjusted items ID range for more static items 2018-12-12 03:00:49 +09:00
Minjae Song
bfea5c9936 support for screen-overlay actors; buildingmaker has light now 2018-12-12 02:52:33 +09:00
Minjae Song
c7d7ae03c0 nonprivate lateinits are bitch 2018-12-11 16:39:27 +09:00
Minjae Song
e0f72aafad Summary 2018-12-11 16:14:11 +09:00
Minjae Song
14d720fe53 Merge remote-tracking branch 'origin/master' 2018-12-11 16:08:41 +09:00
Minjae Song
55ba2d03ab matching blendglow's version with others 2018-12-11 11:06:03 +09:00
Minjae Song
0e7edd52f7 things "look" good enough, should stop here and work on the main game 2018-12-11 04:02:23 +09:00
Minjae Song
6e2809404a fix: textbuttonlist selector appearance bug, nsmenu not closing its child 2018-12-11 02:22:31 +09:00
Minjae Song
7fb403c4bc other commit didn't work, duh; this SHOULD fix shit
the other commit: "prev commit didn't work" at 2018-12-09 (1f785a376b)
2018-12-10 20:35:54 +09:00