minjaesong
a91156ac21
gdx 1.10/lwjgl3 migration; removing old Lua stuffs
2021-07-27 12:43:01 +09:00
minjaesong
24a16426ed
fixed MDA scroll behaviour
2019-07-10 20:49:20 +09:00
minjaesong
23b103892e
blockprop: fall is now grav
2019-06-11 20:55:28 +09:00
minjaesong
3c1b4c8a64
working pen menu
2019-02-16 22:48:27 +09:00
minjaesong
6d0616a7bd
instead of dealing with delta, we'll just update multiple times, THIS TIME IN CORRECT WAY
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(because it really works :p)
2019-01-22 02:59:22 +09:00
minjaesong
6ed012f0c1
dump (another useless message)
2018-08-05 21:57:18 +09:00
minjaesong
a6ea2b4e18
still wip modularisation, game somehow boots
2018-06-21 17:33:22 +09:00
minjaesong
e565a9f173
adopting Java 9/Kotlin 1.2
2018-02-10 21:40:17 +09:00
minjaesong
fc5273b00e
cheat detected notification
2017-12-10 14:32:32 +09:00
minjaesong
b16de87dd5
Rectified heretic YY-MM-DD to standard YYYY-MM-DD
2017-09-20 14:36:40 +09:00
minjaesong
13ff4ddebb
some sort of error screen impl
2017-08-20 22:10:47 +09:00
minjaesong
a3a5b7ff57
leak patched I guess
2017-07-23 17:38:57 +09:00
minjaesong
f1391bea6f
generalised things so that they would work outside of ingame.world; title screen wip
2017-07-21 19:59:51 +09:00
minjaesong
28d7b44821
diching RGB10; colors are now fully vec3
2017-07-09 02:21:24 +09:00
minjaesong
b91ba9fc08
asynch update and render (aka frameskip)
2017-07-08 20:38:05 +09:00
minjaesong
ad481853bb
LibGDX, here I am.
2017-06-22 02:31:07 +09:00
minjaesong
85ab2a2066
various patches and renaming; thai-variable font sheet
2017-05-27 20:05:12 +09:00
minjaesong
3de9cedec3
code cleanup related to ActorWithPhysics
2017-05-10 21:02:05 +09:00
Song Minjae
f4db93ca9e
Tile -> Block && Map -> World
2017-04-27 01:57:45 +09:00
Song Minjae
b342e7d042
working vital meter for tool durability
2017-04-21 18:11:30 +09:00
Song Minjae
f2ae2d9449
fixes, bits and pieces, changes in ID referencing, terrain and wall takes damage, working test pickaxe, and a new issue
2017-04-17 02:18:52 +09:00
Song Minjae
bc4fd8866a
UI testing env and working text buttons
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Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
2017-03-13 21:40:50 +09:00
Song Minjae
96c6cb2cc6
bunch of codes:
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- Test InputStream() on VirtualComputer (blocking/unblocking using simple semaphore) -- no more dirty lua impl of io.read
- Typealias Kotlin 1.1
- Primitive box drawing on VideoCard
- Removing unnecessary fonts
Former-commit-id: cece88af3a3430678e685856eec78b4a9d598b4f
Former-commit-id: 22eed3a7beb9b4cb34636cbab2ff0e94989bdb31
2017-03-02 02:11:50 +09:00
Song Minjae
bd58c9e40b
video card wip for virtual computer
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Former-commit-id: 3c71eb0e8614e92e63fd3b29906a3cfd311c916f
Former-commit-id: 3472d6eb7d03a29bfd859e9207f76aeb23cef89b
2017-02-09 22:18:27 +09:00
Song Minjae
bb33d9e381
Actually utilising ActorAI interface to support AIs written in Kotlin as well as in Lua
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Former-commit-id: 53901f5a5d53b33c4254091ec507be82289d57fd
Former-commit-id: 86ce8d2a646a1564ee5e33ef07c5affb338c028e
2017-02-04 22:53:36 +09:00
Song Minjae
8b111ef262
not going to be easy; just renaming and changing things
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Former-commit-id: 5cb93ffbd1b545e4a346fa3edc6bb874ec5b508e
Former-commit-id: 194e2ea1e057415bbc2a516346dc1d8d216d64cb
2017-01-26 16:57:16 +09:00
Song Minjae
4acc797fee
actorwithbody splitted in favour of new particle type
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Former-commit-id: 121bd069d0a9eeef60f5ecb085a11a93c4b4a84d
Former-commit-id: 539b4b6916e808c01298190cf347e928f61fe62e
2017-01-21 16:52:16 +09:00
Song Minjae
5db3aadaf4
ai won't jump if it sees tall ledge that can't jump over
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Former-commit-id: c74b12206547838c72301d3d2223a98c9098687d
Former-commit-id: a1f7c29cc42758f92c202d20d28e47820546c900
2017-01-20 01:56:29 +09:00
Song Minjae
ea4c4bdb2b
new sunlight and skybox colouring collected from real world measurements (reports TBA)
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Former-commit-id: 6abaa1e16d0fd7a71f95bd0265809aad9e34a425
Former-commit-id: bb871bd87072f27b9cc29594f9eed615351df5f8
2017-01-17 23:42:25 +09:00
Song Minjae
1f1e2f6899
colorutil update, some code cleanup
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Former-commit-id: 47b13e7e899dc9151f7a1ae71977ed8d4b403345
Former-commit-id: 136f9c787b76aec75d76535891cf264170bd3b04
2017-01-15 20:51:42 +09:00
Song Minjae
e499c24c0d
AI auto jump test
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Former-commit-id: f48972fa48a526e8f697a47cde90b26240f549a3
Former-commit-id: c45dcbcae2f7d85c801ed87c049c403609a6d6d0
2017-01-07 00:37:46 +09:00
Song Minjae
f7365ea47b
more AI, divided ACCELBUFF and ACCELMULT_MOVEMENT
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Former-commit-id: f3b4c390c363612dcc58c3d50cb7a47ba7452567
Former-commit-id: 95f71db97104cf55af7aba8e0289eb89efc078a4
2016-12-29 21:10:42 +09:00
Song Minjae
a6bbf256f0
Issue #6 resolved
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Former-commit-id: 643ca0b3757f329107a7677fe3bf5f43ffac7639
Former-commit-id: caa5582abb797485e90b8c3e47a6307b177ff456
2016-12-28 18:17:48 +09:00
Song Minjae
e253641471
ActorAI's walk speed can be adjusted now
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Former-commit-id: 556677bddf9cc29358471c81f7febc40e8e6cc7d
Former-commit-id: 35b994001dd034e166ba6c6709cb92fd5dca073e
2016-12-28 00:17:52 +09:00
Song Minjae
433612ebdb
random roam around AI
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Former-commit-id: 5edf7e848f519d440ecb915b7d6e27e9ead8dd6f
Former-commit-id: e89bfcd8b443c77e88d5ec7090f836b77ae5f02b
2016-12-27 22:43:15 +09:00
Song Minjae
81e9539381
AI script is now persistent (you can keep variables)
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Former-commit-id: 20ca0a8e80f0712c4a3d6a21ee9ae5f15c46c406
Former-commit-id: 2f1cfc2c9b60981053e928a3e7b07117d3b18919
2016-12-27 21:56:34 +09:00
Song Minjae
35a723ee0f
actor AI from Lua script
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Former-commit-id: 184160efc59c4f846f1cc154fe3e60d21b301ee3
Former-commit-id: 4e228542975ea52945a597b7ca1bc06b407c3be7
2016-12-26 23:55:54 +09:00
Song Minjae
a9a2b93341
visible actors are defaulted to Visible, SpriteAnimations now has "parent" actors and uses its Visible property
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Former-commit-id: 0e240de4ca38a59724f364df4624c8dc79c0112d
Former-commit-id: b017b24ab7591ea2fd2518308bd5656597c14f47
2016-12-23 20:49:29 +09:00
Song Minjae
0b20869fa4
removing redundant interface "Visible"
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Former-commit-id: 3ecfd08eef27d9035bcc98a4f2a6a2f4f89bab01
Former-commit-id: 08dad158f609d0aaf6f999ea17c120a966f1ada5
2016-11-14 12:23:39 +09:00
Song Minjae
413603de6f
fixed wrong package, fixed wrong creation date
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Former-commit-id: 8a2a91a5252347b5184f62ec0f7009292fbb01bb
Former-commit-id: b31eaddf7596c8393c9a032e8897ef3f1a8234fd
2016-10-26 00:37:49 +09:00
Song Minjae
cd4c9d5b34
API: AI control on HumanoidNPC
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Former-commit-id: a0f3233a44a79b4f5bbc9f0c8f19b71df11bedd6
2016-10-26 00:36:41 +09:00
Song Minjae
c65b17deec
AI API
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Former-commit-id: 7821931c73c0d90a883b3732eb5a950c2b2a0402
Former-commit-id: b77ed6d9cc3effd183646a7e0c8411b4e125cfd2
2016-10-24 13:36:09 +09:00
Song Minjae
ac9f5b5138
com.torvald → net.torvald
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Former-commit-id: 287287c5920b07618174d7a7573f049d350ded66
2016-04-12 12:29:02 +09:00